Melee Assassin · Warcraft
Illidan
The Betrayer
- Role
- Melee Assassin
- Attack
- Melee
- Difficulty
- Very Hard
- Released
- 13 Mar 2014
- Last patched
- 30 Sep 2025
Counters and synergies
Illidan is strong against
Score 1–100 for Illidan's net edge once both kits are weighed (50 = neutral)
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Why? 4
- CuratedRaynor's damage is almost all Basic Attacks, so Evasion blanks his output for 2.5 seconds while Illidan duels him, and Penetrating Round is his only tool to push Illidan away.via Evasion, Give 'Em Some Pepper, Penetrating Round, Betrayer's Thirst
- CuratedEvasion makes every Raynor basic attack miss for 2.5 seconds while Illidan heals off him with Betrayer's Thirst, and Raynor has no dash to leave the dive.
- TheoryIllidan can dive onto Raynor, who has little mobility to escape.
- TheoryIllidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Raynor relies on for damage.
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Why? 5
- CuratedSiege Mode keeps Sgt. Hammer in place, and Dive plus Sweeping Strike reach her past the frontline; her only knockback is Concussive Blast, which Illidan can Dive straight back through.via Siege Mode, Concussive Blast, Dive, Sweeping Strike, Evasion, Betrayer's Thirst
- CuratedEvasion makes Illidan immune to her basic attacks for 2.5 seconds, and Dive keeps him glued to a stationary Siege Mode Hammer while Betrayer's Thirst heals him.
- TheoryIllidan can dive onto Sgt. Hammer, who has little mobility to escape.
- TheoryIllidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Sgt. Hammer relies on for damage.
- TheoryIllidan can reveal enemies (Nowhere to Hide), taking away Sgt. Hammer's stealth. Only when Illidan takes Nowhere to Hide. Sgt. Hammer must also take Ambush.
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Why? 6
- CuratedZul'jin's Berserker attack speed and Grievous Throw bonus are paid out through Basic Attacks, which Evasion denies, and he has no dash to break away from a Dive chain.via Evasion, Berserker, Grievous Throw, Dive
- TheoryIllidan can dive onto Zul'jin, who has little mobility to escape.
- TheoryIllidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Zul'jin relies on for damage.
- TheoryIllidan can interrupt channels with stun (The Hunt), and Zul'jin relies on channelled abilities. Only when Illidan takes The Hunt.
- TheoryZul'jin reduces enemy Armor (No Mercy!), offsetting Illidan's Physical Armor. Only when Zul'jin takes No Mercy!. Illidan must also take Reflexive Block.
- TheoryZul'jin's root (Ensnare) can stop Illidan in the middle of a dive. Only when Zul'jin takes Ensnare.
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Why? 3
- CuratedDive and Sweeping Strike keep Illidan glued to an immobile Azmodan, and All Shall Burn's slowed channel makes him an easy target.via Dive, Sweeping Strike, All Shall Burn
- TheoryIllidan can dive onto Azmodan, who has little mobility to escape.
- TheoryIllidan can interrupt channels with stun (The Hunt), and Azmodan relies on channelled abilities. Only when Illidan takes The Hunt.
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Why? 3
- CuratedLt. Morales has no movement ability and has to stand within Healing Beam range of her target, so repeated Dives keep Illidan on her; Displacement Grenade is her one knockback.via Healing Beam, Displacement Grenade, Dive
- TheoryIllidan can dive onto Lt. Morales, who has little mobility to escape.
- TheoryIllidan can interrupt channels with stun (The Hunt), and Lt. Morales relies on channelled abilities. Only when Illidan takes The Hunt.
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Why? 5
- CuratedEvasion makes Tyrande's basic attacks miss for 2.5 seconds, so she can't shorten Light of Elune's cooldown or heal herself while Illidan dives her.via Evasion, Dive, Light of Elune
- TheoryIllidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Tyrande relies on for damage.
- TheoryIllidan can reveal enemies (Nowhere to Hide), taking away Tyrande's stealth. Only when Illidan takes Nowhere to Hide. Tyrande must also take Shadowstalk.
- TheoryTyrande's stun (Lunar Flare) can stop Illidan in the middle of a dive.
- TheoryTyrande reduces enemy Armor (Hunter's Mark), offsetting Illidan's Physical Armor. Only when Illidan takes Reflexive Block.
View 13 more
- Valla Score 80 Curated Valla builds Hatred only by landing Basic Attacks; Evasion makes those attacks miss and stalls her ramp, and Dive keeps up with Vault.
1 more reason
- Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Valla relies on for damage.
- Abathur Score 79 Curated Dive and Sweeping Strike let Illidan reach a hidden Abathur quickly, and Betrayer's Thirst keeps his cooldowns rolling on a target whose only escape is Deep Tunnel.
1 more reason
- Illidan can dive onto Abathur, whose small Health pool rarely survives a committed dive.
- Gul'dan Score 73 Curated Dive and Sweeping Strike keep Illidan on top of an immobile Gul'dan, and Betrayer's Thirst heals him through Corruption ticks.
4 more reasons
- Illidan can dive onto Gul'dan, who has little mobility to escape.
- Illidan can interrupt channels with stun (The Hunt), and Gul'dan relies on channelled abilities. Only when Illidan takes The Hunt. Gul'dan must also take Health Funnel.
- Gul'dan reduces enemy Armor (Haunt), offsetting Illidan's Physical Armor. Only when Gul'dan takes Haunt. Illidan must also take Reflexive Block.
- Gul'dan's silence (Horrify) can stop Illidan in the middle of a dive. Only when Gul'dan takes Horrify.
- Xal'atath Score 66 Curated Evasion makes Xal'atath's basic attacks miss, so she can't charge Void Volley, and Dive sticks to her through Void Step's short teleports.
6 more reasons
- Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Xal'atath relies on for damage.
- Illidan brings Spell Armor (Sixth Sense), which blunts Xal'atath's ability burst. Only when Illidan takes Sixth Sense.
- Illidan can interrupt channels with stun (The Hunt), and Xal'atath relies on channelled abilities. Only when Illidan takes The Hunt.
- Xal'atath can Blind (Void Eruption), and Basic Attacks are most of Illidan's damage. Only when Xal'atath takes Void Eruption.
- Xal'atath reduces enemy Armor (Toxic Mark), offsetting Illidan's Physical Armor. Only when Xal'atath takes Toxic Mark. Illidan must also take Reflexive Block.
- Xal'atath's silence (Silence of the Lamb, Dark Heart's Protection) can stop Illidan in the middle of a dive. Only when Xal'atath takes Silence of the Lamb or Dark Heart's Protection.
- Sylvanas Score 55 Curated Evasion dodges Sylvanas' basic attacks and Dive follows her after a Haunting Wave teleport; with 1650 Health and no stun she struggles to peel him.
1 more reason
- Sylvanas's silence (Wailing Arrow, Mind Control) can stop Illidan in the middle of a dive.
- Nova Score 77 Theory Illidan can dive onto Nova, whose small Health pool rarely survives a committed dive.
2 more reasons
- Illidan can reveal enemies (Nowhere to Hide), taking away Nova's stealth. Only when Illidan takes Nowhere to Hide.
- Illidan brings Spell Armor (Sixth Sense), which blunts Nova's ability burst. Only when Illidan takes Sixth Sense.
- Li-Ming Score 73 Theory Illidan can dive onto Li-Ming, whose small Health pool rarely survives a committed dive.
2 more reasons
- Illidan brings Spell Armor (Sixth Sense), which blunts Li-Ming's ability burst. Only when Illidan takes Sixth Sense.
- Illidan can interrupt channels with stun (The Hunt), and Li-Ming relies on channelled abilities. Only when Illidan takes The Hunt. Li-Ming must also take Disintegrate.
- Tracer Score 73 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Tracer relies on for damage.
2 more reasons
- Illidan brings Spell Armor (Sixth Sense), which blunts Tracer's ability burst. Only when Illidan takes Sixth Sense.
- Illidan's stun (The Hunt) can stop Tracer in the middle of a dive. Only when Illidan takes The Hunt.
- Gazlowe Score 70 Theory Illidan can dive onto Gazlowe, who has little mobility to escape.
2 more reasons
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Gazlowe hardest. Only when Illidan takes Fiery Brand.
- Gazlowe's stun (Xplodium Charge, Grav-O-Bomb 3000) can stop Illidan in the middle of a dive.
- Greymane Score 70 Theory Illidan can reveal enemies (Nowhere to Hide), taking away Greymane's stealth. Only when Illidan takes Nowhere to Hide. Greymane must also take Eyes in the Dark.
2 more reasons
- Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Greymane relies on for damage.
- Illidan's stun (The Hunt) can stop Greymane in the middle of a dive. Only when Illidan takes The Hunt.
- Fenix Score 69 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Fenix relies on for damage.
1 more reason
- Illidan can interrupt channels with stun (The Hunt), and Fenix relies on channelled abilities. Only when Illidan takes The Hunt.
- Hanzo Score 69 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Hanzo relies on for damage.
4 more reasons
- Illidan brings Spell Armor (Sixth Sense), which blunts Hanzo's ability burst. Only when Illidan takes Sixth Sense.
- Illidan can interrupt channels with stun (The Hunt), and Hanzo relies on channelled abilities. Only when Illidan takes The Hunt.
- Hanzo reduces enemy Armor (Sharpened Arrowheads), offsetting Illidan's Physical Armor. Only when Hanzo takes Sharpened Arrowheads. Illidan must also take Reflexive Block.
- Hanzo's stun (Dragon's Arrow, Bullseye) can stop Illidan in the middle of a dive. Only when Hanzo takes Dragon's Arrow or Bullseye.
- Kael'thas Score 69 Theory Illidan can dive onto Kael'thas, who has little mobility to escape.
2 more reasons
- Illidan brings Spell Armor (Sixth Sense), which blunts Kael'thas's ability burst. Only when Illidan takes Sixth Sense.
- Kael'thas's stun (Gravity Lapse) can stop Illidan in the middle of a dive.
24 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Probius Score 69 Theory Illidan can dive onto Probius, whose small Health pool rarely survives a committed dive.
- Tychus Score 69 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Tychus relies on for damage.
- Anduin Score 67 Theory Illidan can dive onto Anduin, who has little mobility to escape.
- Samuro Score 67 Theory Illidan can reveal enemies (Nowhere to Hide), taking away Samuro's stealth. Only when Illidan takes Nowhere to Hide.
- Murky Score 66 Theory Illidan can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Nazeebo Score 66 Theory Illidan can dive onto Nazeebo, who has little mobility to escape.
- The Lost Vikings Score 66 Theory Illidan can dive onto The Lost Vikings, whose small Health pool rarely survives a committed dive.
- Chromie Score 65 Theory Illidan can dive onto Chromie, who has little mobility to escape.
- Orphea Score 65 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Orphea relies on for damage.
- Thrall Score 65 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Thrall hardest. Only when Illidan takes Fiery Brand.
- Genji Score 63 Theory Illidan can reveal enemies (Nowhere to Hide), taking away Genji's stealth. Only when Illidan takes Nowhere to Hide. Genji must also take Pathfinder.
- Zeratul Score 62 Theory Illidan can reveal enemies (Nowhere to Hide), taking away Zeratul's stealth. Only when Illidan takes Nowhere to Hide.
- Kel'Thuzad Score 60 Theory Illidan can dive onto Kel'Thuzad, who has little mobility to escape.
- Kharazim Score 59 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Kharazim relies on for damage.
- Malthael Score 59 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Malthael hardest. Only when Illidan takes Fiery Brand.
- Tyrael Score 59 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Tyrael hardest. Only when Illidan takes Fiery Brand.
- Ragnaros Score 58 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Ragnaros hardest. Only when Illidan takes Fiery Brand.
- Dehaka Score 56 Theory Illidan can reveal enemies (Nowhere to Hide), taking away Dehaka's stealth. Only when Illidan takes Nowhere to Hide. Dehaka must also take Lurker Strain.
- The Butcher Score 56 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which The Butcher relies on for damage.
- Artanis Score 55 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Artanis hardest. Only when Illidan takes Fiery Brand.
- Whitemane Score 55 Theory Illidan can dive onto Whitemane, who has little mobility to escape.
- Imperius Score 54 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Imperius hardest. Only when Illidan takes Fiery Brand.
- Xul Score 54 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Xul hardest. Only when Illidan takes Fiery Brand.
- Jaina Score 53 Theory Illidan can dive onto Jaina, whose small Health pool rarely survives a committed dive.
Illidan is weak against
Score 1–100 for their net edge over Illidan's kit
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Why? 6
- CuratedShield Glare Blinds Illidan for 1.5 seconds, so his Basic Attacks miss and Betrayer's Thirst gives no healing or cooldown reduction, and Iron Skin then absorbs his follow-up.via Shield Glare, Iron Skin, Betrayer's Thirst
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Illidan's damage.
- TheoryJohanna has the crowd control and body-blocking to peel Illidan off a target.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Illidan relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna's stun (Condemn, Falling Sword) can stop Illidan in the middle of a dive.
- TheoryIllidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Johanna hardest. Only when Illidan takes Fiery Brand.
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Why? 3
- CuratedBlinding Wind auto-targets the nearest enemies, so a diving Illidan is almost always hit, and the Blind cuts off the Basic Attacks that fuel Betrayer's Thirst.via Blinding Wind, Betrayer's Thirst
- TheoryLi Li can Blind (Blinding Wind, Gale Force), and Basic Attacks are most of Illidan's damage.
- TheoryLi Li has the crowd control and body-blocking to peel Illidan off a target.
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Why? 6
- CuratedSnow Blind Blinds every enemy in its area for 1.75 seconds and Blizzard ends in a stun; both shut off the attack chain Illidan needs to keep himself alive.via Snow Blind, Blizzard, Betrayer's Thirst
- TheoryMei can Blind (Snow Blind), and Basic Attacks are most of Illidan's damage.
- TheoryMei has the crowd control and body-blocking to peel Illidan off a target.
- TheoryMei can block or armor against Basic Attacks (Skating Away), which Illidan relies on for damage. Only when Mei takes Skating Away.
- TheoryMei's stun (Blizzard, Avalanche) can stop Illidan in the middle of a dive.
- TheoryIllidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Mei hardest. Only when Illidan takes Fiery Brand.
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Why? 6
- CuratedParry blocks Illidan's basic attacks, cutting off Betrayer's Thirst healing and cooldown reduction, and Taunt, if Varian takes it, silences him so he can't Dive away.via Parry, Taunt, Betrayer's Thirst, Dive
- TheoryVarian can block or armor against Basic Attacks (Parry, Overpower), which Illidan relies on for damage.
- TheoryVarian has the crowd control and body-blocking to peel Illidan off a target.
- TheoryVarian reduces healing received (Mortal Strike), which blunts Illidan's self-healing in melee range. Only when Varian takes Mortal Strike.
- TheoryVarian reduces enemy Armor (Colossus Smash), offsetting Illidan's Physical Armor. Only when Varian takes Colossus Smash. Illidan must also take Reflexive Block.
- TheoryIllidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Varian hardest. Only when Illidan takes Fiery Brand.
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Why? 7
- CuratedIllidan's damage and Betrayer's Thirst healing come from basic attacks; Frozen Tempest cuts his attack speed by up to 40% and Howling Blast roots him in place.via Frozen Tempest, Howling Blast, Betrayer's Thirst, Rime
- CuratedFrozen Tempest stacks up to 40% Attack Speed and Movement Speed reduction on nearby enemies and Howling Blast roots him; a slowed, rooted Illidan cannot heal through his attacks, and Rime (level 1) blunts the hits he does land.
- TheoryArthas has the crowd control and body-blocking to peel Illidan off a target.
- TheoryArthas can block or armor against Basic Attacks (Rime), which Illidan relies on for damage. Only when Arthas takes Rime.
- TheoryArthas's root (Howling Blast, Deathchill) can stop Illidan in the middle of a dive.
- TheoryArthas reduces enemy Armor (Shattered Armor), offsetting Illidan's Physical Armor. Only when Arthas takes Shattered Armor. Illidan must also take Reflexive Block.
- TheoryIllidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Arthas hardest. Only when Illidan takes Fiery Brand.
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Why? 4
- CuratedShield Ally soaks Illidan's burst on a target while feeding Zarya Energy, and Expulsion Zone, if Zarya takes it, knocks him back and slows him whenever he re-enters.via Expulsion Zone, Shield Ally, Energy, Dive
- TheoryZarya has the crowd control and body-blocking to peel Illidan off a target.
- TheoryZarya can block or armor against Basic Attacks (Defensive Shielding), which Illidan relies on for damage. Only when Zarya takes Defensive Shielding.
- TheoryZarya's silence (Gravity Kills) can stop Illidan in the middle of a dive. Only when Zarya takes Gravity Kills.
View 25 more
- Cassia Score 77 Curated Blinding Light makes Illidan's attacks miss for 2 seconds, removing both his damage and the healing Betrayer's Thirst draws from it.
7 more reasons
- Blinding Light Blinds an area for 2 seconds and Avoidance gives Cassia up to 30 Armor while she moves, so Illidan's physical attacks either miss or hit a kiting, armored target.
- Cassia can Blind (Blinding Light, Imprisoning Light), and Basic Attacks are most of Illidan's damage.
- Cassia has the crowd control and body-blocking to peel Illidan off a target.
- Cassia reduces enemy Armor (Titan's Revenge), offsetting Illidan's Physical Armor. Only when Cassia takes Titan's Revenge. Illidan must also take Reflexive Block.
- Cassia's stun (Valkyrie) can stop Illidan in the middle of a dive. Only when Cassia takes Valkyrie.
- Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Cassia relies on for damage.
- Illidan can interrupt channels with stun (The Hunt), and Cassia relies on channelled abilities. Only when Illidan takes The Hunt.
- Brightwing Score 75 Curated Polymorph silences Illidan and stops his attacks for 1.5 seconds, cutting both his damage and the Betrayer's Thirst healing it fuels.
4 more reasons
- Brightwing has the crowd control and body-blocking to peel Illidan off a target.
- Brightwing's silence (Polymorph, Hush!) can stop Illidan in the middle of a dive.
- Brightwing reduces enemy Armor (Critterize), offsetting Illidan's Physical Armor. Only when Brightwing takes Critterize. Illidan must also take Reflexive Block.
- Illidan can reveal enemies (Nowhere to Hide), taking away Brightwing's stealth. Only when Illidan takes Nowhere to Hide. Brightwing must also take Invisible Friends.
- Muradin Score 74 Curated Thunder Clap cuts Illidan's Attack Speed by 30% (50% with Reverberation at level 4) and Storm Bolt stuns him mid-Dive; Imposing Presence (level 16) slows his attacks even further.
4 more reasons
- Storm Bolt stuns Illidan out of Dive and Thunder Clap's Attack Speed slow cuts his Betrayer's Thirst healing, so Muradin can hold him off the backline.
- Muradin can block or armor against Basic Attacks (Dwarf Block), which Illidan relies on for damage. Only when Muradin takes Dwarf Block.
- Muradin's stun (Storm Bolt, Haymaker) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Muradin hardest. Only when Illidan takes Fiery Brand.
- Garrosh Score 71 Curated Wrecking Ball throws a diving Illidan into Garrosh's team, and with Intimidation (level 7) Groundbreaker also cuts his attack speed by 30%.
4 more reasons
- Garrosh has the crowd control and body-blocking to peel Illidan off a target.
- Garrosh reduces healing received (Body Check), which blunts Illidan's self-healing in melee range. Only when Garrosh takes Body Check.
- Garrosh's stun (Groundbreaker, Warbreaker) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Garrosh hardest. Only when Illidan takes Fiery Brand.
- E.T.C. Score 70 Curated Face Melt knocks Illidan off his target and Imposing Presence halves his attack speed, gutting his basic-attack damage and lifesteal. Only when E.T.C. takes Imposing Presence (level 16).
5 more reasons
- E.T.C. has the crowd control and body-blocking to peel Illidan off a target.
- E.T.C. can block or armor against Basic Attacks (Block Party), which Illidan relies on for damage. Only when E.T.C. takes Block Party.
- E.T.C.'s stun (Powerslide, Mosh Pit) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like E.T.C. hardest. Only when Illidan takes Fiery Brand.
- Illidan can interrupt channels with stun (The Hunt), and E.T.C. relies on channelled abilities. Only when Illidan takes The Hunt.
- Mal'Ganis Score 70 Curated Fel Claws and Night Rush are Abilities that Evasion cannot stop, and Night Rush's 2.5-second Sleep shuts off the Basic Attacks Illidan heals through.
5 more reasons
- Mal'Ganis has the crowd control and body-blocking to peel Illidan off a target.
- Mal'Ganis can block or armor against Basic Attacks (Winged Guard), which Illidan relies on for damage. Only when Mal'Ganis takes Winged Guard.
- Mal'Ganis's stun (Fel Claws, Will of Tichondrius) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Mal'Ganis hardest. Only when Illidan takes Fiery Brand.
- Illidan can interrupt channels with stun (The Hunt), and Mal'Ganis relies on channelled abilities. Only when Illidan takes The Hunt. Mal'Ganis must also take Dark Conversion.
- Stukov Score 70 Curated Illidan's engages and escapes are all abilities; Lurking Arm silences him in its zone, and Weighted Pustule's growing slow plus Bio-Kill Switch's 70% Slow keep him from leaving.
5 more reasons
- Stukov has the crowd control and body-blocking to peel Illidan off a target.
- Stukov can block or armor against Basic Attacks (Biotic Armor), which Illidan relies on for damage. Only when Stukov takes Biotic Armor.
- Stukov's silence (Lurking Arm, Bio-Explosion Switch) can stop Illidan in the middle of a dive.
- Illidan can dive onto Stukov, who has little mobility to escape.
- Illidan can interrupt channels with stun (The Hunt), and Stukov relies on channelled abilities. Only when Illidan takes The Hunt.
- Chen Score 69 Curated Elusive Brawler makes Chen evade basic attacks for 2 seconds and Stagger delays the rest, so Illidan's attack-based damage and lifesteal have nothing to bite on. Only when Chen takes Elusive Brawler (level 7).
5 more reasons
- Chen has the crowd control and body-blocking to peel Illidan off a target.
- Chen can block or armor against Basic Attacks (Elusive Brawler), which Illidan relies on for damage. Only when Chen takes Elusive Brawler.
- Chen reduces enemy Armor (Accumulating Flame), offsetting Illidan's Physical Armor. Only when Chen takes Accumulating Flame. Illidan must also take Reflexive Block.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Chen hardest. Only when Illidan takes Fiery Brand.
- Illidan can interrupt channels with stun (The Hunt), and Chen relies on channelled abilities. Only when Illidan takes The Hunt. Chen must also take Energizing Brew.
- Diablo Score 69 Curated Overpower and Shadow Charge are targeted, so Evasion doesn't help Illidan; they throw him away from his target and stun him against terrain.
4 more reasons
- Diablo has the crowd control and body-blocking to peel Illidan off a target.
- Diablo's stun (Shadow Charge, Overpower) can stop Illidan in the middle of a dive.
- Diablo reduces enemy Armor (Devastating Charge), offsetting Illidan's Physical Armor. Only when Diablo takes Devastating Charge. Illidan must also take Reflexive Block.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Diablo hardest. Only when Illidan takes Fiery Brand.
- Hogger Score 69 Curated Evasion only stops Basic Attacks, while most of Hogger's damage comes from Hogg Wild and Ez-Thro Dynamite; Staggering Blow's knockback (and Dust Devil's Armor at level 13) also blunts Illidan's sticky melee pressure.
4 more reasons
- Hogger has the crowd control and body-blocking to peel Illidan off a target.
- Hogger's stun (Staggering Blow, Shockwave) can stop Illidan in the middle of a dive.
- Hogger reduces enemy Armor (Power Spike), offsetting Illidan's Physical Armor. Only when Hogger takes Power Spike. Illidan must also take Reflexive Block.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Hogger hardest. Only when Illidan takes Fiery Brand.
- Deckard Score 67 Curated Illidan has to stay on top of his target; Horadric Cube's slow sets up Scroll of Sealing's root, and Stay Awhile and Listen, if Deckard takes it, sleeps him when he dives into a group.
6 more reasons
- Deckard can Blind (Respect the Elderly), and Basic Attacks are most of Illidan's damage. Only when Deckard takes Respect the Elderly.
- Deckard has the crowd control and body-blocking to peel Illidan off a target.
- Deckard reduces healing received (Emerald), which blunts Illidan's self-healing in melee range. Only when Deckard takes Emerald.
- Deckard's root (Scroll Of Sealing) can stop Illidan in the middle of a dive.
- Illidan can dive onto Deckard, who has little mobility to escape.
- Illidan can interrupt channels with stun (The Hunt), and Deckard relies on channelled abilities. Only when Illidan takes The Hunt.
- Junkrat Score 63 Curated Junkrat's damage is all Abilities, so Evasion is useless; Concussion Mine knocks a diving Illidan away, Steel Trap roots him, and Total Mayhem punishes him for securing the kill.
3 more reasons
- Junkrat's root (Steel Trap) can stop Illidan in the middle of a dive.
- Junkrat reduces enemy Armor (Big As), offsetting Illidan's Physical Armor. Only when Junkrat takes Big As. Illidan must also take Reflexive Block.
- Illidan brings Spell Armor (Sixth Sense), which blunts Junkrat's ability burst. Only when Illidan takes Sixth Sense.
- Blaze Score 61 Curated Nanomachine Coating cuts attack speed by 35% for anyone in oil, and Illidan's damage and Betrayer's Thirst healing all come from basic attacks; Jet Propulsion stuns him off the backline. Only when Blaze takes Nanomachine Coating (level 7).
4 more reasons
- Blaze has the crowd control and body-blocking to peel Illidan off a target.
- Blaze's stun (Jet Propulsion) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Blaze hardest. Only when Illidan takes Fiery Brand.
- Illidan can interrupt channels with stun (The Hunt), and Blaze relies on channelled abilities. Only when Illidan takes The Hunt. Blaze must also take Combustion or Flash Fire.
- Yrel Score 60 Curated A fully charged Righteous Hammer stuns and knocks Illidan off his target, and Aldor Peacekeeper (level 13) halves his damage for 4 seconds.
4 more reasons
- Yrel can block or armor against Basic Attacks (Dauntless), which Illidan relies on for damage. Only when Yrel takes Dauntless.
- Yrel's stun (Righteous Hammer) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Yrel hardest. Only when Illidan takes Fiery Brand.
- Illidan can interrupt channels with stun (The Hunt), and Yrel relies on channelled abilities. Only when Illidan takes The Hunt. Yrel must also take Righteous Momentum.
- Cho'gall Score 58 Curated Ogre Hide's armor (75 for 4 seconds with Twilight Veil at level 13) blunts Illidan's basic attacks and the Betrayer's Thirst healing they feed, while Gall's Shadowflame punishes him for staying close.
4 more reasons
- Cho'gall reduces healing received (Enraged Regeneration), which blunts Illidan's self-healing in melee range. Only when Cho'gall takes Enraged Regeneration.
- Cho'gall's stun (Hammer of Twilight, Leaden Orb) can stop Illidan in the middle of a dive.
- Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Cho'gall hardest. Only when Illidan takes Fiery Brand.
- Illidan can interrupt channels with stun (The Hunt), and Cho'gall relies on channelled abilities. Only when Illidan takes The Hunt.
- Tassadar Score 54 Curated Evasion does nothing against Psionic Storm or Shock Ray, and Force Wall blocks Illidan's path back toward his healers.
6 more reasons
- Tassadar has the crowd control and body-blocking to peel Illidan off a target.
- Tassadar reduces enemy Armor (Archon, Feedback), offsetting Illidan's Physical Armor. Only when Tassadar takes Archon, Feedback or Kugelblitz. Illidan must also take Reflexive Block.
- Tassadar's stun (Black Hole) can stop Illidan in the middle of a dive. Only when Tassadar takes Black Hole.
- Illidan can reveal enemies (Nowhere to Hide), taking away Tassadar's stealth. Only when Illidan takes Nowhere to Hide. Tassadar must also take Shadow Walk.
- Illidan brings Spell Armor (Sixth Sense), which blunts Tassadar's ability burst. Only when Illidan takes Sixth Sense.
- Illidan can interrupt channels with stun (The Hunt), and Tassadar relies on channelled abilities. Only when Illidan takes The Hunt.
- Falstad Score 52 Curated Barrel Roll's dash keeps Falstad out of Illidan's reach, and Mighty Gust, if Falstad takes it, pushes him away and slows him by 40%.
3 more reasons
- Falstad reduces enemy Armor (BOOMerang), offsetting Illidan's Physical Armor. Only when Falstad takes BOOMerang. Illidan must also take Reflexive Block.
- Falstad's stun (Dishonorable Discharge) can stop Illidan in the middle of a dive. Only when Falstad takes Dishonorable Discharge.
- Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Falstad relies on for damage.
- Auriel Score 77 Theory Auriel can Blind (Blinding Flash), and Basic Attacks are most of Illidan's damage. Only when Auriel takes Blinding Flash.
3 more reasons
- Auriel has the crowd control and body-blocking to peel Illidan off a target.
- Auriel's stun (Detainment Strike, Heavy Burden) can stop Illidan in the middle of a dive.
- Auriel reduces enemy Armor (Wrath of Heaven), offsetting Illidan's Physical Armor. Only when Auriel takes Wrath of Heaven. Illidan must also take Reflexive Block.
- Lúcio Score 68 Theory Lúcio has the crowd control and body-blocking to peel Illidan off a target.
2 more reasons
- Lúcio reduces healing received (Mixing Fire), which blunts Illidan's self-healing in melee range. Only when Lúcio takes Mixing Fire.
- Lúcio's stun (Heavy Casters) can stop Illidan in the middle of a dive. Only when Lúcio takes Heavy Casters.
- Valeera Score 67 Theory Valeera can Blind (Blade Flurry, Blind), and Basic Attacks are most of Illidan's damage.
4 more reasons
- Valeera can block or armor against Basic Attacks (Combat Readiness), which Illidan relies on for damage. Only when Valeera takes Combat Readiness.
- Valeera reduces healing received (Wound Poison), which blunts Illidan's self-healing in melee range. Only when Valeera takes Wound Poison.
- Valeera reduces enemy Armor (Sinister Strike), offsetting Illidan's Physical Armor. Only when Illidan takes Reflexive Block.
- Illidan can reveal enemies (Nowhere to Hide), taking away Valeera's stealth. Only when Illidan takes Nowhere to Hide.
- Alarak Score 65 Theory Alarak has the crowd control and body-blocking to peel Illidan off a target.
1 more reason
- Alarak's silence (Discord Strike, Dissonance) can stop Illidan in the middle of a dive.
- Malfurion Score 65 Theory Malfurion has the crowd control and body-blocking to peel Illidan off a target.
1 more reason
- Malfurion's root (Entangling Roots, Emerald Dreams) can stop Illidan in the middle of a dive.
- Qhira Score 65 Theory Qhira can block or armor against Basic Attacks (Upstage), which Illidan relies on for damage. Only when Qhira takes Upstage.
2 more reasons
- Qhira reduces enemy Armor (Lingering Ailment), offsetting Illidan's Physical Armor. Only when Qhira takes Lingering Ailment. Illidan must also take Reflexive Block.
- Qhira's stun (Revolving Sweep, Unrelenting Strikes) can stop Illidan in the middle of a dive.
- Rehgar Score 65 Theory Rehgar has the crowd control and body-blocking to peel Illidan off a target.
1 more reason
- Rehgar reduces healing received (Purification), which blunts Illidan's self-healing in melee range. Only when Rehgar takes Purification.
- Uther Score 65 Theory Uther has the crowd control and body-blocking to peel Illidan off a target.
1 more reason
- Uther's stun (Hammer of Justice, Divine Storm) can stop Illidan in the middle of a dive.
8 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Rexxar Score 64 Theory Rexxar has the crowd control and body-blocking to peel Illidan off a target.
- Alexstrasza Score 60 Theory Alexstrasza has the crowd control and body-blocking to peel Illidan off a target.
- D.Va Score 60 Theory D.Va has the crowd control and body-blocking to peel Illidan off a target.
- Ana Score 57 Theory Ana reduces healing received (Biotic Grenade), which blunts Illidan's self-healing in melee range.
- Anub'arak Score 56 Theory Anub'arak has the crowd control and body-blocking to peel Illidan off a target.
- Leoric Score 54 Theory Leoric has the crowd control and body-blocking to peel Illidan off a target.
- Stitches Score 54 Theory Stitches reduces healing received (Master Hooker), which blunts Illidan's self-healing in melee range. Only when Stitches takes Master Hooker.
- Sonya Score 52 Theory Sonya can block or armor against Basic Attacks (Tough As Nails), which Illidan relies on for damage. Only when Sonya takes Tough As Nails.
Illidan works well with
Score 1–100 for how well the kits combine
-
Why? 5
- CuratedPixie Dust's movement speed and 30 Spell Armor help Illidan stick to his target, and Phase Shift lets Brightwing follow him deep.via Pixie Dust, Phase Shift, Dive
- TheoryBrightwing can save Illidan once the dive is committed.
- TheoryBrightwing can keep Illidan alive through a dive.
- TheoryBrightwing can cleanse crowd control off Illidan (Soothing Mist) to keep the attacks coming.
- TheoryBrightwing's polymorph (Polymorph) lets Illidan dive onto a target that cannot walk away.
-
Why? 5
- CuratedKharazim can Radiant Dash in after Illidan, and Divine Palm or Cleansing Touch (level 16), whichever he takes, covers the moment Illidan gets caught by burst or a stun.via Radiant Dash, Divine Palm, Cleansing Touch
- TheoryKharazim can save Illidan once the dive is committed.
- TheoryKharazim can keep Illidan alive through a dive.
- TheoryKharazim can cleanse crowd control off Illidan (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- TheoryIllidan's stun (The Hunt) lets Kharazim dive onto a target that cannot walk away. Only when Illidan takes The Hunt.
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Why? 5
- CuratedLightning Shield placed on Illidan deals area damage while he sticks to a target, and Bloodlust, if Rehgar takes it, adds Attack Speed and lifesteal to his Basic Attacks.via Bloodlust, Lightning Shield, Betrayer's Thirst, Electric Charge, Purge, Dive
- CuratedLightning Shield on Illidan damages everything around him as he dives (and heals him with Electric Charge at level 4), and Purge frees him from the stun that would otherwise kill him.
- TheoryRehgar can save Illidan once the dive is committed.
- TheoryRehgar can keep Illidan alive through a dive.
- TheoryRehgar can cleanse crowd control off Illidan (Purge) to keep the attacks coming.
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Why? 5
- CuratedHammer of Justice stuns the peeler who would otherwise lock Illidan down, and Divine Shield, if Uther takes it, makes him Invulnerable for 3 seconds mid-dive.via Divine Shield, Hammer of Justice, Dive
- TheoryUther can save Illidan once the dive is committed.
- TheoryUther can keep Illidan alive through a dive.
- TheoryUther's stun (Hammer of Justice, Divine Storm) lets Illidan dive onto a target that cannot walk away.
- TheoryUther can cleanse crowd control off Illidan (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
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Why? 3
- CuratedJudgment stuns a target for 1.5 seconds so Illidan can land a full attack chain, or Sanctification keeps him alive after he commits deep, whichever Heroic Tyrael takes.via Judgment, Sanctification, Dive
- TheoryTyrael can save Illidan once the dive is committed.
- TheoryTyrael's stun (Judgment) lets Illidan dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
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Why? 4
- CuratedAmp It Up's Movement Speed helps Illidan re-engage while Dive is on cooldown, and High Five, if Lúcio takes it, makes him Unstoppable for a second when he is focused.via Amp It Up, High Five, Dive
- TheoryLúcio can keep Illidan alive through a dive.
- TheoryLúcio can cleanse crowd control off Illidan (High Five) to keep the attacks coming. Only when Lúcio takes High Five.
- TheoryLúcio's stun (Heavy Casters) lets Illidan dive onto a target that cannot walk away. Only when Lúcio takes Heavy Casters.
View 10 more
- Anub'arak Score 75 Curated Burrow Charge or Impale stuns the dive target, so Illidan lands Dive and Sweeping Strike before the enemy can peel him.
1 more reason
- Anub'arak's stun (Impale, Burrow Charge) lets Illidan dive onto a target that cannot walk away.
- Abathur Score 73 Curated A Symbiote on a diving Illidan adds Spike Burst and Stab damage to every jump, and Carapace shields keep him alive deep in the enemy team.
2 more reasons
- Carapace shields and heals Illidan mid-dive, and with Adrenal Overload (level 4) the Symbiote also gives him 25% Attack Speed, which speeds up Betrayer's Thirst's cooldown reduction.
- Abathur's stun (Slapathur) lets Illidan dive onto a target that cannot walk away. Only when Abathur takes Slapathur.
- Alexstrasza Score 77 Theory Alexstrasza can save Illidan once the dive is committed.
2 more reasons
- Alexstrasza can keep Illidan alive through a dive.
- Alexstrasza can cleanse crowd control off Illidan (Lifeblossom) to keep the attacks coming. Only when Alexstrasza takes Lifeblossom.
- Anduin Score 77 Theory Anduin can save Illidan once the dive is committed.
3 more reasons
- Anduin can keep Illidan alive through a dive.
- Anduin can cleanse crowd control off Illidan (Leap of Faith) to keep the attacks coming.
- Anduin's root (Chastise, Censure) lets Illidan dive onto a target that cannot walk away.
- Auriel Score 77 Theory Auriel can save Illidan once the dive is committed.
2 more reasons
- Auriel can keep Illidan alive through a dive.
- Auriel's stun (Detainment Strike, Heavy Burden) lets Illidan dive onto a target that cannot walk away.
- Chromie Score 77 Theory Chromie groups or freezes enemies (Time Trap, Chronic Conditions) for Illidan's area damage.
2 more reasons
- Illidan's stun (The Hunt) holds targets still for Chromie's burst. Only when Illidan takes The Hunt.
- Chromie's Time Stop (Time Trap, Chronic Conditions) lets Illidan dive onto a target that cannot walk away.
- Kel'Thuzad Score 77 Theory Kel'Thuzad groups or freezes enemies (Chains of Kel'Thuzad) for Illidan's area damage.
2 more reasons
- Illidan's stun (The Hunt) holds targets still for Kel'Thuzad's burst. Only when Illidan takes The Hunt.
- Kel'Thuzad's stun (Chains of Kel'Thuzad, Chains of Ice) lets Illidan dive onto a target that cannot walk away.
- Kerrigan Score 77 Theory Kerrigan groups or freezes enemies (Primal Grasp) for Illidan's area damage.
2 more reasons
- Illidan's stun (The Hunt) holds targets still for Kerrigan's burst. Only when Illidan takes The Hunt.
- Kerrigan's stun (Impaling Blades, Summon Ultralisk) lets Illidan dive onto a target that cannot walk away.
- Stitches Score 77 Theory Stitches groups or freezes enemies (Hook) for Illidan's area damage.
2 more reasons
- Stitches can save Illidan once the dive is committed.
- Stitches's stun (Gorge) lets Illidan dive onto a target that cannot walk away. Only when Stitches takes Gorge.
- Whitemane Score 77 Theory Whitemane can keep Illidan alive through a dive.
3 more reasons
- Whitemane groups or freezes enemies (Judgment Day) for Illidan's area damage. Only when Whitemane takes Judgment Day.
- Whitemane can cleanse crowd control off Illidan (Intercession, Scarlet Crusade) to keep the attacks coming. Only when Whitemane takes Intercession or Scarlet Crusade.
- Whitemane's root (Harsh Discipline) lets Illidan dive onto a target that cannot walk away. Only when Whitemane takes Harsh Discipline.
54 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Zarya Score 77 Theory Zarya can save Illidan once the dive is committed.
- Medivh Score 76 Theory Medivh can save Illidan once the dive is committed.
- Ana Score 74 Theory Ana can keep Illidan alive through a dive.
- Malfurion Score 74 Theory Malfurion can keep Illidan alive through a dive.
- Tyrande Score 74 Theory Tyrande can keep Illidan alive through a dive.
- Cho'gall Score 71 Theory Cho'gall groups or freezes enemies (Upheaval) for Illidan's area damage.
- Dehaka Score 71 Theory Dehaka groups or freezes enemies (Drag) for Illidan's area damage.
- Johanna Score 71 Theory Johanna groups or freezes enemies (Condemn) for Illidan's area damage.
- Tracer Score 71 Theory Tracer can cleanse crowd control off Illidan (Recall) to keep the attacks coming.
- Orphea Score 70 Theory Orphea groups or freezes enemies (Crushing Jaws) for Illidan's area damage. Only when Orphea takes Crushing Jaws.
- Tassadar Score 70 Theory Tassadar groups or freezes enemies (Black Hole) for Illidan's area damage. Only when Tassadar takes Black Hole.
- Zeratul Score 70 Theory Zeratul groups or freezes enemies (Void Prison) for Illidan's area damage. Only when Zeratul takes Void Prison.
- Deckard Score 69 Theory Deckard can keep Illidan alive through a dive.
- Maiev Score 69 Theory Maiev groups or freezes enemies (Umbral Bind) for Illidan's area damage.
- Li Li Score 68 Theory Li Li can keep Illidan alive through a dive.
- Garrosh Score 67 Theory Garrosh can cleanse crowd control off Illidan (Into the Fray) to keep the attacks coming.
- Gazlowe Score 66 Theory Gazlowe groups or freezes enemies (Grav-O-Bomb 3000) for Illidan's area damage. Only when Gazlowe takes Grav-O-Bomb 3000.
- Stukov Score 66 Theory Stukov can keep Illidan alive through a dive.
- Junkrat Score 65 Theory Illidan's stun (The Hunt) holds targets still for Junkrat's burst. Only when Illidan takes The Hunt.
- Kael'thas Score 65 Theory Illidan's stun (The Hunt) holds targets still for Kael'thas's burst. Only when Illidan takes The Hunt.
- Valeera Score 65 Theory Illidan's stun (The Hunt) holds targets still for Valeera's burst. Only when Illidan takes The Hunt.
- Alarak Score 63 Theory Illidan's stun (The Hunt) holds targets still for Alarak's burst. Only when Illidan takes The Hunt.
- Arthas Score 63 Theory Arthas's root (Howling Blast, Deathchill) lets Illidan dive onto a target that cannot walk away.
- Cassia Score 63 Theory Cassia groups or freezes enemies (Valkyrie) for Illidan's area damage. Only when Cassia takes Valkyrie.
- Mei Score 63 Theory Mei's stun (Blizzard, Avalanche) lets Illidan dive onto a target that cannot walk away.
- Sonya Score 63 Theory Sonya's stun (Ancient Spear, Leap) lets Illidan dive onto a target that cannot walk away.
- Yrel Score 63 Theory Yrel's stun (Righteous Hammer) lets Illidan dive onto a target that cannot walk away.
- Genji Score 62 Theory Illidan's stun (The Hunt) holds targets still for Genji's burst. Only when Illidan takes The Hunt.
- Hanzo Score 62 Theory Illidan's stun (The Hunt) holds targets still for Hanzo's burst. Only when Illidan takes The Hunt.
- Jaina Score 62 Theory Illidan's stun (The Hunt) holds targets still for Jaina's burst. Only when Illidan takes The Hunt.
- Lt. Morales Score 62 Theory Lt. Morales can keep Illidan alive through a dive.
- Murky Score 62 Theory Illidan's stun (The Hunt) holds targets still for Murky's burst. Only when Illidan takes The Hunt.
- The Lost Vikings Score 60 Theory The Lost Vikings can cleanse crowd control off Illidan (64 KB Marathon) to keep the attacks coming. Only when The Lost Vikings takes 64 KB Marathon.
- Zul'jin Score 60 Theory Zul'jin can cleanse crowd control off Illidan (Voodoo Shuffle) to keep the attacks coming. Only when Zul'jin takes Voodoo Shuffle.
- Sylvanas Score 59 Theory Sylvanas groups or freezes enemies (Mind Control) for Illidan's area damage. Only when Sylvanas takes Mind Control.
- Blaze Score 57 Theory Blaze's stun (Jet Propulsion) lets Illidan dive onto a target that cannot walk away.
- Deathwing Score 57 Theory Deathwing's stun (Onslaught) lets Illidan dive onto a target that cannot walk away.
- Diablo Score 57 Theory Diablo's stun (Shadow Charge, Overpower) lets Illidan dive onto a target that cannot walk away.
- E.T.C. Score 57 Theory E.T.C.'s stun (Powerslide, Mosh Pit) lets Illidan dive onto a target that cannot walk away.
- Hogger Score 57 Theory Hogger's stun (Staggering Blow, Shockwave) lets Illidan dive onto a target that cannot walk away.
- Imperius Score 57 Theory Imperius's stun (Celestial Charge, Wrath of the Angiris) lets Illidan dive onto a target that cannot walk away.
- Li-Ming Score 57 Theory Illidan's stun (The Hunt) holds targets still for Li-Ming's burst. Only when Illidan takes The Hunt.
- Mal'Ganis Score 57 Theory Mal'Ganis's stun (Fel Claws, Will of Tichondrius) lets Illidan dive onto a target that cannot walk away.
- Muradin Score 57 Theory Muradin's stun (Storm Bolt, Haymaker) lets Illidan dive onto a target that cannot walk away.
- Nova Score 57 Theory Illidan's stun (The Hunt) holds targets still for Nova's burst. Only when Illidan takes The Hunt.
- Probius Score 57 Theory Illidan's stun (The Hunt) holds targets still for Probius's burst. Only when Illidan takes The Hunt.
- Qhira Score 57 Theory Qhira's stun (Revolving Sweep, Unrelenting Strikes) lets Illidan dive onto a target that cannot walk away.
- Ragnaros Score 57 Theory Ragnaros's stun (Empower Sulfuras, Molten Swing) lets Illidan dive onto a target that cannot walk away.
- Rexxar Score 57 Theory Rexxar's stun (Misha, Charge!) lets Illidan dive onto a target that cannot walk away.
- The Butcher Score 57 Theory The Butcher's stun (Ruthless Onslaught) lets Illidan dive onto a target that cannot walk away.
- Thrall Score 57 Theory Thrall's root (Feral Spirit, Alpha Wolf) lets Illidan dive onto a target that cannot walk away.
- Xal'atath Score 57 Theory Illidan's stun (The Hunt) holds targets still for Xal'atath's burst. Only when Illidan takes The Hunt.
- Xul Score 57 Theory Xul's root (Bone Prison, Amplify Damage) lets Illidan dive onto a target that cannot walk away.
- Lunara Score 56 Theory Lunara can cleanse crowd control off Illidan (Abolish Magic) to keep the attacks coming. Only when Lunara takes Abolish Magic.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Illidan
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
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Why? 2
- TheoryIllidan's sustained damage (Sweeping Strike, Betrayer's Thirst) speeds up Garden of Terror's race against neutral units.
- TheoryIllidan can cover ground quickly (Bolt of the Storm) on Garden of Terror's large layout. Only when Illidan takes Bolt of the Storm.
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Why? 1
- TheoryIllidan's sustained damage (Sweeping Strike, Betrayer's Thirst) speeds up Alterac Pass's race against neutral units.
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Why? 1
- TheoryIllidan's sustained damage (Sweeping Strike, Betrayer's Thirst) speeds up Battlefield of Eternity's race against neutral units.
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Why? 1
- TheoryIllidan's sustained damage (Sweeping Strike, Betrayer's Thirst) speeds up Haunted Mines's race against neutral units.
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Why? 1
- TheoryIllidan's sustained damage (Sweeping Strike, Betrayer's Thirst) speeds up Infernal Shrines's race against neutral units.
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Why? 2
- TheoryIllidan can reach channelling enemies quickly (Bolt of the Storm) to contest Blackheart's Bay's objective. Only when Illidan takes Bolt of the Storm.
- TheoryIllidan can cover ground quickly (Bolt of the Storm) on Blackheart's Bay's large layout. Only when Illidan takes Bolt of the Storm.
View 5 more
- Cursed Hollow Score 57 Theory Illidan can reach channelling enemies quickly (Bolt of the Storm) to contest Cursed Hollow's objective. Only when Illidan takes Bolt of the Storm.
1 more reason
- Illidan can cover ground quickly (Bolt of the Storm) on Cursed Hollow's large layout. Only when Illidan takes Bolt of the Storm.
- Warhead Junction Score 57 Theory Illidan can reach channelling enemies quickly (Bolt of the Storm) to contest Warhead Junction's objective. Only when Illidan takes Bolt of the Storm.
1 more reason
- Illidan can cover ground quickly (Bolt of the Storm) on Warhead Junction's large layout. Only when Illidan takes Bolt of the Storm.
- Dragon Shire Score 54 Theory Illidan can reach channelling enemies quickly (Bolt of the Storm) to contest Dragon Shire's objective. Only when Illidan takes Bolt of the Storm.
- Towers of Doom Score 54 Theory Illidan can reach channelling enemies quickly (Bolt of the Storm) to contest Towers of Doom's objective. Only when Illidan takes Bolt of the Storm.
- Sky Temple Score 53 Theory Illidan can cover ground quickly (Bolt of the Storm) on Sky Temple's large layout. Only when Illidan takes Bolt of the Storm.
Harder maps for Illidan
Score under 50: the map's layout or objective works against the kit, hardest first
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Why? 1
- TheoryBraxis Outpost's single lane leaves Illidan little room to flank around the front line.
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Why? 1
- TheoryIndustrial District's single lane leaves Illidan little room to flank around the front line.
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Why? 1
- TheoryLost Cavern's single lane leaves Illidan little room to flank around the front line.
View 1 more
- Silver City Score 45 Theory Silver City's single lane leaves Illidan little room to flank around the front line.
Talents
Talents by level
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Level 1
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Immolation W
After using Sweeping Strike, burn nearby enemies for 22 (+4% per level) damage a second for 4 seconds.
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Battered Assault W
Increase Sweeping Strike's Basic Attack damage bonus duration from 3 to 5 seconds. If Sweeping Strike hits 2 Heroes its damage bonus is increased from 35% to 125%.
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Unending Hatred Passive Quest
Quest: Minion kills grant 0.2 Basic Attack Damage. Hero Takedowns grant 1 Basic Attack Damage. Reward: After gaining 20 increased Basic Attack Damage, receive an additional 20 Basic Attack Damage.
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Level 4
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Reflexive Block Q
Using Dive grants 75 Physical Armor against the next 3 Hero Basic Attacks for 4 seconds, reducing the damage taken by 75%.
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Thirsting Blade Trait
Betrayer's Thirst's healing from Basic Attacks is increased from 30% to 50% while Sweeping Strike's damage bonus is active.
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Hunter's Onslaught Trait
Basic Abilities heal for 35% of the damage they deal. This bonus is doubled versus Heroes.
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Level 7
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Rapid Chase Q
Dive grants 20% Movement Speed for 3 seconds. If the target is an enemy Hero, reduce its cooldown by 1 second.
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Friend or Foe Q
Increases the range of Dive by 20% and allows it to be used to dive to allied Heroes.
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Unbound W Quest
Sweeping Strike can go over walls and terrain. Reward: After hitting 15 Heroes with Sweeping Strike, gain a second charge.
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Level 10
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Metamorphosis Heroic
Transform into Demon Form at the target location, dealing 46 (+4% per level) damage in the area. Temporarily increases maximum Health by 220 (+4% per level) for each Hero hit by the initial impact. Lasts for 18 seconds.
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The Hunt Heroic
Charge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second.
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Level 13
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Nimble Defender W
If Sweeping Strike hits an enemy Hero, gain 25 Armor for 2 seconds, reducing damage taken by 25%.
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Elusive Strike E
Sweeping Strike reduces the cooldown of Evasion by 3 seconds every time it damages an enemy Hero.
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Sixth Sense E
While active, Evasion grants Illidan 75 Spell Armor against the next 2 sources of Spell Damage, reducing their damage by 75%.
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-
Level 16
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Marked for Death Q
Dive deals an extra 180 (+4% per level) damage if used consecutively on a target within 10 seconds.
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Fiery Brand Passive
Every 3rd attack against the same Hero deals an additional 7% of their maximum Health as damage.
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Blades of Azzinoth Active
Hitting 5 Heroes with Sweeping Strike allows Blades of Azzinoth to be activated, increasing Basic Attack damage by 75% for 8 seconds.
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Level 20
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Demonic Form Heroic
Permanently remain in Demonic Form. Metamorphosis also increases Attack Speed by 20% and reduces the duration of Stuns, Roots, and Slows by 50%. Illidan can now mount in Demonic Form.
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Nowhere to Hide Heroic
The Hunt gains unlimited range. Illidan passively reveals enemy Heroes below 25% Health anywhere on the Battleground.
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Nexus Blades Passive
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
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Bolt of the Storm Active
Activate to teleport to a nearby location.
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Abilities and mechanics
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Betrayer's Thirst D Trait
Basic Attacks heal for 30% of damage dealt and reduce Ability cooldowns by 1 second.
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Dive Q Ability
Dive at the target, dealing 66 (+4% per level) damage and flipping to the other side of the target.
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Sweeping Strike W Ability
Dash towards target point, dealing 119 (+4% per level) damage to enemies along the way. Hitting an enemy increases Illidan's Basic Attack damage by 35% for 3 seconds.
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Evasion E Ability
Evade enemy Basic Attacks for 2.5 seconds.
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Metamorphosis R Heroic
Transform into Demon Form at the target location, dealing 46 (+4% per level) damage in the area. Temporarily increases maximum Health by 220 (+4% per level) for each Hero hit by the initial impact. Lasts for 18 seconds.
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The Hunt R Heroic
Charge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second.
Mechanics tags
What the theory layer reads from Illidan's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Play-style traits
Patch history
- Heroes of the Storm Live Patch Notes, 30 Sep 2025 Patch Changed
2 other changes
- ChangeFiery Brand: 3 effect changes (see Blizzard's notes)Level 16
- ChangeFiery Brand: Effect changed (see Blizzard's notes)Level 16
- Heroes of the Storm PTR Patch Notes, 2 Sep 2025 PTR Changed
2 other changes
- ChangeFiery Brand: 3 effect changes (see Blizzard's notes)Level 16
- ChangeFiery Brand: Effect changed (see Blizzard's notes)Level 16
Guides and links
Guides and builds
Reference and esports
Whetstone links to these sites and never copies their write-ups; credit and copyright stay with their authors.