Heroes of the Storm

Patch 2.57 Updated

Healer · Warcraft

Tyrande

High Priestess of Elune

Role
Healer
Attack
Ranged
Difficulty
Hard
Released
13 Mar 2014
Last patched
20 Apr 2026
Damage
5/10
Utility
7/10
Survivability
4/10
Complexity
7/10

Counters and synergies

Tyrande is strong against

Score 1–100 for Tyrande's net edge once both kits are weighed (50 = neutral)

  1. Nova Curated
    Why? 6
    • CuratedSentinel and Hunter's Mark reveal Nova, and Lunar Flare's stun lands on a revealed 1300-Health target before she can re-cloak.via Sentinel, Hunter's Mark, Lunar Flare, Permanent Cloak
    • CuratedSentinel and Hunter's Mark reveal Nova out of Permanent Cloak, and at 1300 Health she rarely survives the follow-up.
    • TheoryTyrande can reveal enemies (Sentinel, Hunter's Mark), taking away Nova's stealth.
    • TheoryTyrande can approach unseen (Shadowstalk) and catch Nova, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
    • TheoryTyrande brings Spell Armor (Kaldorei Resistance), which blunts Nova's ability burst. Only when Tyrande takes Kaldorei Resistance.
    • TheoryTyrande's healing undoes the chip damage Nova lands from range.
  2. Zeratul Curated
    Why? 5
    • CuratedHunter's Mark reveals Zeratul and strips 15 Armor, and Lunar Flare's stun punishes him once he decloaks.via Hunter's Mark, Lunar Flare, Permanent Cloak
    • TheoryTyrande can reveal enemies (Sentinel, Hunter's Mark), taking away Zeratul's stealth.
    • TheoryTyrande's stun (Lunar Flare) can stop Zeratul in the middle of a dive.
    • TheoryTyrande reduces enemy Armor (Hunter's Mark), offsetting Zeratul's Spell Armor. Only when Zeratul takes Spell Shield.
    • TheoryTyrande can ignore or remove crowd control (Celestial Attunement), weakening Zeratul's Time Stop. Only when Tyrande takes Celestial Attunement. Zeratul must also take Void Prison.
  3. Valeera Curated
    Why? 7
    • CuratedHunter's Mark reveals Valeera once Vanish's first Unrevealable second ends, and Lunar Flare stuns her in place, though Smoke Bomb keeps her Unrevealable inside its cloud.via Hunter's Mark, Lunar Flare, Vanish
    • TheoryTyrande can reveal enemies (Sentinel, Hunter's Mark), taking away Valeera's stealth.
    • TheoryTyrande's stun (Lunar Flare) can stop Valeera in the middle of a dive.
    • TheoryTyrande can ignore or remove crowd control (Celestial Attunement), weakening Valeera's stun. Only when Tyrande takes Celestial Attunement.
    • TheoryValeera can Blind (Blade Flurry, Blind), and Basic Attacks are most of Tyrande's damage.
    • TheoryValeera reduces healing received (Wound Poison), which cuts into Tyrande's healing. Only when Valeera takes Wound Poison.
    • TheoryValeera can block or armor against Basic Attacks (Combat Readiness), which Tyrande relies on for damage. Only when Valeera takes Combat Readiness.
  4. Li-Ming Theory
    Why? 4
    • TheoryTyrande can approach unseen (Shadowstalk) and catch Li-Ming, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
    • TheoryTyrande brings Spell Armor (Kaldorei Resistance), which blunts Li-Ming's ability burst. Only when Tyrande takes Kaldorei Resistance.
    • TheoryTyrande's healing undoes the chip damage Li-Ming lands from range.
    • TheoryTyrande reduces enemy Armor (Hunter's Mark), offsetting Li-Ming's Spell Armor. Only when Li-Ming takes Force Armor.
  5. Samuro Theory
    Why? 3
    • TheoryTyrande can reveal enemies (Sentinel, Hunter's Mark), taking away Samuro's stealth.
    • TheoryTyrande's map-wide reach helps answer Samuro's side-lane pressure.
    • TheorySamuro can block or armor against Basic Attacks (Deflection), which Tyrande relies on for damage. Only when Samuro takes Deflection.
  6. Why? 5
    • TheoryTyrande's map-wide reach helps answer The Lost Vikings's side-lane pressure.
    • TheoryTyrande can reveal enemies (Sentinel, Hunter's Mark), taking away The Lost Vikings's stealth. Only when The Lost Vikings takes Spy Games.
    • TheoryTyrande can approach unseen (Shadowstalk) and catch The Lost Vikings, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
    • TheoryTyrande reduces enemy Armor (Hunter's Mark), offsetting The Lost Vikings's Physical Armor. Only when The Lost Vikings takes Olaf the Stout.
    • TheoryThe Lost Vikings can block or armor against Basic Attacks (Olaf the Stout), which Tyrande relies on for damage. Only when The Lost Vikings takes Olaf the Stout.
View 5 more
  1. Blaze Score 67 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Blaze hardest. Only when Tyrande takes Empower.
    2 more reasons
    • Tyrande reduces enemy Armor (Hunter's Mark), offsetting Blaze's Spell Armor. Only when Blaze takes Juggernaut Plating.
    • Tyrande can interrupt channels with stun (Lunar Flare), and Blaze relies on channelled abilities. Only when Blaze takes Combustion or Flash Fire.
  2. Dehaka Score 67 Theory Tyrande's map-wide reach helps answer Dehaka's side-lane pressure.
    3 more reasons
    • Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Dehaka hardest. Only when Tyrande takes Empower.
    • Tyrande can ignore or remove crowd control (Celestial Attunement), weakening Dehaka's stun. Only when Tyrande takes Celestial Attunement. Dehaka must also take Isolation.
    • Dehaka reduces healing received (Paralyzing Enzymes), which cuts into Tyrande's healing. Only when Dehaka takes Paralyzing Enzymes.
  3. Murky Score 67 Theory Tyrande's map-wide reach helps answer Murky's side-lane pressure.
    4 more reasons
    • Tyrande can approach unseen (Shadowstalk) and catch Murky, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
    • Tyrande reduces enemy Armor (Hunter's Mark), offsetting Murky's Spell Armor. Only when Murky takes Tufferfish.
    • Tyrande can interrupt channels with stun (Lunar Flare), and Murky relies on channelled abilities. Only when Murky takes Never-Ending Murlocs.
    • Murky can reveal enemies (Spawn Egg, Fish Eye), taking away Tyrande's stealth. Only when Tyrande takes Shadowstalk.
  4. Anub'arak Score 66 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Anub'arak hardest. Only when Tyrande takes Empower.
    1 more reason
    • Tyrande reduces enemy Armor (Hunter's Mark), offsetting Anub'arak's Spell Armor.
  5. Imperius Score 66 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Imperius hardest. Only when Tyrande takes Empower.
    1 more reason
    • Tyrande can interrupt channels with stun (Lunar Flare), and Imperius relies on channelled abilities.
43 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Ragnaros Score 66 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Ragnaros hardest. Only when Tyrande takes Empower.
  2. Sylvanas Score 65 Theory Tyrande's map-wide reach helps answer Sylvanas's side-lane pressure.
  3. Tassadar Score 65 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Tassadar relies on channelled abilities.
  4. Cho'gall Score 64 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Cho'gall hardest. Only when Tyrande takes Empower.
  5. Mal'Ganis Score 64 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Mal'Ganis hardest. Only when Tyrande takes Empower.
  6. Probius Score 64 Theory Tyrande can approach unseen (Shadowstalk) and catch Probius, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
  7. Deathwing Score 62 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Deathwing hardest. Only when Tyrande takes Empower.
  8. E.T.C. Score 62 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like E.T.C. hardest. Only when Tyrande takes Empower.
  9. Fenix Score 62 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Fenix relies on channelled abilities.
  10. Greymane Score 62 Theory Tyrande can reveal enemies (Sentinel, Hunter's Mark), taking away Greymane's stealth. Only when Greymane takes Eyes in the Dark.
  11. Jaina Score 62 Theory Tyrande can approach unseen (Shadowstalk) and catch Jaina, who is easy to kill when found alone. Only when Tyrande takes Shadowstalk.
  12. Junkrat Score 62 Theory Tyrande brings Spell Armor (Kaldorei Resistance), which blunts Junkrat's ability burst. Only when Tyrande takes Kaldorei Resistance.
  13. Orphea Score 62 Theory Tyrande brings Spell Armor (Kaldorei Resistance), which blunts Orphea's ability burst. Only when Tyrande takes Kaldorei Resistance.
  14. Sgt. Hammer Score 62 Theory Tyrande can reveal enemies (Sentinel, Hunter's Mark), taking away Sgt. Hammer's stealth. Only when Sgt. Hammer takes Ambush.
  15. Thrall Score 62 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Thrall hardest. Only when Tyrande takes Empower.
  16. Tychus Score 62 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Tychus relies on channelled abilities.
  17. Abathur Score 61 Theory Tyrande's map-wide reach helps answer Abathur's side-lane pressure.
  18. Kel'Thuzad Score 61 Theory Tyrande brings Spell Armor (Kaldorei Resistance), which blunts Kel'Thuzad's ability burst. Only when Tyrande takes Kaldorei Resistance.
  19. Anduin Score 60 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Anduin relies on channelled abilities.
  20. Sonya Score 60 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Sonya hardest. Only when Tyrande takes Empower.
  21. Diablo Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Diablo hardest. Only when Tyrande takes Empower.
  22. Gazlowe Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Gazlowe hardest. Only when Tyrande takes Empower.
  23. Hogger Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Hogger hardest. Only when Tyrande takes Empower.
  24. Kerrigan Score 59 Theory Tyrande's stun (Lunar Flare) can stop Kerrigan in the middle of a dive.
  25. Leoric Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Leoric hardest. Only when Tyrande takes Empower.
  26. Tyrael Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Tyrael hardest. Only when Tyrande takes Empower.
  27. Xul Score 59 Theory Tyrande's map-wide reach helps answer Xul's side-lane pressure.
  28. Yrel Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Yrel hardest. Only when Tyrande takes Empower.
  29. Maiev Score 58 Theory Tyrande's stun (Lunar Flare) can stop Maiev in the middle of a dive.
  30. Azmodan Score 57 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Azmodan relies on channelled abilities.
  31. Gul'dan Score 57 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Gul'dan relies on channelled abilities. Only when Gul'dan takes Health Funnel.
  32. Kael'thas Score 57 Theory Tyrande brings Spell Armor (Kaldorei Resistance), which blunts Kael'thas's ability burst. Only when Tyrande takes Kaldorei Resistance.
  33. Lt. Morales Score 57 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Lt. Morales relies on channelled abilities.
  34. Whitemane Score 57 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Whitemane relies on channelled abilities.
  35. Zul'jin Score 57 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Zul'jin relies on channelled abilities.
  36. Brightwing Score 56 Theory Tyrande reduces enemy Armor (Hunter's Mark), offsetting Brightwing's Spell Armor.
  37. Stukov Score 56 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Stukov relies on channelled abilities.
  38. Falstad Score 55 Theory Tyrande's healing undoes the chip damage Falstad lands from range.
  39. Muradin Score 54 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Muradin hardest. Only when Tyrande takes Empower.
  40. Hanzo Score 53 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Hanzo relies on channelled abilities.
  41. The Butcher Score 53 Theory Tyrande's stun (Lunar Flare) can stop The Butcher in the middle of a dive.
  42. Garrosh Score 52 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Garrosh hardest. Only when Tyrande takes Empower.
  43. Mephisto Score 52 Theory Tyrande's healing undoes the chip damage Mephisto lands from range.

Tyrande is weak against

Score 1–100 for their net edge over Tyrande's kit

  1. Illidan Curated
    Why? 5
    • CuratedEvasion makes Tyrande's basic attacks miss for 2.5 seconds, so she can't shorten Light of Elune's cooldown or heal herself while Illidan dives her.via Evasion, Dive, Light of Elune
    • TheoryIllidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Tyrande relies on for damage.
    • TheoryIllidan can reveal enemies (Nowhere to Hide), taking away Tyrande's stealth. Only when Illidan takes Nowhere to Hide. Tyrande must also take Shadowstalk.
    • TheoryTyrande's stun (Lunar Flare) can stop Illidan in the middle of a dive.
    • TheoryTyrande reduces enemy Armor (Hunter's Mark), offsetting Illidan's Physical Armor. Only when Illidan takes Reflexive Block.
  2. Johanna Curated
    Why? 5
    • CuratedShield Glare blinds Tyrande, so her basic attacks miss and stop shortening Light of Elune's cooldown and healing her.via Shield Glare, Light of Elune, Hunter's Mark
    • TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Tyrande's damage.
    • TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Tyrande relies on for damage. Only when Johanna takes Divine Fortress.
    • TheoryTyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Johanna hardest. Only when Tyrande takes Empower.
    • TheoryTyrande reduces enemy Armor (Hunter's Mark), offsetting Johanna's Physical Armor. Only when Johanna takes Divine Fortress.
  3. Tracer Curated
    Why? 5
    • CuratedTracer Blinks out of Lunar Flare's 0.75-second delay and around Sentinel, and Tyrande has nothing to escape her with.via Blink, Lunar Flare, Sentinel
    • TheoryTracer can reveal enemies (Tracer Rounds), taking away Tyrande's stealth. Only when Tracer takes Tracer Rounds. Tyrande must also take Shadowstalk.
    • TheoryTracer reduces enemy Armor (Heavy Handed), offsetting Tyrande's Spell Armor. Only when Tracer takes Heavy Handed. Tyrande must also take Kaldorei Resistance.
    • TheoryTyrande brings Spell Armor (Kaldorei Resistance), which blunts Tracer's ability burst. Only when Tyrande takes Kaldorei Resistance.
    • TheoryTyrande's stun (Lunar Flare) can stop Tracer in the middle of a dive.
  4. Deckard Theory
    Why? 5
    • TheoryDeckard can Blind (Respect the Elderly), and Basic Attacks are most of Tyrande's damage. Only when Deckard takes Respect the Elderly.
    • TheoryDeckard can reveal enemies (Scroll of Identify), taking away Tyrande's stealth. Only when Deckard takes Scroll of Identify. Tyrande must also take Shadowstalk.
    • TheoryDeckard reduces healing received (Emerald), which cuts into Tyrande's healing. Only when Deckard takes Emerald.
    • TheoryTyrande can interrupt channels with stun (Lunar Flare), and Deckard relies on channelled abilities.
    • TheoryTyrande can ignore or remove crowd control (Celestial Attunement), weakening Deckard's stun. Only when Tyrande takes Celestial Attunement. Deckard must also take Horadric Staff.
  5. Mei Theory
    Why? 3
    • TheoryMei can Blind (Snow Blind), and Basic Attacks are most of Tyrande's damage.
    • TheoryMei can block or armor against Basic Attacks (Skating Away), which Tyrande relies on for damage. Only when Mei takes Skating Away.
    • TheoryTyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Mei hardest. Only when Tyrande takes Empower.
  6. Ana Theory
    Why? 1
    • TheoryAna reduces healing received (Biotic Grenade), which cuts into Tyrande's healing.
View 3 more
  1. Varian Score 67 Theory Varian can block or armor against Basic Attacks (Parry, Overpower), which Tyrande relies on for damage.
    4 more reasons
    • Varian reduces healing received (Mortal Strike), which cuts into Tyrande's healing. Only when Varian takes Mortal Strike.
    • Varian reduces enemy Armor (Colossus Smash), offsetting Tyrande's Spell Armor. Only when Varian takes Colossus Smash. Tyrande must also take Kaldorei Resistance.
    • Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Varian hardest. Only when Tyrande takes Empower.
    • Tyrande can ignore or remove crowd control (Celestial Attunement), weakening Varian's taunt. Only when Tyrande takes Celestial Attunement. Varian must also take Taunt.
  2. Auriel Score 66 Theory Auriel can Blind (Blinding Flash), and Basic Attacks are most of Tyrande's damage. Only when Auriel takes Blinding Flash.
    1 more reason
    • Auriel reduces enemy Armor (Wrath of Heaven), offsetting Tyrande's Spell Armor. Only when Auriel takes Wrath of Heaven. Tyrande must also take Kaldorei Resistance.
  3. Malthael Score 66 Theory Malthael can reveal enemies (Reaper's Mark), taking away Tyrande's stealth. Only when Tyrande takes Shadowstalk.
    4 more reasons
    • Malthael reduces healing received (Touch of Death), which cuts into Tyrande's healing. Only when Malthael takes Touch of Death.
    • Malthael can block or armor against Basic Attacks (Ethereal Existence), which Tyrande relies on for damage. Only when Malthael takes Ethereal Existence.
    • Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Malthael hardest. Only when Tyrande takes Empower.
    • Tyrande reduces enemy Armor (Hunter's Mark), offsetting Malthael's Physical Armor. Only when Malthael takes Ethereal Existence.
17 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Cassia Score 64 Theory Cassia can Blind (Blinding Light, Imprisoning Light), and Basic Attacks are most of Tyrande's damage.
  2. Li Li Score 63 Theory Li Li can Blind (Blinding Wind, Gale Force), and Basic Attacks are most of Tyrande's damage.
  3. Qhira Score 63 Theory Qhira can reveal enemies (No Sanctuary), taking away Tyrande's stealth. Only when Qhira takes No Sanctuary. Tyrande must also take Shadowstalk.
  4. Kharazim Score 62 Theory Kharazim can reveal enemies (Air Ally), taking away Tyrande's stealth. Only when Kharazim takes Air Ally. Tyrande must also take Shadowstalk.
  5. Medivh Score 62 Theory Medivh can reveal enemies (Dust of Appearance), taking away Tyrande's stealth. Only when Medivh takes Dust of Appearance. Tyrande must also take Shadowstalk.
  6. Lúcio Score 60 Theory Lúcio reduces healing received (Mixing Fire), which cuts into Tyrande's healing. Only when Lúcio takes Mixing Fire.
  7. Rehgar Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Tyrande's healing. Only when Rehgar takes Purification.
  8. Zarya Score 59 Theory Zarya can block or armor against Basic Attacks (Defensive Shielding), which Tyrande relies on for damage. Only when Zarya takes Defensive Shielding.
  9. Stitches Score 56 Theory Stitches reduces healing received (Master Hooker), which cuts into Tyrande's healing. Only when Stitches takes Master Hooker.
  10. Rexxar Score 55 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Tyrande's stealth. Only when Rexxar takes Unleash the Boars or Flare. Tyrande must also take Shadowstalk.
  11. Xal'atath Score 54 Theory Xal'atath can Blind (Void Eruption), and Basic Attacks are most of Tyrande's damage. Only when Xal'atath takes Void Eruption.
  12. Lunara Score 53 Theory Lunara can reveal enemies (Sentinel Wisp, Natural Perspective), taking away Tyrande's stealth. Only when Lunara takes Sentinel Wisp or Natural Perspective. Tyrande must also take Shadowstalk.
  13. Zagara Score 53 Theory Zagara can reveal enemies (Creep Tumor), taking away Tyrande's stealth. Only when Tyrande takes Shadowstalk.
  14. Artanis Score 52 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Tyrande's damage. Only when Artanis takes Suppression Pulse.
  15. D.Va Score 52 Theory D.Va reduces healing received (Aggression Matrix), which cuts into Tyrande's healing. Only when D.Va takes Aggression Matrix.
  16. Chromie Score 51 Theory Chromie can reveal enemies (Timewalker's Pursuit), taking away Tyrande's stealth. Only when Chromie takes Timewalker's Pursuit. Tyrande must also take Shadowstalk.
  17. Nazeebo Score 51 Theory Nazeebo reduces healing received (Annihilating Spirit), which cuts into Tyrande's healing. Only when Nazeebo takes Annihilating Spirit.

Tyrande works well with

Score 1–100 for how well the kits combine

  1. Greymane Curated
    Why? 3
    • CuratedHunter's Mark reveals and strips 15 armor from a target right before Greymane leaps on it with Darkflight or Go for the Throat.via Hunter's Mark, Go for the Throat
    • TheoryTyrande's stun (Lunar Flare) lets Greymane dive onto a target that cannot walk away.
    • TheoryTyrande can cleanse crowd control off Greymane (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  2. Cassia Curated
    Why? 2
    • CuratedHunter's Mark reduces the target's armor by 15 and reveals them, boosting every one of Cassia's basic attacks.via Hunter's Mark
    • TheoryTyrande can cleanse crowd control off Cassia (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  3. Raynor Curated
    Why? 2
    • CuratedHunter's Mark strips 15 Armor, and Trueshot Aura (level 1) adds 40% Attack Damage, both paying off most on a basic-attack carry like Raynor.via Hunter's Mark, Trueshot Aura, Give 'Em Some Pepper
    • TheoryTyrande can cleanse crowd control off Raynor (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  4. Valla Curated
    Why? 2
    • CuratedHunter's Mark's Armor shred, and Trueshot Aura's 40% Attack Damage at level 1, amplify Valla's Hatred-stacked basic attacks.via Trueshot Aura, Hunter's Mark, Hatred
    • TheoryTyrande can cleanse crowd control off Valla (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  5. Zul'jin Curated
    Why? 2
    • CuratedHunter's Mark lowers a target's Armor by 15 while Grievous Throw marks it, so Zul'jin's empowered basic attacks burst it down.via Hunter's Mark, Grievous Throw
    • TheoryTyrande can cleanse crowd control off Zul'jin (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  6. Lunara Curated
    Why? 2
    • CuratedLunar Flare stuns and, if Tyrande takes it, Starfall slows everything in its area for 6 seconds, both of which switch on Unfair Advantage's bonus poison damage. Only when Lunara takes Unfair Advantage (level 16).via Starfall, Lunar Flare, Unfair Advantage
    • TheoryLunara can cleanse crowd control off Tyrande (Abolish Magic) to keep the attacks coming. Only when Lunara takes Abolish Magic.
View 10 more
  1. Malthael Score 65 Curated Hunter's Mark lowers a target's Armor by 15, so Malthael's Basic Attacks and Reaper's Mark ticks hit harder on the Hero Tyrande has already focused.
    1 more reason
    • Tyrande can cleanse crowd control off Malthael (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  2. Muradin Score 60 Curated Lunar Flare's area stun counts double for Storm Bolt's quest (and triggers Give 'em the Axe! at level 1), and Hunter's Mark lowers the target's Armor for Muradin's follow-up.
  3. Kerrigan Score 77 Theory Tyrande's stun (Lunar Flare) holds targets still for Kerrigan's burst.
    2 more reasons
    • Tyrande can keep Kerrigan alive through a dive.
    • Tyrande's stun (Lunar Flare) lets Kerrigan dive onto a target that cannot walk away.
  4. Tracer Score 77 Theory Tyrande's stun (Lunar Flare) holds targets still for Tracer's burst.
    2 more reasons
    • Tracer can cleanse crowd control off Tyrande (Recall) to keep the attacks coming.
    • Tyrande's stun (Lunar Flare) lets Tracer dive onto a target that cannot walk away.
  5. Valeera Score 77 Theory Tyrande's stun (Lunar Flare) holds targets still for Valeera's burst.
    2 more reasons
    • Tyrande can keep Valeera alive through a dive.
    • Tyrande's stun (Lunar Flare) lets Valeera dive onto a target that cannot walk away.
  6. Zeratul Score 77 Theory Tyrande's stun (Lunar Flare) holds targets still for Zeratul's burst.
    2 more reasons
    • Tyrande can keep Zeratul alive through a dive.
    • Tyrande's stun (Lunar Flare) lets Zeratul dive onto a target that cannot walk away.
  7. Artanis Score 74 Theory Tyrande can keep Artanis alive through a dive.
    2 more reasons
    • Tyrande's stun (Lunar Flare) lets Artanis dive onto a target that cannot walk away.
    • Tyrande can cleanse crowd control off Artanis (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  8. Illidan Score 74 Theory Tyrande can keep Illidan alive through a dive.
    2 more reasons
    • Tyrande's stun (Lunar Flare) lets Illidan dive onto a target that cannot walk away.
    • Tyrande can cleanse crowd control off Illidan (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  9. Sonya Score 74 Theory Tyrande can keep Sonya alive through a dive.
    2 more reasons
    • Tyrande's stun (Lunar Flare) lets Sonya dive onto a target that cannot walk away.
    • Sonya can cleanse crowd control off Tyrande (Hurricane) to keep the attacks coming. Only when Sonya takes Hurricane.
  10. The Butcher Score 74 Theory Tyrande can keep The Butcher alive through a dive.
    2 more reasons
    • Tyrande's stun (Lunar Flare) lets The Butcher dive onto a target that cannot walk away.
    • Tyrande can cleanse crowd control off The Butcher (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
45 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Thrall Score 74 Theory Tyrande can keep Thrall alive through a dive.
  2. Murky Score 71 Theory Tyrande's stun (Lunar Flare) holds targets still for Murky's burst.
  3. Genji Score 69 Theory Tyrande's stun (Lunar Flare) holds targets still for Genji's burst.
  4. Maiev Score 69 Theory Tyrande can keep Maiev alive through a dive.
  5. Qhira Score 69 Theory Tyrande can keep Qhira alive through a dive.
  6. Alarak Score 68 Theory Tyrande's stun (Lunar Flare) holds targets still for Alarak's burst.
  7. Hanzo Score 68 Theory Tyrande's stun (Lunar Flare) holds targets still for Hanzo's burst.
  8. Orphea Score 68 Theory Tyrande's stun (Lunar Flare) holds targets still for Orphea's burst.
  9. Xal'atath Score 68 Theory Tyrande's stun (Lunar Flare) holds targets still for Xal'atath's burst.
  10. Samuro Score 65 Theory Tyrande has map-wide reach while Samuro pressures a side lane.
  11. The Lost Vikings Score 65 Theory Tyrande has map-wide reach while The Lost Vikings pressures a side lane.
  12. Xul Score 65 Theory Tyrande has map-wide reach while Xul pressures a side lane.
  13. Kharazim Score 63 Theory Tyrande's stun (Lunar Flare) lets Kharazim dive onto a target that cannot walk away.
  14. Chromie Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Chromie's burst.
  15. Jaina Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Jaina's burst.
  16. Junkrat Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Junkrat's burst.
  17. Kael'thas Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Kael'thas's burst.
  18. Kel'Thuzad Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Kel'Thuzad's burst.
  19. Li-Ming Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Li-Ming's burst.
  20. Nova Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Nova's burst.
  21. Probius Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Probius's burst.
  22. Tassadar Score 62 Theory Tyrande's stun (Lunar Flare) holds targets still for Tassadar's burst.
  23. Abathur Score 60 Theory Tyrande has map-wide reach while Abathur pressures a side lane.
  24. Anduin Score 60 Theory Anduin can cleanse crowd control off Tyrande (Leap of Faith) to keep the attacks coming.
  25. Brightwing Score 60 Theory Brightwing can cleanse crowd control off Tyrande (Soothing Mist) to keep the attacks coming.
  26. Dehaka Score 60 Theory Tyrande has map-wide reach while Dehaka pressures a side lane.
  27. Garrosh Score 60 Theory Garrosh can cleanse crowd control off Tyrande (Into the Fray) to keep the attacks coming.
  28. Rehgar Score 60 Theory Rehgar can cleanse crowd control off Tyrande (Purge) to keep the attacks coming.
  29. Sylvanas Score 60 Theory Tyrande has map-wide reach while Sylvanas pressures a side lane.
  30. Mephisto Score 57 Theory Tyrande's stun (Lunar Flare) lets Mephisto dive onto a target that cannot walk away.
  31. Alexstrasza Score 56 Theory Alexstrasza can cleanse crowd control off Tyrande (Lifeblossom) to keep the attacks coming. Only when Alexstrasza takes Lifeblossom.
  32. Ana Score 56 Theory Ana can cleanse crowd control off Tyrande (Purifying Darts, Smelling Salts) to keep the attacks coming. Only when Ana takes Purifying Darts or Smelling Salts.
  33. Arthas Score 56 Theory Arthas can cleanse crowd control off Tyrande (Icebound Fortitude) to keep the attacks coming. Only when Arthas takes Icebound Fortitude.
  34. Falstad Score 56 Theory Tyrande can cleanse crowd control off Falstad (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  35. Fenix Score 56 Theory Tyrande can cleanse crowd control off Fenix (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  36. Li Li Score 56 Theory Li Li can cleanse crowd control off Tyrande (Let's Go!) to keep the attacks coming. Only when Li Li takes Let's Go!.
  37. Lúcio Score 56 Theory Lúcio can cleanse crowd control off Tyrande (High Five) to keep the attacks coming. Only when Lúcio takes High Five.
  38. Malfurion Score 56 Theory Malfurion can cleanse crowd control off Tyrande (Nature's Cure) to keep the attacks coming. Only when Malfurion takes Nature's Cure.
  39. Mei Score 56 Theory Mei can cleanse crowd control off Tyrande (Backup Battery) to keep the attacks coming. Only when Mei takes Backup Battery.
  40. Sgt. Hammer Score 56 Theory Tyrande can cleanse crowd control off Sgt. Hammer (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  41. Tychus Score 56 Theory Tyrande can cleanse crowd control off Tychus (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
  42. Uther Score 56 Theory Uther can cleanse crowd control off Tyrande (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
  43. Whitemane Score 56 Theory Whitemane can cleanse crowd control off Tyrande (Intercession, Scarlet Crusade) to keep the attacks coming. Only when Whitemane takes Intercession or Scarlet Crusade.
  44. Yrel Score 56 Theory Yrel can cleanse crowd control off Tyrande (Hand of Freedom) to keep the attacks coming. Only when Yrel takes Hand of Freedom.
  45. Zarya Score 56 Theory Zarya can cleanse crowd control off Tyrande (Cleansing Shield) to keep the attacks coming. Only when Zarya takes Cleansing Shield.

Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.

Maps

Best maps for Tyrande

Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)

  1. Why? 2
    • TheoryTyrande's map-wide reach offsets Blackheart's Bay's long rotations.
    • TheoryTyrande can reach channelling enemies quickly to contest Blackheart's Bay's objective.
  2. Why? 2
    • TheoryTyrande's map-wide reach offsets Cursed Hollow's long rotations.
    • TheoryTyrande can reach channelling enemies quickly to contest Cursed Hollow's objective.
  3. Why? 2
    • TheoryTyrande's map-wide reach offsets Dragon Shire's long rotations.
    • TheoryTyrande can reach channelling enemies quickly to contest Dragon Shire's objective.
  4. Why? 2
    • TheoryTyrande's map-wide reach offsets Warhead Junction's long rotations.
    • TheoryTyrande can reach channelling enemies quickly to contest Warhead Junction's objective.
  5. Why? 2
    • TheoryTyrande's map-wide reach offsets Garden of Terror's long rotations.
    • TheoryTyrande's percent-Health damage (Empower) speeds up Garden of Terror's race against neutral units. Only when Tyrande takes Empower.
  6. Why? 1
    • TheoryTyrande's map-wide reach offsets Sky Temple's long rotations.
View 5 more
  1. Towers of Doom Score 57 Theory Tyrande can reach channelling enemies quickly to contest Towers of Doom's objective.
  2. Alterac Pass Score 56 Theory Tyrande's percent-Health damage (Empower) speeds up Alterac Pass's race against neutral units. Only when Tyrande takes Empower.
  3. Battlefield of Eternity Score 56 Theory Tyrande's percent-Health damage (Empower) speeds up Battlefield of Eternity's race against neutral units. Only when Tyrande takes Empower.
  4. Haunted Mines Score 56 Theory Tyrande's percent-Health damage (Empower) speeds up Haunted Mines's race against neutral units. Only when Tyrande takes Empower.
  5. Infernal Shrines Score 56 Theory Tyrande's percent-Health damage (Empower) speeds up Infernal Shrines's race against neutral units. Only when Tyrande takes Empower.

All maps

Talents

Talents by level

  1. Level 1

    • Ranger W

      Sentinel width is increased by 25% and deals up to 250% more damage based on distance traveled.

    • Moonlit Arrows Q

      Basic Attacks decrease the cooldown of Light of Elune by an additional 0.5 seconds.

    • Trueshot Aura Active

      Activate to grant Tyrande and nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.

  2. Level 4

    • Everlasting Light Q

      If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.

    • Mark of Mending Trait

      Tyrande's Basic Attacks against Marked targets heal other allied Heroes near the enemy for 4% of their maximum Health.

    • Elune's Chosen Active

      Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.

  3. Level 7

    • Elune's Gift E

      Hitting an enemy Hero with Lunar Flare grants 20% Spell Power for 10 seconds.

    • Kaldorei Resistance Q

      Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.

    • Huntress' Fury Trait

      Tyrande's Basic Attacks against targets with Hunter's Mark bounce to nearby enemy Heroes. Passive: Increase Hunter's Mark duration by 1 second, and its cast range by 25%.

  4. Level 10

    • Shadowstalk Heroic

      Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

    • Starfall Heroic

      Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.

  5. Level 13

    • Quickening Blessing Q

      Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 25% for 3 seconds.

    • Harsh Moonlight W

      Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.

    • Ranger's Mark Trait

      Basic Attacks reduce the cooldown of Hunter's Mark by 2 second. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 4 seconds.

  6. Level 16

    • Celestial Attunement Q

      Light of Elune removes Stuns, Silences, and Slows from its target.

    • Empower W

      Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.

    • Darnassian Archery Passive

      Basic Attacks against enemy Heroes grant a stacking 12% increased Attack Damage bonus for 4 seconds.

  7. Level 20

    • Eyes of the Huntress Heroic

      Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 100% more.

    • Celestial Wrath Heroic

      Increase the Slow of Starfall to 60% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of effect.

    • Commander of Sentinels W

      Sentinel gains a 2nd charge.

    • Iceblade Arrows Passive

      Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.

Abilities and mechanics

  • Hunter's Mark D Trait

    20 s cooldown

    Reveal a non-Structure enemy and reduce their Armor by 15 for 4 seconds. Passive: Tyrande's Basic Attacks heal her for 1% of her maximum Health, doubled against targets with Hunter's Mark.

  • Light of Elune Q Ability

    16 s cooldown 15 Mana

    Heal an ally Hero for 270 (+4% per level). Light of Elune's cooldown is reduced by 1.5 seconds every time Tyrande hits an enemy with a Basic Attack or damages an enemy Hero. Stores up to 2 charges. Cooldown replenishes all charges at the same time.

  • Sentinel W Ability

    15 s cooldown 55 Mana

    Send an Owl across the battleground revealing its path, dealing 120 (+4% per level) damage to the first Hero hit, and revealing them for 5 seconds. If a Hero revealed by Sentinel dies, refresh its cooldown.

  • Lunar Flare E Ability

    13 s cooldown 65 Mana

    After 0.75 seconds, deal 150 (+4% per level) damage and Stun enemies in the target area for 0.75 seconds. Restores 25 Mana per enemy hit. Quest: Hitting a Hero with Lunar Flare increases its damage by 3%, up to 120%. Double this bonus if the Hero dies within 3 seconds. Reward: After hitting 10 Heroes, increase Lunar Flare's range by 30%. Reward: After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 40 Heroes, Every 8th Basic Attacks fires a Lunar Flare, prioritizing Heroes. Attack Range increased by 1.

  • Shadowstalk R Heroic

    90 s cooldown 85 Mana

    Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

  • Starfall R Heroic

    80 s cooldown 85 Mana

    Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.

Mechanics tags

What the theory layer reads from Tyrande's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.

Crowd control

Slow
Ability Starfall “Deal 92 damage per second and Slow enemies by 20% in an area.”
Talent Harsh Moonlight “Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.”
Talent Celestial Wrath “Increase the Slow of Starfall to 60% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of…”
Stun
Ability Lunar Flare “After 0.75 seconds, deal 150 damage and Stun enemies in the target area for 0.75 seconds.”

Defense and mobility

Ally healing
Ability Light of Elune “Heal an ally Hero for 270.”
Ability Shadowstalk “Grant all allied Heroes Stealth for 10 seconds and heal them for 380 Health over 10 seconds.”
Talent Elune's Chosen “Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt.”
Talent Eyes of the Huntress “Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 100% more.”
Cleanse
Talent Celestial Attunement “Light of Elune removes Stuns, Silences, and Slows from its target.”
Reveal
Ability Sentinel “Send an Owl across the battleground revealing its path, dealing 120 damage to the first Hero hit, and revealing them…”
Ability Hunter's Mark “Reveal a non-Structure enemy and reduce their Armor by 15 for 4 seconds.”
Talent Eyes of the Huntress “Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 100% more.”
Self-healing
Ability Hunter's Mark “Passive: Tyrande's Basic Attacks heal her for 1% of her maximum Health, doubled against targets with Hunter's Mark.”
Talent Everlasting Light “If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.”
Spell Armor
Talent Kaldorei Resistance “Light of Elune grants the target 10 Spell Armor for 2 seconds.”
Stealth
Ability Shadowstalk “Grant all allied Heroes Stealth for 10 seconds and heal them for 380 Health over 10 seconds.”

Damage and macro

% Health damage
Talent Empower “Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.”
Area damage
Ability Lunar Flare “After 0.75 seconds, deal 150 damage and Stun enemies in the target area for 0.75 seconds.”
Ability Starfall “Deal 92 damage per second and Slow enemies by 20% in an area.”
Armor shred
Ability Hunter's Mark “Reveal a non-Structure enemy and reduce their Armor by 15 for 4 seconds.”
Basic-attack reliant
Curated note Every basic attack shortens Light of Elune's cooldown and heals Tyrande through Hunter's Mark's passive, so she must keep attacking to keep healing.
Global presence
Curated note Sentinel's owl crosses the entire battleground, scouting its path and revealing the first Hero it hits.

Patch history

  1. 1 buff, 1 nerf, 1 other change

    • ChangeLunar Flare: Effect changed (see Blizzard's notes)Base
    • NerfLunar Flare: Damage 4% → 3%Base
    • BuffQuickening Blessing: Movement bonus 20% → 25%Level 16
  2. 2 nerfs, 1 other change

    • ChangeLunar Flare: Effect changed (see Blizzard's notes)Base
    • NerfLunar Flare: Damage 4% → 3.5%Base
    • NerfCommander of Sentinels: Cooldown of Sentinel +3 sLevel 20
  3. 1 buff

    • BuffLunar Flare: Mythic reward requirements 45 → 40Base
  4. 1 buff, 4 nerfs, 7 other changes

    • NerfSentinel Shot: Effect changed (see Blizzard's notes)Base
    • BuffLunar Flare: New effect (see Blizzard's notes)Base
    • ChangeLunar Flare: Effect changed (see Blizzard's notes)Base
    • NerfStarfall: Effect changed (see Blizzard's notes)Base
    • NerfShadowstalk: Effect changed (see Blizzard's notes)Base
    • ChangeRanger: Effect removed (see Blizzard's notes)Level 1
    • NerfMoonlit Arrows: Cooldown reduction 0.75 s → 0.5 sLevel 1
    • ChangeMoonlit Arrows: Effect changed (see Blizzard's notes)Level 1
    • ChangeTrueshot Aura: Effect removed (see Blizzard's notes)Level 1
    • ChangeTrueshot Aura: New effect (see Blizzard's notes)Level 1
    • ChangeElune's Gift: New effect (see Blizzard's notes)Level 7
    • ChangeCommander of Sentinels: New effect (see Blizzard's notes)Level 20
  5. 2 buffs, 1 nerf, 7 other changes

    • BuffMana 500 → 450Base
    • BuffLunar Flare: New effect (see Blizzard's notes)Base
    • ChangeLunar Flare: Effect changed (see Blizzard's notes)Base
    • ChangeRanger: Effect removed (see Blizzard's notes)Level 1
    • NerfMoonlit Arrows: Cooldown reduction 0.75 s → 0.5 sLevel 1
    • ChangeMoonlit Arrows: Effect changed (see Blizzard's notes)Level 1
    • ChangeTrueshot Aura: Effect removed (see Blizzard's notes)Level 1
    • ChangeTrueshot Aura: New effect (see Blizzard's notes)Level 1
    • ChangeElune's Gift: New effect (see Blizzard's notes)Level 7
    • ChangeCommander of Sentinels: New effect (see Blizzard's notes)Level 20

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