Heroes of the Storm

Patch 2.57 Updated

Blackheart's Bay loading screen

Standard map

Blackheart's Bay

  • Not in ranked pool

Gather doubloons from chests, camps and fallen heroes and hand them in at the ghost ship, which then fires on enemy forts.

Size
Large
Lanes
3
Ranked list
Hand-checked
  • Three lanes
  • Large map
  • Channel objective
  • Structure objective
  • Long rotations

Best heroes on Blackheart's Bay

Heroes on Blackheart's Bay

Score 1–100 from how the kit fits this map (50 = neutral)

  1. Abathur Theory
    Why? 4
    • TheoryAbathur's map-wide reach offsets Blackheart's Bay's long rotations.
    • TheoryAbathur can siege structures (Locust Strain, Slapathur), which adds to Blackheart's Bay's objective pressure.
    • TheoryBlackheart's Bay has three lanes for Abathur to pressure while the team holds the objective.
    • TheoryAbathur can reach channelling enemies quickly to contest Blackheart's Bay's objective.
  2. Azmodan Theory
    Why? 4
    • TheoryAzmodan's map-wide reach (Demon Lieutenant) offsets Blackheart's Bay's long rotations.
    • TheoryAzmodan can siege structures (Siegebreaker), which adds to Blackheart's Bay's objective pressure.
    • TheoryAzmodan has little mobility to rotate across Blackheart's Bay's large layout.
    • TheoryAzmodan can reach channelling enemies quickly (Demon Lieutenant) to contest Blackheart's Bay's objective.
  3. Why? 4
    • TheoryBrightwing's map-wide reach offsets Blackheart's Bay's long rotations.
    • TheoryBrightwing can reach channelling enemies quickly to contest Blackheart's Bay's objective.
    • TheoryBrightwing can cover ground quickly (Phase Shift, Blink Heal) on Blackheart's Bay's large layout.
    • TheoryBrightwing's silence (Polymorph, Hush!) stops enemies channelling Blackheart's Bay's objective.
  4. Dehaka Theory
    Why? 4
    • TheoryDehaka's map-wide reach (Brushstalker) offsets Blackheart's Bay's long rotations.
    • TheoryBlackheart's Bay has three lanes for Dehaka to pressure while the team holds the objective.
    • TheoryDehaka can reach channelling enemies quickly (Brushstalker) to contest Blackheart's Bay's objective.
    • TheoryDehaka can cover ground quickly (Brushstalker, Tunneling Claws) on Blackheart's Bay's large layout.
  5. Sylvanas Theory
    Why? 4
    • TheoryBlackheart's Bay has three lanes for Sylvanas to pressure while the team holds the objective.
    • TheorySylvanas can reach channelling enemies quickly (Haunting Wave, Windrunner) to contest Blackheart's Bay's objective.
    • TheorySylvanas can cover ground quickly (Haunting Wave, Windrunner) on Blackheart's Bay's large layout.
    • TheorySylvanas's silence (Wailing Arrow, Mind Control) stops enemies channelling Blackheart's Bay's objective.
  6. Falstad Theory
    Why? 3
    • TheoryFalstad's map-wide reach (Flight) offsets Blackheart's Bay's long rotations.
    • TheoryFalstad can reach channelling enemies quickly (Flight) to contest Blackheart's Bay's objective.
    • TheoryFalstad's waveclear (Lightning Rod) helps hold lanes against Blackheart's Bay's pushing objective.
  7. Ragnaros Theory
    Why? 3
    • TheoryRagnaros's map-wide reach (Molten Core, Heroic Difficulty) offsets Blackheart's Bay's long rotations.
    • TheoryRagnaros can reach channelling enemies quickly (Molten Core, Heroic Difficulty) to contest Blackheart's Bay's objective.
    • TheoryRagnaros's waveclear (Empower Sulfuras, Blast Wave) helps hold lanes against Blackheart's Bay's pushing objective.
  8. Fenix Theory
    Why? 4
    • TheoryFenix's map-wide reach (Planet Cracker) offsets Blackheart's Bay's long rotations. Only when Fenix takes Planet Cracker.
    • TheoryFenix can reach channelling enemies quickly (Warp) to contest Blackheart's Bay's objective.
    • TheoryFenix can cover ground quickly (Warp) on Blackheart's Bay's large layout.
    • TheoryFenix's waveclear (Plasma Cutter, Weapon Mode: Repeater Cannon) helps hold lanes against Blackheart's Bay's pushing objective.
View 62 more
  1. Samuro Score 71 Theory Blackheart's Bay has three lanes for Samuro to pressure while the team holds the objective.
    2 more reasons
    • Samuro can reach channelling enemies quickly (Wind Walk) to contest Blackheart's Bay's objective.
    • Samuro can cover ground quickly (Mirror Image, Shukuchi) on Blackheart's Bay's large layout.
  2. Tyrande Score 71 Theory Tyrande's map-wide reach offsets Blackheart's Bay's long rotations.
    1 more reason
    • Tyrande can reach channelling enemies quickly to contest Blackheart's Bay's objective.
  3. Valeera Score 71 Theory Valeera can reach channelling enemies quickly (Vanish) to contest Blackheart's Bay's objective.
    3 more reasons
    • Valeera can cover ground quickly (Vanish, Subtlety) on Blackheart's Bay's large layout.
    • Valeera's silence (Eviscerate) stops enemies channelling Blackheart's Bay's objective.
    • Valeera's waveclear (Sinister Strike, Blade Flurry) helps hold lanes against Blackheart's Bay's pushing objective.
  4. Sgt. Hammer Score 70 Theory Sgt. Hammer can siege structures, which adds to Blackheart's Bay's objective pressure.
    3 more reasons
    • Sgt. Hammer's map-wide reach (Blunt Force Gun) offsets Blackheart's Bay's long rotations. Only when Sgt. Hammer takes Blunt Force Gun.
    • Sgt. Hammer has little mobility to rotate across Blackheart's Bay's large layout.
    • Sgt. Hammer's waveclear (Spider Mines, Concussive Blast) helps hold lanes against Blackheart's Bay's pushing objective.
  5. Hanzo Score 69 Theory Hanzo's map-wide reach (Dragon's Arrow) offsets Blackheart's Bay's long rotations. Only when Hanzo takes Dragon's Arrow.
    3 more reasons
    • Hanzo can reach channelling enemies quickly (Dragon's Arrow) to contest Blackheart's Bay's objective. Only when Hanzo takes Dragon's Arrow.
    • Hanzo can cover ground quickly (Play of the Game) on Blackheart's Bay's large layout. Only when Hanzo takes Play of the Game.
    • Hanzo's waveclear (Serrated Arrows, Ignore All Distractions) helps hold lanes against Blackheart's Bay's pushing objective. Only when Hanzo takes Serrated Arrows or Ignore All Distractions.
  6. Mephisto Score 69 Theory Mephisto can reach channelling enemies quickly (Shade of Mephisto, Shade Lord) to contest Blackheart's Bay's objective.
    3 more reasons
    • Mephisto can cover ground quickly (Shade of Mephisto, Shade Lord) on Blackheart's Bay's large layout.
    • Mephisto's waveclear (Skull Missile, Shade of Mephisto) helps hold lanes against Blackheart's Bay's pushing objective.
    • Mephisto's silence (Unspeakable Horror) stops enemies channelling Blackheart's Bay's objective. Only when Mephisto takes Unspeakable Horror.
  7. Murky Score 69 Theory Murky can siege structures (Pufferfish, Never-Ending Murlocs), which adds to Blackheart's Bay's objective pressure.
    1 more reason
    • Blackheart's Bay has three lanes for Murky to pressure while the team holds the objective.
  8. Xal'atath Score 69 Theory Xal'atath can reach channelling enemies quickly (Void Step, Cloak of Shadows) to contest Blackheart's Bay's objective.
    3 more reasons
    • Xal'atath can cover ground quickly (Void Step, Cloak of Shadows) on Blackheart's Bay's large layout.
    • Xal'atath's waveclear (Shadow Mark, Dark Heart Ritual) helps hold lanes against Blackheart's Bay's pushing objective.
    • Xal'atath's silence (Silence of the Lamb, Dark Heart's Protection) stops enemies channelling Blackheart's Bay's objective. Only when Xal'atath takes Silence of the Lamb or Dark Heart's Protection.
  9. Tyrael Score 67 Theory Tyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Blackheart's Bay's objective.
    2 more reasons
    • Tyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Blackheart's Bay's large layout.
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Blackheart's Bay's pushing objective.
  10. Diablo Score 66 Theory Diablo's map-wide reach (Apocalypse) offsets Blackheart's Bay's long rotations. Only when Diablo takes Apocalypse.
    2 more reasons
    • Diablo can reach channelling enemies quickly (Apocalypse) to contest Blackheart's Bay's objective. Only when Diablo takes Apocalypse.
    • Diablo can cover ground quickly (Hellgate) on Blackheart's Bay's large layout. Only when Diablo takes Hellgate.
  11. Cho'gall Score 65 Theory Cho'gall's waveclear (Shadowflame, Dread Orb) helps hold lanes against Blackheart's Bay's pushing objective.
    3 more reasons
    • Cho'gall can reach channelling enemies quickly (Shifting Nether) to contest Blackheart's Bay's objective. Only when Cho'gall takes Shifting Nether.
    • Cho'gall can cover ground quickly (Shifting Nether) on Blackheart's Bay's large layout. Only when Cho'gall takes Shifting Nether.
    • Cho'gall's silence (Deafening Blast) stops enemies channelling Blackheart's Bay's objective. Only when Cho'gall takes Deafening Blast.
  12. Deathwing Score 65 Theory Deathwing can siege structures (Cataclysm), which adds to Blackheart's Bay's objective pressure.
    1 more reason
    • Deathwing's waveclear (Incinerate, Onslaught) helps hold lanes against Blackheart's Bay's pushing objective.
  13. Medivh Score 65 Theory Medivh can reach channelling enemies quickly (Portal) to contest Blackheart's Bay's objective.
    2 more reasons
    • Medivh can cover ground quickly (Portal) on Blackheart's Bay's large layout.
    • Medivh's silence (Poly Bomb) stops enemies channelling Blackheart's Bay's objective. Only when Medivh takes Poly Bomb.
  14. Probius Score 65 Theory Probius can siege structures, which adds to Blackheart's Bay's objective pressure.
    1 more reason
    • Probius's waveclear (Disruption Pulse, Warp Rift) helps hold lanes against Blackheart's Bay's pushing objective.
  15. Xul Score 65 Theory Blackheart's Bay has three lanes for Xul to pressure while the team holds the objective.
    1 more reason
    • Xul's waveclear (Spectral Scythe, Cursed Strikes) helps hold lanes against Blackheart's Bay's pushing objective.
  16. Zagara Score 65 Theory Zagara can siege structures, which adds to Blackheart's Bay's objective pressure.
    1 more reason
    • Zagara's waveclear (Baneling Barrage, Infested Drop) helps hold lanes against Blackheart's Bay's pushing objective.
  17. Zeratul Score 65 Theory Zeratul can reach channelling enemies quickly (Permanent Cloak) to contest Blackheart's Bay's objective.
    2 more reasons
    • Zeratul can cover ground quickly (Blink, Vorpal Blade) on Blackheart's Bay's large layout.
    • Zeratul's Time Stop (Void Prison) stops enemies channelling Blackheart's Bay's objective. Only when Zeratul takes Void Prison.
  18. The Lost Vikings Score 64 Theory Blackheart's Bay has three lanes for The Lost Vikings to pressure while the team holds the objective.
    1 more reason
    • The Lost Vikings can reach channelling enemies quickly (Spy Games) to contest Blackheart's Bay's objective. Only when The Lost Vikings takes Spy Games.
  19. Alarak Score 62 Theory Alarak's silence (Discord Strike, Dissonance) stops enemies channelling Blackheart's Bay's objective.
    2 more reasons
    • Alarak can reach channelling enemies quickly (Last Laugh) to contest Blackheart's Bay's objective. Only when Alarak takes Last Laugh.
    • Alarak can cover ground quickly (Last Laugh) on Blackheart's Bay's large layout. Only when Alarak takes Last Laugh.
  20. Anub'arak Score 62 Theory Anub'arak can reach channelling enemies quickly (Burrow Charge) to contest Blackheart's Bay's objective.
    1 more reason
    • Anub'arak can cover ground quickly (Burrow Charge) on Blackheart's Bay's large layout.
  21. E.T.C. Score 62 Theory E.T.C.'s waveclear (Powerslide, Face Melt) helps hold lanes against Blackheart's Bay's pushing objective.
    2 more reasons
    • E.T.C. can reach channelling enemies quickly (Ride the Lightning) to contest Blackheart's Bay's objective. Only when E.T.C. takes Ride the Lightning.
    • E.T.C. can cover ground quickly (Ride the Lightning) on Blackheart's Bay's large layout. Only when E.T.C. takes Ride the Lightning.
  22. Kerrigan Score 62 Theory Kerrigan's waveclear (Impaling Blades, Primal Grasp) helps hold lanes against Blackheart's Bay's pushing objective.
    2 more reasons
    • Kerrigan can reach channelling enemies quickly (Psionic Shift) to contest Blackheart's Bay's objective. Only when Kerrigan takes Psionic Shift.
    • Kerrigan can cover ground quickly (Psionic Shift) on Blackheart's Bay's large layout. Only when Kerrigan takes Psionic Shift.
  23. Li-Ming Score 62 Theory Li-Ming can reach channelling enemies quickly (Teleport, Aether Walker) to contest Blackheart's Bay's objective.
    1 more reason
    • Li-Ming can cover ground quickly (Teleport, Aether Walker) on Blackheart's Bay's large layout.
  24. Malthael Score 62 Theory Malthael can reach channelling enemies quickly (Wraith Strike) to contest Blackheart's Bay's objective.
    1 more reason
    • Malthael can cover ground quickly (Wraith Strike) on Blackheart's Bay's large layout.
  25. Stitches Score 62 Theory Stitches's waveclear (Shambling Horror) helps hold lanes against Blackheart's Bay's pushing objective.
    2 more reasons
    • Stitches can reach channelling enemies quickly (Hungry Hungry Stitches) to contest Blackheart's Bay's objective. Only when Stitches takes Hungry Hungry Stitches.
    • Stitches can cover ground quickly (Hungry Hungry Stitches) on Blackheart's Bay's large layout. Only when Stitches takes Hungry Hungry Stitches.
  26. Kel'Thuzad Score 61 Theory Kel'Thuzad's map-wide reach (Shadow Fissure) offsets Blackheart's Bay's long rotations. Only when Kel'Thuzad takes Shadow Fissure.
    3 more reasons
    • Kel'Thuzad has little mobility to rotate across Blackheart's Bay's large layout.
    • Kel'Thuzad's waveclear (Death and Decay, Frost Nova) helps hold lanes against Blackheart's Bay's pushing objective.
    • Kel'Thuzad can reach channelling enemies quickly (Shadow Fissure) to contest Blackheart's Bay's objective. Only when Kel'Thuzad takes Shadow Fissure.
  27. Mal'Ganis Score 60 Theory Mal'Ganis's sleep (Night Rush, Seeker Swarm) stops enemies channelling Blackheart's Bay's objective.
    1 more reason
    • Mal'Ganis's waveclear (Fel Claws, Necrotic Embrace) helps hold lanes against Blackheart's Bay's pushing objective.
  28. Malfurion Score 60 Theory Malfurion can reach channelling enemies quickly (Astral Communion) to contest Blackheart's Bay's objective. Only when Malfurion takes Astral Communion.
    2 more reasons
    • Malfurion can cover ground quickly (Astral Communion) on Blackheart's Bay's large layout. Only when Malfurion takes Astral Communion.
    • Malfurion's silence (Twilight Dream, Astral Communion) stops enemies channelling Blackheart's Bay's objective. Only when Malfurion takes Twilight Dream or Astral Communion.
  29. The Butcher Score 60 Theory The Butcher can reach channelling enemies quickly (Bolt of the Storm) to contest Blackheart's Bay's objective. Only when The Butcher takes Bolt of the Storm.
    2 more reasons
    • The Butcher can cover ground quickly (Bolt of the Storm) on Blackheart's Bay's large layout. Only when The Butcher takes Bolt of the Storm.
    • The Butcher's silence (Lamb to the Slaughter) stops enemies channelling Blackheart's Bay's objective. Only when The Butcher takes Lamb to the Slaughter.
  30. Cassia Score 58 Theory Cassia's waveclear (Lightning Fury, Blinding Light) helps hold lanes against Blackheart's Bay's pushing objective.
    1 more reason
    • Cassia's silence (Imprisoning Light) stops enemies channelling Blackheart's Bay's objective. Only when Cassia takes Imprisoning Light.
  31. Garrosh Score 58 Theory Garrosh's waveclear (Groundbreaker, Wrecking Ball) helps hold lanes against Blackheart's Bay's pushing objective.
    1 more reason
    • Garrosh's silence (Warlord's Challenge) stops enemies channelling Blackheart's Bay's objective. Only when Garrosh takes Warlord's Challenge.
  32. Junkrat Score 58 Theory Junkrat's waveclear (Frag Launcher, Concussion Mine) helps hold lanes against Blackheart's Bay's pushing objective.
    1 more reason
    • Junkrat's silence (Sticky Wicket) stops enemies channelling Blackheart's Bay's objective. Only when Junkrat takes Sticky Wicket.
  33. Leoric Score 58 Theory Leoric's waveclear (Skeletal Swing) helps hold lanes against Blackheart's Bay's pushing objective.
    1 more reason
    • Leoric's silence (Buried Alive) stops enemies channelling Blackheart's Bay's objective. Only when Leoric takes Buried Alive.
  34. Maiev Score 58 Theory Maiev's waveclear (Fan of Knives, Spirit of Vengeance) helps hold lanes against Blackheart's Bay's pushing objective.
    1 more reason
    • Maiev's silence (Containment Disc) stops enemies channelling Blackheart's Bay's objective. Only when Maiev takes Containment Disc.
  35. Qhira Score 58 Theory Qhira's waveclear (Carnage, Revolving Sweep) helps hold lanes against Blackheart's Bay's pushing objective.
    1 more reason
    • Qhira's silence (Silent Killer) stops enemies channelling Blackheart's Bay's objective. Only when Qhira takes Silent Killer.
  36. Illidan Score 57 Theory Illidan can reach channelling enemies quickly (Bolt of the Storm) to contest Blackheart's Bay's objective. Only when Illidan takes Bolt of the Storm.
    1 more reason
    • Illidan can cover ground quickly (Bolt of the Storm) on Blackheart's Bay's large layout. Only when Illidan takes Bolt of the Storm.
  37. Imperius Score 57 Theory Imperius can reach channelling enemies quickly (Valorous Pursuit) to contest Blackheart's Bay's objective. Only when Imperius takes Valorous Pursuit.
    1 more reason
    • Imperius can cover ground quickly (Valorous Pursuit) on Blackheart's Bay's large layout. Only when Imperius takes Valorous Pursuit.
  38. Jaina Score 57 Theory Jaina can reach channelling enemies quickly (Ice Blink) to contest Blackheart's Bay's objective. Only when Jaina takes Ice Blink.
    1 more reason
    • Jaina can cover ground quickly (Ice Blink) on Blackheart's Bay's large layout. Only when Jaina takes Ice Blink.
  39. Nova Score 57 Theory Nova can reach channelling enemies quickly (Permanent Cloak, Ghost Protocol) to contest Blackheart's Bay's objective.
  40. Thrall Score 57 Theory Thrall can reach channelling enemies quickly (Wind Rush) to contest Blackheart's Bay's objective. Only when Thrall takes Wind Rush.
    1 more reason
    • Thrall can cover ground quickly (Wind Rush) on Blackheart's Bay's large layout. Only when Thrall takes Wind Rush.
  41. Arthas Score 56 Theory Arthas can siege structures (Summon Sindragosa), which adds to Blackheart's Bay's objective pressure. Only when Arthas takes Summon Sindragosa.
  42. Mei Score 56 Theory Mei can siege structures (Slushball), which adds to Blackheart's Bay's objective pressure. Only when Mei takes Slushball.
  43. Whitemane Score 56 Theory Whitemane's map-wide reach (Guiding Light) offsets Blackheart's Bay's long rotations. Only when Whitemane takes Guiding Light.
    2 more reasons
    • Whitemane has little mobility to rotate across Blackheart's Bay's large layout.
    • Whitemane can reach channelling enemies quickly (Guiding Light) to contest Blackheart's Bay's objective. Only when Whitemane takes Guiding Light.
  44. Alexstrasza Score 55 Theory Alexstrasza's waveclear (Flame Buffet, Wing Buffet) helps hold lanes against Blackheart's Bay's pushing objective.
  45. Blaze Score 55 Theory Blaze's waveclear (Flame Stream, Pyromania) helps hold lanes against Blackheart's Bay's pushing objective.
  46. Chromie Score 55 Theory Chromie has little mobility to rotate across Blackheart's Bay's large layout.
    3 more reasons
    • Chromie's Time Stop (Time Trap, Chronic Conditions) stops enemies channelling Blackheart's Bay's objective.
    • Chromie can reach channelling enemies quickly (Here and There, Stuck in a Loop) to contest Blackheart's Bay's objective. Only when Chromie takes Here and There or Stuck in a Loop.
    • Chromie can cover ground quickly (Here and There, Stuck in a Loop) on Blackheart's Bay's large layout. Only when Chromie takes Here and There or Stuck in a Loop.
  47. D.Va Score 55 Theory D.Va's waveclear (Self-Destruct, Mech Mode) helps hold lanes against Blackheart's Bay's pushing objective.
  48. Hogger Score 55 Theory Hogger's waveclear (Staggering Blow, Loot Hoard) helps hold lanes against Blackheart's Bay's pushing objective.
  49. Johanna Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Blackheart's Bay's pushing objective.
  50. Lúcio Score 55 Theory Lúcio's waveclear (Soundwave, Push Off) helps hold lanes against Blackheart's Bay's pushing objective.
  51. Orphea Score 55 Theory Orphea's waveclear (Shadow Waltz, Chomp) helps hold lanes against Blackheart's Bay's pushing objective.
  52. Rexxar Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Blackheart's Bay's pushing objective.
  53. Yrel Score 55 Theory Yrel's waveclear (Vindication, Righteous Hammer) helps hold lanes against Blackheart's Bay's pushing objective.
  54. Genji Score 54 Theory Genji can reach channelling enemies quickly (Pathfinder) to contest Blackheart's Bay's objective. Only when Genji takes Pathfinder.
  55. Greymane Score 54 Theory Greymane can reach channelling enemies quickly (Eyes in the Dark) to contest Blackheart's Bay's objective. Only when Greymane takes Eyes in the Dark.
  56. Tassadar Score 54 Theory Tassadar can reach channelling enemies quickly (Shadow Walk) to contest Blackheart's Bay's objective. Only when Tassadar takes Shadow Walk.
  57. Artanis Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Blackheart's Bay's pushing objective. Only when Artanis takes Amateur Opponent.
  58. Gul'dan Score 53 Theory Gul'dan has little mobility to rotate across Blackheart's Bay's large layout.
    3 more reasons
    • Gul'dan can reach channelling enemies quickly (Demonic Circle) to contest Blackheart's Bay's objective. Only when Gul'dan takes Demonic Circle.
    • Gul'dan can cover ground quickly (Demonic Circle) on Blackheart's Bay's large layout. Only when Gul'dan takes Demonic Circle.
    • Gul'dan's silence (Horrify) stops enemies channelling Blackheart's Bay's objective. Only when Gul'dan takes Horrify.
  59. Valla Score 53 Theory Valla's waveclear (Monster Hunter) helps hold lanes against Blackheart's Bay's pushing objective. Only when Valla takes Monster Hunter.
  60. Varian Score 53 Theory Varian's silence (Taunt) stops enemies channelling Blackheart's Bay's objective. Only when Varian takes Taunt.
  61. Zarya Score 53 Theory Zarya's silence (Gravity Kills) stops enemies channelling Blackheart's Bay's objective. Only when Zarya takes Gravity Kills.
  62. Raynor Score 51 Theory Raynor has little mobility to rotate across Blackheart's Bay's large layout.
    2 more reasons
    • Raynor can siege structures (Hyperion), which adds to Blackheart's Bay's objective pressure. Only when Raynor takes Hyperion.
    • Raynor's waveclear (Exterminator) helps hold lanes against Blackheart's Bay's pushing objective. Only when Raynor takes Exterminator.

Heroes who struggle on Blackheart's Bay

Score under 50: the map's layout or objective works against the kit, hardest first

  1. Anduin Theory
    Why? 1
    • TheoryAnduin has little mobility to rotate across Blackheart's Bay's large layout.
  2. Why? 1
    • TheoryLt. Morales has little mobility to rotate across Blackheart's Bay's large layout.
  3. Zul'jin Theory
    Why? 1
    • TheoryZul'jin has little mobility to rotate across Blackheart's Bay's large layout.
  4. Ana Theory
    Why? 2
    • TheoryAna has little mobility to rotate across Blackheart's Bay's large layout.
    • TheoryAna's sleep (Sleep Dart) stops enemies channelling Blackheart's Bay's objective.
View 4 more
  1. Gazlowe Score 48 Theory Gazlowe has little mobility to rotate across Blackheart's Bay's large layout.
    1 more reason
    • Gazlowe's waveclear (Deth Lazor, Xplodium Charge) helps hold lanes against Blackheart's Bay's pushing objective.
  2. Kael'thas Score 48 Theory Kael'thas has little mobility to rotate across Blackheart's Bay's large layout.
    1 more reason
    • Kael'thas's waveclear (Flamestrike, Living Bomb) helps hold lanes against Blackheart's Bay's pushing objective.
  3. Nazeebo Score 48 Theory Nazeebo has little mobility to rotate across Blackheart's Bay's large layout.
    1 more reason
    • Nazeebo's waveclear helps hold lanes against Blackheart's Bay's pushing objective.
  4. Stukov Score 48 Theory Stukov has little mobility to rotate across Blackheart's Bay's large layout.
    1 more reason
    • Stukov's silence (Lurking Arm, Bio-Explosion Switch) stops enemies channelling Blackheart's Bay's objective.

Recent changes to Blackheart's Bay

  1. Heroes of the Storm Balance Patch Notes, 12 Dec 2025

    • Cannon damage 2815 → 2875
  2. Heroes of the Storm Live Patch Notes, 30 Sep 2025

    • Cast time 7 s → 5 s
    • 5 other changes (see Blizzard's notes)