Pokémon Champions

Reg M-C Updated

Pokémon · #59

Arcanine-Hisui

FireRock Legal in M-C

Arcanine-Hisui is #16 on the ladder, on 11.6% of teams.

Arcanine-Hisui

Stats at level 50

HP 95
Atk 115
Def 80
SpA 95
SpD 80
Spe 90

Base stat total 555

Stat Point planner

66 / 66 Stat Points · 0 left

172
167
100
103
100
156

Level 50, IVs 31. Paste line: EVs: 2 HP / 32 Atk / 32 Spe · Jolly Nature

Types and weaknesses

FireRock
Weak ×4
WaterGround
Weak ×2
FightingRock
Resists ×½
NormalIcePoisonFlyingBugFairy
Resists ×¼
Fire

With Flash Fire: Fire ×0

Abilities

Intimidate
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage. · used by 4%
Flash Fire
This Pokemon's Fire attacks do 1.5× damage if hit by one Fire move; Fire immunity. · used by 0%
Rock Head
This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage. · used by 96%

Speed tier

Most common
156 (Jolly, 32 Spe SP, 89% of spreads)
With Choice Scarf
234 (held by 3%)
Fastest
156 (+Spe nature, 32 SP)
Neutral
110 (0 SP)
Slowest
99 (−Spe nature, 0 SP, for Trick Room)

At Speed 156, it outspeeds 27 of the other 49 Pokémon in the top 50, each at its most common spread and item.

  1. Garchomp 169
  2. Mega Charizard Y 167
  3. Mega Gardevoir 167
  4. Arcanine-Hisui (this) 156
  5. Mega Baxcalibur 152
  6. Mega Dragonite 152
  7. Archaludon 150
Full speed tiers →

Usage in Regulation Set M-C

Rating cutoff

Rank #16 · on 11.6% of teams · 337,729 appearances in 1,631,943 battles

Moves

  1. Flare Blitz 99.8%
  2. Protect 96.1%
  3. Head Smash 92.5%
  4. Extreme Speed 87.9%
  5. Rock Slide 18.0%
  6. Close Combat 2.5%
  7. Wild Charge 1.0%
  8. Howl 0.4%
  9. Psychic Fangs 0.4%
  10. Will-O-Wisp 0.3%

Items

  1. Focus Sash 93.0%
  2. Choice Scarf 2.8%
  3. Life Orb 1.9%
  4. Sitrus Berry 0.5%
  5. White Herb 0.4%
  6. Shuca Berry 0.3%

Abilities

  1. Rock Head 96.2%
  2. Intimidate 3.7%
  3. Flash Fire 0.1%

Spreads

  1. Jolly 2/32/0/0/0/32 · Spe 156 41.6%
  2. Jolly 1/32/0/0/1/32 · Spe 156 26.2%
  3. Jolly 0/32/1/0/1/32 · Spe 156 8.1%
  4. Adamant 2/32/0/0/0/32 · Spe 142 6.1%
  5. Jolly 1/32/1/0/0/32 · Spe 156 4.0%
  6. Adamant 1/32/0/0/1/32 · Spe 142 2.7%
  7. Jolly 0/32/2/0/0/32 · Spe 156 2.1%
  8. Adamant 0/32/1/0/1/32 · Spe 142 0.9%

Teammates

  1. Rillaboom 70.0%
  2. Mega Salamence 49.9%
  3. Gholdengo 41.3%
  4. Sneasler 39.1%
  5. Mega Raichu Y 37.8%
  6. Kingambit 28.1%
  7. Sylveon 24.4%
  8. Basculegion 19.3%
  9. Mega Staraptor 19.2%
  10. Milotic 15.8%
  11. Indeedee-F 9.7%
  12. Mega Metagross 9.7%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, 1760 rating cutoff · Sep 2026· ≥ 1760· 1,631,943 battles

Rank #15 · on 10.9% of teams · 337,729 appearances in 1,631,943 battles

Moves

  1. Flare Blitz 99.6%
  2. Protect 92.2%
  3. Head Smash 91.9%
  4. Extreme Speed 82.5%
  5. Rock Slide 22.1%
  6. Close Combat 4.2%
  7. Wild Charge 2.7%
  8. Psychic Fangs 0.8%
  9. Will-O-Wisp 0.7%
  10. Roar 0.7%

Items

  1. Focus Sash 88.2%
  2. Choice Scarf 5.5%
  3. Life Orb 2.8%
  4. Air Balloon 0.5%
  5. Sitrus Berry 0.5%
  6. White Herb 0.4%

Abilities

  1. Rock Head 93.6%
  2. Intimidate 6.2%
  3. Flash Fire 0.2%

Spreads

  1. Jolly 2/32/0/0/0/32 · Spe 156 41.9%
  2. Jolly 1/32/0/0/1/32 · Spe 156 27.5%
  3. Adamant 2/32/0/0/0/32 · Spe 142 8.4%
  4. Jolly 0/32/1/0/1/32 · Spe 156 3.9%
  5. Adamant 1/32/0/0/1/32 · Spe 142 3.4%
  6. Jolly 1/32/1/0/0/32 · Spe 156 2.2%
  7. Jolly 0/32/2/0/0/32 · Spe 156 1.8%
  8. Adamant 0/32/1/0/1/32 · Spe 142 0.9%

Teammates

  1. Rillaboom 60.9%
  2. Mega Salamence 41.9%
  3. Sneasler 40.8%
  4. Gholdengo 30.3%
  5. Mega Raichu Y 29.9%
  6. Kingambit 26.9%
  7. Sylveon 18.5%
  8. Basculegion 18.3%
  9. Milotic 17.4%
  10. Mega Staraptor 16.4%
  11. Indeedee-F 13.0%
  12. Mega Metagross 11.1%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, 1500 rating cutoff · Sep 2026· ≥ 1500· 1,631,943 battles

Rank #17 · on 9.3% of teams · 337,729 appearances in 1,631,943 battles

Moves

  1. Flare Blitz 99.2%
  2. Head Smash 90.8%
  3. Protect 89.2%
  4. Extreme Speed 80.4%
  5. Rock Slide 23.0%
  6. Close Combat 5.5%
  7. Wild Charge 4.3%
  8. Will-O-Wisp 1.3%
  9. Psychic Fangs 1.2%
  10. Roar 0.6%

Items

  1. Focus Sash 83.2%
  2. Choice Scarf 7.2%
  3. Life Orb 3.9%
  4. Air Balloon 0.8%
  5. Sitrus Berry 0.7%
  6. Expert Belt 0.6%

Abilities

  1. Rock Head 91.3%
  2. Intimidate 8.4%
  3. Flash Fire 0.3%

Spreads

  1. Jolly 2/32/0/0/0/32 · Spe 156 39.8%
  2. Jolly 1/32/0/0/1/32 · Spe 156 28.2%
  3. Adamant 2/32/0/0/0/32 · Spe 142 8.6%
  4. Jolly 0/32/1/0/1/32 · Spe 156 3.3%
  5. Adamant 1/32/0/0/1/32 · Spe 142 3.2%
  6. Jolly 0/32/2/0/0/32 · Spe 156 1.8%
  7. Jolly 1/32/1/0/0/32 · Spe 156 1.8%
  8. Adamant 0/32/1/0/1/32 · Spe 142 1.0%

Teammates

  1. Rillaboom 57.3%
  2. Mega Salamence 39.3%
  3. Sneasler 39.0%
  4. Gholdengo 26.7%
  5. Mega Raichu Y 26.1%
  6. Kingambit 25.5%
  7. Basculegion 18.5%
  8. Milotic 16.5%
  9. Sylveon 16.5%
  10. Mega Staraptor 14.6%
  11. Indeedee-F 13.7%
  12. Mega Metagross 10.8%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, all games (cutoff 0) · Sep 2026· all ratings· 1,631,943 battles

Tournaments (Last 30 days)

On 628 of 4,641 teams (13.5%) · win rate 50.0% (95% interval 48.3%–51.7%, n = 3,287 games) · 33 top-cut teams

Tournament data: Limitless (play.limitlesstcg.com); player names removed · 40 tournaments· player names removed

Checks and counters

Beats it in replays

Teams with these win more often against teams bringing it than their overall strength predicts. Score 1–100, 50 = neutral.

  1. Indeedee-F +3.6 pp n = 74 Replays
    Why? 1
    • StatTeams with Indeedee-F beat teams bringing Arcanine-Hisui more often than expected+3.6 pp · n = 74 · Showdown replays
  2. Venusaur +3.6 pp n = 62 Replays
    Why? 1
    • StatTeams with Venusaur beat teams bringing Arcanine-Hisui more often than expected+3.6 pp · n = 62 · Showdown replays
  3. Mega Charizard Y +3.3 pp n = 88 Replays
    Why? 1
    • StatTeams with Mega Charizard Y beat teams bringing Arcanine-Hisui more often than expected+3.3 pp · n = 88 · Showdown replays
  4. Basculegion +2.5 pp n = 98 Replays
    Why? 1
    • StatTeams with Basculegion beat teams bringing Arcanine-Hisui more often than expected+2.5 pp · n = 98 · Showdown replays
  5. Pelipper +2.4 pp n = 88 Replays
    Why? 1
    • StatTeams with Pelipper beat teams bringing Arcanine-Hisui more often than expected+2.4 pp · n = 88 · Showdown replays

Ladder checks

How often each one KOs or forces it out when they meet. Score = 100 × (p − 2 sd).

Smogon lists no checks with at least 20 encounters.

Strong against (replays)

Teams with it beat teams bringing these more often than expected.

  1. Gholdengo +4.6 pp n = 119 Replays
    Why? 1
    • StatBeats teams bringing Gholdengo more often than expected+4.6 pp · n = 119 · Showdown replays
  2. Mega Raichu Y +4.0 pp n = 133 Replays
    Why? 1
    • StatBeats teams bringing Mega Raichu Y more often than expected+4.0 pp · n = 133 · Showdown replays
  3. Rillaboom +2.5 pp n = 200 Replays
    Why? 1
    • StatBeats teams bringing Rillaboom more often than expected+2.5 pp · n = 200 · Showdown replays
  4. Farigiraf +2.5 pp n = 81 Replays
    Why? 1
    • StatBeats teams bringing Farigiraf more often than expected+2.5 pp · n = 81 · Showdown replays
  5. Mega Garchomp Z +1.9 pp n = 83 Replays
    Why? 1
    • StatBeats teams bringing Mega Garchomp Z more often than expected+1.9 pp · n = 83 · Showdown replays

Matchups: public Pokémon Showdown Bo3 replays; player names removed · Last 30 days· 4,444 replays· gen9championsvgc2026regmcbo3

Good with

Wins together in replays

Brought together, these pairs win more often than expected. Score 1–100, 50 = neutral.

No partner passes the n ≥ 50 and ±1.5 pp gates yet.

Common teammates

Score 50 = paired as often as the teammate's own popularity predicts; higher = paired more often.

  1. Mega Raichu Y +25.3 pp n = 127,662 Teammate
    Why? 1
    • UsageOn 38% of Arcanine-Hisui teams; Mega Raichu Y is on 13% of all teams (3.01× as often), Smogon ≥ 1760, Sep 2026Smogon
  2. Mega Staraptor +12.9 pp n = 64,709 Teammate
    Why? 1
    • UsageOn 19% of Arcanine-Hisui teams; Mega Staraptor is on 6% of all teams (3.06× as often), Smogon ≥ 1760, Sep 2026Smogon
  3. Sylveon +13.9 pp n = 82,271 Teammate
    Why? 1
    • UsageOn 24% of Arcanine-Hisui teams; Sylveon is on 10% of all teams (2.33× as often), Smogon ≥ 1760, Sep 2026Smogon
  4. Gholdengo +22.2 pp n = 139,415 Teammate
    Why? 1
    • UsageOn 41% of Arcanine-Hisui teams; Gholdengo is on 19% of all teams (2.16× as often), Smogon ≥ 1760, Sep 2026Smogon
  5. Mega Salamence +21.8 pp n = 168,392 Teammate
    Why? 1
    • UsageOn 50% of Arcanine-Hisui teams; Mega Salamence is on 28% of all teams (1.78× as often), Smogon ≥ 1760, Sep 2026Smogon
  6. Mega Metagross +3.4 pp n = 32,726 Teammate
    Why? 1
    • UsageOn 10% of Arcanine-Hisui teams; Mega Metagross is on 6% of all teams (1.55× as often), Smogon ≥ 1760, Sep 2026Smogon
  7. Rillaboom +23.4 pp n = 236,512 Teammate
    Why? 1
    • UsageOn 70% of Arcanine-Hisui teams; Rillaboom is on 47% of all teams (1.50× as often), Smogon ≥ 1760, Sep 2026Smogon
  8. Milotic +3.9 pp n = 53,226 Teammate
    Why? 1
    • UsageOn 16% of Arcanine-Hisui teams; Milotic is on 12% of all teams (1.33× as often), Smogon ≥ 1760, Sep 2026Smogon
View 4 more
  1. Kingambit +2.9 pp n = 95,071 Teammate
    Why? 1
    • UsageOn 28% of Arcanine-Hisui teams; Kingambit is on 25% of all teams (1.11× as often), Smogon ≥ 1760, Sep 2026Smogon
  2. Sneasler +2.0 pp n = 132,052 Teammate
    Why? 1
    • UsageOn 39% of Arcanine-Hisui teams; Sneasler is on 37% of all teams (1.05× as often), Smogon ≥ 1760, Sep 2026Smogon
  3. Basculegion -1.3 pp n = 65,047 Teammate
    Why? 1
    • UsageOn 19% of Arcanine-Hisui teams; Basculegion is on 21% of all teams (0.94× as often), Smogon ≥ 1760, Sep 2026Smogon
  4. Indeedee-F -10.6 pp n = 32,793 Teammate
    Why? 1
    • UsageOn 10% of Arcanine-Hisui teams; Indeedee-F is on 20% of all teams (0.48× as often), Smogon ≥ 1760, Sep 2026Smogon

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