Pokémon Champions

Reg M-C Updated

Pokémon · #812

Rillaboom

Grass Legal in M-C New in M-C

Rillaboom is #1 on the ladder, on 46.6% of teams.

Rillaboom

Stats at level 50

HP 100
Atk 125
Def 90
SpA 60
SpD 70
Spe 85

Base stat total 530

Stat Point planner

66 / 66 Stat Points · 0 left

207
194
110
72
92
105

Level 50, IVs 31. Paste line: EVs: 32 HP / 32 Atk / 2 SpD · Adamant Nature

Types and weaknesses

Grass
Weak ×2
FireIcePoisonFlyingBug
Resists ×½
WaterElectricGrassGround

Abilities

Overgrow
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Grass attacks. · used by 0%
Grassy Surge
On switch-in, this Pokemon summons Grassy Terrain. · used by 100%

Speed tier

Most common
105 (Adamant, 0 Spe SP, 30% of spreads)
Fastest
150 (+Spe nature, 32 SP)
Neutral
105 (0 SP)
Slowest
94 (−Spe nature, 0 SP, for Trick Room)

At Speed 105, it outspeeds 14 of the other 49 Pokémon in the top 50, each at its most common spread and item.

  1. Pelipper 128
  2. Mega Swampert 122
  3. Volcarona 120
  4. Rillaboom (this) 105
  5. Milotic 101
  6. Sylveon 95
  7. Indeedee-F 94
Full speed tiers →

Usage in Regulation Set M-C

Rating cutoff

Rank #1 · on 46.6% of teams · 1,410,840 appearances in 1,631,943 battles

Moves

  1. Fake Out 98.7%
  2. Grassy Glide 98.7%
  3. Wood Hammer 85.2%
  4. U-turn 47.3%
  5. High Horsepower 44.6%
  6. Protect 14.7%
  7. Superpower 2.9%
  8. Drum Beating 2.1%
  9. Knock Off 1.9%
  10. Low Kick 0.8%

Items

  1. Miracle Seed 62.5%
  2. Sitrus Berry 9.6%
  3. Life Orb 8.4%
  4. Eject Button 5.7%
  5. Occa Berry 5.1%
  6. Leftovers 2.5%

Abilities

  1. Grassy Surge 99.8%
  2. Overgrow 0.2%

Spreads

  1. Adamant 32/32/0/0/2/0 · Spe 105 4.4%
  2. Adamant 32/32/0/0/0/2 · Spe 107 3.1%
  3. Jolly 2/32/0/0/0/32 · Spe 150 2.9%
  4. Adamant 18/25/5/0/10/8 · Spe 113 2.5%
  5. Adamant 2/32/0/0/0/32 · Spe 137 1.7%
  6. Sassy 32/0/4/0/30/0 · Spe 94 1.4%
  7. Sassy 32/0/2/0/32/0 · Spe 94 1.3%
  8. Adamant 32/32/2/0/0/0 · Spe 105 1.1%

Teammates

  1. Incineroar 41.0%
  2. Sneasler 34.4%
  3. Mega Salamence 34.2%
  4. Gholdengo 27.8%
  5. Kingambit 22.3%
  6. Mega Raichu Y 19.7%
  7. Arcanine-Hisui 17.5%
  8. Basculegion 17.4%
  9. Mega Floette 15.1%
  10. Milotic 12.2%
  11. Farigiraf 12.0%
  12. Archaludon 11.3%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, 1760 rating cutoff · Sep 2026· ≥ 1760· 1,631,943 battles

Rank #1 · on 43.0% of teams · 1,410,840 appearances in 1,631,943 battles

Moves

  1. Grassy Glide 97.6%
  2. Fake Out 97.5%
  3. Wood Hammer 84.6%
  4. U-turn 49.8%
  5. High Horsepower 42.0%
  6. Protect 14.8%
  7. Knock Off 3.3%
  8. Superpower 2.5%
  9. Drum Beating 2.1%
  10. Taunt 1.0%

Items

  1. Miracle Seed 59.7%
  2. Sitrus Berry 10.2%
  3. Life Orb 9.1%
  4. Eject Button 4.5%
  5. Occa Berry 3.7%
  6. Leftovers 3.5%

Abilities

  1. Grassy Surge 99.5%
  2. Overgrow 0.5%

Spreads

  1. Jolly 2/32/0/0/0/32 · Spe 150 6.1%
  2. Adamant 32/32/0/0/2/0 · Spe 105 6.1%
  3. Adamant 32/32/0/0/0/2 · Spe 107 4.6%
  4. Adamant 18/25/5/0/10/8 · Spe 113 3.0%
  5. Adamant 2/32/0/0/0/32 · Spe 137 2.3%
  6. Adamant 32/32/2/0/0/0 · Spe 105 1.9%
  7. Adamant 32/5/0/0/29/0 · Spe 105 1.4%
  8. Adamant 32/15/0/0/18/1 · Spe 106 1.2%

Teammates

  1. Incineroar 36.8%
  2. Sneasler 32.6%
  3. Mega Salamence 30.3%
  4. Gholdengo 23.7%
  5. Kingambit 20.0%
  6. Mega Raichu Y 17.2%
  7. Basculegion 16.1%
  8. Arcanine-Hisui 15.5%
  9. Milotic 13.4%
  10. Farigiraf 13.2%
  11. Mega Floette 12.2%
  12. Volcarona 12.0%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, 1500 rating cutoff · Sep 2026· ≥ 1500· 1,631,943 battles

Rank #1 · on 38.6% of teams · 1,410,840 appearances in 1,631,943 battles

Moves

  1. Grassy Glide 96.7%
  2. Fake Out 96.4%
  3. Wood Hammer 81.9%
  4. U-turn 51.6%
  5. High Horsepower 39.8%
  6. Protect 16.5%
  7. Knock Off 4.8%
  8. Drum Beating 2.5%
  9. Superpower 2.2%
  10. Drain Punch 1.4%

Items

  1. Miracle Seed 55.5%
  2. Sitrus Berry 10.3%
  3. Life Orb 9.7%
  4. Grassy Seed 4.8%
  5. Leftovers 4.6%
  6. Eject Button 4.1%

Abilities

  1. Grassy Surge 99.4%
  2. Overgrow 0.6%

Spreads

  1. Jolly 2/32/0/0/0/32 · Spe 150 9.7%
  2. Adamant 32/32/0/0/2/0 · Spe 105 6.7%
  3. Adamant 32/32/0/0/0/2 · Spe 107 4.7%
  4. Adamant 18/25/5/0/10/8 · Spe 113 2.8%
  5. Adamant 2/32/0/0/0/32 · Spe 137 2.6%
  6. Adamant 32/32/2/0/0/0 · Spe 105 2.2%
  7. Adamant 32/5/0/0/29/0 · Spe 105 1.5%
  8. Brave 32/32/0/0/2/0 · Spe 94 1.2%

Teammates

  1. Incineroar 35.3%
  2. Sneasler 32.1%
  3. Mega Salamence 28.9%
  4. Gholdengo 21.0%
  5. Kingambit 18.7%
  6. Basculegion 16.0%
  7. Mega Raichu Y 14.6%
  8. Arcanine-Hisui 13.7%
  9. Farigiraf 13.3%
  10. Milotic 12.6%
  11. Mega Golisopod 11.7%
  12. Mega Floette 11.3%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, all games (cutoff 0) · Sep 2026· all ratings· 1,631,943 battles

Tournaments (Last 30 days)

On 2,399 of 4,641 teams (51.7%) · win rate 48.2% (95% interval 47.4%–49.1%, n = 12,368 games) · 161 top-cut teams

Tournament data: Limitless (play.limitlesstcg.com); player names removed · 40 tournaments· player names removed

Checks and counters

Beats it in replays

Teams with these win more often against teams bringing it than their overall strength predicts. Score 1–100, 50 = neutral.

  1. Mega Salamence +4.3 pp n = 145 Replays
    Why? 1
    • StatTeams with Mega Salamence beat teams bringing Rillaboom more often than expected+4.3 pp · n = 145 · Showdown replays
  2. Mega Delphox +3.0 pp n = 119 Replays
    Why? 1
    • StatTeams with Mega Delphox beat teams bringing Rillaboom more often than expected+3.0 pp · n = 119 · Showdown replays
  3. Arcanine-Hisui +2.5 pp n = 200 Replays
    Why? 1
    • StatTeams with Arcanine-Hisui beat teams bringing Rillaboom more often than expected+2.5 pp · n = 200 · Showdown replays
  4. Basculegion-F +2.3 pp n = 138 Replays
    Why? 1
    • StatTeams with Basculegion-F beat teams bringing Rillaboom more often than expected+2.3 pp · n = 138 · Showdown replays
  5. Sneasler +2.3 pp n = 546 Replays
    Why? 1
    • StatTeams with Sneasler beat teams bringing Rillaboom more often than expected+2.3 pp · n = 546 · Showdown replays
  6. Basculegion +2.1 pp n = 257 Replays
    Why? 1
    • StatTeams with Basculegion beat teams bringing Rillaboom more often than expected+2.1 pp · n = 257 · Showdown replays
  7. Mega Dragonite +2.0 pp n = 74 Replays
    Why? 1
    • StatTeams with Mega Dragonite beat teams bringing Rillaboom more often than expected+2.0 pp · n = 74 · Showdown replays
  8. Gholdengo +1.8 pp n = 243 Replays
    Why? 1
    • StatTeams with Gholdengo beat teams bringing Rillaboom more often than expected+1.8 pp · n = 243 · Showdown replays
View 1 more
  1. Volcarona +1.7 pp n = 191 Replays
    Why? 1
    • StatTeams with Volcarona beat teams bringing Rillaboom more often than expected+1.7 pp · n = 191 · Showdown replays

Ladder checks

How often each one KOs or forces it out when they meet. Score = 100 × (p − 2 sd).

  1. Incineroar n = 38 Smogon
    Why? 1
    • UsageKOs or forces out Rillaboom in 44% of encounters (±8%), Smogon ≥ 1760, Sep 2026n = 38 · Smogon
  2. Sneasler n = 34 Smogon
    Why? 1
    • UsageKOs or forces out Rillaboom in 45% of encounters (±9%), Smogon ≥ 1760, Sep 2026n = 34 · Smogon
  3. Indeedee-F n = 35 Smogon
    Why? 1
    • UsageKOs or forces out Rillaboom in 40% of encounters (±8%), Smogon ≥ 1760, Sep 2026n = 35 · Smogon

Strong against (replays)

Teams with it beat teams bringing these more often than expected.

  1. Indeedee-F +4.5 pp n = 278 Replays
    Why? 1
    • StatBeats teams bringing Indeedee-F more often than expected+4.5 pp · n = 278 · Showdown replays
  2. Mega Raichu Y +2.5 pp n = 272 Replays
    Why? 1
    • StatBeats teams bringing Mega Raichu Y more often than expected+2.5 pp · n = 272 · Showdown replays
  3. Sinistcha +2.4 pp n = 72 Replays
    Why? 1
    • StatBeats teams bringing Sinistcha more often than expected+2.4 pp · n = 72 · Showdown replays
  4. Milotic +2.3 pp n = 126 Replays
    Why? 1
    • StatBeats teams bringing Milotic more often than expected+2.3 pp · n = 126 · Showdown replays
  5. Indeedee +2.1 pp n = 96 Replays
    Why? 1
    • StatBeats teams bringing Indeedee more often than expected+2.1 pp · n = 96 · Showdown replays
  6. Mega Tyranitar +2.2 pp n = 94 Replays
    Why? 1
    • StatBeats teams bringing Mega Tyranitar more often than expected+2.2 pp · n = 94 · Showdown replays
  7. Whimsicott +2.2 pp n = 90 Replays
    Why? 1
    • StatBeats teams bringing Whimsicott more often than expected+2.2 pp · n = 90 · Showdown replays
  8. Mega Camerupt +1.8 pp n = 51 Replays
    Why? 1
    • StatBeats teams bringing Mega Camerupt more often than expected+1.8 pp · n = 51 · Showdown replays
View 3 more
  1. Garchomp +1.7 pp n = 293 Replays
    Why? 1
    • StatBeats teams bringing Garchomp more often than expected+1.7 pp · n = 293 · Showdown replays
  2. Kommo-o +1.7 pp n = 50 Replays
    Why? 1
    • StatBeats teams bringing Kommo-o more often than expected+1.7 pp · n = 50 · Showdown replays
  3. Primarina +1.5 pp n = 82 Replays
    Why? 1
    • StatBeats teams bringing Primarina more often than expected+1.5 pp · n = 82 · Showdown replays

Matchups: public Pokémon Showdown Bo3 replays; player names removed · Last 30 days· 4,444 replays· gen9championsvgc2026regmcbo3

Good with

Wins together in replays

Brought together, these pairs win more often than expected. Score 1–100, 50 = neutral.

No partner passes the n ≥ 50 and ±1.5 pp gates yet.

Common teammates

Score 50 = paired as often as the teammate's own popularity predicts; higher = paired more often.

  1. Mega Raichu Y +7.1 pp n = 277,653 Teammate
    Why? 1
    • UsageOn 20% of Rillaboom teams; Mega Raichu Y is on 13% of all teams (1.57× as often), Smogon ≥ 1760, Sep 2026Smogon
  2. Arcanine-Hisui +6.0 pp n = 247,461 Teammate
    Why? 1
    • UsageOn 18% of Rillaboom teams; Arcanine-Hisui is on 12% of all teams (1.51× as often), Smogon ≥ 1760, Sep 2026Smogon
  3. Gholdengo +8.7 pp n = 391,508 Teammate
    Why? 1
    • UsageOn 28% of Rillaboom teams; Gholdengo is on 19% of all teams (1.45× as often), Smogon ≥ 1760, Sep 2026Smogon
  4. Mega Floette +4.3 pp n = 213,319 Teammate
    Why? 1
    • UsageOn 15% of Rillaboom teams; Mega Floette is on 11% of all teams (1.40× as often), Smogon ≥ 1760, Sep 2026Smogon
  5. Incineroar +9.3 pp n = 578,303 Teammate
    Why? 1
    • UsageOn 41% of Rillaboom teams; Incineroar is on 32% of all teams (1.29× as often), Smogon ≥ 1760, Sep 2026Smogon
  6. Mega Salamence +6.1 pp n = 482,366 Teammate
    Why? 1
    • UsageOn 34% of Rillaboom teams; Mega Salamence is on 28% of all teams (1.22× as often), Smogon ≥ 1760, Sep 2026Smogon
  7. Milotic +0.3 pp n = 172,122 Teammate
    Why? 1
    • UsageOn 12% of Rillaboom teams; Milotic is on 12% of all teams (1.03× as often), Smogon ≥ 1760, Sep 2026Smogon
  8. Sneasler -2.6 pp n = 485,893 Teammate
    Why? 1
    • UsageOn 34% of Rillaboom teams; Sneasler is on 37% of all teams (0.93× as often), Smogon ≥ 1760, Sep 2026Smogon
View 4 more
  1. Kingambit -3.0 pp n = 314,194 Teammate
    Why? 1
    • UsageOn 22% of Rillaboom teams; Kingambit is on 25% of all teams (0.88× as often), Smogon ≥ 1760, Sep 2026Smogon
  2. Basculegion -3.2 pp n = 244,922 Teammate
    Why? 1
    • UsageOn 17% of Rillaboom teams; Basculegion is on 21% of all teams (0.84× as often), Smogon ≥ 1760, Sep 2026Smogon
  3. Farigiraf -3.7 pp n = 169,019 Teammate
    Why? 1
    • UsageOn 12% of Rillaboom teams; Farigiraf is on 16% of all teams (0.76× as often), Smogon ≥ 1760, Sep 2026Smogon
  4. Archaludon -5.9 pp n = 159,989 Teammate
    Why? 1
    • UsageOn 11% of Rillaboom teams; Archaludon is on 17% of all teams (0.66× as often), Smogon ≥ 1760, Sep 2026Smogon

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