Heroes of the Storm

Patch 2.57 Updated

Healer · Warcraft

Brightwing

Faerie Dragon

Role
Healer
Attack
Ranged
Difficulty
Easy
Released
15 Apr 2014
Last patched
29 Jul 2025
Damage
4/10
Utility
9/10
Survivability
5/10
Complexity
7/10

Counters and synergies

Brightwing is strong against

Score 1–100 for Brightwing's net edge once both kits are weighed (50 = neutral)

  1. Genji Curated
    Why? 5
    • CuratedPolymorph is point-and-click, so Genji can't dodge it, and while polymorphed he can't Deflect, Swift Strike or Cyber Agility away.via Polymorph, Deflect, Swift Strike, Cyber Agility
    • TheoryBrightwing brings Spell Armor (Pixie Dust), which blunts Genji's ability burst.
    • TheoryBrightwing can reveal enemies (Peekaboo!), taking away Genji's stealth. Only when Brightwing takes Peekaboo!. Genji must also take Pathfinder.
    • TheoryBrightwing has the crowd control and body-blocking to peel Genji off a target.
    • TheoryBrightwing can deny a burst window, wasting Genji's cooldowns.
  2. Kerrigan Curated
    Why? 5
    • CuratedPolymorph Silences Kerrigan and stops her attacking for 1.5 seconds, breaking the Ravage, Grasp and Blades sequence she needs to finish a kill.via Polymorph, Ravage, Primal Grasp, Impaling Blades
    • TheoryBrightwing has the crowd control and body-blocking to peel Kerrigan off a target.
    • TheoryBrightwing can deny a burst window, wasting Kerrigan's cooldowns.
    • TheoryBrightwing's silence (Polymorph, Hush!) can stop Kerrigan in the middle of a dive.
    • TheoryBrightwing reduces enemy Armor (Critterize), offsetting Kerrigan's Spell Armor. Only when Brightwing takes Critterize. Kerrigan must also take Psionic Barrier.
  3. Kel'Thuzad Curated
    Why? 5
    • CuratedSoothing Mist's activation frees allies from Frost Nova's root, Chains' stun and, if Kel'Thuzad takes it, Frost Blast's root, so they walk out before his follow-up lands.via Soothing Mist, Frost Nova, Frost Blast, Chains of Kel'Thuzad, Shadow Fissure
    • TheoryBrightwing brings Spell Armor (Pixie Dust), which blunts Kel'Thuzad's ability burst.
    • TheoryBrightwing can deny a burst window, wasting Kel'Thuzad's cooldowns.
    • TheoryBrightwing can ignore or remove crowd control (Soothing Mist), weakening Kel'Thuzad's stun.
    • TheoryBrightwing's healing undoes the chip damage Kel'Thuzad lands from range.
  4. Jaina Curated
    Why? 6
    • CuratedJaina kills with Chill slows and, if she takes it, Ring of Frost's root; Soothing Mist's activation removes both from every ally nearby.via Soothing Mist, Frostbite, Ring of Frost
    • TheoryBrightwing brings Spell Armor (Pixie Dust), which blunts Jaina's ability burst.
    • TheoryBrightwing can deny a burst window, wasting Jaina's cooldowns.
    • TheoryBrightwing can approach unseen (Invisible Friends) and catch Jaina, who is easy to kill when found alone. Only when Brightwing takes Invisible Friends.
    • TheoryBrightwing's healing undoes the chip damage Jaina lands from range.
    • TheoryJaina can ignore or remove crowd control (Ice Cold), weakening Brightwing's polymorph.
  5. Illidan Curated
    Why? 5
    • CuratedPolymorph silences Illidan and stops his attacks for 1.5 seconds, cutting both his damage and the Betrayer's Thirst healing it fuels.via Polymorph, Betrayer's Thirst
    • TheoryBrightwing has the crowd control and body-blocking to peel Illidan off a target.
    • TheoryBrightwing's silence (Polymorph, Hush!) can stop Illidan in the middle of a dive.
    • TheoryBrightwing reduces enemy Armor (Critterize), offsetting Illidan's Physical Armor. Only when Brightwing takes Critterize. Illidan must also take Reflexive Block.
    • TheoryIllidan can reveal enemies (Nowhere to Hide), taking away Brightwing's stealth. Only when Illidan takes Nowhere to Hide. Brightwing must also take Invisible Friends.
  6. Mei Curated
    Why? 2
    • CuratedSoothing Mist removes Stuns, Roots and Slows from nearby allies, undoing Blizzard's stun and, if Mei takes it, Ice Wall's lingering slow that her catches depend on.via Soothing Mist, Blizzard, Ice Wall
    • TheoryMei can ignore or remove crowd control (Cryo-Freeze), weakening Brightwing's polymorph.
View 8 more
  1. Greymane Score 77 Theory Brightwing can reveal enemies (Peekaboo!), taking away Greymane's stealth. Only when Brightwing takes Peekaboo!. Greymane must also take Eyes in the Dark.
    3 more reasons
    • Brightwing has the crowd control and body-blocking to peel Greymane off a target.
    • Brightwing's silence (Polymorph, Hush!) can stop Greymane in the middle of a dive.
    • Brightwing reduces enemy Armor (Critterize), offsetting Greymane's Physical Armor. Only when Brightwing takes Critterize. Greymane must also take Thick Skin.
  2. Li-Ming Score 77 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Li-Ming's ability burst.
    3 more reasons
    • Brightwing can deny a burst window, wasting Li-Ming's cooldowns.
    • Brightwing can approach unseen (Invisible Friends) and catch Li-Ming, who is easy to kill when found alone. Only when Brightwing takes Invisible Friends.
    • Brightwing's healing undoes the chip damage Li-Ming lands from range.
  3. Tassadar Score 77 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Tassadar's ability burst.
    2 more reasons
    • Brightwing can deny a burst window, wasting Tassadar's cooldowns.
    • Brightwing can interrupt channels with silence (Polymorph, Hush!), and Tassadar relies on channelled abilities.
  4. The Lost Vikings Score 77 Theory Brightwing's map-wide reach helps answer The Lost Vikings's side-lane pressure.
    3 more reasons
    • Brightwing can reveal enemies (Peekaboo!), taking away The Lost Vikings's stealth. Only when Brightwing takes Peekaboo!. The Lost Vikings must also take Spy Games.
    • Brightwing can approach unseen (Invisible Friends) and catch The Lost Vikings, who is easy to kill when found alone. Only when Brightwing takes Invisible Friends.
    • Brightwing reduces enemy Armor (Critterize), offsetting The Lost Vikings's Physical Armor. Only when Brightwing takes Critterize. The Lost Vikings must also take Olaf the Stout.
  5. Junkrat Score 75 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Junkrat's ability burst.
    2 more reasons
    • Brightwing can deny a burst window, wasting Junkrat's cooldowns.
    • Brightwing's healing undoes the chip damage Junkrat lands from range.
  6. Orphea Score 75 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Orphea's ability burst.
    2 more reasons
    • Brightwing can deny a burst window, wasting Orphea's cooldowns.
    • Brightwing's healing undoes the chip damage Orphea lands from range.
  7. Samuro Score 75 Theory Brightwing's map-wide reach helps answer Samuro's side-lane pressure.
    1 more reason
    • Brightwing can reveal enemies (Peekaboo!), taking away Samuro's stealth. Only when Brightwing takes Peekaboo!.
  8. Kael'thas Score 71 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Kael'thas's ability burst.
    1 more reason
    • Brightwing can deny a burst window, wasting Kael'thas's cooldowns.
40 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Thrall Score 71 Theory Brightwing has the crowd control and body-blocking to peel Thrall off a target.
  2. Sonya Score 69 Theory Brightwing has the crowd control and body-blocking to peel Sonya off a target.
  3. The Butcher Score 69 Theory Brightwing has the crowd control and body-blocking to peel The Butcher off a target.
  4. Maiev Score 67 Theory Brightwing has the crowd control and body-blocking to peel Maiev off a target.
  5. Probius Score 67 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Probius's ability burst.
  6. Xal'atath Score 67 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Xal'atath's ability burst.
  7. Artanis Score 65 Theory Brightwing has the crowd control and body-blocking to peel Artanis off a target.
  8. Nova Score 65 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Nova's ability burst.
  9. Stukov Score 65 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Stukov relies on channelled abilities.
  10. Sylvanas Score 65 Theory Brightwing's map-wide reach helps answer Sylvanas's side-lane pressure.
  11. Alarak Score 64 Theory Brightwing can deny a burst window, wasting Alarak's cooldowns.
  12. Mal'Ganis Score 64 Theory Brightwing can ignore or remove crowd control (Soothing Mist), weakening Mal'Ganis's sleep.
  13. Murky Score 64 Theory Brightwing's map-wide reach helps answer Murky's side-lane pressure.
  14. E.T.C. Score 62 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and E.T.C. relies on channelled abilities.
  15. Fenix Score 62 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Fenix relies on channelled abilities.
  16. Mephisto Score 62 Theory Brightwing has the crowd control and body-blocking to peel Mephisto off a target.
  17. Sgt. Hammer Score 62 Theory Brightwing can reveal enemies (Peekaboo!), taking away Sgt. Hammer's stealth. Only when Brightwing takes Peekaboo!. Sgt. Hammer must also take Ambush.
  18. Tychus Score 62 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Tychus relies on channelled abilities.
  19. Abathur Score 61 Theory Brightwing's map-wide reach helps answer Abathur's side-lane pressure.
  20. Cassia Score 60 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Cassia relies on channelled abilities.
  21. Hanzo Score 60 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Hanzo's ability burst.
  22. Xul Score 60 Theory Brightwing's map-wide reach helps answer Xul's side-lane pressure.
  23. Zeratul Score 60 Theory Brightwing has the crowd control and body-blocking to peel Zeratul off a target.
  24. Blaze Score 59 Theory Brightwing reduces enemy Armor (Critterize), offsetting Blaze's Spell Armor. Only when Brightwing takes Critterize. Blaze must also take Juggernaut Plating.
  25. Tracer Score 59 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Tracer's ability burst.
  26. Yrel Score 59 Theory Brightwing reduces enemy Armor (Critterize), offsetting Yrel's Physical Armor. Only when Brightwing takes Critterize. Yrel must also take Dauntless.
  27. Dehaka Score 58 Theory Brightwing's map-wide reach helps answer Dehaka's side-lane pressure.
  28. Anduin Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Anduin relies on channelled abilities.
  29. Azmodan Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Azmodan relies on channelled abilities.
  30. Gul'dan Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Gul'dan relies on channelled abilities. Only when Gul'dan takes Health Funnel.
  31. Imperius Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Imperius relies on channelled abilities.
  32. Li Li Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Li Li relies on channelled abilities.
  33. Lt. Morales Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Lt. Morales relies on channelled abilities.
  34. Ragnaros Score 57 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Ragnaros relies on channelled abilities.
  35. Valeera Score 57 Theory Brightwing can reveal enemies (Peekaboo!), taking away Valeera's stealth. Only when Brightwing takes Peekaboo!.
  36. Cho'gall Score 55 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Cho'gall relies on channelled abilities.
  37. Falstad Score 55 Theory Brightwing's healing undoes the chip damage Falstad lands from range.
  38. Kharazim Score 55 Theory Brightwing has the crowd control and body-blocking to peel Kharazim off a target.
  39. Qhira Score 55 Theory Brightwing has the crowd control and body-blocking to peel Qhira off a target.
  40. Chromie Score 54 Theory Brightwing brings Spell Armor (Pixie Dust), which blunts Chromie's ability burst.

Brightwing is weak against

Score 1–100 for their net edge over Brightwing's kit

  1. Malthael Theory
    Why? 3
    • TheoryMalthael can reveal enemies (Reaper's Mark), taking away Brightwing's stealth. Only when Brightwing takes Invisible Friends.
    • TheoryMalthael reduces healing received (Touch of Death), which cuts into Brightwing's healing. Only when Malthael takes Touch of Death.
    • TheoryMalthael can ignore or remove crowd control (Inevitable End), weakening Brightwing's polymorph. Only when Malthael takes Inevitable End.
  2. Ana Theory
    Why? 1
    • TheoryAna reduces healing received (Biotic Grenade), which cuts into Brightwing's healing.
  3. D.Va Theory
    Why? 3
    • TheoryD.Va reduces healing received (Aggression Matrix), which cuts into Brightwing's healing. Only when D.Va takes Aggression Matrix.
    • TheoryD.Va reduces enemy Armor (Target Locked), offsetting Brightwing's Spell Armor. Only when D.Va takes Target Locked.
    • TheoryD.Va can ignore or remove crowd control (Bunny Hop), weakening Brightwing's polymorph. Only when D.Va takes Bunny Hop.
  4. Stitches Theory
    Why? 3
    • TheoryStitches reduces healing received (Master Hooker), which cuts into Brightwing's healing. Only when Stitches takes Master Hooker.
    • TheoryStitches reduces enemy Armor (Pulverize), offsetting Brightwing's Spell Armor. Only when Stitches takes Pulverize.
    • TheoryStitches can ignore or remove crowd control (Gas Bag), weakening Brightwing's polymorph. Only when Stitches takes Gas Bag.
  5. Rehgar Theory
    Why? 2
    • TheoryRehgar reduces healing received (Purification), which cuts into Brightwing's healing. Only when Rehgar takes Purification.
    • TheoryRehgar can ignore or remove crowd control (Purge), weakening Brightwing's polymorph.
  6. Varian Theory
    Why? 2
    • TheoryVarian reduces healing received (Mortal Strike), which cuts into Brightwing's healing. Only when Varian takes Mortal Strike.
    • TheoryVarian reduces enemy Armor (Colossus Smash), offsetting Brightwing's Spell Armor. Only when Varian takes Colossus Smash.
17 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Lúcio Score 63 Theory Lúcio reduces healing received (Mixing Fire), which cuts into Brightwing's healing. Only when Lúcio takes Mixing Fire.
  2. Deckard Score 62 Theory Deckard can reveal enemies (Scroll of Identify), taking away Brightwing's stealth. Only when Deckard takes Scroll of Identify. Brightwing must also take Invisible Friends.
  3. Garrosh Score 62 Theory Garrosh reduces healing received (Body Check), which cuts into Brightwing's healing. Only when Garrosh takes Body Check.
  4. Medivh Score 62 Theory Medivh can reveal enemies (Dust of Appearance), taking away Brightwing's stealth. Only when Medivh takes Dust of Appearance. Brightwing must also take Invisible Friends.
  5. Hogger Score 59 Theory Hogger can ignore or remove crowd control (Hogg Wild), weakening Brightwing's polymorph.
  6. Chen Score 57 Theory Chen reduces enemy Armor (Accumulating Flame), offsetting Brightwing's Spell Armor. Only when Chen takes Accumulating Flame.
  7. Diablo Score 57 Theory Diablo reduces enemy Armor (Devastating Charge), offsetting Brightwing's Spell Armor. Only when Diablo takes Devastating Charge.
  8. Raynor Score 57 Theory Raynor reduces enemy Armor (Dusk Wing), offsetting Brightwing's Spell Armor. Only when Raynor takes Dusk Wing.
  9. Deathwing Score 56 Theory Deathwing reduces enemy Armor (Death Drop), offsetting Brightwing's Spell Armor. Only when Deathwing takes Death Drop.
  10. Lunara Score 56 Theory Lunara can reveal enemies (Sentinel Wisp, Natural Perspective), taking away Brightwing's stealth. Only when Lunara takes Sentinel Wisp or Natural Perspective. Brightwing must also take Invisible Friends.
  11. Tyrande Score 56 Theory Tyrande reduces enemy Armor (Hunter's Mark), offsetting Brightwing's Spell Armor.
  12. Johanna Score 55 Theory Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Brightwing's polymorph.
  13. Leoric Score 55 Theory Leoric can ignore or remove crowd control (Wraith Walk, March of the Black King), weakening Brightwing's polymorph.
  14. Rexxar Score 55 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Brightwing's stealth. Only when Rexxar takes Unleash the Boars or Flare. Brightwing must also take Invisible Friends.
  15. Nazeebo Score 54 Theory Nazeebo reduces healing received (Annihilating Spirit), which cuts into Brightwing's healing. Only when Nazeebo takes Annihilating Spirit.
  16. Malfurion Score 53 Theory Malfurion can reveal enemies (Moonfire, Celestial Alignment), taking away Brightwing's stealth. Only when Brightwing takes Invisible Friends.
  17. Zagara Score 53 Theory Zagara can reveal enemies (Creep Tumor), taking away Brightwing's stealth. Only when Brightwing takes Invisible Friends.

Brightwing works well with

Score 1–100 for how well the kits combine

  1. Illidan Curated
    Why? 5
    • CuratedPixie Dust's movement speed and 30 Spell Armor help Illidan stick to his target, and Phase Shift lets Brightwing follow him deep.via Pixie Dust, Phase Shift, Dive
    • TheoryBrightwing can save Illidan once the dive is committed.
    • TheoryBrightwing can keep Illidan alive through a dive.
    • TheoryBrightwing can cleanse crowd control off Illidan (Soothing Mist) to keep the attacks coming.
    • TheoryBrightwing's polymorph (Polymorph) lets Illidan dive onto a target that cannot walk away.
  2. Dehaka Curated
    Why? 2
    • CuratedBrushstalker and Phase Shift let Dehaka and Brightwing appear in any lane, turning side-lane ganks into two-hero collapses.via Brushstalker, Phase Shift
    • TheoryBrightwing has map-wide reach while Dehaka pressures a side lane.
  3. Falstad Curated
    Why? 2
    • CuratedPhase Shift and Flight are both global, so the pair can rotate together to collapse on a lane or rescue a split-pusher.via Phase Shift, Flight
    • TheoryBrightwing can cleanse crowd control off Falstad (Soothing Mist) to keep the attacks coming.
  4. Why? 3
    • CuratedPhase Shift teleports Brightwing to any allied Hero, including a lone Viking under attack in a side lane, healing it and evening the fight.via Phase Shift
    • TheoryBrightwing has map-wide reach while The Lost Vikings pressures a side lane.
    • TheoryBrightwing can protect The Lost Vikings's fragile body when the enemy hunts it.
  5. Artanis Theory
    Why? 4
    • TheoryBrightwing can save Artanis once the dive is committed.
    • TheoryBrightwing can keep Artanis alive through a dive.
    • TheoryBrightwing can cleanse crowd control off Artanis (Soothing Mist) to keep the attacks coming.
    • TheoryBrightwing's polymorph (Polymorph) lets Artanis dive onto a target that cannot walk away.
  6. Genji Theory
    Why? 3
    • TheoryBrightwing can save Genji once the dive is committed.
    • TheoryBrightwing's polymorph (Polymorph) holds targets still for Genji's burst.
    • TheoryBrightwing's polymorph (Polymorph) lets Genji dive onto a target that cannot walk away.
View 6 more
  1. Greymane Score 77 Theory Brightwing can save Greymane once the dive is committed.
    2 more reasons
    • Brightwing can cleanse crowd control off Greymane (Soothing Mist) to keep the attacks coming.
    • Brightwing's polymorph (Polymorph) lets Greymane dive onto a target that cannot walk away.
  2. Kerrigan Score 77 Theory Brightwing can save Kerrigan once the dive is committed.
    3 more reasons
    • Brightwing's polymorph (Polymorph) holds targets still for Kerrigan's burst.
    • Brightwing can keep Kerrigan alive through a dive.
    • Brightwing's polymorph (Polymorph) lets Kerrigan dive onto a target that cannot walk away.
  3. Kharazim Score 77 Theory Brightwing can save Kharazim once the dive is committed.
    2 more reasons
    • Brightwing can cleanse crowd control off Kharazim (Soothing Mist) to keep the attacks coming.
    • Brightwing's polymorph (Polymorph) lets Kharazim dive onto a target that cannot walk away.
  4. Maiev Score 77 Theory Brightwing can save Maiev once the dive is committed.
    2 more reasons
    • Brightwing can keep Maiev alive through a dive.
    • Brightwing's polymorph (Polymorph) lets Maiev dive onto a target that cannot walk away.
  5. Murky Score 77 Theory Brightwing's polymorph (Polymorph) holds targets still for Murky's burst.
    2 more reasons
    • Brightwing has map-wide reach while Murky pressures a side lane.
    • Brightwing can protect Murky's fragile body when the enemy hunts it.
  6. Qhira Score 77 Theory Brightwing can save Qhira once the dive is committed.
    2 more reasons
    • Brightwing can keep Qhira alive through a dive.
    • Brightwing's polymorph (Polymorph) lets Qhira dive onto a target that cannot walk away.
36 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Sonya Score 77 Theory Brightwing can save Sonya once the dive is committed.
  2. The Butcher Score 77 Theory Brightwing can save The Butcher once the dive is committed.
  3. Thrall Score 77 Theory Brightwing can save Thrall once the dive is committed.
  4. Tracer Score 77 Theory Brightwing can save Tracer once the dive is committed.
  5. Valeera Score 77 Theory Brightwing can save Valeera once the dive is committed.
  6. Zeratul Score 77 Theory Brightwing can save Zeratul once the dive is committed.
  7. Chromie Score 75 Theory Brightwing peels divers off Chromie, who cannot escape alone.
  8. Kael'thas Score 75 Theory Brightwing peels divers off Kael'thas, who cannot escape alone.
  9. Kel'Thuzad Score 75 Theory Brightwing peels divers off Kel'Thuzad, who cannot escape alone.
  10. Raynor Score 73 Theory Brightwing peels divers off Raynor, who cannot escape alone.
  11. Sgt. Hammer Score 73 Theory Brightwing peels divers off Sgt. Hammer, who cannot escape alone.
  12. Zul'jin Score 73 Theory Brightwing peels divers off Zul'jin, who cannot escape alone.
  13. Hanzo Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Hanzo's burst.
  14. Jaina Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Jaina's burst.
  15. Li-Ming Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Li-Ming's burst.
  16. Mephisto Score 71 Theory Brightwing can save Mephisto once the dive is committed.
  17. Nova Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Nova's burst.
  18. Orphea Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Orphea's burst.
  19. Probius Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Probius's burst.
  20. Xal'atath Score 71 Theory Brightwing's polymorph (Polymorph) holds targets still for Xal'atath's burst.
  21. Abathur Score 69 Theory Brightwing has map-wide reach while Abathur pressures a side lane.
  22. Samuro Score 69 Theory Brightwing can cleanse crowd control off Samuro (Soothing Mist) to keep the attacks coming.
  23. Xul Score 69 Theory Brightwing can cleanse crowd control off Xul (Soothing Mist) to keep the attacks coming.
  24. Azmodan Score 65 Theory Brightwing peels divers off Azmodan, who cannot escape alone.
  25. Gul'dan Score 65 Theory Brightwing peels divers off Gul'dan, who cannot escape alone.
  26. Nazeebo Score 65 Theory Brightwing peels divers off Nazeebo, who cannot escape alone.
  27. Alarak Score 62 Theory Brightwing's polymorph (Polymorph) holds targets still for Alarak's burst.
  28. Junkrat Score 62 Theory Brightwing's polymorph (Polymorph) holds targets still for Junkrat's burst.
  29. Tassadar Score 62 Theory Brightwing's polymorph (Polymorph) holds targets still for Tassadar's burst.
  30. Cassia Score 60 Theory Brightwing can cleanse crowd control off Cassia (Soothing Mist) to keep the attacks coming.
  31. Fenix Score 60 Theory Brightwing can cleanse crowd control off Fenix (Soothing Mist) to keep the attacks coming.
  32. Malthael Score 60 Theory Brightwing can cleanse crowd control off Malthael (Soothing Mist) to keep the attacks coming.
  33. Sylvanas Score 60 Theory Brightwing has map-wide reach while Sylvanas pressures a side lane.
  34. Tychus Score 60 Theory Brightwing can cleanse crowd control off Tychus (Soothing Mist) to keep the attacks coming.
  35. Tyrande Score 60 Theory Brightwing can cleanse crowd control off Tyrande (Soothing Mist) to keep the attacks coming.
  36. Valla Score 60 Theory Brightwing can cleanse crowd control off Valla (Soothing Mist) to keep the attacks coming.

Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.

Maps

Best maps for Brightwing

Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)

  1. Why? 4
    • TheoryBrightwing's map-wide reach offsets Blackheart's Bay's long rotations.
    • TheoryBrightwing can reach channelling enemies quickly to contest Blackheart's Bay's objective.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Blackheart's Bay's large layout.
    • TheoryBrightwing's silence (Polymorph, Hush!) stops enemies channelling Blackheart's Bay's objective.
  2. Why? 4
    • TheoryBrightwing's map-wide reach offsets Cursed Hollow's long rotations.
    • TheoryBrightwing can reach channelling enemies quickly to contest Cursed Hollow's objective.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Cursed Hollow's large layout.
    • TheoryBrightwing's silence (Polymorph, Hush!) stops enemies channelling Cursed Hollow's objective.
  3. Why? 4
    • TheoryBrightwing's map-wide reach offsets Warhead Junction's long rotations.
    • TheoryBrightwing can reach channelling enemies quickly to contest Warhead Junction's objective.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Warhead Junction's large layout.
    • TheoryBrightwing's silence (Polymorph, Hush!) stops enemies channelling Warhead Junction's objective.
  4. Why? 3
    • TheoryBrightwing's map-wide reach offsets Dragon Shire's long rotations.
    • TheoryBrightwing can reach channelling enemies quickly to contest Dragon Shire's objective.
    • TheoryBrightwing's silence (Polymorph, Hush!) stops enemies channelling Dragon Shire's objective.
  5. Why? 2
    • TheoryBrightwing's map-wide reach offsets Garden of Terror's long rotations.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Garden of Terror's large layout.
  6. Why? 2
    • TheoryBrightwing's map-wide reach offsets Sky Temple's long rotations.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Sky Temple's large layout.
View 1 more
  1. Towers of Doom Score 62 Theory Brightwing can reach channelling enemies quickly to contest Towers of Doom's objective.
    1 more reason
    • Brightwing's silence (Polymorph, Hush!) stops enemies channelling Towers of Doom's objective.

All maps

Talents

Talents by level

  1. Level 1

    • Greater Polymorph W

      Passive: Increase Polymorph's range by 30%. If Brightwing hits an enemy Hero with Arcane Flare's center within 2 seconds of being Polymorphed, then reduce Polymorph's cooldown by 7 seconds and gain 50 Mana.

    • Hyper Shift Z

      Increase Phase Shift's healing by an additional 4% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 0.5 second.

    • Pixie Charm Active

      Activate to consume 20 stacks of Bribe to instantly defeat an uncaptured non-Elite Mercenary. Passive: Gain 1 stack of Bribe when a nearby enemy Minion dies, and 5 stacks when hitting an enemy Hero with Arcane Flare's center. Maximum 80 stacks.

  2. Level 4

    • Dream Shot Q

      Increase Arcane Flare's range by 60%. Hitting a Hero with Arcane Flare's center reduces its cooldown to 2 seconds.

    • Unstable Anomaly W

      Increase Polymorph's Slow by 15%. Upon expiration, Polymorph deals damage to nearby enemy Heroes equal to 2% of their maximum Health.

    • Magic Spit Passive

      Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.

  3. Level 7

    • Sticky Flare Q

      Enemy Heroes hit by Arcane Flare have their Movement Speed Slowed by 20% for 3 seconds. Increase the Slow to 40% if they are hit by the center portion.

    • Peekaboo! Z

      Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds.

    • Critical Mist Trait

      Soothing Mist heals allied Heroes for 165 (+4% per level). Increase this healing by 140% if Soothing Mist removed a disabling effect from that ally.

  4. Level 10

    • Blink Heal Heroic

      Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level). Stores up to 2 charges.

    • Emerald Wind Heroic

      After 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.

  5. Level 13

    • Pixie Boost E

      Increase Pixie Dust's Movement Speed bonus to 50%, decaying to 20% over 3 seconds.

    • Safety Dust E

      Increase Pixie Dust's duration by 1 second. Soothing Mist and Blink Heal heal allies with an active Pixie Dust for 75% more.

    • Pixie Power E

      Reduce the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor granted by 25.

  6. Level 16

    • Hush! Q

      Enemy Heroes hit by the center of Arcane Flare are Silenced for 1 second and deal 25% less damage for 3 seconds.

    • Critterize W

      While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.

    • Phase Out Active

      Activate to place Brightwing in Stasis for 0.75 seconds.

  7. Level 20

    • Invisible Friends Heroic

      Blink Heal grants Stealth to Brightwing and her Heroic targets for 9 seconds, and they are Unrevealable for the first 0.5 seconds. While Stealthed by Invisible Friends, Heroes heal for 25 (+4% per level) health per second. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

    • Intensive Winds Heroic

      Permanently reduce Emerald Wind's cooldown to 5 seconds.

    • Speedy Dragon Z

      Permanently gain 20% Movement Speed. Reduce Phase Shift's cast time by 1 second.

    • Faerie Protector Active

      Activate to apply Pixie Dust to all nearby Heroes. Passive: Pixie Dust always bounces back and applies to Brightwing.

Abilities and mechanics

  • Soothing Mist D Trait

    75 s cooldown

    Activate to remove all Stun, Root, Slow, and Silence effects from nearby allied Heroes. Passive: Brightwing heals nearby allied Heroes for 110 (+4% per level) every 4 seconds

  • Arcane Flare Q Ability

    6 s cooldown 35 Mana

    Shoot a flare dealing 75 (+4% per level) damage to enemies hit, and an additional 105 (+4% per level) damage to enemies in the center. If a Hero is hit by the center, Soothing Mist's passive healing instantly activates.

  • Polymorph W Ability

    12 s cooldown 50 Mana

    Polymorph a target for 1.5 seconds, Slowing their Movement Speed by 30% and Silencing them. Targets are not able to attack while Polymorphed.

  • Pixie Dust E Ability

    10 s cooldown 60 Mana

    Increase target Hero's Movement Speed by 20%, and grant them 30 Spell Armor for 3 seconds, reducing Spell damage taken by 30%.

  • Blink Heal R Heroic

    9 s cooldown 40 Mana

    Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level). Stores up to 2 charges.

  • Emerald Wind R Heroic

    50 s cooldown 90 Mana

    After 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.

  • Phase Shift Z Mount

    40 s cooldown

    After 2 seconds, teleport to an allied Hero and heal them for 25% of their maximum Health.

Mechanics tags

What the theory layer reads from Brightwing's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.

Crowd control

Displacement
Ability Emerald Wind “After 0.5 seconds, create an expanding nova of wind, dealing 225 damage and pushing enemies away.”
Polymorph
Ability Polymorph “Polymorph a target for 1.5 seconds, Slowing their Movement Speed by 30% and Silencing them.”
Silence
Ability Polymorph “Polymorph a target for 1.5 seconds, Slowing their Movement Speed by 30% and Silencing them.”
Talent Hush! “Enemy Heroes hit by the center of Arcane Flare are Silenced for 1 second and deal 25% less damage for 3 seconds.”
Slow
Ability Polymorph “Polymorph a target for 1.5 seconds, Slowing their Movement Speed by 30% and Silencing them.”
Talent Unstable Anomaly “Increase Polymorph's Slow by 15%.”
Talent Sticky Flare “Enemy Heroes hit by Arcane Flare have their Movement Speed Slowed by 20% for 3 seconds.”

Defense and mobility

Ally healing
Ability Soothing Mist “Passive: Brightwing heals nearby allied Heroes for 110 every 4 seconds”
Ability Blink Heal “When teleporting to a Hero, heal them for 200.”
Ability Phase Shift “After 2 seconds, teleport to an allied Hero and heal them for 25% of their maximum Health.”
Talent Critical Mist “Soothing Mist heals allied Heroes for 165.”
Cleanse
Ability Soothing Mist “Activate to remove all Stun, Root, Slow, and Silence effects from nearby allied Heroes.”
Reveal
Talent Peekaboo! “…grants both Brightwing and her target a 335 Shield for 4 seconds and reveals a large area around them for 5 seconds.”
Shields
Talent Peekaboo! “…to an ally grants both Brightwing and her target a 335 Shield for 4 seconds and reveals a large area around them for…”
Spell Armor
Ability Pixie Dust “…target Hero's Movement Speed by 20%, and grant them 30 Spell Armor for 3 seconds, reducing Spell damage taken by 30%.”
Stasis
Talent Phase Out “Activate to place Brightwing in Stasis for 0.75 seconds.”
Stealth
Talent Invisible Friends “Blink Heal grants Stealth to Brightwing and her Heroic targets for 9 seconds, and they are Unrevealable for the first…”
Teleport
Ability Blink Heal “Teleport to a nearby ally.”
Ability Phase Shift “After 2 seconds, teleport to an allied Hero and heal them for 25% of their maximum Health.”

Damage and macro

Area damage
Ability Arcane Flare “Shoot a flare dealing 75 damage to enemies hit, and an additional 105 damage to enemies in the center.”
Armor shred
Talent Critterize “While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.”
Global presence
Curated note Phase Shift teleports her to any allied hero on the map after 2 seconds and heals them for 25% of their max health.

Play-style traits

Peel
Curated note Polymorph is a point-and-click silence that also stops basic attacks for 1.5 seconds.
Save
Curated note Activating Soothing Mist strips stuns, roots, slows and silences from every nearby ally at once.

Patch history

  1. 1 other change

    • ChangeEmerald Wind: Effect changed (see Blizzard's notes)Level 10
  2. 1 other change

    • ChangeEmerald Wind: Effect changed (see Blizzard's notes)Level 10

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