Balance update Patch 2.55
Heroes of the Storm Balance Patch Notes, 11 May 2026
Read Blizzard's full notes (opens in a new tab) Each change is our own structured summary (numbers, buff or nerf, kind of change); the full notes are on Blizzard's site.
Maps
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- Skull scaling 5% → 7%
- 2 other changes (see Blizzard's notes)
Heroes
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- BuffHealth 2625 → 2750Base
- BuffDeath Coil: Healing 262 → 275Base
- NerfFrostmourne Hungers: Damage 1 → 0.75Base
- BuffFrostmourne Hungers: Damage bonus 1 → 3Base
- ChangeFrost Presence: Effect changed (see Blizzard's notes)Level 1
- BuffFrost Presence: Slow 0.75 s → 1.25 sLevel 1
- ChangeIcebound Fortitude: Effect changed (see Blizzard's notes)Level 7
- BuffPath of Frost: Effect changed (see Blizzard's notes)Level 20
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- BuffFlying Kick: Damage 120 → 130Base
- BuffFortifying Brew: Effect changed (see Blizzard's notes)Base
- BuffFortifying Brew: Shields provided per tick 90 → 95Base
- ChangeAccumulating Flame: Effect changed (see Blizzard's notes)Level 1
- NerfAccumulating Flame: Stack requirements 20 → 25Level 1
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- BuffMolten Flame: Damage per tick 19 → 20Base
- NerfDestroyers Rampage: Duration 6 s → 4 sLevel 20
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- NerfWill of Tichondrius: Damage bonus per stack 0.5 → 0.25Level 1
- BuffWill of Tichondrius: Damage 40 → 20Level 1
- NerfWinged Guard: Effect changed (see Blizzard's notes)Level 1
- BuffDeep Sleep: Movespeed bonus 10% → 15%Level 13
- BuffWrath of Nathreza: Transferred damage 75% → 85%Level 20
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- BuffMarch of Murlocs: Cooldown 100 s → 90 sLevel 20
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- BuffRock-it Turret: Damage 37 → 43Base
- BuffOne Man Wrecking Crew: Damage bonus 60% → 75%Level 1