Heroes of the Storm

Patch 2.57 Updated

Tank · Diablo

Tyrael

Archangel of Justice

Role
Tank
Attack
Melee
Difficulty
Hard
Released
13 Mar 2014
Last patched
1 Dec 2025
Damage
6/10
Utility
6/10
Survivability
8/10
Complexity
5/10

Counters and synergies

Tyrael is strong against

Score 1–100 for Tyrael's net edge once both kits are weighed (50 = neutral)

  1. Chromie Curated
    Why? 2
    • CuratedEl'druin's Might's teleport, and Judgment if Tyrael takes it, reach Chromie's backline spot, and her 1390 Health rarely survives the follow-up.via El'druin's Might, Judgment
    • TheoryTyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Chromie's cooldowns.
  2. E.T.C. Curated
    Why? 2
    • CuratedSanctification makes Tyrael's allies Invulnerable for 3 seconds, so a Mosh Pit started on top of them does nothing. Only when Tyrael takes Sanctification (level 10), and E.T.C. takes Mosh Pit (level 10).via Sanctification, Mosh Pit
    • TheoryTyrael can interrupt channels with stun (Judgment), and E.T.C. relies on channelled abilities. Only when Tyrael takes Judgment.
  3. Kael'thas Curated
    Why? 3
    • CuratedSanctification makes allies Invulnerable for 3 seconds, wasting Pyroblast or a Gravity Lapse into Flamestrike combo aimed at them. Only when Tyrael takes Sanctification (level 10).via Sanctification, Pyroblast, Flamestrike, Gravity Lapse
    • TheoryTyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Kael'thas's cooldowns.
    • TheoryKael'thas deals damage based on maximum Health (Burned Flesh), which hits high-Health heroes like Tyrael hardest. Only when Kael'thas takes Burned Flesh.
  4. Why? 1
    • CuratedEl'druin's Might follows a Thrusters escape, and Judgment, if Tyrael takes it, charges a sieging Sgt. Hammer, who can't dodge without dropping Siege Mode, and stuns her for 1.5 seconds.via Judgment, El'druin's Might, Siege Mode, Thrusters
  5. Kerrigan Theory
    Why? 3
    • TheoryTyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Kerrigan's cooldowns.
    • TheoryTyrael's area damage (El'druin's Might, Smite) clears Kerrigan's summoned units quickly. Only when Kerrigan takes Summon Ultralisk.
    • TheoryTyrael's stun (Judgment) can stop Kerrigan in the middle of a dive. Only when Tyrael takes Judgment.
  6. Nova Theory
    Why? 2
    • TheoryTyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Nova's cooldowns.
    • TheoryTyrael's area damage (El'druin's Might, Smite) clears Nova's summoned units quickly.
23 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Alarak Score 64 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Alarak's cooldowns.
  2. Jaina Score 64 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Jaina's cooldowns.
  3. Li-Ming Score 64 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Li-Ming's cooldowns.
  4. Genji Score 63 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Genji's cooldowns.
  5. Zeratul Score 63 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Zeratul's cooldowns.
  6. Abathur Score 62 Theory Tyrael's area damage (El'druin's Might, Smite) clears Abathur's summoned units quickly.
  7. Azmodan Score 62 Theory Tyrael's area damage (El'druin's Might, Smite) clears Azmodan's summoned units quickly.
  8. Li Li Score 62 Theory Tyrael's area damage (El'druin's Might, Smite) clears Li Li's summoned units quickly.
  9. Murky Score 61 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Murky's cooldowns.
  10. Junkrat Score 60 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Junkrat's cooldowns.
  11. Kel'Thuzad Score 60 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Kel'Thuzad's cooldowns.
  12. Xal'atath Score 60 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Xal'atath's cooldowns.
  13. Malfurion Score 59 Theory Tyrael's area damage (El'druin's Might, Smite) clears Malfurion's summoned units quickly. Only when Malfurion takes Vengeful Roots.
  14. Probius Score 59 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Probius's cooldowns.
  15. Anub'arak Score 57 Theory Tyrael's area damage (El'druin's Might, Smite) clears Anub'arak's summoned units quickly.
  16. Rexxar Score 57 Theory Tyrael's area damage (El'druin's Might, Smite) clears Rexxar's summoned units quickly.
  17. Valeera Score 57 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Valeera's cooldowns.
  18. Nazeebo Score 56 Theory Tyrael's area damage (El'druin's Might, Smite) clears Nazeebo's summoned units quickly.
  19. Hanzo Score 55 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Hanzo's cooldowns.
  20. Samuro Score 55 Theory Tyrael clears waves quickly (El'druin's Might, Smite), so Samuro's lane pressure buys less.
  21. Tassadar Score 55 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Tassadar's cooldowns.
  22. Tracer Score 54 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Tracer's cooldowns.
  23. Orphea Score 51 Theory Tyrael can deny a burst window (Archangel's Wrath, Sanctification), wasting Orphea's cooldowns.

Tyrael is weak against

Score 1–100 for their net edge over Tyrael's kit

  1. Malthael Curated
    Why? 3
    • CuratedReaper's Mark burns 2% of max Health per second while Righteousness' small shield barely slows it, and Soul Rip heals Malthael off Tyrael's large Health pool.via Reaper's Mark, Soul Rip, Righteousness
    • TheoryMalthael deals damage based on maximum Health (Reaper's Mark, Throwing Shade), which hits high-Health heroes like Tyrael hardest.
    • TheoryMalthael reduces healing received (Touch of Death), which blunts Tyrael's self-healing in melee range. Only when Malthael takes Touch of Death. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  2. Leoric Curated
    Why? 2
    • CuratedDrain Hope steals up to 20% of Tyrael's max Health over 4 seconds, and Tyrael has little self-healing to offset it.via Drain Hope, Righteousness
    • TheoryLeoric deals damage based on maximum Health (Drain Hope, Crushing Hope), which hits high-Health heroes like Tyrael hardest.
  3. Tychus Curated
    Why? 4
    • CuratedMinigun's bonus is a share of max Health, and Tyrael's 2517 Health with only Righteousness for sustain lets Tychus grind him down.via Minigun, Righteousness
    • TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Tyrael hardest.
    • TheoryTyrael's area damage (El'druin's Might, Smite) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
    • TheoryTyrael can interrupt channels with stun (Judgment), and Tychus relies on channelled abilities. Only when Tyrael takes Judgment.
  4. Ana Theory
    Why? 2
    • TheoryAna deals damage based on maximum Health (Night Terrors), which hits high-Health heroes like Tyrael hardest. Only when Ana takes Night Terrors.
    • TheoryAna reduces healing received (Biotic Grenade), which blunts Tyrael's self-healing in melee range. Only when Tyrael takes Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  5. Cho'gall Theory
    Why? 2
    • TheoryCho'gall deals damage based on maximum Health (Uppercut, Searing Shadows), which hits high-Health heroes like Tyrael hardest. Only when Cho'gall takes Uppercut or Searing Shadows.
    • TheoryCho'gall reduces healing received (Enraged Regeneration), which blunts Tyrael's self-healing in melee range. Only when Cho'gall takes Enraged Regeneration. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  6. D.Va Theory
    Why? 2
    • TheoryD.Va deals damage based on maximum Health (Rush-down), which hits high-Health heroes like Tyrael hardest. Only when D.Va takes Rush-down.
    • TheoryD.Va reduces healing received (Aggression Matrix), which blunts Tyrael's self-healing in melee range. Only when D.Va takes Aggression Matrix. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
View 3 more
  1. Rehgar Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Tyrael hardest. Only when Rehgar takes Hunger of the Wolf.
    1 more reason
    • Rehgar reduces healing received (Purification), which blunts Tyrael's self-healing in melee range. Only when Rehgar takes Purification. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  2. Stitches Score 65 Theory Stitches deals damage based on maximum Health (Serrated Edge), which hits high-Health heroes like Tyrael hardest. Only when Stitches takes Serrated Edge.
    1 more reason
    • Stitches reduces healing received (Master Hooker), which blunts Tyrael's self-healing in melee range. Only when Stitches takes Master Hooker. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  3. Varian Score 65 Theory Varian deals damage based on maximum Health (Juggernaut), which hits high-Health heroes like Tyrael hardest. Only when Varian takes Juggernaut.
    1 more reason
    • Varian reduces healing received (Mortal Strike), which blunts Tyrael's self-healing in melee range. Only when Varian takes Mortal Strike. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
26 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Artanis Score 59 Theory Artanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Tyrael hardest. Only when Artanis takes Titan Killer.
  2. Cassia Score 59 Theory Cassia deals damage based on maximum Health (Martial Law), which hits high-Health heroes like Tyrael hardest. Only when Cassia takes Martial Law.
  3. Fenix Score 59 Theory Fenix deals damage based on maximum Health (Offensive Cadence), which hits high-Health heroes like Tyrael hardest. Only when Fenix takes Offensive Cadence.
  4. Gazlowe Score 59 Theory Gazlowe deals damage based on maximum Health (Hyperfocus Coils, Overklock), which hits high-Health heroes like Tyrael hardest. Only when Gazlowe takes Hyperfocus Coils or Overklock.
  5. Hogger Score 59 Theory Hogger deals damage based on maximum Health (Headbanger), which hits high-Health heroes like Tyrael hardest. Only when Hogger takes Headbanger.
  6. Illidan Score 59 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Tyrael hardest. Only when Illidan takes Fiery Brand.
  7. Lt. Morales Score 59 Theory Lt. Morales deals damage based on maximum Health (Bedside Manner), which hits high-Health heroes like Tyrael hardest. Only when Lt. Morales takes Bedside Manner.
  8. Lunara Score 59 Theory Lunara deals damage based on maximum Health (Invigorating Spores), which hits high-Health heroes like Tyrael hardest. Only when Lunara takes Invigorating Spores.
  9. Maiev Score 59 Theory Maiev deals damage based on maximum Health (Vengeful Knives), which hits high-Health heroes like Tyrael hardest. Only when Maiev takes Vengeful Knives.
  10. Raynor Score 59 Theory Raynor deals damage based on maximum Health (Bounty Hunter), which hits high-Health heroes like Tyrael hardest. Only when Raynor takes Bounty Hunter.
  11. Sonya Score 59 Theory Sonya deals damage based on maximum Health (Giant Slammer), which hits high-Health heroes like Tyrael hardest. Only when Sonya takes Giant Slammer.
  12. The Butcher Score 59 Theory The Butcher deals damage based on maximum Health (Savage Charge), which hits high-Health heroes like Tyrael hardest. Only when The Butcher takes Savage Charge.
  13. Thrall Score 59 Theory Thrall deals damage based on maximum Health (Rolling Thunder, Alpha Wolf), which hits high-Health heroes like Tyrael hardest. Only when Thrall takes Rolling Thunder or Alpha Wolf.
  14. Tyrande Score 59 Theory Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Tyrael hardest. Only when Tyrande takes Empower.
  15. Valla Score 59 Theory Valla deals damage based on maximum Health (Manticore), which hits high-Health heroes like Tyrael hardest. Only when Valla takes Manticore.
  16. Yrel Score 59 Theory Yrel deals damage based on maximum Health (Templar's Verdict), which hits high-Health heroes like Tyrael hardest. Only when Yrel takes Templar's Verdict.
  17. Zul'jin Score 59 Theory Zul'jin deals damage based on maximum Health (No Mercy!), which hits high-Health heroes like Tyrael hardest. Only when Zul'jin takes No Mercy!.
  18. Deckard Score 56 Theory Deckard reduces healing received (Emerald), which blunts Tyrael's self-healing in melee range. Only when Deckard takes Emerald. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  19. Garrosh Score 56 Theory Garrosh reduces healing received (Body Check), which blunts Tyrael's self-healing in melee range. Only when Garrosh takes Body Check. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  20. Lúcio Score 56 Theory Lúcio reduces healing received (Mixing Fire), which blunts Tyrael's self-healing in melee range. Only when Lúcio takes Mixing Fire. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.
  21. The Lost Vikings Score 56 Theory The Lost Vikings deals damage based on maximum Health (Nordic Attack Squad), which hits high-Health heroes like Tyrael hardest.
  22. Sylvanas Score 54 Theory Sylvanas deals damage based on maximum Health (Overwhelming Affliction), which hits high-Health heroes like Tyrael hardest. Only when Sylvanas takes Overwhelming Affliction.
  23. Xul Score 53 Theory Xul deals damage based on maximum Health (Backlash), which hits high-Health heroes like Tyrael hardest. Only when Xul takes Backlash.
  24. Mephisto Score 52 Theory Mephisto deals damage based on maximum Health (Static Field), which hits high-Health heroes like Tyrael hardest. Only when Mephisto takes Static Field.
  25. Zagara Score 52 Theory Zagara deals damage based on maximum Health (Corrosive Saliva), which hits high-Health heroes like Tyrael hardest. Only when Zagara takes Corrosive Saliva.
  26. Dehaka Score 51 Theory Dehaka reduces healing received (Paralyzing Enzymes), which blunts Tyrael's self-healing in melee range. Only when Dehaka takes Paralyzing Enzymes. Tyrael must also take Salvation, Ardent Restoration, Reciprocate or Divine Vigor.

Tyrael works well with

Score 1–100 for how well the kits combine

  1. Illidan Curated
    Why? 3
    • CuratedJudgment stuns a target for 1.5 seconds so Illidan can land a full attack chain, or Sanctification keeps him alive after he commits deep, whichever Heroic Tyrael takes.via Judgment, Sanctification, Dive
    • TheoryTyrael can save Illidan once the dive is committed.
    • TheoryTyrael's stun (Judgment) lets Illidan dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
  2. Jaina Curated
    Why? 4
    • CuratedJudgment stuns for 1.5 seconds, long enough to land Ring of Frost's delayed root and damage on the target. Only when Tyrael takes Judgment (level 10), and Jaina takes Ring of Frost (level 10).via Judgment, Ring of Frost
    • TheoryTyrael starts fights on its own terms, giving Jaina grouped targets for area burst.
    • TheoryTyrael can protect Jaina's fragile body when the enemy hunts it.
    • TheoryTyrael's stun (Judgment) holds targets still for Jaina's burst. Only when Tyrael takes Judgment.
  3. Nazeebo Curated
    Why? 2
    • CuratedSanctification makes allies Invulnerable for 3 seconds, protecting a stationary Nazeebo during part of Ravenous Spirit's 8-second channel. Only when Tyrael takes Sanctification (level 10), and Nazeebo takes Ravenous Spirit (level 10).via Sanctification, Ravenous Spirit
    • TheoryTyrael holds the front line, giving Nazeebo room to deal damage from behind it.
  4. Whitemane Curated
    Why? 2
    • CuratedRighteousness shields Whitemane, and Sanctification, if Tyrael takes it, protects her while she channels Inquisition; Zeal then heals Tyrael off the damage she deals.via Righteousness, Sanctification, Zeal
    • TheoryTyrael holds the front line, giving Whitemane room to deal damage from behind it.
  5. Malfurion Curated
    Why? 1
    • CuratedJudgment pins a target in place so Entangling Roots' growing area catches them, and Twilight Dream, if Malfurion takes it, silences the clump that follows. Only when Tyrael takes Judgment (level 10).via Judgment, Entangling Roots, Twilight Dream
  6. Zarya Curated
    Why? 1
    • CuratedGraviton Surge holds enemies in place while El'druin's Might's slow, and Judgment if Tyrael takes it, keep them there for the team's follow-up. Only when Zarya takes Graviton Surge (level 10).via Graviton Surge, Judgment, El'druin's Might
View 8 more
  1. Genji Score 77 Theory Tyrael can save Genji once the dive is committed.
    3 more reasons
    • Tyrael starts fights on its own terms, giving Genji grouped targets for area burst.
    • Tyrael's stun (Judgment) holds targets still for Genji's burst. Only when Tyrael takes Judgment.
    • Tyrael's stun (Judgment) lets Genji dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
  2. Kerrigan Score 77 Theory Tyrael can save Kerrigan once the dive is committed.
    3 more reasons
    • Tyrael starts fights on its own terms, giving Kerrigan grouped targets for area burst.
    • Tyrael's stun (Judgment) holds targets still for Kerrigan's burst. Only when Tyrael takes Judgment.
    • Tyrael's stun (Judgment) lets Kerrigan dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
  3. Tracer Score 77 Theory Tyrael can save Tracer once the dive is committed.
    3 more reasons
    • Tyrael starts fights on its own terms, giving Tracer grouped targets for area burst.
    • Tyrael's stun (Judgment) holds targets still for Tracer's burst. Only when Tyrael takes Judgment.
    • Tyrael's stun (Judgment) lets Tracer dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
  4. Valeera Score 77 Theory Tyrael can save Valeera once the dive is committed.
    3 more reasons
    • Tyrael starts fights on its own terms, giving Valeera grouped targets for area burst.
    • Tyrael's stun (Judgment) holds targets still for Valeera's burst. Only when Tyrael takes Judgment.
    • Tyrael's stun (Judgment) lets Valeera dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
  5. Zeratul Score 77 Theory Tyrael can save Zeratul once the dive is committed.
    3 more reasons
    • Tyrael starts fights on its own terms, giving Zeratul grouped targets for area burst.
    • Tyrael's stun (Judgment) holds targets still for Zeratul's burst. Only when Tyrael takes Judgment.
    • Tyrael's stun (Judgment) lets Zeratul dive onto a target that cannot walk away. Only when Tyrael takes Judgment.
  6. Murky Score 75 Theory Tyrael starts fights on its own terms, giving Murky grouped targets for area burst.
    2 more reasons
    • Tyrael can protect Murky's fragile body when the enemy hunts it.
    • Tyrael's stun (Judgment) holds targets still for Murky's burst. Only when Tyrael takes Judgment.
  7. Probius Score 75 Theory Tyrael starts fights on its own terms, giving Probius grouped targets for area burst.
    2 more reasons
    • Tyrael can protect Probius's fragile body when the enemy hunts it.
    • Tyrael's stun (Judgment) holds targets still for Probius's burst. Only when Tyrael takes Judgment.
  8. Kael'thas Score 73 Theory Tyrael starts fights on its own terms, giving Kael'thas grouped targets for area burst.
    2 more reasons
    • Tyrael's stun (Judgment) holds targets still for Kael'thas's burst. Only when Tyrael takes Judgment.
    • Tyrael holds the front line, giving Kael'thas room to deal damage from behind it.
32 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Kel'Thuzad Score 73 Theory Tyrael starts fights on its own terms, giving Kel'Thuzad grouped targets for area burst.
  2. Li-Ming Score 72 Theory Tyrael can protect Li-Ming's fragile body when the enemy hunts it.
  3. Nova Score 72 Theory Tyrael can protect Nova's fragile body when the enemy hunts it.
  4. Chromie Score 70 Theory Tyrael's stun (Judgment) holds targets still for Chromie's burst. Only when Tyrael takes Judgment.
  5. Artanis Score 69 Theory Tyrael can save Artanis once the dive is committed.
  6. Greymane Score 69 Theory Tyrael can save Greymane once the dive is committed.
  7. Kharazim Score 69 Theory Tyrael can save Kharazim once the dive is committed.
  8. Maiev Score 69 Theory Tyrael can save Maiev once the dive is committed.
  9. Mephisto Score 69 Theory Tyrael can save Mephisto once the dive is committed.
  10. Qhira Score 69 Theory Tyrael can save Qhira once the dive is committed.
  11. Sonya Score 69 Theory Tyrael can save Sonya once the dive is committed.
  12. The Butcher Score 69 Theory Tyrael can save The Butcher once the dive is committed.
  13. Thrall Score 69 Theory Tyrael can save Thrall once the dive is committed.
  14. Alarak Score 67 Theory Tyrael starts fights on its own terms, giving Alarak grouped targets for area burst.
  15. Junkrat Score 67 Theory Tyrael starts fights on its own terms, giving Junkrat grouped targets for area burst.
  16. Orphea Score 67 Theory Tyrael starts fights on its own terms, giving Orphea grouped targets for area burst.
  17. Tassadar Score 67 Theory Tyrael starts fights on its own terms, giving Tassadar grouped targets for area burst.
  18. Xal'atath Score 67 Theory Tyrael starts fights on its own terms, giving Xal'atath grouped targets for area burst.
  19. Hanzo Score 63 Theory Tyrael's stun (Judgment) holds targets still for Hanzo's burst. Only when Tyrael takes Judgment.
  20. Abathur Score 60 Theory Tyrael can protect Abathur's fragile body when the enemy hunts it.
  21. The Lost Vikings Score 60 Theory Tyrael can protect The Lost Vikings's fragile body when the enemy hunts it.
  22. Ana Score 57 Theory Tyrael holds the front line, giving Ana room to deal damage from behind it.
  23. Anduin Score 57 Theory Tyrael holds the front line, giving Anduin room to deal damage from behind it.
  24. Azmodan Score 57 Theory Tyrael holds the front line, giving Azmodan room to deal damage from behind it.
  25. Deckard Score 57 Theory Tyrael holds the front line, giving Deckard room to deal damage from behind it.
  26. Gazlowe Score 57 Theory Tyrael holds the front line, giving Gazlowe room to deal damage from behind it.
  27. Gul'dan Score 57 Theory Tyrael holds the front line, giving Gul'dan room to deal damage from behind it.
  28. Lt. Morales Score 57 Theory Tyrael holds the front line, giving Lt. Morales room to deal damage from behind it.
  29. Raynor Score 57 Theory Tyrael holds the front line, giving Raynor room to deal damage from behind it.
  30. Sgt. Hammer Score 57 Theory Tyrael holds the front line, giving Sgt. Hammer room to deal damage from behind it.
  31. Stukov Score 57 Theory Tyrael holds the front line, giving Stukov room to deal damage from behind it.
  32. Zul'jin Score 57 Theory Tyrael holds the front line, giving Zul'jin room to deal damage from behind it.

Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.

Maps

Best maps for Tyrael

Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)

  1. Why? 3
    • TheoryTyrael can stand on Hanamura Temple's payload and absorb pressure.
    • TheoryTyrael can start the fights Hanamura Temple's objective forces.
    • TheoryTyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Hanamura Temple's pushing objective.
  2. Why? 3
    • TheoryTyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Blackheart's Bay's objective.
    • TheoryTyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Blackheart's Bay's large layout.
    • TheoryTyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Blackheart's Bay's pushing objective.
  3. Why? 3
    • TheoryTyrael can start the fights Sky Temple's objective forces.
    • TheoryTyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Sky Temple's large layout.
    • TheoryTyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Sky Temple's pushing objective.
  4. Why? 2
    • TheoryTyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Cursed Hollow's objective.
    • TheoryTyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Cursed Hollow's large layout.
  5. Why? 2
    • TheoryTyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Dragon Shire's objective.
    • TheoryTyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Dragon Shire's pushing objective.
  6. Why? 2
    • TheoryTyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Towers of Doom's objective.
    • TheoryTyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Towers of Doom's pushing objective.
View 13 more
  1. Warhead Junction Score 62 Theory Tyrael can reach channelling enemies quickly (El'druin's Might, Stalwart Angel) to contest Warhead Junction's objective.
    1 more reason
    • Tyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Warhead Junction's large layout.
  2. Alterac Pass Score 60 Theory Tyrael can start the fights Alterac Pass's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Alterac Pass's pushing objective.
  3. Battlefield of Eternity Score 60 Theory Tyrael can start the fights Battlefield of Eternity's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Battlefield of Eternity's pushing objective.
  4. Braxis Holdout Score 60 Theory Tyrael can start the fights Braxis Holdout's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Braxis Holdout's pushing objective.
  5. Braxis Outpost Score 60 Theory Tyrael can start the fights Braxis Outpost's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) holds Braxis Outpost's single lane.
  6. Garden of Terror Score 60 Theory Tyrael can cover ground quickly (El'druin's Might, Stalwart Angel) on Garden of Terror's large layout.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Garden of Terror's pushing objective.
  7. Industrial District Score 60 Theory Tyrael can start the fights Industrial District's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) holds Industrial District's single lane.
  8. Infernal Shrines Score 60 Theory Tyrael can start the fights Infernal Shrines's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Infernal Shrines's pushing objective.
  9. Lost Cavern Score 60 Theory Tyrael can start the fights Lost Cavern's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) holds Lost Cavern's single lane.
  10. Silver City Score 60 Theory Tyrael can start the fights Silver City's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) holds Silver City's single lane.
  11. Volskaya Foundry Score 60 Theory Tyrael can start the fights Volskaya Foundry's objective forces.
    1 more reason
    • Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Volskaya Foundry's pushing objective.
  12. Haunted Mines Score 55 Theory Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Haunted Mines's pushing objective.
  13. Tomb of the Spider Queen Score 55 Theory Tyrael's waveclear (El'druin's Might, Smite) helps hold lanes against Tomb of the Spider Queen's pushing objective.

All maps

Talents

Talents by level

  1. Level 1

    • Salvation W

      Increase the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.

    • Justice for All W

      Increase the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.

    • Ardent Restoration Passive Quest

      Dealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%.

  2. Level 4

    • Stalwart Angel Q

      Gain 25 Armor while El'druin's Might is active, and for 3 seconds after teleporting.

    • Reciprocate W

      When Tyrael's Shield from Righteousness expires or is destroyed, it deals 170 (+4% per level) damage to nearby Heroes and Summons. For each enemy Hero damaged by Reciprocate or El'Druin's Might, Tyrael heals for 3% of his maximum Health.

    • Divine Vigor E

      If Smite hits an enemy, Tyrael's Basic Attacks within the next 4 seconds heal for 70% of the damage dealt.

  3. Level 7

    • Burning Halo Q

      Both Tyrael and El'druin deal 12 (+4% per level) damage per second to nearby enemies. Teleporting increases this damage from Tyrael by 125% for 2 seconds.

    • Purge Evil E

      Each enemy Hero hit by Smite increases Tyrael's Basic Attack damage by 60% for 4 seconds.

    • Swift Retribution E

      Smite grants 20% more Movement Speed and also grants 25% Attack Speed for 2 seconds.

  4. Level 10

    • Judgment Heroic

      After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.

    • Sanctification Heroic

      After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.

  5. Level 13

    • Sword of Justice Q

      Upon teleporting using El'druin's Might, El'druin swaps places with Tyrael, and El'druin's Might can be reactivated to teleport an additional time.

    • Holy Ground Q

      Create a ring for 3 seconds that blocks enemies from entering the area teleported to using El'druin's Might.

    • Law and Order Passive

      Each enemy Hero hit by Smite reduces the cooldown of Righteousness by 1 second. Each allied Hero Shielded by Righteousness increases the damage of the next Smite by 35%.

  6. Level 16

    • Bound by Law Q

      El'Druin's Might's Slow is increased to 65% for 1 second, decaying to 30% over the remaining duration.

    • Horadric Reforging Q

      Tyrael's Basic Attacks reduce the cooldown of El'druin's Might by 2 seconds.

    • Smite the Wicked E

      While El'druin's Might is active, and for 2 seconds after teleporting, Smite's cooldown recharges 125% faster.

  7. Level 20

    • Angel of Justice Heroic

      Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds.

    • Holy Arena Heroic

      Increase the duration of Sanctification by 1 second and increase the damage of allies inside by 25%.

    • Seal of El'druin Passive

      Using a Basic Ability grants 50% Attack Speed for 3 seconds.

    • Defense of the Angels Active

      Activate to gain 50 Armor for 3 seconds. Each time Tyrael damages an enemy Hero with a Basic Attack or Basic Ability, increase the duration of this Armor bonus by 0.5 seconds.

    • Aspect of Justice Trait

      After 1.25 seconds, gain the effects of Archangel's Wrath without dying. Cooldown is reduced by 15% for each enemy Hero hit by the explosion.

Abilities and mechanics

  • Archangel's Wrath D Trait

    Upon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds. Upon expiration, explode, dealing 450 (+4% per level) damage and reducing Tyrael's death timer by 10% per enemy Hero hit. Archangel's Wrath reduces nearby enemy Heroes' damage by 50% while active and for 3 seconds when it expires.

  • El'druin's Might Q Ability

    12 s cooldown 45 Mana

    Throw El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 30% for 2.5 seconds. It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again.

  • Righteousness W Ability

    9 s cooldown 45 Mana

    Shields Tyrael for 350 (+4% per level) damage and nearby allied Heroes and Minions for 40% as much for 4 seconds.

  • Smite E Ability

    6 s cooldown 45 Mana

    Rake target area, dealing 150 (+4% per level) damage. For the next 3 seconds, allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.

  • Judgment R Heroic

    70 s cooldown 80 Mana

    After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.

  • Sanctification R Heroic

    85 s cooldown 70 Mana

    After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.

Mechanics tags

What the theory layer reads from Tyrael's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.

Crowd control

Displacement
Ability Judgment “Nearby enemies are knocked away and take 75 damage.”
Slow
Ability El'druin's Might “Throw El'druin to the target area, dealing 110 damage to nearby enemies and Slowing them by 30% for 2.5 seconds.”
Talent Bound by Law “El'Druin's Might's Slow is increased to 65% for 1 second, decaying to 30% over the remaining duration.”
Stun
Ability Judgment “After 0.75 seconds, charge an enemy Hero, dealing 150 damage and Stunning them for 1.5 seconds.”

Defense and mobility

Invulnerable
Ability Archangel's Wrath “Upon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds.”
Ability Sanctification “After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable.”
Self-healing
Talent Salvation “…the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 Health if his Shield is destroyed.”
Talent Ardent Restoration “Dealing damage to a Hero heals Tyrael for 20 Health over 5 seconds.”
Talent Reciprocate “For each enemy Hero damaged by Reciprocate or El'Druin's Might, Tyrael heals for 3% of his maximum Health.”
Talent Divine Vigor “If Smite hits an enemy, Tyrael's Basic Attacks within the next 4 seconds heal for 70% of the damage dealt.”
Shields
Ability Righteousness “Shields Tyrael for 350 damage and nearby allied Heroes and Minions for 40% as much for 4 seconds.”
Teleport
Ability El'druin's Might “It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again.”
Talent Stalwart Angel “Gain 25 Armor while El'druin's Might is active, and for 3 seconds after teleporting.”
Talent Burning Halo “Teleporting increases this damage from Tyrael by 125% for 2 seconds.”
Talent Sword of Justice “Upon teleporting using El'druin's Might, El'druin swaps places with Tyrael, and El'druin's Might can be reactivated to…”

Damage and macro

Area damage
Ability El'druin's Might “Throw El'druin to the target area, dealing 110 damage to nearby enemies and Slowing them by 30% for 2.5 seconds.”
Ability Smite “Rake target area, dealing 150 damage.”
Ability Judgment “Nearby enemies are knocked away and take 75 damage.”
Talent Burning Halo “Both Tyrael and El'druin deal 12 damage per second to nearby enemies.”
Waveclear
Ability El'druin's Might “Throw El'druin to the target area, dealing 110 damage to nearby enemies and Slowing them by 30% for 2.5 seconds.”
Ability Smite “Rake target area, dealing 150 damage.”

Play-style traits

Engage
Curated note Judgment charges and stuns a Hero after a short wind-up, and El'druin's Might lets Tyrael teleport in behind its slow.
Frontline
Curated note Righteousness shields him and his allies, and Archangel's Wrath keeps him dangerous even after he dies, so he anchors the front.
Save
Curated note Sanctification makes every allied Hero inside Invulnerable for 3 seconds, cancelling an enemy burst combo.

Patch history

  1. 4 buffs, 3 nerfs

    • NerfArdent Restoration: Maximum healing stacks 10 → 8Level 1
    • NerfReciprocate: Damage 190 → 170Level 4
    • NerfBurning Halo: Damge per second 15 → 12Level 7
    • BuffSanctification: Cooldown 90 s → 85 sLevel 10
    • BuffSanctification: Mana cost 75 → 70Level 10
    • BuffAspect of Justice: Cast time 1.5 s → 1.25 sLevel 20
    • BuffAspect of Justice: Cooldown reduction 10% → 15%Level 20
  2. 5 buffs, 3 nerfs, 4 other changes

    • BuffBasic Attack damage 78 → 82Base
    • BuffEl'Druin's Might: Slow 25% → 30%Base
    • BuffRighteousness: Shield 336 → 350Base
    • BuffSalvation: Healing 140 → 150Level 1
    • NerfSalvation: Shield bonus 40% → 35%Level 1
    • ChangeBound By Law: Effect changed (see Blizzard's notes)Level 4
    • ChangeReciprocate: 3 effect changes (see Blizzard's notes)Level 7
    • ChangeJudgement: Effect removed (see Blizzard's notes)Level 10
    • ChangeBurning Halo: Effect changed (see Blizzard's notes)Level 16
    • NerfBurning Halo: Damage bonus 150% → 125%Level 16
    • NerfBurning Halo: Damage 18 → 15Level 16
    • BuffAspect of Justice: New effect (see Blizzard's notes)Level 20
  3. 5 buffs, 3 nerfs, 5 other changes

    • BuffBasic Attack damage 78 → 82Base
    • ChangeSmite: Effect changed (see Blizzard's notes)Base
    • BuffEl'Druin's Might: Slow 25% → 30%Base
    • BuffRighteousness: Shield 336 → 350Base
    • BuffSalvation: Healing 140 → 150Level 1
    • NerfSalvation: Shield bonus 40% → 35%Level 1
    • ChangeBound By Law: Effect changed (see Blizzard's notes)Level 4
    • ChangeReciprocate: 3 effect changes (see Blizzard's notes)Level 7
    • ChangeJudgement: Effect removed (see Blizzard's notes)Level 10
    • NerfBurning Halo: Damage bonus 150% → 125%Level 16
    • NerfBurning Halo: Damage 18 → 15Level 16
    • ChangeBurning Halo: Effect changed (see Blizzard's notes)Level 16
    • BuffAspect of Justice: New effect (see Blizzard's notes)Level 20
  4. 1 buff

    • BuffLaw and Order: Bug fix (see Blizzard's notes)Level 13

Catch up on everything since you last played