Pokémon Champions

Reg M-C Updated

Pokémon · #25

Pikachu

Electric Legal in M-C

Pikachu is #266 on the ladder, on 0.0% of teams.

Pikachu

Stats at level 50

HP 35
Atk 55
Def 40
SpA 50
SpD 50
Spe 90

Base stat total 320

Stat Point planner

66 / 66 Stat Points · 0 left

111
107
62
63
70
155

Level 50, IVs 31. Paste line: EVs: 1 HP / 32 Atk / 2 Def / 31 Spe · Jolly Nature

Types and weaknesses

Electric
Weak ×2
Ground
Resists ×½
ElectricFlyingSteel

With Lightning Rod: Electric ×0

Abilities

Static
30% chance a Pokemon making contact with this Pokemon will be paralyzed. · used by 8%
Lightning Rod
This Pokemon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity. · used by 92%

Speed tier

Most common
155
Fastest
156 (+Spe nature, 32 SP)
Neutral
110 (0 SP)
Slowest
99 (−Spe nature, 0 SP, for Trick Room)

At Speed 155, it outspeeds 27 of the 50 most used Pokémon, each at its most common spread and item.

  1. Mega Charizard Y 167
  2. Mega Gardevoir 167
  3. Arcanine-Hisui 156
  4. Pikachu (this) 155
  5. Mega Baxcalibur 152
  6. Mega Dragonite 152
  7. Archaludon 150
Full speed tiers →

Usage in Regulation Set M-C

Rating cutoff

Rank #266 · on 0.0% of teams · 4,906 appearances in 1,631,943 battles

Moves

  1. Fake Out 80.0%
  2. Protect 56.3%
  3. Volt Tackle 47.3%
  4. Iron Tail 21.8%
  5. Rising Voltage 18.7%
  6. Nuzzle 16.3%
  7. Endeavor 15.8%
  8. Knock Off 15.6%
  9. Thunder Punch 15.2%
  10. Volt Switch 13.8%

Items

  1. Light Ball 74.3%
  2. Focus Sash 22.3%
  3. Eject Button 0.1%
  4. Leftovers 0.1%
  5. Expert Belt 0.1%
  6. Shuca Berry 0.0%

Abilities

  1. Lightning Rod 91.8%
  2. Static 8.2%

Spreads

  1. Jolly 1/32/2/0/0/31 · Spe 155 21.8%
  2. Jolly 0/32/2/0/0/32 · Spe 156 15.3%
  3. Jolly 0/0/32/0/2/32 · Spe 156 10.5%
  4. Timid 0/0/2/32/0/32 · Spe 156 9.2%
  5. Jolly 1/32/0/0/1/32 · Spe 156 7.2%
  6. Hasty 0/2/0/32/0/32 · Spe 156 6.2%
  7. Jolly 2/32/0/0/0/32 · Spe 156 4.2%
  8. Timid 1/0/0/32/1/32 · Spe 156 3.6%

Teammates

  1. Kingambit 46.4%
  2. Rillaboom 34.7%
  3. Mega Salamence 30.8%
  4. Mega Floette 30.2%
  5. Pelipper 29.6%
  6. Volcarona 22.1%
  7. Maushold 20.4%
  8. Farigiraf 17.7%
  9. Mega Swampert 16.3%
  10. Basculegion 16.2%
  11. Mega Raichu X 15.9%
  12. Mega Charizard Y 13.6%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, 1760 rating cutoff · Sep 2026· ≥ 1760· 1,631,943 battles

Rank #242 · on 0.1% of teams · 4,906 appearances in 1,631,943 battles

Moves

  1. Fake Out 75.4%
  2. Protect 48.0%
  3. Nuzzle 31.6%
  4. Endeavor 31.2%
  5. Helping Hand 23.2%
  6. Volt Tackle 21.2%
  7. Rising Voltage 20.2%
  8. Volt Switch 15.3%
  9. Thunderbolt 15.2%
  10. Surf 14.8%

Items

  1. Light Ball 62.9%
  2. Focus Sash 33.2%
  3. Air Balloon 0.4%
  4. Leftovers 0.3%
  5. Shuca Berry 0.2%
  6. Choice Scarf 0.1%

Abilities

  1. Lightning Rod 82.8%
  2. Static 17.2%

Spreads

  1. Jolly 2/32/0/0/0/32 · Spe 156 13.4%
  2. Timid 2/0/0/32/0/32 · Spe 156 11.0%
  3. Jolly 0/0/32/0/2/32 · Spe 156 7.8%
  4. Modest 2/0/0/32/0/32 · Spe 142 7.2%
  5. Hasty 0/2/0/32/0/32 · Spe 156 7.0%
  6. Jolly 1/32/0/0/1/32 · Spe 156 5.5%
  7. Timid 1/0/0/32/1/32 · Spe 156 3.6%
  8. Jolly 0/32/2/0/0/32 · Spe 156 2.6%

Teammates

  1. Pelipper 32.1%
  2. Basculegion 30.7%
  3. Rillaboom 23.2%
  4. Mega Charizard Y 20.0%
  5. Mega Raichu X 19.2%
  6. Whimsicott 11.4%
  7. Kingambit 9.7%
  8. Incineroar 9.6%
  9. Mega Floette 9.2%
  10. Goodra-Hisui 9.1%
  11. Mega Salamence 8.6%
  12. Garchomp 8.3%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, 1500 rating cutoff · Sep 2026· ≥ 1500· 1,631,943 battles

Rank #240 · on 0.1% of teams · 4,906 appearances in 1,631,943 battles

Moves

  1. Fake Out 68.5%
  2. Protect 56.0%
  3. Rising Voltage 26.9%
  4. Volt Tackle 24.9%
  5. Surf 19.9%
  6. Nuzzle 19.3%
  7. Helping Hand 18.6%
  8. Thunderbolt 17.1%
  9. Endeavor 16.8%
  10. Volt Switch 14.8%

Items

  1. Light Ball 76.4%
  2. Focus Sash 19.3%
  3. Air Balloon 0.3%
  4. Shuca Berry 0.3%
  5. Expert Belt 0.3%
  6. Choice Scarf 0.2%

Abilities

  1. Lightning Rod 82.0%
  2. Static 18.0%

Spreads

  1. Timid 2/0/0/32/0/32 · Spe 156 11.6%
  2. Jolly 2/32/0/0/0/32 · Spe 156 10.4%
  3. Hasty 0/2/0/32/0/32 · Spe 156 9.4%
  4. Jolly 1/32/0/0/1/32 · Spe 156 9.3%
  5. Modest 2/0/0/32/0/32 · Spe 142 6.7%
  6. Timid 1/0/0/32/1/32 · Spe 156 4.9%
  7. Jolly 0/0/32/0/2/32 · Spe 156 3.2%
  8. Timid 0/0/0/32/2/32 · Spe 156 2.6%

Teammates

  1. Mega Raichu X 23.3%
  2. Pelipper 21.2%
  3. Basculegion 18.6%
  4. Rillaboom 14.9%
  5. Whimsicott 14.1%
  6. Mega Charizard Y 12.5%
  7. Garchomp 9.6%
  8. Incineroar 9.2%
  9. Mega Raichu Y 7.2%
  10. Kingambit 7.1%
  11. Mega Salamence 7.1%
  12. Pawmot 6.8%

Usage: Smogon usage statistics, Pokémon Showdown ladder, September 2026, all games (cutoff 0) · Sep 2026· all ratings· 1,631,943 battles

Tournaments (Last 30 days)

On 8 of 4,641 teams (0.2%) · win rate 29.3% (95% interval 17.6%–44.5%, n = 41 games) · 0 top-cut teams

Tournament data: Limitless (play.limitlesstcg.com); player names removed · 40 tournaments· player names removed

Checks and counters

Beats it in replays

Teams with these win more often against teams bringing it than their overall strength predicts. Score 1–100, 50 = neutral.

No matchup in the replay sample passes the n ≥ 50 and ±1.5 pp gates yet.

Ladder checks

How often each one KOs or forces it out when they meet. Score = 100 × (p − 2 sd).

Smogon lists no checks with at least 20 encounters.

Matchups: public Pokémon Showdown Bo3 replays; player names removed · Last 30 days· 4,444 replays· gen9championsvgc2026regmcbo3

Good with

Wins together in replays

Brought together, these pairs win more often than expected. Score 1–100, 50 = neutral.

No partner passes the n ≥ 50 and ±1.5 pp gates yet.

Common teammates

Score 50 = paired as often as the teammate's own popularity predicts; higher = paired more often.

  1. Mega Raichu X +14.2 pp n = 782 Teammate
    Why? 1
    • UsageOn 16% of Pikachu teams; Mega Raichu X is on 2% of all teams (8.97× as often), Smogon ≥ 1760, Sep 2026Smogon
  2. Maushold +17.6 pp n = 1,002 Teammate
    Why? 1
    • UsageOn 20% of Pikachu teams; Maushold is on 3% of all teams (7.30× as often), Smogon ≥ 1760, Sep 2026Smogon
  3. Mega Swampert +11.0 pp n = 802 Teammate
    Why? 1
    • UsageOn 16% of Pikachu teams; Mega Swampert is on 5% of all teams (3.09× as often), Smogon ≥ 1760, Sep 2026Smogon
  4. Volcarona +15.1 pp n = 1,084 Teammate
    Why? 1
    • UsageOn 22% of Pikachu teams; Volcarona is on 7% of all teams (3.16× as often), Smogon ≥ 1760, Sep 2026Smogon
  5. Mega Floette +19.4 pp n = 1,483 Teammate
    Why? 1
    • UsageOn 30% of Pikachu teams; Mega Floette is on 11% of all teams (2.79× as often), Smogon ≥ 1760, Sep 2026Smogon
  6. Pelipper +14.7 pp n = 1,451 Teammate
    Why? 1
    • UsageOn 30% of Pikachu teams; Pelipper is on 15% of all teams (1.99× as often), Smogon ≥ 1760, Sep 2026Smogon
  7. Kingambit +21.2 pp n = 2,277 Teammate
    Why? 1
    • UsageOn 46% of Pikachu teams; Kingambit is on 25% of all teams (1.84× as often), Smogon ≥ 1760, Sep 2026Smogon
  8. Farigiraf +2.0 pp n = 866 Teammate
    Why? 1
    • UsageOn 18% of Pikachu teams; Farigiraf is on 16% of all teams (1.13× as often), Smogon ≥ 1760, Sep 2026Smogon
View 4 more
  1. Mega Charizard Y +1.4 pp n = 667 Teammate
    Why? 1
    • UsageOn 14% of Pikachu teams; Mega Charizard Y is on 12% of all teams (1.11× as often), Smogon ≥ 1760, Sep 2026Smogon
  2. Mega Salamence +2.7 pp n = 1,510 Teammate
    Why? 1
    • UsageOn 31% of Pikachu teams; Mega Salamence is on 28% of all teams (1.10× as often), Smogon ≥ 1760, Sep 2026Smogon
  3. Basculegion -4.4 pp n = 792 Teammate
    Why? 1
    • UsageOn 16% of Pikachu teams; Basculegion is on 21% of all teams (0.78× as often), Smogon ≥ 1760, Sep 2026Smogon
  4. Rillaboom -11.9 pp n = 1,704 Teammate
    Why? 1
    • UsageOn 35% of Pikachu teams; Rillaboom is on 47% of all teams (0.75× as often), Smogon ≥ 1760, Sep 2026Smogon

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