Standard map
Hanamura Temple
- Not in ranked pool
Escort your payload along its track by standing next to it; a delivered payload fires on the enemy base.
- Size
- Medium
- Lanes
- 2
- Ranked list
- Hand-checked
Best heroes on Hanamura Temple
Heroes on Hanamura Temple
Score 1–100 from how the kit fits this map (50 = neutral)
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Why? 4
- TheoryCho'gall can stand on Hanamura Temple's payload and absorb pressure.
- TheoryCho'gall can group or freeze enemies (Upheaval) in Hanamura Temple's objective fights.
- TheoryCho'gall can start the fights Hanamura Temple's objective forces.
- TheoryCho'gall's waveclear (Shadowflame, Dread Orb) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 4
- TheoryStitches can stand on Hanamura Temple's payload and absorb pressure.
- TheoryStitches can group or freeze enemies (Hook) in Hanamura Temple's objective fights.
- TheoryStitches can start the fights Hanamura Temple's objective forces.
- TheoryStitches's waveclear (Shambling Horror) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 3
- TheoryDeathwing can stand on Hanamura Temple's payload and absorb pressure.
- TheoryDeathwing can siege structures (Cataclysm), which adds to Hanamura Temple's objective pressure.
- TheoryDeathwing's waveclear (Incinerate, Onslaught) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 3
- TheoryHanamura Temple's objective forces teamfights where Probius's area burst (Disruption Pulse, Warp Rift) hits several targets.
- TheoryProbius can siege structures, which adds to Hanamura Temple's objective pressure.
- TheoryProbius's waveclear (Disruption Pulse, Warp Rift) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 3
- TheoryJohanna can stand on Hanamura Temple's payload and absorb pressure.
- TheoryJohanna can group or freeze enemies (Condemn) in Hanamura Temple's objective fights.
- TheoryJohanna's waveclear (Condemn) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 3
- TheoryHanamura Temple's objective forces teamfights where Kel'Thuzad's area burst (Death and Decay, Frost Nova) hits several targets.
- TheoryKel'Thuzad can group or freeze enemies (Chains of Kel'Thuzad) in Hanamura Temple's objective fights.
- TheoryKel'Thuzad's waveclear (Death and Decay, Frost Nova) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 3
- TheoryHanamura Temple's objective forces teamfights where Kerrigan's area burst (Impaling Blades, Primal Grasp) hits several targets.
- TheoryKerrigan can group or freeze enemies (Primal Grasp) in Hanamura Temple's objective fights.
- TheoryKerrigan's waveclear (Impaling Blades, Primal Grasp) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 3
- TheoryMei can stand on Hanamura Temple's payload and absorb pressure.
- TheoryMei can siege structures (Slushball), which adds to Hanamura Temple's objective pressure. Only when Mei takes Slushball.
- TheoryMei can start the fights Hanamura Temple's objective forces.
View 59 more
- Blaze Score 69 Theory Blaze can stand on Hanamura Temple's payload and absorb pressure.
2 more reasons
- Blaze can start the fights Hanamura Temple's objective forces.
- Blaze's waveclear (Flame Stream, Pyromania) helps hold lanes against Hanamura Temple's pushing objective.
- Garrosh Score 69 Theory Garrosh can stand on Hanamura Temple's payload and absorb pressure.
2 more reasons
- Garrosh can start the fights Hanamura Temple's objective forces.
- Garrosh's waveclear (Groundbreaker, Wrecking Ball) helps hold lanes against Hanamura Temple's pushing objective.
- Hogger Score 69 Theory Hogger can stand on Hanamura Temple's payload and absorb pressure.
2 more reasons
- Hogger can start the fights Hanamura Temple's objective forces.
- Hogger's waveclear (Staggering Blow, Loot Hoard) helps hold lanes against Hanamura Temple's pushing objective.
- Orphea Score 69 Theory Hanamura Temple's objective forces teamfights where Orphea's area burst (Shadow Waltz, Chomp) hits several targets.
2 more reasons
- Orphea's waveclear (Shadow Waltz, Chomp) helps hold lanes against Hanamura Temple's pushing objective.
- Orphea can group or freeze enemies (Crushing Jaws) in Hanamura Temple's objective fights. Only when Orphea takes Crushing Jaws.
- Tyrael Score 69 Theory Tyrael can stand on Hanamura Temple's payload and absorb pressure.
2 more reasons
- Tyrael can start the fights Hanamura Temple's objective forces.
- Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Hanamura Temple's pushing objective.
- Yrel Score 69 Theory Yrel can stand on Hanamura Temple's payload and absorb pressure.
2 more reasons
- Yrel can start the fights Hanamura Temple's objective forces.
- Yrel's waveclear (Vindication, Righteous Hammer) helps hold lanes against Hanamura Temple's pushing objective.
- Maiev Score 67 Theory Maiev can group or freeze enemies (Umbral Bind) in Hanamura Temple's objective fights.
2 more reasons
- Maiev can start the fights Hanamura Temple's objective forces.
- Maiev's waveclear (Fan of Knives, Spirit of Vengeance) helps hold lanes against Hanamura Temple's pushing objective.
- Arthas Score 65 Theory Arthas can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- Arthas can siege structures (Summon Sindragosa), which adds to Hanamura Temple's objective pressure. Only when Arthas takes Summon Sindragosa.
- Azmodan Score 65 Theory Azmodan can siege structures (Siegebreaker), which adds to Hanamura Temple's objective pressure.
1 more reason
- Azmodan's waveclear (Summon Demon Warrior, Greed) helps hold lanes against Hanamura Temple's pushing objective.
- D.Va Score 65 Theory D.Va can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- D.Va's waveclear (Self-Destruct, Mech Mode) helps hold lanes against Hanamura Temple's pushing objective.
- Diablo Score 65 Theory Diablo can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- Diablo can start the fights Hanamura Temple's objective forces.
- Imperius Score 65 Theory Imperius can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- Imperius can start the fights Hanamura Temple's objective forces.
- Junkrat Score 65 Theory Hanamura Temple's objective forces teamfights where Junkrat's area burst (Frag Launcher, Concussion Mine) hits several targets.
1 more reason
- Junkrat's waveclear (Frag Launcher, Concussion Mine) helps hold lanes against Hanamura Temple's pushing objective.
- Kael'thas Score 65 Theory Hanamura Temple's objective forces teamfights where Kael'thas's area burst (Flamestrike, Living Bomb) hits several targets.
1 more reason
- Kael'thas's waveclear (Flamestrike, Living Bomb) helps hold lanes against Hanamura Temple's pushing objective.
- Leoric Score 65 Theory Leoric can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- Leoric's waveclear (Skeletal Swing) helps hold lanes against Hanamura Temple's pushing objective.
- Mal'Ganis Score 65 Theory Mal'Ganis can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- Mal'Ganis's waveclear (Fel Claws, Necrotic Embrace) helps hold lanes against Hanamura Temple's pushing objective.
- Muradin Score 65 Theory Muradin can stand on Hanamura Temple's payload and absorb pressure.
1 more reason
- Muradin can start the fights Hanamura Temple's objective forces.
- Murky Score 65 Theory Hanamura Temple's objective forces teamfights where Murky's area burst (Slime, Pufferfish) hits several targets.
2 more reasons
- Murky can siege structures (Pufferfish, Never-Ending Murlocs), which adds to Hanamura Temple's objective pressure.
- Hanamura Temple has only two lanes, so Murky's side-lane pressure is easier to answer.
- Sgt. Hammer Score 65 Theory Sgt. Hammer can siege structures, which adds to Hanamura Temple's objective pressure.
1 more reason
- Sgt. Hammer's waveclear (Spider Mines, Concussive Blast) helps hold lanes against Hanamura Temple's pushing objective.
- Valeera Score 65 Theory Hanamura Temple's objective forces teamfights where Valeera's area burst (Sinister Strike, Blade Flurry) hits several targets.
1 more reason
- Valeera's waveclear (Sinister Strike, Blade Flurry) helps hold lanes against Hanamura Temple's pushing objective.
- Xal'atath Score 65 Theory Hanamura Temple's objective forces teamfights where Xal'atath's area burst (Shadow Mark, Dark Heart Ritual) hits several targets.
1 more reason
- Xal'atath's waveclear (Shadow Mark, Dark Heart Ritual) helps hold lanes against Hanamura Temple's pushing objective.
- Zagara Score 65 Theory Zagara can siege structures, which adds to Hanamura Temple's objective pressure.
1 more reason
- Zagara's waveclear (Baneling Barrage, Infested Drop) helps hold lanes against Hanamura Temple's pushing objective.
- Tassadar Score 64 Theory Hanamura Temple's objective forces teamfights where Tassadar's area burst (Shock Ray, Archon) hits several targets.
1 more reason
- Tassadar can group or freeze enemies (Black Hole) in Hanamura Temple's objective fights. Only when Tassadar takes Black Hole.
- Zeratul Score 64 Theory Hanamura Temple's objective forces teamfights where Zeratul's area burst (Cleave, Singularity Spike) hits several targets.
1 more reason
- Zeratul can group or freeze enemies (Void Prison) in Hanamura Temple's objective fights. Only when Zeratul takes Void Prison.
- Chromie Score 63 Theory Chromie can group or freeze enemies (Time Trap, Chronic Conditions) in Hanamura Temple's objective fights.
1 more reason
- Hanamura Temple's objective forces teamfights where Chromie's area burst (Mobius Loop, Sand Blast) hits several targets. Only when Chromie takes Mobius Loop.
- Abathur Score 60 Theory Abathur can siege structures (Locust Strain, Slapathur), which adds to Hanamura Temple's objective pressure.
2 more reasons
- Hanamura Temple has only two lanes, so Abathur's side-lane pressure is easier to answer.
- Abathur's waveclear (Locust Strain) helps hold lanes against Hanamura Temple's pushing objective.
- Alarak Score 60 Theory Hanamura Temple's objective forces teamfights where Alarak's area burst (Telekinesis, Deadly Charge) hits several targets.
- Chen Score 60 Theory Chen can stand on Hanamura Temple's payload and absorb pressure.
- E.T.C. Score 60 Theory E.T.C. can start the fights Hanamura Temple's objective forces.
1 more reason
- E.T.C.'s waveclear (Powerslide, Face Melt) helps hold lanes against Hanamura Temple's pushing objective.
- Genji Score 60 Theory Hanamura Temple's objective forces teamfights where Genji's area burst (Swift Strike, Strike At The Heart) hits several targets.
- Jaina Score 60 Theory Hanamura Temple's objective forces teamfights where Jaina's area burst (Blizzard, Summon Water Elemental) hits several targets.
- Lúcio Score 60 Theory Lúcio can start the fights Hanamura Temple's objective forces.
1 more reason
- Lúcio's waveclear (Soundwave, Push Off) helps hold lanes against Hanamura Temple's pushing objective.
- Qhira Score 60 Theory Qhira can start the fights Hanamura Temple's objective forces.
1 more reason
- Qhira's waveclear (Carnage, Revolving Sweep) helps hold lanes against Hanamura Temple's pushing objective.
- Sonya Score 60 Theory Sonya can stand on Hanamura Temple's payload and absorb pressure.
- Tracer Score 60 Theory Hanamura Temple's objective forces teamfights where Tracer's area burst (Pulse Bomb, Telefrag) hits several targets.
- Varian Score 60 Theory Varian can stand on Hanamura Temple's payload and absorb pressure.
- Cassia Score 59 Theory Cassia's waveclear (Lightning Fury, Blinding Light) helps hold lanes against Hanamura Temple's pushing objective.
1 more reason
- Cassia can group or freeze enemies (Valkyrie) in Hanamura Temple's objective fights. Only when Cassia takes Valkyrie.
- Gazlowe Score 59 Theory Gazlowe's waveclear (Deth Lazor, Xplodium Charge) helps hold lanes against Hanamura Temple's pushing objective.
1 more reason
- Gazlowe can group or freeze enemies (Grav-O-Bomb 3000) in Hanamura Temple's objective fights. Only when Gazlowe takes Grav-O-Bomb 3000.
- Hanzo Score 59 Theory Hanamura Temple's objective forces teamfights where Hanzo's area burst (Dragon's Arrow, Explosive Arrows) hits several targets. Only when Hanzo takes Dragon's Arrow or Explosive Arrows.
1 more reason
- Hanzo's waveclear (Serrated Arrows, Ignore All Distractions) helps hold lanes against Hanamura Temple's pushing objective. Only when Hanzo takes Serrated Arrows or Ignore All Distractions.
- Medivh Score 59 Theory Medivh can start the fights Hanamura Temple's objective forces.
1 more reason
- Medivh can group or freeze enemies (Ley Line Seal, Medivh Cheats!) in Hanamura Temple's objective fights. Only when Medivh takes Ley Line Seal or Medivh Cheats!.
- Raynor Score 59 Theory Raynor can siege structures (Hyperion), which adds to Hanamura Temple's objective pressure. Only when Raynor takes Hyperion.
1 more reason
- Raynor's waveclear (Exterminator) helps hold lanes against Hanamura Temple's pushing objective. Only when Raynor takes Exterminator.
- Li-Ming Score 56 Theory Hanamura Temple's objective forces teamfights where Li-Ming's area burst (Wave of Force) hits several targets. Only when Li-Ming takes Wave of Force.
- Nova Score 56 Theory Hanamura Temple's objective forces teamfights where Nova's area burst (Precision Strike, Explosive Round) hits several targets. Only when Nova takes Precision Strike or Explosive Round.
- Alexstrasza Score 55 Theory Alexstrasza's waveclear (Flame Buffet, Wing Buffet) helps hold lanes against Hanamura Temple's pushing objective.
- Anub'arak Score 55 Theory Anub'arak can start the fights Hanamura Temple's objective forces.
- Deckard Score 55 Theory Deckard's waveclear (Horadric Cube, Scroll Of Sealing) helps hold lanes against Hanamura Temple's pushing objective.
- Falstad Score 55 Theory Falstad's waveclear (Lightning Rod) helps hold lanes against Hanamura Temple's pushing objective.
- Fenix Score 55 Theory Fenix's waveclear (Plasma Cutter, Weapon Mode: Repeater Cannon) helps hold lanes against Hanamura Temple's pushing objective.
- Mephisto Score 55 Theory Mephisto's waveclear (Skull Missile, Shade of Mephisto) helps hold lanes against Hanamura Temple's pushing objective.
- Nazeebo Score 55 Theory Nazeebo's waveclear helps hold lanes against Hanamura Temple's pushing objective.
- Ragnaros Score 55 Theory Ragnaros's waveclear (Empower Sulfuras, Blast Wave) helps hold lanes against Hanamura Temple's pushing objective.
- Rexxar Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Hanamura Temple's pushing objective.
- Thrall Score 55 Theory Thrall can start the fights Hanamura Temple's objective forces.
- Sylvanas Score 54 Theory Hanamura Temple has only two lanes, so Sylvanas's side-lane pressure is easier to answer.
2 more reasons
- Sylvanas's waveclear helps hold lanes against Hanamura Temple's pushing objective.
- Sylvanas can group or freeze enemies (Mind Control) in Hanamura Temple's objective fights. Only when Sylvanas takes Mind Control.
- Whitemane Score 54 Theory Whitemane can group or freeze enemies (Judgment Day) in Hanamura Temple's objective fights. Only when Whitemane takes Judgment Day.
- Zarya Score 54 Theory Zarya can group or freeze enemies (Graviton Surge) in Hanamura Temple's objective fights. Only when Zarya takes Graviton Surge.
- Artanis Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Hanamura Temple's pushing objective. Only when Artanis takes Amateur Opponent.
- Valla Score 53 Theory Valla's waveclear (Monster Hunter) helps hold lanes against Hanamura Temple's pushing objective. Only when Valla takes Monster Hunter.
- Dehaka Score 52 Theory Dehaka can group or freeze enemies (Drag) in Hanamura Temple's objective fights.
1 more reason
- Hanamura Temple has only two lanes, so Dehaka's side-lane pressure is easier to answer.
Heroes who struggle on Hanamura Temple
Score under 50: the map's layout or objective works against the kit, hardest first
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Why? 1
- TheoryHanamura Temple has only two lanes, so Samuro's side-lane pressure is easier to answer.
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Why? 1
- TheoryHanamura Temple has only two lanes, so The Lost Vikings's side-lane pressure is easier to answer.
Recent changes to Hanamura Temple
-
Heroes of the Storm Live Patch Notes, 20 Jul 2026
- 1 change (see Blizzard's notes)
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Heroes of the Storm Live Patch Notes, 30 Sep 2025
- Samurai lane pusher health −12.5%
- 3 other changes (see Blizzard's notes)