Healer · Warcraft
Uther
The Lightbringer
- Role
- Healer
- Attack
- Melee
- Difficulty
- Hard
- Released
- 13 Mar 2014
- Last patched
- 30 Sep 2025
Counters and synergies
Uther is strong against
Score 1–100 for Uther's net edge once both kits are weighed (50 = neutral)
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Why? 5
- CuratedHammer of Justice is a targeted 1-second stun Genji cannot dodge, and Divine Shield, if Uther takes it, saves the ally he dived.via Hammer of Justice, Divine Shield, Swift Strike
- TheoryUther has the crowd control and body-blocking to peel Genji off a target.
- TheoryUther can deny a burst window (Devotion, Divine Shield), wasting Genji's cooldowns.
- TheoryUther brings Spell Armor (Spell Shield), which blunts Genji's ability burst. Only when Uther takes Spell Shield.
- TheoryUther's stun (Hammer of Justice, Divine Storm) can stop Genji in the middle of a dive.
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Why? 5
- CuratedHammer of Justice is a targeted stun that Blink can't dodge once cast, and Divine Shield, if Uther takes it, blanks Pulse Bomb's burst on an ally.via Hammer of Justice, Divine Shield, Pulse Bomb, Blink
- TheoryUther has the crowd control and body-blocking to peel Tracer off a target.
- TheoryUther can deny a burst window (Devotion, Divine Shield), wasting Tracer's cooldowns.
- TheoryUther brings Spell Armor (Spell Shield), which blunts Tracer's ability burst. Only when Uther takes Spell Shield.
- TheoryUther's stun (Hammer of Justice, Divine Storm) can stop Tracer in the middle of a dive.
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Why? 5
- CuratedHammer of Justice's targeted stun stops Zeratul once he decloaks, and Divine Shield, if Uther takes it, blanks his burst on an ally.via Divine Shield, Hammer of Justice, Permanent Cloak
- TheoryUther has the crowd control and body-blocking to peel Zeratul off a target.
- TheoryUther can deny a burst window (Devotion, Divine Shield), wasting Zeratul's cooldowns.
- TheoryUther's stun (Hammer of Justice, Divine Storm) can stop Zeratul in the middle of a dive.
- TheoryUther can ignore or remove crowd control (Hand of Protection), weakening Zeratul's Time Stop. Only when Uther takes Hand of Protection. Zeratul must also take Void Prison.
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Why? 4
- CuratedHammer of Justice stuns Kerrigan out of her combo, and Divine Shield, if Uther takes it, makes her dive target Invulnerable, wasting her cooldowns.via Hammer of Justice, Divine Shield
- TheoryUther has the crowd control and body-blocking to peel Kerrigan off a target.
- TheoryUther can deny a burst window (Devotion, Divine Shield), wasting Kerrigan's cooldowns.
- TheoryUther's stun (Hammer of Justice, Divine Storm) can stop Kerrigan in the middle of a dive.
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Why? 3
- CuratedHammer of Justice stops Greymane as he Darkflights in, and Divine Shield, if Uther takes it, wastes Go for the Throat or Cursed Bullet on an ally.via Divine Shield, Hammer of Justice, Go for the Throat, Cursed Bullet, Darkflight
- TheoryUther has the crowd control and body-blocking to peel Greymane off a target.
- TheoryUther's stun (Hammer of Justice, Divine Storm) can stop Greymane in the middle of a dive.
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Why? 7
- CuratedHammer of Justice stuns Valeera as soon as she reveals herself to attack, and Divine Shield, if Uther takes it, wastes the burst she poured into her target.via Hammer of Justice, Divine Shield, Vanish
- TheoryUther has the crowd control and body-blocking to peel Valeera off a target.
- TheoryUther can deny a burst window (Devotion, Divine Shield), wasting Valeera's cooldowns.
- TheoryUther's stun (Hammer of Justice, Divine Storm) can stop Valeera in the middle of a dive.
- TheoryUther can ignore or remove crowd control (Hand of Protection), weakening Valeera's stun. Only when Uther takes Hand of Protection.
- TheoryValeera reduces healing received (Wound Poison), which cuts into Uther's healing. Only when Valeera takes Wound Poison.
- TheoryValeera reduces enemy Armor (Sinister Strike), offsetting Uther's Spell Armor. Only when Uther takes Spell Shield.
View 8 more
- Hanzo Score 77 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Hanzo's cooldowns.
3 more reasons
- Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Hanzo relies on channelled abilities.
- Uther brings Spell Armor (Spell Shield), which blunts Hanzo's ability burst. Only when Uther takes Spell Shield.
- Uther's healing undoes the chip damage Hanzo lands from range.
- Xal'atath Score 77 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Xal'atath's cooldowns.
3 more reasons
- Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Xal'atath relies on channelled abilities.
- Uther brings Spell Armor (Spell Shield), which blunts Xal'atath's ability burst. Only when Uther takes Spell Shield.
- Uther's healing undoes the chip damage Xal'atath lands from range.
- Li-Ming Score 75 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Li-Ming's cooldowns.
3 more reasons
- Uther brings Spell Armor (Spell Shield), which blunts Li-Ming's ability burst. Only when Uther takes Spell Shield.
- Uther's healing undoes the chip damage Li-Ming lands from range.
- Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Li-Ming relies on channelled abilities. Only when Li-Ming takes Disintegrate.
- Chromie Score 73 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Chromie's cooldowns.
3 more reasons
- Uther brings Spell Armor (Spell Shield), which blunts Chromie's ability burst. Only when Uther takes Spell Shield.
- Uther's healing undoes the chip damage Chromie lands from range.
- Uther can ignore or remove crowd control (Hand of Protection), weakening Chromie's Time Stop. Only when Uther takes Hand of Protection.
- Kel'Thuzad Score 73 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Kel'Thuzad's cooldowns.
3 more reasons
- Uther brings Spell Armor (Spell Shield), which blunts Kel'Thuzad's ability burst. Only when Uther takes Spell Shield.
- Uther's healing undoes the chip damage Kel'Thuzad lands from range.
- Uther can ignore or remove crowd control (Hand of Protection), weakening Kel'Thuzad's stun. Only when Uther takes Hand of Protection.
- Mephisto Score 73 Theory Uther has the crowd control and body-blocking to peel Mephisto off a target.
3 more reasons
- Uther's healing undoes the chip damage Mephisto lands from range.
- Uther's stun (Hammer of Justice, Divine Storm) can stop Mephisto in the middle of a dive.
- Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Mephisto relies on channelled abilities. Only when Mephisto takes Consume Souls.
- Tassadar Score 73 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Tassadar's cooldowns.
2 more reasons
- Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Tassadar relies on channelled abilities.
- Uther brings Spell Armor (Spell Shield), which blunts Tassadar's ability burst. Only when Uther takes Spell Shield.
- Jaina Score 71 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Jaina's cooldowns.
2 more reasons
- Uther brings Spell Armor (Spell Shield), which blunts Jaina's ability burst. Only when Uther takes Spell Shield.
- Uther's healing undoes the chip damage Jaina lands from range.
34 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Junkrat Score 71 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Junkrat's cooldowns.
- Nova Score 71 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Nova's cooldowns.
- Orphea Score 71 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Orphea's cooldowns.
- Probius Score 71 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Probius's cooldowns.
- Kael'thas Score 67 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Kael'thas's cooldowns.
- Maiev Score 67 Theory Uther has the crowd control and body-blocking to peel Maiev off a target.
- Qhira Score 67 Theory Uther has the crowd control and body-blocking to peel Qhira off a target.
- The Butcher Score 67 Theory Uther has the crowd control and body-blocking to peel The Butcher off a target.
- Thrall Score 67 Theory Uther has the crowd control and body-blocking to peel Thrall off a target.
- Artanis Score 65 Theory Uther has the crowd control and body-blocking to peel Artanis off a target.
- Illidan Score 65 Theory Uther has the crowd control and body-blocking to peel Illidan off a target.
- Kharazim Score 65 Theory Uther has the crowd control and body-blocking to peel Kharazim off a target.
- Sonya Score 65 Theory Uther has the crowd control and body-blocking to peel Sonya off a target.
- Murky Score 64 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Murky's cooldowns.
- Malfurion Score 62 Theory Uther's healing undoes the chip damage Malfurion lands from range.
- Anduin Score 60 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Anduin relies on channelled abilities.
- Cassia Score 60 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Cassia relies on channelled abilities.
- Azmodan Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Azmodan relies on channelled abilities.
- E.T.C. Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and E.T.C. relies on channelled abilities.
- Fenix Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Fenix relies on channelled abilities.
- Gul'dan Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Gul'dan relies on channelled abilities. Only when Gul'dan takes Health Funnel.
- Imperius Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Imperius relies on channelled abilities.
- Li Li Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Li Li relies on channelled abilities.
- Lt. Morales Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Lt. Morales relies on channelled abilities.
- Mal'Ganis Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Mal'Ganis relies on channelled abilities. Only when Mal'Ganis takes Dark Conversion.
- Ragnaros Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Ragnaros relies on channelled abilities.
- Tychus Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Tychus relies on channelled abilities.
- Whitemane Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Whitemane relies on channelled abilities.
- Zul'jin Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Zul'jin relies on channelled abilities.
- Cho'gall Score 55 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Cho'gall relies on channelled abilities.
- Falstad Score 55 Theory Uther's healing undoes the chip damage Falstad lands from range.
- Lunara Score 55 Theory Uther's healing undoes the chip damage Lunara lands from range.
- Zagara Score 55 Theory Uther's healing undoes the chip damage Zagara lands from range.
- Alarak Score 54 Theory Uther can deny a burst window (Devotion, Divine Shield), wasting Alarak's cooldowns.
Uther is weak against
Score 1–100 for their net edge over Uther's kit
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Why? 2
- CuratedBiotic Grenade blocks healing on everyone it hits, so Holy Light and Holy Radiance cast into it are wasted for its duration.via Biotic Grenade, Holy Light, Holy Radiance
- TheoryAna reduces healing received (Biotic Grenade), which cuts into Uther's healing.
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Why? 2
- TheoryD.Va reduces healing received (Aggression Matrix), which cuts into Uther's healing. Only when D.Va takes Aggression Matrix.
- TheoryD.Va reduces enemy Armor (Target Locked), offsetting Uther's Spell Armor. Only when D.Va takes Target Locked. Uther must also take Spell Shield.
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Why? 2
- TheoryDehaka reduces healing received (Paralyzing Enzymes), which cuts into Uther's healing. Only when Dehaka takes Paralyzing Enzymes.
- TheoryDehaka reduces enemy Armor (Primal Swarm), offsetting Uther's Spell Armor. Only when Dehaka takes Primal Swarm. Uther must also take Spell Shield.
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Why? 2
- TheoryStitches reduces healing received (Master Hooker), which cuts into Uther's healing. Only when Stitches takes Master Hooker.
- TheoryStitches reduces enemy Armor (Pulverize), offsetting Uther's Spell Armor. Only when Stitches takes Pulverize. Uther must also take Spell Shield.
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Why? 2
- TheoryVarian reduces healing received (Mortal Strike), which cuts into Uther's healing. Only when Varian takes Mortal Strike.
- TheoryVarian reduces enemy Armor (Colossus Smash), offsetting Uther's Spell Armor. Only when Varian takes Colossus Smash. Uther must also take Spell Shield.
6 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Garrosh Score 60 Theory Garrosh reduces healing received (Body Check), which cuts into Uther's healing. Only when Garrosh takes Body Check.
- Lúcio Score 60 Theory Lúcio reduces healing received (Mixing Fire), which cuts into Uther's healing. Only when Lúcio takes Mixing Fire.
- Malthael Score 60 Theory Malthael reduces healing received (Touch of Death), which cuts into Uther's healing. Only when Malthael takes Touch of Death.
- Nazeebo Score 60 Theory Nazeebo reduces healing received (Annihilating Spirit), which cuts into Uther's healing. Only when Nazeebo takes Annihilating Spirit.
- Rehgar Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Uther's healing. Only when Rehgar takes Purification.
- Xul Score 60 Theory Xul reduces healing received (Mortal Wound), which cuts into Uther's healing. Only when Xul takes Mortal Wound.
Uther works well with
Score 1–100 for how well the kits combine
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Why? 5
- CuratedHammer of Justice stuns the peeler who would otherwise lock Illidan down, and Divine Shield, if Uther takes it, makes him Invulnerable for 3 seconds mid-dive.via Divine Shield, Hammer of Justice, Dive
- TheoryUther can save Illidan once the dive is committed.
- TheoryUther can keep Illidan alive through a dive.
- TheoryUther's stun (Hammer of Justice, Divine Storm) lets Illidan dive onto a target that cannot walk away.
- TheoryUther can cleanse crowd control off Illidan (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
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Why? 3
- CuratedZul'jin attacks faster the lower his Health; Divine Shield, if Uther takes it, or his own Taz'dingo! lets him sit near death at full Berserker speed without dying. Only when Uther takes Divine Shield or Zul'jin takes Taz'dingo! (level 10).via Divine Shield, Taz'dingo!, Berserker
- TheoryUther peels divers off Zul'jin, who cannot escape alone.
- TheoryUther can cleanse crowd control off Zul'jin (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
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Why? 2
- CuratedHammer of Justice and Devotion's Armor protect an immobile basic-attack carry like Valla, and Divine Shield, if Uther takes it, saves her from a committed dive.via Hammer of Justice, Devotion, Divine Shield, Hatred
- TheoryUther can cleanse crowd control off Valla (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
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Why? 1
- CuratedHand of Protection makes Imperius Unstoppable to protect the Celestial Charge channel, and Devotion's Armor stacks with Sovereign Armor (level 4) while he trades in melee. Only when Uther takes Hand of Protection (level 7).via Hand of Protection, Celestial Charge, Devotion, Sovereign Armor
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Why? 1
- CuratedDevotion's Armor and Holy Light keep Varian alive as he Charges in, and Hammer of Justice chains with Taunt, if Varian takes it, to lock a target down.via Devotion, Holy Light, Hammer of Justice, Charge, Taunt
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Why? 4
- TheoryUther can save Artanis once the dive is committed.
- TheoryUther can keep Artanis alive through a dive.
- TheoryUther's stun (Hammer of Justice, Divine Storm) lets Artanis dive onto a target that cannot walk away.
- TheoryUther can cleanse crowd control off Artanis (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
View 7 more
- Genji Score 77 Theory Uther can save Genji once the dive is committed.
2 more reasons
- Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Genji's burst.
- Uther's stun (Hammer of Justice, Divine Storm) lets Genji dive onto a target that cannot walk away.
- Kerrigan Score 77 Theory Uther can save Kerrigan once the dive is committed.
3 more reasons
- Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Kerrigan's burst.
- Uther can keep Kerrigan alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets Kerrigan dive onto a target that cannot walk away.
- Maiev Score 77 Theory Uther can save Maiev once the dive is committed.
2 more reasons
- Uther can keep Maiev alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets Maiev dive onto a target that cannot walk away.
- Qhira Score 77 Theory Uther can save Qhira once the dive is committed.
2 more reasons
- Uther can keep Qhira alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets Qhira dive onto a target that cannot walk away.
- Sonya Score 77 Theory Uther can save Sonya once the dive is committed.
2 more reasons
- Uther can keep Sonya alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets Sonya dive onto a target that cannot walk away.
- The Butcher Score 77 Theory Uther can save The Butcher once the dive is committed.
3 more reasons
- Uther can keep The Butcher alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets The Butcher dive onto a target that cannot walk away.
- Uther can cleanse crowd control off The Butcher (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Thrall Score 77 Theory Uther can save Thrall once the dive is committed.
3 more reasons
- Uther can keep Thrall alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets Thrall dive onto a target that cannot walk away.
- Uther can cleanse crowd control off Thrall (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
35 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Tracer Score 77 Theory Uther can save Tracer once the dive is committed.
- Valeera Score 77 Theory Uther can save Valeera once the dive is committed.
- Zeratul Score 77 Theory Uther can save Zeratul once the dive is committed.
- Greymane Score 76 Theory Uther can save Greymane once the dive is committed.
- Kharazim Score 76 Theory Uther can save Kharazim once the dive is committed.
- Chromie Score 75 Theory Uther peels divers off Chromie, who cannot escape alone.
- Kael'thas Score 75 Theory Uther peels divers off Kael'thas, who cannot escape alone.
- Kel'Thuzad Score 75 Theory Uther peels divers off Kel'Thuzad, who cannot escape alone.
- Jaina Score 71 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Jaina's burst.
- Li-Ming Score 71 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Li-Ming's burst.
- Mephisto Score 71 Theory Uther can save Mephisto once the dive is committed.
- Murky Score 71 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Murky's burst.
- Nova Score 71 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Nova's burst.
- Probius Score 71 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Probius's burst.
- Raynor Score 70 Theory Uther peels divers off Raynor, who cannot escape alone.
- Sgt. Hammer Score 70 Theory Uther peels divers off Sgt. Hammer, who cannot escape alone.
- Hanzo Score 68 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Hanzo's burst.
- Orphea Score 68 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Orphea's burst.
- Xal'atath Score 68 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Xal'atath's burst.
- Azmodan Score 65 Theory Uther peels divers off Azmodan, who cannot escape alone.
- Gul'dan Score 65 Theory Uther peels divers off Gul'dan, who cannot escape alone.
- Nazeebo Score 65 Theory Uther peels divers off Nazeebo, who cannot escape alone.
- Alarak Score 62 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Alarak's burst.
- Junkrat Score 62 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Junkrat's burst.
- Tassadar Score 62 Theory Uther's stun (Hammer of Justice, Divine Storm) holds targets still for Tassadar's burst.
- Abathur Score 60 Theory Uther can protect Abathur's fragile body when the enemy hunts it.
- The Lost Vikings Score 60 Theory Uther can protect The Lost Vikings's fragile body when the enemy hunts it.
- Cassia Score 56 Theory Uther can cleanse crowd control off Cassia (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Falstad Score 56 Theory Uther can cleanse crowd control off Falstad (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Fenix Score 56 Theory Uther can cleanse crowd control off Fenix (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Malthael Score 56 Theory Uther can cleanse crowd control off Malthael (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Samuro Score 56 Theory Uther can cleanse crowd control off Samuro (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Tychus Score 56 Theory Uther can cleanse crowd control off Tychus (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Tyrande Score 56 Theory Uther can cleanse crowd control off Tyrande (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Xul Score 56 Theory Uther can cleanse crowd control off Xul (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Uther
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
No map rule matches this hero yet.
Talents
Talents by level
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Level 1
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Silver Touch Q Quest
Quest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.
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Wave of Light W Quest
Quest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 0.75 seconds.
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Hammer of the Lightbringer E Quest
Quest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.
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Level 4
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Holy Shock Active
Activate to deal 145 (+4% per level) damage to the target enemy, and gain the self-healing benefits of Holy Light. Shares a cooldown with Holy Light.
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Pursuit of Justice E
Hammer of Justice increases Uther's Movement Speed by 25% for 3 seconds.
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Holy Fire Passive
Deal 13 (+4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
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Level 7
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Armor of Faith Q
Being Stunned, Rooted, or Silenced grants Uther 90 Mana and causes Holy Light's cooldown to recharge 200% faster for 6 seconds. This effect has a 20 second cooldown.
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Guardian of Ancient Kings Trait
Healing a Hero with a Basic Ability that is Stunned, Rooted, or Silenced grants them 50 Armor for 3 seconds.
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Hand of Protection Active
Activate to make target ally Unstoppable for 1 second. Cannot be cast on Uther. Basic Attacks reduce Hand of Protection's cooldown by 5 seconds.
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Level 10
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Divine Shield Heroic
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
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Divine Storm Heroic
Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
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Level 13
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Blessed Champion Q
For the next 5 seconds after using Holy Light, Uther's Basic Attacks heal him and nearby allied Heroes for 15% of the total amount healed by Holy Light.
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Well Met E
When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.
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Spell Shield Active
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
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Level 16
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Beacon of Light Q
Uther receives 125% bonus self-healing when targeting others with Holy Light. This bonus is increased to 250% while he is below 50% Health.
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Tyr's Deliverance W
Increase the damage and healing of Holy Radiance by 10%. Basic Attacks against enemy Heroes cause Uther's next cast of Holy Radiance to have its damage and healing increased by an additional 10%, stacking up to 7 times.
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Benediction Active
Activate to reduce the Mana cost of Uther's next Basic Ability by 50 and its cooldown by 10 seconds.
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Level 20
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Bulwark of Light Heroic
Divine Shield is also applied to all nearby allied Heroes and lasts 1 second longer.
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Divine Hurricane Heroic
Divine Storm's radius is increased by 50% and its cooldown is reduced by 40 seconds.
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Redemption Trait
After Eternal Vanguard ends, Uther revives at the spirit's location with 50% of his maximum Health. This effect has a 180 second cooldown.
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Divine Protection Trait
Increase Devotion Armor to 50 and its duration by 0.5 seconds.
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Abilities and mechanics
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Devotion D Trait
Uther's Basic Abilities grant 25 Armor to allied Heroes, and 15 to Uther, for 2 seconds. Eternal Vanguard Upon dying, Uther becomes an Invulnerable spirit for up to 8 seconds. While in spirit form, Uther can heal allies with Flash of Light for 230 (+4% per level).
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Holy Light Q Ability
Heal target allied Hero for 362 (+4% per level) Health. When used on a target other than Uther, also heal Uther for 181 (+4% per level) Health.
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Holy Radiance W Ability
Heal all allied Heroes and Minions in a line for 194 (+4% per level) Health, dealing 177 (+4% per level) damage to enemies.
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Hammer of Justice E Ability
Deal 109 (+4% per level) damage and Stun the target for 1 second.
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Divine Shield R Heroic
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
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Divine Storm R Heroic
Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
Mechanics tags
What the theory layer reads from Uther's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Play-style traits
Patch history
- Heroes of the Storm Live Patch Notes, 30 Sep 2025 Patch Buffed
1 buff, 3 other changes
- BuffHoly Light: Range 7.75 → 8Base
- ChangeHoly Light: Effect removed (see Blizzard's notes)Base
- ChangeHoly Shock: Effect removed (see Blizzard's notes)Level 4
- ChangeHoly Shock: Effect changed (see Blizzard's notes)Level 4
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1 buff, 3 other changes
- BuffHoly Light: Range 7.75 → 8Base
- ChangeHoly Light: Effect removed (see Blizzard's notes)Base
- ChangeHoly Shock: Effect removed (see Blizzard's notes)Level 4
- ChangeHoly Shock: Effect changed (see Blizzard's notes)Level 4
Guides and links
Guides and builds
Reference and esports
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