Heroes of the Storm

Patch 2.57 Updated

Cursed Hollow loading screen

Standard map

Cursed Hollow

  • Ranked pool : In the current Storm League map pool

Channel tributes as they appear around the map; the team that collects three curses the other, weakening its minions and shutting down its towers.

Size
Large
Lanes
3
Ranked list
Hand-checked
  • Three lanes
  • Large map
  • Channel objective
  • Long rotations

Best heroes on Cursed Hollow

Heroes on Cursed Hollow

Score 1–100 from how the kit fits this map (50 = neutral)

  1. Abathur Theory
    Why? 4
    • TheoryAbathur's map-wide reach offsets Cursed Hollow's long rotations.
    • TheoryCursed Hollow has three lanes for Abathur to pressure while the team holds the objective.
    • TheoryAbathur can reach channelling enemies quickly to contest Cursed Hollow's objective.
    • TheoryAbathur can cover ground quickly (Deep Tunnel, Evolve Monstrosity) on Cursed Hollow's large layout.
  2. Why? 4
    • TheoryBrightwing's map-wide reach offsets Cursed Hollow's long rotations.
    • TheoryBrightwing can reach channelling enemies quickly to contest Cursed Hollow's objective.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Cursed Hollow's large layout.
    • TheoryBrightwing's silence (Polymorph, Hush!) stops enemies channelling Cursed Hollow's objective.
  3. Dehaka Theory
    Why? 4
    • TheoryDehaka's map-wide reach (Brushstalker) offsets Cursed Hollow's long rotations.
    • TheoryCursed Hollow has three lanes for Dehaka to pressure while the team holds the objective.
    • TheoryDehaka can reach channelling enemies quickly (Brushstalker) to contest Cursed Hollow's objective.
    • TheoryDehaka can cover ground quickly (Brushstalker, Tunneling Claws) on Cursed Hollow's large layout.
  4. Sylvanas Theory
    Why? 4
    • TheoryCursed Hollow has three lanes for Sylvanas to pressure while the team holds the objective.
    • TheorySylvanas can reach channelling enemies quickly (Haunting Wave, Windrunner) to contest Cursed Hollow's objective.
    • TheorySylvanas can cover ground quickly (Haunting Wave, Windrunner) on Cursed Hollow's large layout.
    • TheorySylvanas's silence (Wailing Arrow, Mind Control) stops enemies channelling Cursed Hollow's objective.
  5. Falstad Theory
    Why? 2
    • TheoryFalstad's map-wide reach (Flight) offsets Cursed Hollow's long rotations.
    • TheoryFalstad can reach channelling enemies quickly (Flight) to contest Cursed Hollow's objective.
  6. Ragnaros Theory
    Why? 2
    • TheoryRagnaros's map-wide reach (Molten Core, Heroic Difficulty) offsets Cursed Hollow's long rotations.
    • TheoryRagnaros can reach channelling enemies quickly (Molten Core, Heroic Difficulty) to contest Cursed Hollow's objective.
  7. Samuro Theory
    Why? 3
    • TheoryCursed Hollow has three lanes for Samuro to pressure while the team holds the objective.
    • TheorySamuro can reach channelling enemies quickly (Wind Walk) to contest Cursed Hollow's objective.
    • TheorySamuro can cover ground quickly (Mirror Image, Shukuchi) on Cursed Hollow's large layout.
  8. Tyrande Theory
    Why? 2
    • TheoryTyrande's map-wide reach offsets Cursed Hollow's long rotations.
    • TheoryTyrande can reach channelling enemies quickly to contest Cursed Hollow's objective.
View 45 more
  1. Fenix Score 70 Theory Fenix's map-wide reach (Planet Cracker) offsets Cursed Hollow's long rotations. Only when Fenix takes Planet Cracker.
    2 more reasons
    • Fenix can reach channelling enemies quickly (Warp) to contest Cursed Hollow's objective.
    • Fenix can cover ground quickly (Warp) on Cursed Hollow's large layout.
  2. Valeera Score 67 Theory Valeera can reach channelling enemies quickly (Vanish) to contest Cursed Hollow's objective.
    2 more reasons
    • Valeera can cover ground quickly (Vanish, Subtlety) on Cursed Hollow's large layout.
    • Valeera's silence (Eviscerate) stops enemies channelling Cursed Hollow's objective.
  3. Diablo Score 66 Theory Diablo's map-wide reach (Apocalypse) offsets Cursed Hollow's long rotations. Only when Diablo takes Apocalypse.
    2 more reasons
    • Diablo can reach channelling enemies quickly (Apocalypse) to contest Cursed Hollow's objective. Only when Diablo takes Apocalypse.
    • Diablo can cover ground quickly (Hellgate) on Cursed Hollow's large layout. Only when Diablo takes Hellgate.
  4. Hanzo Score 66 Theory Hanzo's map-wide reach (Dragon's Arrow) offsets Cursed Hollow's long rotations. Only when Hanzo takes Dragon's Arrow.
    2 more reasons
    • Hanzo can reach channelling enemies quickly (Dragon's Arrow) to contest Cursed Hollow's objective. Only when Hanzo takes Dragon's Arrow.
    • Hanzo can cover ground quickly (Play of the Game) on Cursed Hollow's large layout. Only when Hanzo takes Play of the Game.
  5. Azmodan Score 65 Theory Azmodan's map-wide reach (Demon Lieutenant) offsets Cursed Hollow's long rotations.
    2 more reasons
    • Azmodan has little mobility to rotate across Cursed Hollow's large layout.
    • Azmodan can reach channelling enemies quickly (Demon Lieutenant) to contest Cursed Hollow's objective.
  6. Medivh Score 65 Theory Medivh can reach channelling enemies quickly (Portal) to contest Cursed Hollow's objective.
    2 more reasons
    • Medivh can cover ground quickly (Portal) on Cursed Hollow's large layout.
    • Medivh's silence (Poly Bomb) stops enemies channelling Cursed Hollow's objective. Only when Medivh takes Poly Bomb.
  7. Mephisto Score 65 Theory Mephisto can reach channelling enemies quickly (Shade of Mephisto, Shade Lord) to contest Cursed Hollow's objective.
    2 more reasons
    • Mephisto can cover ground quickly (Shade of Mephisto, Shade Lord) on Cursed Hollow's large layout.
    • Mephisto's silence (Unspeakable Horror) stops enemies channelling Cursed Hollow's objective. Only when Mephisto takes Unspeakable Horror.
  8. Xal'atath Score 65 Theory Xal'atath can reach channelling enemies quickly (Void Step, Cloak of Shadows) to contest Cursed Hollow's objective.
    2 more reasons
    • Xal'atath can cover ground quickly (Void Step, Cloak of Shadows) on Cursed Hollow's large layout.
    • Xal'atath's silence (Silence of the Lamb, Dark Heart's Protection) stops enemies channelling Cursed Hollow's objective. Only when Xal'atath takes Silence of the Lamb or Dark Heart's Protection.
  9. Zeratul Score 65 Theory Zeratul can reach channelling enemies quickly (Permanent Cloak) to contest Cursed Hollow's objective.
    2 more reasons
    • Zeratul can cover ground quickly (Blink, Vorpal Blade) on Cursed Hollow's large layout.
    • Zeratul's Time Stop (Void Prison) stops enemies channelling Cursed Hollow's objective. Only when Zeratul takes Void Prison.
  10. The Lost Vikings Score 64 Theory Cursed Hollow has three lanes for The Lost Vikings to pressure while the team holds the objective.
    1 more reason
    • The Lost Vikings can reach channelling enemies quickly (Spy Games) to contest Cursed Hollow's objective. Only when The Lost Vikings takes Spy Games.
  11. Alarak Score 62 Theory Alarak's silence (Discord Strike, Dissonance) stops enemies channelling Cursed Hollow's objective.
    2 more reasons
    • Alarak can reach channelling enemies quickly (Last Laugh) to contest Cursed Hollow's objective. Only when Alarak takes Last Laugh.
    • Alarak can cover ground quickly (Last Laugh) on Cursed Hollow's large layout. Only when Alarak takes Last Laugh.
  12. Anub'arak Score 62 Theory Anub'arak can reach channelling enemies quickly (Burrow Charge) to contest Cursed Hollow's objective.
    1 more reason
    • Anub'arak can cover ground quickly (Burrow Charge) on Cursed Hollow's large layout.
  13. Li-Ming Score 62 Theory Li-Ming can reach channelling enemies quickly (Teleport, Aether Walker) to contest Cursed Hollow's objective.
    1 more reason
    • Li-Ming can cover ground quickly (Teleport, Aether Walker) on Cursed Hollow's large layout.
  14. Malthael Score 62 Theory Malthael can reach channelling enemies quickly (Wraith Strike) to contest Cursed Hollow's objective.
    1 more reason
    • Malthael can cover ground quickly (Wraith Strike) on Cursed Hollow's large layout.
  15. Tyrael Score 62 Theory Tyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Cursed Hollow's objective.
    1 more reason
    • Tyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Cursed Hollow's large layout.
  16. Cho'gall Score 60 Theory Cho'gall can reach channelling enemies quickly (Shifting Nether) to contest Cursed Hollow's objective. Only when Cho'gall takes Shifting Nether.
    2 more reasons
    • Cho'gall can cover ground quickly (Shifting Nether) on Cursed Hollow's large layout. Only when Cho'gall takes Shifting Nether.
    • Cho'gall's silence (Deafening Blast) stops enemies channelling Cursed Hollow's objective. Only when Cho'gall takes Deafening Blast.
  17. Malfurion Score 60 Theory Malfurion can reach channelling enemies quickly (Astral Communion) to contest Cursed Hollow's objective. Only when Malfurion takes Astral Communion.
    2 more reasons
    • Malfurion can cover ground quickly (Astral Communion) on Cursed Hollow's large layout. Only when Malfurion takes Astral Communion.
    • Malfurion's silence (Twilight Dream, Astral Communion) stops enemies channelling Cursed Hollow's objective. Only when Malfurion takes Twilight Dream or Astral Communion.
  18. Murky Score 60 Theory Cursed Hollow has three lanes for Murky to pressure while the team holds the objective.
  19. The Butcher Score 60 Theory The Butcher can reach channelling enemies quickly (Bolt of the Storm) to contest Cursed Hollow's objective. Only when The Butcher takes Bolt of the Storm.
    2 more reasons
    • The Butcher can cover ground quickly (Bolt of the Storm) on Cursed Hollow's large layout. Only when The Butcher takes Bolt of the Storm.
    • The Butcher's silence (Lamb to the Slaughter) stops enemies channelling Cursed Hollow's objective. Only when The Butcher takes Lamb to the Slaughter.
  20. Xul Score 60 Theory Cursed Hollow has three lanes for Xul to pressure while the team holds the objective.
  21. E.T.C. Score 57 Theory E.T.C. can reach channelling enemies quickly (Ride the Lightning) to contest Cursed Hollow's objective. Only when E.T.C. takes Ride the Lightning.
    1 more reason
    • E.T.C. can cover ground quickly (Ride the Lightning) on Cursed Hollow's large layout. Only when E.T.C. takes Ride the Lightning.
  22. Illidan Score 57 Theory Illidan can reach channelling enemies quickly (Bolt of the Storm) to contest Cursed Hollow's objective. Only when Illidan takes Bolt of the Storm.
    1 more reason
    • Illidan can cover ground quickly (Bolt of the Storm) on Cursed Hollow's large layout. Only when Illidan takes Bolt of the Storm.
  23. Imperius Score 57 Theory Imperius can reach channelling enemies quickly (Valorous Pursuit) to contest Cursed Hollow's objective. Only when Imperius takes Valorous Pursuit.
    1 more reason
    • Imperius can cover ground quickly (Valorous Pursuit) on Cursed Hollow's large layout. Only when Imperius takes Valorous Pursuit.
  24. Jaina Score 57 Theory Jaina can reach channelling enemies quickly (Ice Blink) to contest Cursed Hollow's objective. Only when Jaina takes Ice Blink.
    1 more reason
    • Jaina can cover ground quickly (Ice Blink) on Cursed Hollow's large layout. Only when Jaina takes Ice Blink.
  25. Kerrigan Score 57 Theory Kerrigan can reach channelling enemies quickly (Psionic Shift) to contest Cursed Hollow's objective. Only when Kerrigan takes Psionic Shift.
    1 more reason
    • Kerrigan can cover ground quickly (Psionic Shift) on Cursed Hollow's large layout. Only when Kerrigan takes Psionic Shift.
  26. Nova Score 57 Theory Nova can reach channelling enemies quickly (Permanent Cloak, Ghost Protocol) to contest Cursed Hollow's objective.
  27. Stitches Score 57 Theory Stitches can reach channelling enemies quickly (Hungry Hungry Stitches) to contest Cursed Hollow's objective. Only when Stitches takes Hungry Hungry Stitches.
    1 more reason
    • Stitches can cover ground quickly (Hungry Hungry Stitches) on Cursed Hollow's large layout. Only when Stitches takes Hungry Hungry Stitches.
  28. Thrall Score 57 Theory Thrall can reach channelling enemies quickly (Wind Rush) to contest Cursed Hollow's objective. Only when Thrall takes Wind Rush.
    1 more reason
    • Thrall can cover ground quickly (Wind Rush) on Cursed Hollow's large layout. Only when Thrall takes Wind Rush.
  29. Kel'Thuzad Score 56 Theory Kel'Thuzad's map-wide reach (Shadow Fissure) offsets Cursed Hollow's long rotations. Only when Kel'Thuzad takes Shadow Fissure.
    2 more reasons
    • Kel'Thuzad has little mobility to rotate across Cursed Hollow's large layout.
    • Kel'Thuzad can reach channelling enemies quickly (Shadow Fissure) to contest Cursed Hollow's objective. Only when Kel'Thuzad takes Shadow Fissure.
  30. Sgt. Hammer Score 56 Theory Sgt. Hammer's map-wide reach (Blunt Force Gun) offsets Cursed Hollow's long rotations. Only when Sgt. Hammer takes Blunt Force Gun.
    2 more reasons
    • Sgt. Hammer has little mobility to rotate across Cursed Hollow's large layout.
    • Sgt. Hammer can reach channelling enemies quickly (Ambush) to contest Cursed Hollow's objective. Only when Sgt. Hammer takes Ambush.
  31. Whitemane Score 56 Theory Whitemane's map-wide reach (Guiding Light) offsets Cursed Hollow's long rotations. Only when Whitemane takes Guiding Light.
    2 more reasons
    • Whitemane has little mobility to rotate across Cursed Hollow's large layout.
    • Whitemane can reach channelling enemies quickly (Guiding Light) to contest Cursed Hollow's objective. Only when Whitemane takes Guiding Light.
  32. Chromie Score 55 Theory Chromie has little mobility to rotate across Cursed Hollow's large layout.
    3 more reasons
    • Chromie's Time Stop (Time Trap, Chronic Conditions) stops enemies channelling Cursed Hollow's objective.
    • Chromie can reach channelling enemies quickly (Here and There, Stuck in a Loop) to contest Cursed Hollow's objective. Only when Chromie takes Here and There or Stuck in a Loop.
    • Chromie can cover ground quickly (Here and There, Stuck in a Loop) on Cursed Hollow's large layout. Only when Chromie takes Here and There or Stuck in a Loop.
  33. Mal'Ganis Score 55 Theory Mal'Ganis's sleep (Night Rush, Seeker Swarm) stops enemies channelling Cursed Hollow's objective.
  34. Genji Score 54 Theory Genji can reach channelling enemies quickly (Pathfinder) to contest Cursed Hollow's objective. Only when Genji takes Pathfinder.
  35. Greymane Score 54 Theory Greymane can reach channelling enemies quickly (Eyes in the Dark) to contest Cursed Hollow's objective. Only when Greymane takes Eyes in the Dark.
  36. Tassadar Score 54 Theory Tassadar can reach channelling enemies quickly (Shadow Walk) to contest Cursed Hollow's objective. Only when Tassadar takes Shadow Walk.
  37. Cassia Score 53 Theory Cassia's silence (Imprisoning Light) stops enemies channelling Cursed Hollow's objective. Only when Cassia takes Imprisoning Light.
  38. Garrosh Score 53 Theory Garrosh's silence (Warlord's Challenge) stops enemies channelling Cursed Hollow's objective. Only when Garrosh takes Warlord's Challenge.
  39. Gul'dan Score 53 Theory Gul'dan has little mobility to rotate across Cursed Hollow's large layout.
    3 more reasons
    • Gul'dan can reach channelling enemies quickly (Demonic Circle) to contest Cursed Hollow's objective. Only when Gul'dan takes Demonic Circle.
    • Gul'dan can cover ground quickly (Demonic Circle) on Cursed Hollow's large layout. Only when Gul'dan takes Demonic Circle.
    • Gul'dan's silence (Horrify) stops enemies channelling Cursed Hollow's objective. Only when Gul'dan takes Horrify.
  40. Junkrat Score 53 Theory Junkrat's silence (Sticky Wicket) stops enemies channelling Cursed Hollow's objective. Only when Junkrat takes Sticky Wicket.
  41. Leoric Score 53 Theory Leoric's silence (Buried Alive) stops enemies channelling Cursed Hollow's objective. Only when Leoric takes Buried Alive.
  42. Maiev Score 53 Theory Maiev's silence (Containment Disc) stops enemies channelling Cursed Hollow's objective. Only when Maiev takes Containment Disc.
  43. Qhira Score 53 Theory Qhira's silence (Silent Killer) stops enemies channelling Cursed Hollow's objective. Only when Qhira takes Silent Killer.
  44. Varian Score 53 Theory Varian's silence (Taunt) stops enemies channelling Cursed Hollow's objective. Only when Varian takes Taunt.
  45. Zarya Score 53 Theory Zarya's silence (Gravity Kills) stops enemies channelling Cursed Hollow's objective. Only when Zarya takes Gravity Kills.

Heroes who struggle on Cursed Hollow

Score under 50: the map's layout or objective works against the kit, hardest first

  1. Anduin Theory
    Why? 1
    • TheoryAnduin has little mobility to rotate across Cursed Hollow's large layout.
  2. Gazlowe Theory
    Why? 1
    • TheoryGazlowe has little mobility to rotate across Cursed Hollow's large layout.
  3. Why? 1
    • TheoryKael'thas has little mobility to rotate across Cursed Hollow's large layout.
  4. Why? 1
    • TheoryLt. Morales has little mobility to rotate across Cursed Hollow's large layout.
View 6 more
  1. Nazeebo Score 43 Theory Nazeebo has little mobility to rotate across Cursed Hollow's large layout.
  2. Raynor Score 43 Theory Raynor has little mobility to rotate across Cursed Hollow's large layout.
  3. Zul'jin Score 43 Theory Zul'jin has little mobility to rotate across Cursed Hollow's large layout.
  4. Deckard Score 46 Theory Deckard has little mobility to rotate across Cursed Hollow's large layout.
    1 more reason
    • Deckard's silence (Respect the Elderly) stops enemies channelling Cursed Hollow's objective. Only when Deckard takes Respect the Elderly.
  5. Ana Score 48 Theory Ana has little mobility to rotate across Cursed Hollow's large layout.
    1 more reason
    • Ana's sleep (Sleep Dart) stops enemies channelling Cursed Hollow's objective.
  6. Stukov Score 48 Theory Stukov has little mobility to rotate across Cursed Hollow's large layout.
    1 more reason
    • Stukov's silence (Lurking Arm, Bio-Explosion Switch) stops enemies channelling Cursed Hollow's objective.