Melee Assassin · Warcraft
Murky
Baby Murloc
- Role
- Melee Assassin
- Attack
- Melee
- Difficulty
- Hard
- Released
- 22 May 2014
- Last patched
- 11 May 2026
Counters and synergies
Murky is strong against
Score 1–100 for Murky's net edge once both kits are weighed (50 = neutral)
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Why? 2
- CuratedOcto-Grab Stuns Li Li for 3 seconds, cancelling Jug of 1,000 Cups if she is channeling it, and Murky is Unstoppable while it lasts so she cannot peel him off. Only when Murky takes Octo-Grab (level 10).via Octo-Grab, Jug of 1,000 Cups
- TheoryMurky can interrupt channels with stun (Octo-Grab), and Li Li relies on channelled abilities. Only when Murky takes Octo-Grab.
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Why? 3
- CuratedOcto-Grab makes Murky Unstoppable and Stuns Lt. Morales for 3 seconds, cutting Healing Beam on a healer who has no way to cleanse it. Only when Murky takes Octo-Grab (level 10).via Octo-Grab, Healing Beam
- TheoryMurky can interrupt channels with stun (Octo-Grab), and Lt. Morales relies on channelled abilities. Only when Murky takes Octo-Grab.
- TheoryLt. Morales can deny a burst window (Safe Zone), wasting Murky's cooldowns. Only when Lt. Morales takes Safe Zone.
15 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Chen Score 63 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Chen hardest. Only when Murky takes Wrath of Cod.
- Nova Score 60 Theory Murky can reveal enemies (Spawn Egg, Fish Eye), taking away Nova's stealth.
- Anub'arak Score 59 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Anub'arak hardest. Only when Murky takes Wrath of Cod.
- Arthas Score 59 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Arthas hardest. Only when Murky takes Wrath of Cod.
- Imperius Score 59 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Imperius hardest. Only when Murky takes Wrath of Cod.
- Muradin Score 59 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Muradin hardest. Only when Murky takes Wrath of Cod.
- Tassadar Score 55 Theory Murky can reveal enemies (Spawn Egg, Fish Eye), taking away Tassadar's stealth. Only when Tassadar takes Shadow Walk.
- Blaze Score 54 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Blaze hardest. Only when Murky takes Wrath of Cod.
- E.T.C. Score 54 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like E.T.C. hardest. Only when Murky takes Wrath of Cod.
- The Lost Vikings Score 54 Theory Murky can reveal enemies (Spawn Egg, Fish Eye), taking away The Lost Vikings's stealth. Only when The Lost Vikings takes Spy Games.
- Yrel Score 54 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Yrel hardest. Only when Murky takes Wrath of Cod.
- Malthael Score 53 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Malthael hardest. Only when Murky takes Wrath of Cod.
- Li-Ming Score 52 Theory Murky can deny a burst window (Safety Bubble), wasting Li-Ming's cooldowns.
- Probius Score 52 Theory Murky can deny a burst window (Safety Bubble), wasting Probius's cooldowns.
- Mal'Ganis Score 51 Theory Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Mal'Ganis hardest. Only when Murky takes Wrath of Cod.
Murky is weak against
Score 1–100 for their net edge over Murky's kit
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Why? 3
- CuratedLightning Nova's ring ticks every 0.25 seconds around Mephisto, so a 730-Health Murky cannot stay near him to Slime, and Skull Missile catches him walking away.via Lightning Nova, Skull Missile, Slime
- TheoryMephisto can dive onto Murky, whose small Health pool rarely survives a committed dive.
- TheoryMephisto clears waves quickly (Skull Missile, Shade of Mephisto), so Murky's lane pressure buys less.
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Why? 5
- CuratedEmpower Sulfuras' instant area hit and Living Meteor's roll take huge chunks of Murky's 730 Health and pop Pufferfish before it detonates, and Ragnaros' fast waveclear blunts Murky's lane pressure.via Empower Sulfuras, Living Meteor, Pufferfish
- TheoryRagnaros's map-wide reach (Molten Core, Heroic Difficulty) helps answer Murky's side-lane pressure.
- TheoryRagnaros can deny a burst window (Submerge), wasting Murky's cooldowns. Only when Ragnaros takes Submerge.
- TheoryRagnaros clears waves quickly (Empower Sulfuras, Blast Wave), so Murky's lane pressure buys less.
- TheoryMurky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Ragnaros hardest. Only when Murky takes Wrath of Cod.
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Why? 3
- CuratedRaynor's rapid basic attacks and Give 'Em Some Pepper splash shred Murky's 730 Health and his Pufferfish, and Adrenaline Rush lets Raynor ignore Murky's lane harassment.via Give 'Em Some Pepper, Adrenaline Rush, Pufferfish
- TheoryRaynor reduces enemy Armor (Dusk Wing), offsetting Murky's Spell Armor. Only when Raynor takes Dusk Wing. Murky must also take Tufferfish.
- TheoryRaynor clears waves quickly (Exterminator), so Murky's lane pressure buys less. Only when Raynor takes Exterminator.
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Why? 3
- CuratedPurge on an ally grants Unstoppable, which breaks Octo-Grab's 3-second stun early and removes most of the kill pressure Murky's heroic is built around. Only when Murky takes Octo-Grab (level 10).via Purge, Octo-Grab
- TheoryRehgar can deny a burst window, wasting Murky's cooldowns.
- TheoryRehgar reduces healing received (Purification), which blunts Murky's self-healing in melee range. Only when Rehgar takes Purification. Murky must also take Rejuvenating Bubble or Fish Tank.
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Why? 5
- CuratedMurky wants to farm a lane alone with only 730 health; Toxic Nests reveal him and take big chunks, and with Slapathur Abathur's own attacks stun him every 6 seconds while Locusts hold the wave. Only when Murky is farming a lane alone.via Toxic Nest, Slapathur, Locust Strain, Spawn Egg
- TheoryAbathur's map-wide reach helps answer Murky's side-lane pressure.
- TheoryAbathur clears waves quickly (Locust Strain), so Murky's lane pressure buys less.
- TheoryAbathur can interrupt channels with stun (Slapathur), and Murky relies on channelled abilities. Only when Abathur takes Slapathur. Murky must also take Never-Ending Murlocs.
- TheoryMurky's burst (Pufferfish, Slime) can delete Abathur's small Health pool before help arrives.
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Why? 6
- CuratedFlamestrike and a Living Bomb each take nearly half of Murky's 730 Health, so one rotation leaves him a hit from death, and the same area damage clears the Pufferfish he spits nearby.via Living Bomb, Flamestrike, Pufferfish
- TheoryKael'thas's burst (Flamestrike, Pyroblast) can delete Murky's small Health pool before help arrives.
- TheoryKael'thas clears waves quickly (Flamestrike, Living Bomb), so Murky's lane pressure buys less.
- TheoryKael'thas can interrupt channels with stun (Gravity Lapse), and Murky relies on channelled abilities. Only when Murky takes Never-Ending Murlocs.
- TheoryMurky can deny a burst window (Safety Bubble), wasting Kael'thas's cooldowns.
- TheoryMurky brings Spell Armor (Tufferfish), which blunts Kael'thas's ability burst. Only when Murky takes Tufferfish.
View 13 more
- Jaina Score 67 Curated Frostbolt into Cone of Cold on a Chilled Murky takes over 80% of his 730 Health, so any follow-up finishes him, and Blizzard punishes him for Sliming a wave.
2 more reasons
- Jaina reduces enemy Armor (Northern Exposure), offsetting Murky's Spell Armor. Only when Jaina takes Northern Exposure. Murky must also take Tufferfish.
- Murky brings Spell Armor (Tufferfish), which blunts Jaina's ability burst. Only when Murky takes Tufferfish.
- Junkrat Score 66 Curated A full Frag Launcher volley takes about two thirds of Murky's 730 Health, even from behind minions, and Steel Trap's root holds him for the rest once Safety Bubble has ended.
6 more reasons
- Junkrat's burst (Concussion Mine, Steel Trap) can delete Murky's small Health pool before help arrives.
- Junkrat clears waves quickly (Frag Launcher, Concussion Mine), so Murky's lane pressure buys less.
- Junkrat reduces enemy Armor (Big As), offsetting Murky's Spell Armor. Only when Junkrat takes Big As. Murky must also take Tufferfish.
- Junkrat can interrupt channels with silence (Sticky Wicket), and Murky relies on channelled abilities. Only when Junkrat takes Sticky Wicket. Murky must also take Never-Ending Murlocs.
- Murky can deny a burst window (Safety Bubble), wasting Junkrat's cooldowns.
- Murky brings Spell Armor (Tufferfish), which blunts Junkrat's ability burst. Only when Murky takes Tufferfish.
- Sonya Score 65 Curated Seismic Slam's 1-second cooldown chunks Murky's 730 Health again and again, and Whirlwind's area damage pops Pufferfish before it explodes.
4 more reasons
- Sonya can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Sonya can interrupt channels with stun (Ancient Spear, Leap), and Murky relies on channelled abilities. Only when Murky takes Never-Ending Murlocs.
- Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Sonya hardest. Only when Murky takes Wrath of Cod.
- Murky's stun (Octo-Grab) can stop Sonya in the middle of a dive. Only when Murky takes Octo-Grab.
- Hogger Score 64 Curated Murky's 730 Health melts to Hogg Wild's rapid area ticks, and Ez-Thro Dynamite detonates instantly on a Hero, so Murky cannot trade near Hogger once Safety Bubble is down.
4 more reasons
- Hogger clears waves quickly (Staggering Blow, Loot Hoard), so Murky's lane pressure buys less.
- Hogger reduces enemy Armor (Power Spike), offsetting Murky's Spell Armor. Only when Hogger takes Power Spike. Murky must also take Tufferfish.
- Hogger can interrupt channels with stun (Staggering Blow, Shockwave), and Murky relies on channelled abilities. Only when Murky takes Never-Ending Murlocs.
- Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Hogger hardest. Only when Murky takes Wrath of Cod.
- Lunara Score 60 Curated Wisp scouts out Murky's Egg from a distance, and Nature's Toxin keeps ticking on a 730-Health Murky after he retreats or his Safety Bubble ends.
- Falstad Score 76 Theory Falstad's map-wide reach (Flight) helps answer Murky's side-lane pressure.
3 more reasons
- Falstad clears waves quickly (Lightning Rod), so Murky's lane pressure buys less.
- Falstad reduces enemy Armor (BOOMerang), offsetting Murky's Spell Armor. Only when Falstad takes BOOMerang. Murky must also take Tufferfish.
- Falstad can interrupt channels with stun (Dishonorable Discharge), and Murky relies on channelled abilities. Only when Falstad takes Dishonorable Discharge. Murky must also take Never-Ending Murlocs.
- Azmodan Score 73 Theory Azmodan's map-wide reach (Demon Lieutenant) helps answer Murky's side-lane pressure.
2 more reasons
- Azmodan clears waves quickly (Summon Demon Warrior, Greed), so Murky's lane pressure buys less.
- Azmodan reduces enemy Armor (Black Pool), offsetting Murky's Spell Armor. Only when Azmodan takes Black Pool. Murky must also take Tufferfish.
- Kharazim Score 71 Theory Kharazim can dive onto Murky, whose small Health pool rarely survives a committed dive.
1 more reason
- Kharazim can deny a burst window, wasting Murky's cooldowns.
- Lúcio Score 70 Theory Lúcio reduces healing received (Mixing Fire), which blunts Murky's self-healing in melee range. Only when Lúcio takes Mixing Fire. Murky must also take Rejuvenating Bubble or Fish Tank.
3 more reasons
- Lúcio can deny a burst window (Summer Anthem), wasting Murky's cooldowns. Only when Lúcio takes Summer Anthem.
- Lúcio clears waves quickly (Soundwave, Push Off), so Murky's lane pressure buys less.
- Lúcio can interrupt channels with stun (Heavy Casters), and Murky relies on channelled abilities. Only when Lúcio takes Heavy Casters. Murky must also take Never-Ending Murlocs.
- Stitches Score 70 Theory Stitches can deny a burst window, wasting Murky's cooldowns.
4 more reasons
- Stitches reduces healing received (Master Hooker), which blunts Murky's self-healing in melee range. Only when Stitches takes Master Hooker. Murky must also take Rejuvenating Bubble or Fish Tank.
- Stitches clears waves quickly (Shambling Horror), so Murky's lane pressure buys less.
- Stitches reduces enemy Armor (Pulverize), offsetting Murky's Spell Armor. Only when Stitches takes Pulverize. Murky must also take Tufferfish.
- Murky deals damage based on maximum Health (Wrath of Cod), which hits high-Health heroes like Stitches hardest. Only when Murky takes Wrath of Cod.
- Maiev Score 69 Theory Maiev can dive onto Murky, whose small Health pool rarely survives a committed dive.
5 more reasons
- Maiev clears waves quickly (Fan of Knives, Spirit of Vengeance), so Murky's lane pressure buys less.
- Maiev reduces enemy Armor (Bonds of Corruption, Shadow Orb: Shadow Strike), offsetting Murky's Spell Armor. Only when Maiev takes Bonds of Corruption or Shadow Orb: Shadow Strike. Murky must also take Tufferfish.
- Maiev can interrupt channels with silence (Containment Disc), and Murky relies on channelled abilities. Only when Maiev takes Containment Disc. Murky must also take Never-Ending Murlocs.
- Murky can ignore or remove crowd control (Octo-Grab), weakening Maiev's Time Stop. Only when Murky takes Octo-Grab. Maiev must also take Containment Disc.
- Murky's stun (Octo-Grab) can stop Maiev in the middle of a dive. Only when Murky takes Octo-Grab.
- Qhira Score 69 Theory Qhira can dive onto Murky, whose small Health pool rarely survives a committed dive.
5 more reasons
- Qhira clears waves quickly (Carnage, Revolving Sweep), so Murky's lane pressure buys less.
- Qhira reduces enemy Armor (Lingering Ailment), offsetting Murky's Spell Armor. Only when Qhira takes Lingering Ailment. Murky must also take Tufferfish.
- Qhira can interrupt channels with stun (Revolving Sweep, Unrelenting Strikes), and Murky relies on channelled abilities. Only when Murky takes Never-Ending Murlocs.
- Murky can ignore or remove crowd control (Octo-Grab), weakening Qhira's stun. Only when Murky takes Octo-Grab. Qhira must also take Silent Killer.
- Murky's stun (Octo-Grab) can stop Qhira in the middle of a dive. Only when Murky takes Octo-Grab.
- Tyrande Score 67 Theory Tyrande's map-wide reach helps answer Murky's side-lane pressure.
4 more reasons
- Tyrande can approach unseen (Shadowstalk) and catch Murky, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
- Tyrande reduces enemy Armor (Hunter's Mark), offsetting Murky's Spell Armor. Only when Murky takes Tufferfish.
- Tyrande can interrupt channels with stun (Lunar Flare), and Murky relies on channelled abilities. Only when Murky takes Never-Ending Murlocs.
- Murky can reveal enemies (Spawn Egg, Fish Eye), taking away Tyrande's stealth. Only when Tyrande takes Shadowstalk.
43 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Illidan Score 66 Theory Illidan can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Kerrigan Score 66 Theory Kerrigan can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Alexstrasza Score 65 Theory Alexstrasza can deny a burst window, wasting Murky's cooldowns.
- Cassia Score 65 Theory Cassia can deny a burst window (War Matron), wasting Murky's cooldowns. Only when Cassia takes War Matron.
- Auriel Score 64 Theory Auriel can deny a burst window, wasting Murky's cooldowns.
- Brightwing Score 64 Theory Brightwing's map-wide reach helps answer Murky's side-lane pressure.
- Fenix Score 64 Theory Fenix's map-wide reach (Planet Cracker) helps answer Murky's side-lane pressure. Only when Fenix takes Planet Cracker.
- Medivh Score 64 Theory Medivh can deny a burst window, wasting Murky's cooldowns.
- Uther Score 64 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Murky's cooldowns.
- Zarya Score 64 Theory Zarya can deny a burst window, wasting Murky's cooldowns.
- Tracer Score 63 Theory Tracer can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Whitemane Score 63 Theory Whitemane's map-wide reach (Guiding Light) helps answer Murky's side-lane pressure. Only when Whitemane takes Guiding Light.
- Deckard Score 61 Theory Deckard reduces healing received (Emerald), which blunts Murky's self-healing in melee range. Only when Deckard takes Emerald. Murky must also take Rejuvenating Bubble or Fish Tank.
- Sgt. Hammer Score 61 Theory Sgt. Hammer's map-wide reach (Blunt Force Gun) helps answer Murky's side-lane pressure. Only when Sgt. Hammer takes Blunt Force Gun.
- Tyrael Score 61 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Murky's cooldowns.
- Alarak Score 60 Theory Alarak's burst can delete Murky's small Health pool before help arrives.
- Ana Score 60 Theory Ana reduces healing received (Biotic Grenade), which blunts Murky's self-healing in melee range. Only when Murky takes Rejuvenating Bubble or Fish Tank.
- Anduin Score 60 Theory Anduin can deny a burst window, wasting Murky's cooldowns.
- The Butcher Score 60 Theory The Butcher can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Zul'jin Score 60 Theory Zul'jin can deny a burst window (Taz'dingo!), wasting Murky's cooldowns. Only when Zul'jin takes Taz'dingo!.
- Diablo Score 59 Theory Diablo's map-wide reach (Apocalypse) helps answer Murky's side-lane pressure. Only when Diablo takes Apocalypse.
- Kel'Thuzad Score 59 Theory Kel'Thuzad's burst can delete Murky's small Health pool before help arrives.
- Sylvanas Score 59 Theory Sylvanas clears waves quickly, so Murky's lane pressure buys less.
- Varian Score 59 Theory Varian reduces healing received (Mortal Strike), which blunts Murky's self-healing in melee range. Only when Varian takes Mortal Strike. Murky must also take Rejuvenating Bubble or Fish Tank.
- Zagara Score 59 Theory Zagara clears waves quickly (Baneling Barrage, Infested Drop), so Murky's lane pressure buys less.
- Deathwing Score 58 Theory Deathwing can deny a burst window (Draconic Might), wasting Murky's cooldowns. Only when Deathwing takes Draconic Might.
- Genji Score 58 Theory Genji can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Hanzo Score 58 Theory Hanzo's burst (Storm Bow, Sonic Arrow) can delete Murky's small Health pool before help arrives.
- Dehaka Score 57 Theory Dehaka's map-wide reach (Brushstalker) helps answer Murky's side-lane pressure.
- Valla Score 57 Theory Valla can interrupt channels with stun (Rain of Vengeance), and Murky relies on channelled abilities. Only when Valla takes Rain of Vengeance. Murky must also take Never-Ending Murlocs.
- D.Va Score 56 Theory D.Va reduces healing received (Aggression Matrix), which blunts Murky's self-healing in melee range. Only when D.Va takes Aggression Matrix. Murky must also take Rejuvenating Bubble or Fish Tank.
- Greymane Score 56 Theory Greymane can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Leoric Score 56 Theory Leoric can deny a burst window (Shroud of the Dead King), wasting Murky's cooldowns. Only when Leoric takes Shroud of the Dead King.
- Orphea Score 56 Theory Orphea's burst (Chomp, Dread) can delete Murky's small Health pool before help arrives.
- Cho'gall Score 54 Theory Cho'gall reduces healing received (Enraged Regeneration), which blunts Murky's self-healing in melee range. Only when Cho'gall takes Enraged Regeneration. Murky must also take Rejuvenating Bubble or Fish Tank.
- Chromie Score 54 Theory Chromie's burst (Sand Blast, Dragon’s Breath) can delete Murky's small Health pool before help arrives.
- Artanis Score 53 Theory Artanis can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Garrosh Score 53 Theory Garrosh reduces healing received (Body Check), which blunts Murky's self-healing in melee range. Only when Garrosh takes Body Check. Murky must also take Rejuvenating Bubble or Fish Tank.
- Rexxar Score 53 Theory Rexxar can deny a burst window (Feign Death), wasting Murky's cooldowns. Only when Rexxar takes Feign Death.
- Nazeebo Score 52 Theory Nazeebo reduces healing received (Annihilating Spirit), which blunts Murky's self-healing in melee range. Only when Nazeebo takes Annihilating Spirit. Murky must also take Rejuvenating Bubble or Fish Tank.
- Xal'atath Score 52 Theory Xal'atath's burst can delete Murky's small Health pool before help arrives.
- Xul Score 52 Theory Xul reduces healing received (Mortal Wound), which blunts Murky's self-healing in melee range. Only when Xul takes Mortal Wound. Murky must also take Rejuvenating Bubble or Fish Tank.
- Thrall Score 51 Theory Thrall can dive onto Murky, whose small Health pool rarely survives a committed dive.
Murky works well with
Score 1–100 for how well the kits combine
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Why? 4
- CuratedIce Wall traps enemies for 2.5 seconds, so a Pufferfish dropped as the wall lands has its 2.75-second fuse nearly covered, and Blizzard's stun can fill the gap. Only when Mei takes Ice Wall (level 10).via Ice Wall, Blizzard, Pufferfish
- TheoryMei's stun (Blizzard, Avalanche) holds targets still for Murky's burst.
- TheoryMei starts fights on its own terms, giving Murky grouped targets for area burst.
- TheoryMei can protect Murky's fragile body when the enemy hunts it.
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Why? 3
- CuratedEntangling Roots holds a group in place while a Pufferfish fuse burns down, and Tufferfish (level 4) adds damage against the Slimed targets inside.via Entangling Roots, Pufferfish, Tufferfish, Slime
- TheoryMalfurion's root (Entangling Roots, Emerald Dreams) holds targets still for Murky's burst.
- TheoryMalfurion can protect Murky's fragile body when the enemy hunts it.
-
Why? 3
- CuratedGraviton Surge holds enemies at its center for 2.5 seconds, so a Pufferfish placed there detonates on the whole pulled group. Only when Zarya takes Graviton Surge (level 10).via Graviton Surge, Pufferfish
- TheoryZarya can protect Murky's fragile body when the enemy hunts it.
- TheoryZarya groups or freezes enemies (Graviton Surge) for Murky's area damage. Only when Zarya takes Graviton Surge.
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Why? 3
- TheoryAnub'arak's stun (Impale, Burrow Charge) holds targets still for Murky's burst.
- TheoryAnub'arak starts fights on its own terms, giving Murky grouped targets for area burst.
- TheoryAnub'arak can protect Murky's fragile body when the enemy hunts it.
-
Why? 3
- TheoryBlaze's stun (Jet Propulsion) holds targets still for Murky's burst.
- TheoryBlaze starts fights on its own terms, giving Murky grouped targets for area burst.
- TheoryBlaze can protect Murky's fragile body when the enemy hunts it.
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Why? 3
- TheoryBrightwing's polymorph (Polymorph) holds targets still for Murky's burst.
- TheoryBrightwing has map-wide reach while Murky pressures a side lane.
- TheoryBrightwing can protect Murky's fragile body when the enemy hunts it.
View 5 more
- Cho'gall Score 77 Theory Cho'gall groups or freezes enemies (Upheaval) for Murky's area damage.
2 more reasons
- Cho'gall's stun (Hammer of Twilight, Leaden Orb) holds targets still for Murky's burst.
- Cho'gall starts fights on its own terms, giving Murky grouped targets for area burst.
- Dehaka Score 77 Theory Dehaka groups or freezes enemies (Drag) for Murky's area damage.
2 more reasons
- Dehaka's stun (Drag) holds targets still for Murky's burst.
- Dehaka has map-wide reach (Brushstalker) while Murky pressures a side lane.
- Diablo Score 77 Theory Diablo's stun (Shadow Charge, Overpower) holds targets still for Murky's burst.
3 more reasons
- Diablo starts fights on its own terms, giving Murky grouped targets for area burst.
- Diablo can protect Murky's fragile body when the enemy hunts it.
- Diablo has map-wide reach (Apocalypse) while Murky pressures a side lane. Only when Diablo takes Apocalypse.
- E.T.C. Score 77 Theory E.T.C.'s stun (Powerslide, Mosh Pit) holds targets still for Murky's burst.
2 more reasons
- E.T.C. starts fights on its own terms, giving Murky grouped targets for area burst.
- E.T.C. can protect Murky's fragile body when the enemy hunts it.
- Garrosh Score 77 Theory Garrosh's stun (Groundbreaker, Warbreaker) holds targets still for Murky's burst.
2 more reasons
- Garrosh starts fights on its own terms, giving Murky grouped targets for area burst.
- Garrosh can protect Murky's fragile body when the enemy hunts it.
68 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Hogger Score 77 Theory Hogger's stun (Staggering Blow, Shockwave) holds targets still for Murky's burst.
- Johanna Score 77 Theory Johanna groups or freezes enemies (Condemn) for Murky's area damage.
- Kel'Thuzad Score 77 Theory Kel'Thuzad groups or freezes enemies (Chains of Kel'Thuzad) for Murky's area damage.
- Kerrigan Score 77 Theory Kerrigan groups or freezes enemies (Primal Grasp) for Murky's area damage.
- Maiev Score 77 Theory Maiev groups or freezes enemies (Umbral Bind) for Murky's area damage.
- Medivh Score 77 Theory Medivh starts fights on its own terms, giving Murky grouped targets for area burst.
- Stitches Score 77 Theory Stitches groups or freezes enemies (Hook) for Murky's area damage.
- Chromie Score 75 Theory Chromie groups or freezes enemies (Time Trap, Chronic Conditions) for Murky's area damage.
- Lúcio Score 75 Theory Lúcio starts fights on its own terms, giving Murky grouped targets for area burst.
- Qhira Score 75 Theory Qhira's stun (Revolving Sweep, Unrelenting Strikes) holds targets still for Murky's burst.
- Thrall Score 75 Theory Thrall's root (Feral Spirit, Alpha Wolf) holds targets still for Murky's burst.
- Tyrael Score 75 Theory Tyrael starts fights on its own terms, giving Murky grouped targets for area burst.
- Cassia Score 74 Theory Cassia can protect Murky's fragile body when the enemy hunts it.
- Tassadar Score 74 Theory Tassadar can protect Murky's fragile body when the enemy hunts it.
- Ana Score 71 Theory Ana's stun (Sleep Dart) holds targets still for Murky's burst.
- Anduin Score 71 Theory Anduin's root (Chastise, Censure) holds targets still for Murky's burst.
- Arthas Score 71 Theory Arthas's root (Howling Blast, Deathchill) holds targets still for Murky's burst.
- Auriel Score 71 Theory Auriel's stun (Detainment Strike, Heavy Burden) holds targets still for Murky's burst.
- Deckard Score 71 Theory Deckard's root (Scroll Of Sealing) holds targets still for Murky's burst.
- Imperius Score 71 Theory Imperius's stun (Celestial Charge, Wrath of the Angiris) holds targets still for Murky's burst.
- Mal'Ganis Score 71 Theory Mal'Ganis's stun (Fel Claws, Will of Tichondrius) holds targets still for Murky's burst.
- Muradin Score 71 Theory Muradin's stun (Storm Bolt, Haymaker) holds targets still for Murky's burst.
- Ragnaros Score 71 Theory Ragnaros's stun (Empower Sulfuras, Molten Swing) holds targets still for Murky's burst.
- Rexxar Score 71 Theory Rexxar's stun (Misha, Charge!) holds targets still for Murky's burst.
- Tyrande Score 71 Theory Tyrande's stun (Lunar Flare) holds targets still for Murky's burst.
- Uther Score 71 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Murky's burst.
- Whitemane Score 71 Theory Whitemane groups or freezes enemies (Judgment Day) for Murky's area damage. Only when Whitemane takes Judgment Day.
- Yrel Score 71 Theory Yrel's stun (Righteous Hammer) holds targets still for Murky's burst.
- Gazlowe Score 70 Theory Gazlowe's stun (Xplodium Charge, Grav-O-Bomb 3000) holds targets still for Murky's burst.
- Zeratul Score 70 Theory Zeratul groups or freezes enemies (Void Prison) for Murky's area damage. Only when Zeratul takes Void Prison.
- Abathur Score 67 Theory Abathur has map-wide reach while Murky pressures a side lane.
- Alarak Score 67 Theory Alarak can protect Murky's fragile body when the enemy hunts it.
- D.Va Score 67 Theory D.Va can protect Murky's fragile body when the enemy hunts it.
- Falstad Score 67 Theory Falstad has map-wide reach (Flight) while Murky pressures a side lane.
- Stukov Score 67 Theory Stukov can protect Murky's fragile body when the enemy hunts it.
- Varian Score 67 Theory Varian can protect Murky's fragile body when the enemy hunts it.
- Orphea Score 66 Theory Orphea groups or freezes enemies (Crushing Jaws) for Murky's area damage. Only when Orphea takes Crushing Jaws.
- Sonya Score 66 Theory Sonya's stun (Ancient Spear, Leap) holds targets still for Murky's burst.
- The Butcher Score 66 Theory The Butcher's stun (Ruthless Onslaught) holds targets still for Murky's burst.
- Valeera Score 66 Theory Valeera's stun (Blade Flurry) holds targets still for Murky's burst.
- Kharazim Score 64 Theory Kharazim can protect Murky's fragile body when the enemy hunts it.
- Hanzo Score 63 Theory Hanzo's stun (Dragon's Arrow, Bullseye) holds targets still for Murky's burst. Only when Hanzo takes Dragon's Arrow or Bullseye.
- Deathwing Score 62 Theory Deathwing's stun (Onslaught) holds targets still for Murky's burst.
- Genji Score 62 Theory Murky's stun (Octo-Grab) holds targets still for Genji's burst. Only when Murky takes Octo-Grab.
- Illidan Score 62 Theory Illidan's stun (The Hunt) holds targets still for Murky's burst. Only when Illidan takes The Hunt.
- Junkrat Score 62 Theory Junkrat's root (Steel Trap) holds targets still for Murky's burst.
- Kael'thas Score 62 Theory Kael'thas's stun (Gravity Lapse) holds targets still for Murky's burst.
- Mephisto Score 62 Theory Mephisto's root (Durance of Hate, Unspeakable Horror) holds targets still for Murky's burst. Only when Mephisto takes Durance of Hate or Unspeakable Horror.
- Tracer Score 62 Theory Murky's stun (Octo-Grab) holds targets still for Tracer's burst. Only when Murky takes Octo-Grab.
- Xul Score 62 Theory Xul's root (Bone Prison, Amplify Damage) holds targets still for Murky's burst.
- Alexstrasza Score 60 Theory Alexstrasza can protect Murky's fragile body when the enemy hunts it.
- Azmodan Score 60 Theory Azmodan has map-wide reach (Demon Lieutenant) while Murky pressures a side lane.
- Chen Score 60 Theory Chen can protect Murky's fragile body when the enemy hunts it.
- Leoric Score 60 Theory Leoric can protect Murky's fragile body when the enemy hunts it.
- Li Li Score 60 Theory Li Li can protect Murky's fragile body when the enemy hunts it.
- Rehgar Score 60 Theory Rehgar can protect Murky's fragile body when the enemy hunts it.
- Sylvanas Score 59 Theory Sylvanas groups or freezes enemies (Mind Control) for Murky's area damage. Only when Sylvanas takes Mind Control.
- Jaina Score 57 Theory Jaina's root (Ring of Frost, Numbing Blast) holds targets still for Murky's burst. Only when Jaina takes Ring of Frost, Numbing Blast or Cold Snap.
- Li-Ming Score 57 Theory Murky's stun (Octo-Grab) holds targets still for Li-Ming's burst. Only when Murky takes Octo-Grab.
- Nova Score 57 Theory Murky's stun (Octo-Grab) holds targets still for Nova's burst. Only when Murky takes Octo-Grab.
- Probius Score 57 Theory Murky's stun (Octo-Grab) holds targets still for Probius's burst. Only when Murky takes Octo-Grab.
- The Lost Vikings Score 57 Theory The Lost Vikings's stun (Large and In Charge) holds targets still for Murky's burst. Only when The Lost Vikings takes Large and In Charge.
- Valla Score 57 Theory Valla's stun (Rain of Vengeance) holds targets still for Murky's burst. Only when Valla takes Rain of Vengeance.
- Xal'atath Score 57 Theory Murky's stun (Octo-Grab) holds targets still for Xal'atath's burst. Only when Murky takes Octo-Grab.
- Zagara Score 57 Theory Zagara's stun (Devouring Maw) holds targets still for Murky's burst. Only when Zagara takes Devouring Maw.
- Zul'jin Score 57 Theory Zul'jin's root (Ensnare) holds targets still for Murky's burst. Only when Zul'jin takes Ensnare.
- Fenix Score 56 Theory Fenix has map-wide reach (Planet Cracker) while Murky pressures a side lane. Only when Fenix takes Planet Cracker.
- Sgt. Hammer Score 56 Theory Sgt. Hammer has map-wide reach (Blunt Force Gun) while Murky pressures a side lane. Only when Sgt. Hammer takes Blunt Force Gun.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Murky
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
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Why? 3
- TheorySky Temple's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- TheoryMurky can siege structures (Pufferfish, Never-Ending Murlocs), which adds to Sky Temple's objective pressure.
- TheorySky Temple has three lanes for Murky to pressure while the team holds the objective.
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Why? 3
- TheoryAlterac Pass's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- TheoryAlterac Pass has three lanes for Murky to pressure while the team holds the objective.
- TheoryMurky's percent-Health damage (Wrath of Cod) speeds up Alterac Pass's race against neutral units. Only when Murky takes Wrath of Cod.
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Why? 3
- TheoryInfernal Shrines's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- TheoryInfernal Shrines has three lanes for Murky to pressure while the team holds the objective.
- TheoryMurky's percent-Health damage (Wrath of Cod) speeds up Infernal Shrines's race against neutral units. Only when Murky takes Wrath of Cod.
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Why? 2
- TheoryMurky can siege structures (Pufferfish, Never-Ending Murlocs), which adds to Blackheart's Bay's objective pressure.
- TheoryBlackheart's Bay has three lanes for Murky to pressure while the team holds the objective.
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Why? 2
- TheoryMurky can siege structures (Pufferfish, Never-Ending Murlocs), which adds to Towers of Doom's objective pressure.
- TheoryTowers of Doom has three lanes for Murky to pressure while the team holds the objective.
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Why? 2
- TheoryVolskaya Foundry's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- TheoryVolskaya Foundry has three lanes for Murky to pressure while the team holds the objective.
View 13 more
- Garden of Terror Score 65 Theory Garden of Terror has three lanes for Murky to pressure while the team holds the objective.
1 more reason
- Murky's percent-Health damage (Wrath of Cod) speeds up Garden of Terror's race against neutral units. Only when Murky takes Wrath of Cod.
- Hanamura Temple Score 65 Theory Hanamura Temple's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
2 more reasons
- Murky can siege structures (Pufferfish, Never-Ending Murlocs), which adds to Hanamura Temple's objective pressure.
- Hanamura Temple has only two lanes, so Murky's side-lane pressure is easier to answer.
- Battlefield of Eternity Score 61 Theory Battlefield of Eternity's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
2 more reasons
- Murky's percent-Health damage (Wrath of Cod) speeds up Battlefield of Eternity's race against neutral units. Only when Murky takes Wrath of Cod.
- Battlefield of Eternity has only two lanes, so Murky's side-lane pressure is easier to answer.
- Braxis Outpost Score 60 Theory Braxis Outpost's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- Cursed Hollow Score 60 Theory Cursed Hollow has three lanes for Murky to pressure while the team holds the objective.
- Dragon Shire Score 60 Theory Dragon Shire has three lanes for Murky to pressure while the team holds the objective.
- Industrial District Score 60 Theory Industrial District's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- Lost Cavern Score 60 Theory Lost Cavern's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- Silver City Score 60 Theory Silver City's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
- Tomb of the Spider Queen Score 60 Theory Tomb of the Spider Queen has three lanes for Murky to pressure while the team holds the objective.
- Warhead Junction Score 60 Theory Warhead Junction has three lanes for Murky to pressure while the team holds the objective.
- Braxis Holdout Score 55 Theory Braxis Holdout's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
1 more reason
- Braxis Holdout has only two lanes, so Murky's side-lane pressure is easier to answer.
- Haunted Mines Score 51 Theory Murky's percent-Health damage (Wrath of Cod) speeds up Haunted Mines's race against neutral units. Only when Murky takes Wrath of Cod.
1 more reason
- Haunted Mines has only two lanes, so Murky's side-lane pressure is easier to answer.
Talents
Talents by level
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Level 1
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Fish Eye Trait
Spawning from his Egg increases Murky's mount speed to 45% for 5 seconds. Passive: Increase the Egg's Health by 100%, its sight radius by 300%, and it reveals all enemies in its sight radius.
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Shell Game Trait
Murky can now place 2 Eggs and will randomly revive from them, however, the cooldown of placing an Egg is increased by 15 seconds.
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A Fishy Deal Active
Killing a Minion with Pufferfish grants a stack of Bribe. Use 8 stacks to bribe a Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum of 32 stacks of Bribe.
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Level 4
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Slime Time Q Quest
Quest: Slime enemy Heroes that are already Slimed. Reward: After Sliming 10 Heroes, increase Slime's bonus damage by 125. Reward: After Sliming 20 Heroes, increase Slime's slow amount to 30%.
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Tufferfish W
Pufferfish gains 50 Spell Armor and deals 50% more damage to Slimed targets.
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Living the Dream Passive Quest
Quest: Every 15 seconds Murky is alive, he gains 5% Spell Power, up to 25%. This bonus is reset upon his death.
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Level 7
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Black Lagoon Q
Increase Slime's radius by 30%.
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Slippery When Wet E
Gain 50% Movement Speed and move through units while in Safety Bubble. Additionally, Safety Bubble's cooldown is reduced by 2 seconds.
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Time to Krill Passive
Basic Attacks against Heroes deal an additional 7 (+4% per level) damage a second and slow the target by 7% for 4 seconds. This effect can stack up to 5 times.
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Level 10
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March of the Murlocs Heroic
After 0.75 seconds, Murky commands a legion of Murlocs to march in a target direction, each one leaping onto the first enemy Hero or Structure they find. Each Murloc deals 130 (+4% per level) damage and slows its target by 15% for 5 seconds. Murlocs deal 50% damage to Structures.
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Octo-Grab Heroic
Murky becomes Unstoppable and Stuns target enemy Hero for 3 seconds while he hits them for 1 damage a second.
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Level 13
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Rejuvenating Bubble E
Safety Bubble restores 40% of Murky's maximum Health.
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Egg Shell Trait
Upon casting Spawn Egg, or when one of his eggs is killed, Murky gains a Shield for an amount equal to 50% of Murky's current Health.
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Fish Tank Passive
Murky is healed for 20% of the damage he deals with Basic Attacks and Basic Abilities.
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Level 16
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Toxic Buildup Q
Every 3rd consecutive Basic Attack against an enemy Hero causes a free Slime to be cast upon them.
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Fish Oil W
The Pufferfish casts Slime at its location upon landing.
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Wrath of Cod W
Heroes hit by Pufferfish take additional damage equal to 16% of their maximum Health over 4 seconds.
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Level 20
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Never-Ending Murlocs Heroic
March of the Murlocs can be channeled indefinitely, and will always last its base duration when canceled early. In addition, it no longer deals reduced damage to Structures.
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... And a Shark Too! Heroic
Increase the damage of Octo-Grab by 13700% (+4% per level).
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Making Inky Q
Reduces the cooldown of Slime by 1.5 seconds.
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Faster Fish W
Pufferfish explodes 1.5 seconds faster.
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Abilities and mechanics
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Spawn Egg D Trait
Place an Egg at target location, revealing the nearby area. Upon dying, Murky respawns at the Egg after 8 seconds. Murky only grants 25% of a real Hero's experience upon dying. If Murky's Egg is killed, he is revealed to enemies for 15 seconds, and Spawn Egg is placed on cooldown.
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Slime Q Ability
Deal 86 (+4% per level) damage and apply Slime on nearby enemies for 6 seconds, Slowing them by 20%. Deal 210 (+4% per level) damage to enemies who are already Slimed. Structures take 50% damage.
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Pufferfish W Ability
Spit out a Pufferfish with 225 (+5.5% per level) health at the target point. After 2.75 seconds, the fish will blow up for 330 (+4% per level) damage. Deals 50% less damage to Structures. Quest: Kill Slimed Enemies or hit them with Pufferfish. Heroes and Structures award 4 bonus stacks. Reward: After obtaining 200 stacks, Murky's Basic Abilities no longer deal reduced damage to structures. Mythic Reward: After obtaining 400 stacks, Murky's health is increased by 50%.
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Safety Bubble E Ability
Becomes Invulnerable for 2 seconds. While active, Murky cannot attack or use abilities.
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March of the Murlocs R Heroic
After 0.75 seconds, Murky commands a legion of Murlocs to march in a target direction, each one leaping onto the first enemy Hero or Structure they find. Each Murloc deals 130 (+4% per level) damage and slows its target by 15% for 5 seconds. Murlocs deal 50% damage to Structures.
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Octo-Grab R Heroic
Murky becomes Unstoppable and Stuns target enemy Hero for 3 seconds while he hits them for 1 damage a second.
Mechanics tags
What the theory layer reads from Murky's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Play-style traits
Patch history
- Heroes of the Storm Balance Patch Notes, 11 May 2026 Balance update Buffed
1 buff
- BuffMarch of Murlocs: Cooldown 100 s → 90 sLevel 20
- Heroes of the Storm Balance Patch Notes, 19 Feb 2026 Balance update Buffed
3 buffs, 2 other changes
- BuffSpawn Egg: Revive Shield duration 10 s → 15 sBase
- BuffMarch of the Murlocs: Cooldown 110 s → 100 sLevel 10
- BuffEgg Shell: Shield 35% → 50%Level 13
- ChangeEgg Shell: Effect changed (see Blizzard's notes)Level 13
- ChangeNever-Ending March: Effect changed (see Blizzard's notes)Level 20
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4 buffs, 5 nerfs, 7 other changes
- ChangeEffect changed (see Blizzard's notes)Base
- ChangeSpawn Egg: Effect changed (see Blizzard's notes)Base
- ChangeSlime: 2 effect changes (see Blizzard's notes)Base
- NerfPufferfish: Damage −20%Base
- NerfPufferfish: Detonation time 3 s → 2.75 sBase
- BuffPufferfish: New effect (see Blizzard's notes)Base
- ChangeEgg Hunt: Effect removed (see Blizzard's notes)Level 1
- BuffShell Game: New effect (see Blizzard's notes)Level 1
- BuffMarch of the Murlocs: Damage +4%Level 10
- ChangeEgg Shell: Effect changed (see Blizzard's notes)Level 13
- NerfFish Tank: Healing 25% → 20%Level 13
- NerfWrath of Cod: Damage 5 s → 4 sLevel 16
- ChangeBig Tuna Kahuna: Effect removed (see Blizzard's notes)Level 20
- BuffFaster Fish: New effect (see Blizzard's notes)Level 20
- NerfMaking Inky: Cooldown reduction 2 s → 1.5 sLevel 20
- ChangeNever-Ending Murlocs: Effect removed (see Blizzard's notes)Level 20
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4 buffs, 4 nerfs, 8 other changes
- ChangeEffect changed (see Blizzard's notes)Base
- ChangeSpawn Egg: Effect changed (see Blizzard's notes)Base
- ChangeSlime: 2 effect changes (see Blizzard's notes)Base
- NerfPufferfish: Damage −20%Base
- NerfPufferfish: Detonation time 3 s → 2.75 sBase
- BuffPufferfish: New effect (see Blizzard's notes)Base
- ChangeEgg Hunt: Effect removed (see Blizzard's notes)Level 1
- BuffShell Game: New effect (see Blizzard's notes)Level 1
- BuffMarch of the Murlocs: Damage +4%Level 10
- ChangeEgg Shell: Effect changed (see Blizzard's notes)Level 13
- NerfFish Tank: Healing 25% → 20%Level 13
- ChangeWrath of Cod: Effect changed (see Blizzard's notes)Level 16
- ChangeBig Tuna Kahuna: Effect removed (see Blizzard's notes)Level 20
- BuffFaster Fish: New effect (see Blizzard's notes)Level 20
- NerfMaking Inky: Cooldown reduction 2 s → 1.5 sLevel 20
- ChangeNever-Ending Murlocs: Effect removed (see Blizzard's notes)Level 20
- Heroes of the Storm Live Patch Notes, 29 Jul 2025 Patch Nerfed
1 nerf, 2 other changes
- NerfSpawn Egg [Trait D]: Health −80%Base
- ChangeSpawn Egg [Trait D]: 3 effect changes (see Blizzard's notes)Base
- ChangeSpawn Egg [Trait D]: Effect removed (see Blizzard's notes)Base
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1 nerf, 2 other changes
- NerfSpawn Egg [Trait D]: Health −80%Base
- ChangeSpawn Egg [Trait D]: 3 effect changes (see Blizzard's notes)Base
- ChangeSpawn Egg [Trait D]: Effect removed (see Blizzard's notes)Base
Guides and links
Guides and builds
Reference and esports
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