Ranged Assassin · StarCraft
Tychus
Notorious Outlaw
- Role
- Ranged Assassin
- Attack
- Ranged
- Difficulty
- Hard
- Released
- 18 Mar 2014
- Last patched
- 29 Jul 2025
Counters and synergies
Tychus is strong against
Score 1–100 for Tychus's net edge once both kits are weighed (50 = neutral)
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Why? 5
- CuratedWhile Minigun is active, every attack adds 2.5% of maximum health, and Cho'gall's huge pool makes that bonus enormous.via Minigun, The Bigger They Are, Ogre Hide
- CuratedCho'gall's combined Health pool is enormous, so Minigun's maximum-Health bonus (2.5%, or 4% with The Bigger They Are at level 4) melts Cho quickly.
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Cho'gall hardest.
- TheoryCho'gall can interrupt channels with stun (Hammer of Twilight, Leaden Orb), and Tychus relies on channelled abilities.
- TheoryCho'gall's area damage (Shadowflame, Dread Orb) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
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Why? 5
- CuratedMinigun deals bonus damage based on max Health, and Stitches' 3020 Health is the biggest pool in the game; Devour's percent heal can't keep pace.via Minigun, Devour
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Stitches hardest.
- TheoryStitches's area damage (Shambling Horror) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- TheoryStitches reduces enemy Armor (Pulverize), offsetting Tychus's Spell Armor. Only when Stitches takes Pulverize. Tychus must also take Neosteel Coating.
- TheoryStitches can interrupt channels with stun (Gorge), and Tychus relies on channelled abilities. Only when Stitches takes Gorge.
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Why? 3
- CuratedMinigun adds 2.5% of max health to every basic attack, and Harden Carapace's Spell Armor does nothing against physical attacks.via Minigun, Harden Carapace
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Anub'arak hardest.
- TheoryAnub'arak can interrupt channels with stun (Impale, Burrow Charge), and Tychus relies on channelled abilities.
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Why? 4
- CuratedMinigun's percent-maximum-Health Basic Attacks shred a 2550-Health bruiser, and Run and Gun lets Tychus step out of Drain Hope's range to cut the drain short.via Minigun, Run and Gun, Drain Hope
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Leoric hardest.
- TheoryLeoric's area damage (Skeletal Swing) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- TheoryLeoric can interrupt channels with silence (Buried Alive), and Tychus relies on channelled abilities. Only when Leoric takes Buried Alive.
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Why? 5
- CuratedMinigun adds 2.5% of max health to each attack, shredding Blaze's big health pool from range; Pyromania's armor only buys a few seconds.via Minigun, Pyromania
- CuratedBlaze's 2900 Health makes him a prime Minigun target, and Pyromania's Armor only trims a bonus that grows with his own Health pool.
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Blaze hardest.
- TheoryBlaze can interrupt channels with stun (Jet Propulsion), and Tychus relies on channelled abilities.
- TheoryBlaze's area damage (Flame Stream, Pyromania) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
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Why? 4
- CuratedMinigun's 2.5% max-health bonus per attack shreds Diablo's large health pool, and every Black Soulstone soul makes it worse.via Minigun, Black Soulstone
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Diablo hardest.
- TheoryDiablo can interrupt channels with stun (Shadow Charge, Overpower), and Tychus relies on channelled abilities.
- TheoryDiablo reduces enemy Armor (Devastating Charge), offsetting Tychus's Spell Armor. Only when Diablo takes Devastating Charge. Tychus must also take Neosteel Coating.
View 6 more
- Deathwing Score 67 Curated Each Minigun-boosted attack adds 2.5% of maximum health against a big target that friendly healers cannot top up.
5 more reasons
- Deathwing is permanently Unstoppable so CC can't stop him, but Minigun's max-Health bonus chews through his 2750 Health and knocks off Armor Plates as it goes.
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Deathwing hardest.
- Deathwing can interrupt channels with stun (Onslaught), and Tychus relies on channelled abilities.
- Deathwing's area damage (Incinerate, Onslaught) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Deathwing reduces enemy Armor (Death Drop), offsetting Tychus's Spell Armor. Only when Deathwing takes Death Drop. Tychus must also take Neosteel Coating.
- Hogger Score 67 Curated Minigun adds percent-maximum-Health damage to Tychus's rapid Basic Attacks, and Overkill keeps hitting from range while Hogger's only reach is a Hogg Wild spin he cannot steer once started.
4 more reasons
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Hogger hardest.
- Hogger can interrupt channels with stun (Staggering Blow, Shockwave), and Tychus relies on channelled abilities.
- Hogger's area damage (Staggering Blow, Loot Hoard) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Hogger reduces enemy Armor (Power Spike), offsetting Tychus's Spell Armor. Only when Hogger takes Power Spike. Tychus must also take Neosteel Coating.
- Sonya Score 67 Curated Minigun's bonus damage scales with max Health, so Sonya's 2450 Health makes her a prime target, and Frag Grenade's knockback plus Run and Gun keep her from sticking to him.
3 more reasons
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Sonya hardest.
- Sonya can block or armor against Basic Attacks (Tough As Nails), which Tychus relies on for damage. Only when Sonya takes Tough As Nails.
- Sonya can interrupt channels with stun (Ancient Spear, Leap), and Tychus relies on channelled abilities.
- Tyrael Score 65 Curated Minigun's bonus is a share of max Health, and Tyrael's 2517 Health with only Righteousness for sustain lets Tychus grind him down.
3 more reasons
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Tyrael hardest.
- Tyrael's area damage (El'druin's Might, Smite) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Tyrael can interrupt channels with stun (Judgment), and Tychus relies on channelled abilities. Only when Tyrael takes Judgment.
- Ragnaros Score 62 Curated Minigun's bonus damage is a share of max Health, so Molten Core's 5000-Health form melts quickly to Tychus, and out of it Ragnaros' dash-less kit struggles to stay on him.
3 more reasons
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Ragnaros hardest.
- Ragnaros can interrupt channels with stun (Empower Sulfuras, Molten Swing), and Tychus relies on channelled abilities.
- Ragnaros's area damage (Empower Sulfuras, Blast Wave) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Yrel Score 54 Curated Minigun's max-Health bonus is strong against Yrel's 2678 Health, and her slowed movement while charging abilities gives Tychus time to keep shooting.
4 more reasons
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Yrel hardest.
- Yrel can block or armor against Basic Attacks (Dauntless), which Tychus relies on for damage. Only when Yrel takes Dauntless.
- Yrel can interrupt channels with stun (Righteous Hammer), and Tychus relies on channelled abilities.
- Yrel's area damage (Vindication, Righteous Hammer) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
13 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Li-Ming Score 57 Theory Tychus brings Spell Armor (Neosteel Coating), which blunts Li-Ming's ability burst. Only when Tychus takes Neosteel Coating.
- Nova Score 57 Theory Tychus brings Spell Armor (Neosteel Coating), which blunts Nova's ability burst. Only when Tychus takes Neosteel Coating.
- Probius Score 57 Theory Tychus brings Spell Armor (Neosteel Coating), which blunts Probius's ability burst. Only when Tychus takes Neosteel Coating.
- Tracer Score 57 Theory Tychus brings Spell Armor (Neosteel Coating), which blunts Tracer's ability burst. Only when Tychus takes Neosteel Coating.
- Malthael Score 56 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Malthael hardest.
- Dehaka Score 53 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Dehaka hardest.
- Garrosh Score 53 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Garrosh hardest.
- Gazlowe Score 53 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Gazlowe hardest.
- Imperius Score 53 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Imperius hardest.
- Arthas Score 52 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Arthas hardest.
- Chen Score 52 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Chen hardest.
- Thrall Score 52 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Thrall hardest.
- Xul Score 52 Theory Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Xul hardest.
Tychus is weak against
Score 1–100 for their net edge over Tychus's kit
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Why? 5
- CuratedBlinding Light blinds Tychus for 2 seconds and Avoidance gives Cassia Armor while she moves, blunting the basic attacks his damage depends on.via Blinding Light, Avoidance, Minigun
- TheoryCassia can Blind (Blinding Light, Imprisoning Light), and Basic Attacks are most of Tychus's damage.
- TheoryCassia's area damage (Lightning Fury, Blinding Light) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- TheoryCassia reduces enemy Armor (Titan's Revenge), offsetting Tychus's Spell Armor. Only when Cassia takes Titan's Revenge. Tychus must also take Neosteel Coating.
- TheoryCassia can interrupt channels with stun (Valkyrie), and Tychus relies on channelled abilities. Only when Cassia takes Valkyrie.
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Why? 3
- CuratedMinigun's percent damage only applies through Basic Attacks that land, so a well-timed Blinding Wind cancels a Minigun window outright.via Blinding Wind, Minigun
- CuratedBlinding Wind auto-targets the nearest enemies and blinds them, cancelling Tychus' basic-attack damage without Li Li needing to aim.
- TheoryLi Li can Blind (Blinding Wind, Gale Force), and Basic Attacks are most of Tychus's damage.
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Why? 7
- CuratedMinigun's percent damage rides on Basic Attacks, which Shield Glare Blinds away for 1.5 seconds, and Iron Skin's large shield absorbs Overkill.via Shield Glare, Iron Skin, Minigun, Overkill
- CuratedShield Glare blinds Tychus, so his basic attacks, and the Minigun bonus riding on them, miss for 1.5 seconds.
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Tychus's damage.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Tychus relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna can interrupt channels with stun (Condemn, Falling Sword), and Tychus relies on channelled abilities.
- TheoryJohanna's area damage (Condemn) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Johanna hardest.
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Why? 3
- CuratedMinigun's bonus is a share of max Health, and each Viking has a small Health pool, so Tychus' main damage amplifier does little against them.via Minigun
- TheoryThe Lost Vikings can block or armor against Basic Attacks (Olaf the Stout), which Tychus relies on for damage. Only when The Lost Vikings takes Olaf the Stout.
- TheoryThe Lost Vikings can interrupt channels with stun (Large and In Charge), and Tychus relies on channelled abilities. Only when The Lost Vikings takes Large and In Charge.
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Why? 5
- CuratedParry blocks every basic attack for 1.25 seconds and stores two charges, so Varian can waste most of a 3-second Minigun window. Only when Varian takes Colossus Smash or Twin Blades of Fury (level 4) rather than Taunt.via Parry, Minigun
- TheoryVarian can block or armor against Basic Attacks (Parry, Overpower), which Tychus relies on for damage.
- TheoryVarian reduces enemy Armor (Colossus Smash), offsetting Tychus's Spell Armor. Only when Varian takes Colossus Smash. Tychus must also take Neosteel Coating.
- TheoryVarian can interrupt channels with silence (Taunt), and Tychus relies on channelled abilities. Only when Varian takes Taunt.
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Varian hardest.
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Why? 5
- CuratedTychus has to stand in range to use Minigun; Defense Matrix pointed at him cuts that burst window by 60% for 3 seconds.via Defense Matrix, Minigun
- TheoryD.Va's area damage (Self-Destruct, Mech Mode) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- TheoryD.Va reduces enemy Armor (Target Locked), offsetting Tychus's Spell Armor. Only when D.Va takes Target Locked. Tychus must also take Neosteel Coating.
- TheoryD.Va can interrupt channels with stun (Bunny Hop, Hit the Nitrous), and Tychus relies on channelled abilities. Only when D.Va takes Bunny Hop or Hit the Nitrous.
- TheoryTychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like D.Va hardest.
View 8 more
- Valeera Score 77 Theory Valeera can Blind (Blade Flurry, Blind), and Basic Attacks are most of Tychus's damage.
3 more reasons
- Valeera can block or armor against Basic Attacks (Combat Readiness), which Tychus relies on for damage. Only when Valeera takes Combat Readiness.
- Valeera can interrupt channels with stun (Blade Flurry), and Tychus relies on channelled abilities.
- Valeera's area damage (Sinister Strike, Blade Flurry) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Qhira Score 73 Theory Qhira can block or armor against Basic Attacks (Upstage), which Tychus relies on for damage. Only when Qhira takes Upstage.
3 more reasons
- Qhira can interrupt channels with stun (Revolving Sweep, Unrelenting Strikes), and Tychus relies on channelled abilities.
- Qhira's area damage (Carnage, Revolving Sweep) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Qhira reduces enemy Armor (Lingering Ailment), offsetting Tychus's Spell Armor. Only when Qhira takes Lingering Ailment. Tychus must also take Neosteel Coating.
- Auriel Score 72 Theory Auriel can Blind (Blinding Flash), and Basic Attacks are most of Tychus's damage. Only when Auriel takes Blinding Flash.
2 more reasons
- Auriel can interrupt channels with stun (Detainment Strike, Heavy Burden), and Tychus relies on channelled abilities.
- Auriel reduces enemy Armor (Wrath of Heaven), offsetting Tychus's Spell Armor. Only when Auriel takes Wrath of Heaven. Tychus must also take Neosteel Coating.
- Deckard Score 70 Theory Deckard can Blind (Respect the Elderly), and Basic Attacks are most of Tychus's damage. Only when Deckard takes Respect the Elderly.
2 more reasons
- Deckard's area damage (Horadric Cube, Scroll Of Sealing) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Deckard can interrupt channels with stun (Horadric Staff), and Tychus relies on channelled abilities. Only when Deckard takes Horadric Staff.
- Illidan Score 69 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Tychus relies on for damage.
1 more reason
- Illidan can interrupt channels with stun (The Hunt), and Tychus relies on channelled abilities. Only when Illidan takes The Hunt.
- Xal'atath Score 67 Theory Xal'atath can Blind (Void Eruption), and Basic Attacks are most of Tychus's damage. Only when Xal'atath takes Void Eruption.
4 more reasons
- Xal'atath's area damage (Shadow Mark, Dark Heart Ritual) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Xal'atath reduces enemy Armor (Toxic Mark), offsetting Tychus's Spell Armor. Only when Xal'atath takes Toxic Mark. Tychus must also take Neosteel Coating.
- Xal'atath can interrupt channels with silence (Silence of the Lamb, Dark Heart's Protection), and Tychus relies on channelled abilities. Only when Xal'atath takes Silence of the Lamb or Dark Heart's Protection.
- Tychus brings Spell Armor (Neosteel Coating), which blunts Xal'atath's ability burst. Only when Tychus takes Neosteel Coating.
- Stukov Score 66 Theory Stukov can block or armor against Basic Attacks (Biotic Armor), which Tychus relies on for damage. Only when Stukov takes Biotic Armor.
1 more reason
- Stukov can interrupt channels with silence (Lurking Arm, Bio-Explosion Switch), and Tychus relies on channelled abilities.
- The Butcher Score 66 Theory The Butcher can block or armor against Basic Attacks (Block), which Tychus relies on for damage. Only when The Butcher takes Block.
1 more reason
- The Butcher can interrupt channels with stun (Ruthless Onslaught), and Tychus relies on channelled abilities.
36 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Kel'Thuzad Score 64 Theory Kel'Thuzad can block or armor against Basic Attacks (Armor of the Archlich), which Tychus relies on for damage. Only when Kel'Thuzad takes Armor of the Archlich.
- Mei Score 64 Theory Mei can Blind (Snow Blind), and Basic Attacks are most of Tychus's damage.
- Falstad Score 63 Theory Falstad's area damage (Lightning Rod) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Maiev Score 63 Theory Maiev's area damage (Fan of Knives, Spirit of Vengeance) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Samuro Score 63 Theory Samuro can block or armor against Basic Attacks (Deflection), which Tychus relies on for damage. Only when Samuro takes Deflection.
- Zarya Score 63 Theory Zarya can block or armor against Basic Attacks (Defensive Shielding), which Tychus relies on for damage. Only when Zarya takes Defensive Shielding.
- Brightwing Score 62 Theory Brightwing can interrupt channels with silence (Polymorph, Hush!), and Tychus relies on channelled abilities.
- Kerrigan Score 62 Theory Kerrigan can interrupt channels with stun (Impaling Blades, Summon Ultralisk), and Tychus relies on channelled abilities.
- Sylvanas Score 62 Theory Sylvanas can interrupt channels with silence (Wailing Arrow, Mind Control), and Tychus relies on channelled abilities.
- Tyrande Score 62 Theory Tyrande can interrupt channels with stun (Lunar Flare), and Tychus relies on channelled abilities.
- Abathur Score 59 Theory Abathur's area damage (Locust Strain) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Artanis Score 59 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Tychus's damage. Only when Artanis takes Suppression Pulse.
- Azmodan Score 59 Theory Azmodan's area damage (Summon Demon Warrior, Greed) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Greymane Score 59 Theory Greymane can block or armor against Basic Attacks (Thick Skin), which Tychus relies on for damage. Only when Greymane takes Thick Skin.
- Gul'dan Score 59 Theory Gul'dan reduces enemy Armor (Haunt), offsetting Tychus's Spell Armor. Only when Gul'dan takes Haunt. Tychus must also take Neosteel Coating.
- Kharazim Score 59 Theory Kharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Tychus relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- Lúcio Score 59 Theory Lúcio's area damage (Soundwave, Push Off) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Mephisto Score 59 Theory Mephisto's area damage (Skull Missile, Shade of Mephisto) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Raynor Score 59 Theory Raynor's area damage (Exterminator) clears Tychus's summoned units quickly. Only when Raynor takes Exterminator. Tychus must also take Drakken Laser Drill.
- Valla Score 59 Theory Valla's area damage (Monster Hunter) clears Tychus's summoned units quickly. Only when Valla takes Monster Hunter. Tychus must also take Drakken Laser Drill.
- Zagara Score 59 Theory Zagara's area damage (Baneling Barrage, Infested Drop) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Alarak Score 57 Theory Alarak can interrupt channels with silence (Discord Strike, Dissonance), and Tychus relies on channelled abilities.
- Ana Score 57 Theory Ana can interrupt channels with stun (Sleep Dart), and Tychus relies on channelled abilities.
- Uther Score 57 Theory Uther can interrupt channels with stun (Hammer of Justice, Divine Storm), and Tychus relies on channelled abilities.
- E.T.C. Score 56 Theory E.T.C. can block or armor against Basic Attacks (Block Party), which Tychus relies on for damage. Only when E.T.C. takes Block Party.
- Hanzo Score 56 Theory Hanzo's area damage (Serrated Arrows, Ignore All Distractions) clears Tychus's summoned units quickly. Only when Hanzo takes Serrated Arrows or Ignore All Distractions. Tychus must also take Drakken Laser Drill.
- Jaina Score 56 Theory Jaina can block or armor against Basic Attacks (Frost Armor), which Tychus relies on for damage. Only when Jaina takes Frost Armor.
- Junkrat Score 56 Theory Junkrat's area damage (Frag Launcher, Concussion Mine) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Mal'Ganis Score 56 Theory Mal'Ganis can block or armor against Basic Attacks (Winged Guard), which Tychus relies on for damage. Only when Mal'Ganis takes Winged Guard.
- Orphea Score 56 Theory Orphea's area damage (Shadow Waltz, Chomp) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Rexxar Score 56 Theory Rexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Tychus relies on for damage. Only when Rexxar takes Grizzled Fortitude.
- Chromie Score 55 Theory Chromie can interrupt channels with Time Stop (Time Trap, Chronic Conditions), and Tychus relies on channelled abilities.
- Kael'thas Score 55 Theory Kael'thas can interrupt channels with stun (Gravity Lapse), and Tychus relies on channelled abilities.
- Genji Score 52 Theory Genji can block or armor against Basic Attacks (Cyber Shield), which Tychus relies on for damage. Only when Genji takes Cyber Shield.
- Tassadar Score 52 Theory Tassadar reduces enemy Armor (Archon, Feedback), offsetting Tychus's Spell Armor. Only when Tassadar takes Archon, Feedback or Kugelblitz. Tychus must also take Neosteel Coating.
- Muradin Score 51 Theory Muradin can block or armor against Basic Attacks (Dwarf Block), which Tychus relies on for damage. Only when Muradin takes Dwarf Block.
Tychus works well with
Score 1–100 for how well the kits combine
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Why? 1
- CuratedSymbiote on Tychus adds Carapace shields and Spike Burst while he fights at short range, and Ultimate Evolution, if Abathur takes it, can clone him for a second Minigun.via Symbiote, Carapace, Ultimate Evolution, Minigun
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Why? 1
- CuratedBestow Hope converts 30% of an ally's hero damage into healing energy, and Tychus' Minigun deals huge sustained damage to heroes.via Bestow Hope, Minigun
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Why? 2
- CuratedBloodlust's Attack Speed puts more Minigun hits into each window, and its lifesteal keeps Tychus alive at his short range. Only when Rehgar takes Bloodlust (level 10).via Bloodlust, Minigun
- TheoryRehgar can cleanse crowd control off Tychus (Purge) to keep the attacks coming.
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Why? 2
- CuratedStim Drone's Attack Speed makes every Minigun window hit far more often, and Safeguard lets Tychus stand close enough to shred tanks. Only when Lt. Morales takes Stim Drone (level 10).via Stim Drone, Minigun, Safeguard, Healing Beam
- CuratedStim Drone's 75% Attack Speed adds more Minigun hits per window, and Healing Beam sustains Tychus while he fights up close. Only when Lt. Morales takes Stim Drone (level 10).
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Why? 1
- CuratedVampiric Aura heals nearby allies for 20% of the Physical Damage they deal, and Tychus's Minigun output turns that into steady healing. Only when Mal'Ganis takes Vampiric Aura (level 4).via Vampiric Aura, Minigun
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Why? 1
- CuratedAggressive Matrix gives allies 35% more Attack Damage inside Pylon fields, and Tychus's Minigun Basic Attacks gain the full benefit while Probius holds the area. Only when Probius takes Aggressive Matrix (level 13).via Aggressive Matrix, Minigun
View 2 more
- Whitemane Score 65 Theory Whitemane groups or freezes enemies (Judgment Day) for Tychus's area damage. Only when Whitemane takes Judgment Day. Tychus must also take Melting Point.
1 more reason
- Whitemane can cleanse crowd control off Tychus (Intercession, Scarlet Crusade) to keep the attacks coming. Only when Whitemane takes Intercession or Scarlet Crusade.
- Zarya Score 65 Theory Zarya groups or freezes enemies (Graviton Surge) for Tychus's area damage. Only when Zarya takes Graviton Surge. Tychus must also take Melting Point.
1 more reason
- Zarya can cleanse crowd control off Tychus (Cleansing Shield) to keep the attacks coming. Only when Zarya takes Cleansing Shield.
35 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Anduin Score 60 Theory Anduin can cleanse crowd control off Tychus (Leap of Faith) to keep the attacks coming.
- Brightwing Score 60 Theory Brightwing can cleanse crowd control off Tychus (Soothing Mist) to keep the attacks coming.
- Garrosh Score 60 Theory Garrosh can cleanse crowd control off Tychus (Into the Fray) to keep the attacks coming.
- Tracer Score 60 Theory Tracer can cleanse crowd control off Tychus (Recall) to keep the attacks coming.
- Cassia Score 59 Theory Cassia groups or freezes enemies (Valkyrie) for Tychus's area damage. Only when Cassia takes Valkyrie. Tychus must also take Melting Point.
- Cho'gall Score 59 Theory Cho'gall groups or freezes enemies (Upheaval) for Tychus's area damage. Only when Tychus takes Melting Point.
- Chromie Score 59 Theory Chromie groups or freezes enemies (Time Trap, Chronic Conditions) for Tychus's area damage. Only when Tychus takes Melting Point.
- Dehaka Score 59 Theory Dehaka groups or freezes enemies (Drag) for Tychus's area damage. Only when Tychus takes Melting Point.
- Gazlowe Score 59 Theory Gazlowe groups or freezes enemies (Grav-O-Bomb 3000) for Tychus's area damage. Only when Gazlowe takes Grav-O-Bomb 3000. Tychus must also take Melting Point.
- Johanna Score 59 Theory Johanna groups or freezes enemies (Condemn) for Tychus's area damage. Only when Tychus takes Melting Point.
- Kel'Thuzad Score 59 Theory Kel'Thuzad groups or freezes enemies (Chains of Kel'Thuzad) for Tychus's area damage. Only when Tychus takes Melting Point.
- Kerrigan Score 59 Theory Kerrigan groups or freezes enemies (Primal Grasp) for Tychus's area damage. Only when Tychus takes Melting Point.
- Maiev Score 59 Theory Maiev groups or freezes enemies (Umbral Bind) for Tychus's area damage. Only when Tychus takes Melting Point.
- Medivh Score 59 Theory Medivh groups or freezes enemies (Ley Line Seal, Medivh Cheats!) for Tychus's area damage. Only when Medivh takes Ley Line Seal or Medivh Cheats!. Tychus must also take Melting Point.
- Orphea Score 59 Theory Orphea groups or freezes enemies (Crushing Jaws) for Tychus's area damage. Only when Orphea takes Crushing Jaws. Tychus must also take Melting Point.
- Stitches Score 59 Theory Stitches groups or freezes enemies (Hook) for Tychus's area damage. Only when Tychus takes Melting Point.
- Sylvanas Score 59 Theory Sylvanas groups or freezes enemies (Mind Control) for Tychus's area damage. Only when Sylvanas takes Mind Control. Tychus must also take Melting Point.
- Tassadar Score 59 Theory Tassadar groups or freezes enemies (Black Hole) for Tychus's area damage. Only when Tassadar takes Black Hole. Tychus must also take Melting Point.
- Zeratul Score 59 Theory Zeratul groups or freezes enemies (Void Prison) for Tychus's area damage. Only when Zeratul takes Void Prison. Tychus must also take Melting Point.
- Alarak Score 56 Theory Alarak can cleanse crowd control off Tychus (Last Laugh) to keep the attacks coming. Only when Alarak takes Last Laugh.
- Alexstrasza Score 56 Theory Alexstrasza can cleanse crowd control off Tychus (Lifeblossom) to keep the attacks coming. Only when Alexstrasza takes Lifeblossom.
- Ana Score 56 Theory Ana can cleanse crowd control off Tychus (Purifying Darts, Smelling Salts) to keep the attacks coming. Only when Ana takes Purifying Darts or Smelling Salts.
- Arthas Score 56 Theory Arthas can cleanse crowd control off Tychus (Icebound Fortitude) to keep the attacks coming. Only when Arthas takes Icebound Fortitude.
- Kharazim Score 56 Theory Kharazim can cleanse crowd control off Tychus (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Li Li Score 56 Theory Li Li can cleanse crowd control off Tychus (Let's Go!) to keep the attacks coming. Only when Li Li takes Let's Go!.
- Lunara Score 56 Theory Lunara can cleanse crowd control off Tychus (Abolish Magic) to keep the attacks coming. Only when Lunara takes Abolish Magic.
- Lúcio Score 56 Theory Lúcio can cleanse crowd control off Tychus (High Five) to keep the attacks coming. Only when Lúcio takes High Five.
- Malfurion Score 56 Theory Malfurion can cleanse crowd control off Tychus (Nature's Cure) to keep the attacks coming. Only when Malfurion takes Nature's Cure.
- Mei Score 56 Theory Mei can cleanse crowd control off Tychus (Backup Battery) to keep the attacks coming. Only when Mei takes Backup Battery.
- Sonya Score 56 Theory Sonya can cleanse crowd control off Tychus (Hurricane) to keep the attacks coming. Only when Sonya takes Hurricane.
- The Lost Vikings Score 56 Theory The Lost Vikings can cleanse crowd control off Tychus (64 KB Marathon) to keep the attacks coming. Only when The Lost Vikings takes 64 KB Marathon.
- Tyrande Score 56 Theory Tyrande can cleanse crowd control off Tychus (Celestial Attunement) to keep the attacks coming. Only when Tyrande takes Celestial Attunement.
- Uther Score 56 Theory Uther can cleanse crowd control off Tychus (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Yrel Score 56 Theory Yrel can cleanse crowd control off Tychus (Hand of Freedom) to keep the attacks coming. Only when Yrel takes Hand of Freedom.
- Zul'jin Score 56 Theory Zul'jin can cleanse crowd control off Tychus (Voodoo Shuffle) to keep the attacks coming. Only when Zul'jin takes Voodoo Shuffle.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Tychus
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
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Why? 2
- TheoryTychus's sustained damage (Minigun, Press the Advantage) speeds up Alterac Pass's race against neutral units.
- TheoryTychus's summons (Drakken Laser Drill) add damage to Alterac Pass's neutral objective. Only when Tychus takes Drakken Laser Drill.
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Why? 2
- TheoryTychus's sustained damage (Minigun, Press the Advantage) speeds up Battlefield of Eternity's race against neutral units.
- TheoryTychus's summons (Drakken Laser Drill) add damage to Battlefield of Eternity's neutral objective. Only when Tychus takes Drakken Laser Drill.
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Why? 2
- TheoryTychus's sustained damage (Minigun, Press the Advantage) speeds up Garden of Terror's race against neutral units.
- TheoryTychus's summons (Drakken Laser Drill) add damage to Garden of Terror's neutral objective. Only when Tychus takes Drakken Laser Drill.
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Why? 2
- TheoryTychus's sustained damage (Minigun, Press the Advantage) speeds up Haunted Mines's race against neutral units.
- TheoryTychus's summons (Drakken Laser Drill) add damage to Haunted Mines's neutral objective. Only when Tychus takes Drakken Laser Drill.
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Why? 2
- TheoryTychus's sustained damage (Minigun, Press the Advantage) speeds up Infernal Shrines's race against neutral units.
- TheoryTychus's summons (Drakken Laser Drill) add damage to Infernal Shrines's neutral objective. Only when Tychus takes Drakken Laser Drill.
Talents
Talents by level
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Level 1
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Quarterback W
Increases Frag Grenade's damage by 10% and its range by 45%.
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Dash E
Increase the range of Run and Gun by 50%. When cast, increase Tychus's Movement Speed by 20% for 2.5 seconds.
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Press the Advantage Passive
Increase Tychus's Basic Attack range by 1.
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Level 4
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In the Rhythm Trait Quest
Quest: While Minigun is active, Basic Attacks against Heroes permanently increase future Minigun durations by 0.03 seconds.
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The Bigger They Are... Trait
Increase the damage bonus to 4% while enemy Heroes are above 30% Health, but Minigun no longer has any effect on targets below 30%.
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Master Assassin Passive Quest
Passive: Increase Tychus's Attack Speed by 10%. Reward: After getting 15 Takedowns, Tychus's Attack Speed is increased by an additional 15%.
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Level 7
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Melting Point W
Enemies hit by Frag Grenade take an additional 75 (+4% per level) damage over 3 seconds. This damage is increased by 100% against Minions, Mercenaries, and Monsters.
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Combat Tactician Trait
Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun.
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Relentless Soldier Passive
Being Stunned or Rooted grants 30 Armor for 3 seconds, reducing damage taken by 30%.
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Level 10
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Commandeer Odin Heroic
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
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Drakken Laser Drill Heroic
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Loses Health over 25 seconds.
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Level 13
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Spray 'n' Pray Q
Overkill Slows enemy Movement Speed by 25% and its range is increased by 25%.
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That's the Stuff! Trait
Minigun heals Tychus for 100% of the bonus damage dealt after it expires.
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Neosteel Coating Active
Activate to gain 75 Spell Armor for 4 seconds, reducing Ability Damage taken by 75%.
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Level 16
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Armor Piercing Rounds Q
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
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Titan Grenade W
Frag Grenade deals bonus damage to Heroes equal to 5% of their maximum Health. Each enemy Hero hit by Frag Grenade reduces its cooldown by 1 second.
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Sizzlin' Attacks Trait
Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun.
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Level 20
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Big Red Button Heroic
Odin lasts 50% longer and Ragnarok Missiles also launches a Nuclear Missile which lands 2.5 seconds later, dealing 319 (+4% per level) damage in its area.
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Focusing Diodes Heroic
Increases the range of the Drakken Laser Drill by 50%. Deals increasing damage the longer it remains on a single target, up to 100% additional damage.
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Can Do This All Day Q
Reduce Overkill's cooldown by 5 seconds. While Channeling Overkill, Tychus gains 40 Armor.
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Bob and Weave E
Run and Gun and Odin's Thrusters gain 2 additional charges and reduces Run and Gun's Mana cost from 50 to 25. After using Run and Gun, increase Tychus's Basic Attack range by 1.5 for 4 seconds.
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Abilities and mechanics
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Minigun D Trait
Activate to have Basic Attacks against Heroes deal bonus damage equal to 2.5% of their maximum Health. Lasts 3 seconds.
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Overkill Q Ability
Deal 552 (+4% per level) damage to the target and 276 (+4% per level) damage to nearby targets over 4 seconds. Reactivate to select a new target or direction. Can move and use Abilities while Channeling.
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Frag Grenade W Ability
Lob a grenade that deals 256 (+4% per level) damage, knocking enemies away.
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Run and Gun E Ability
Dash a short distance.
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Commandeer Odin R Heroic
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
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Drakken Laser Drill R Heroic
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Loses Health over 25 seconds.
Mechanics tags
What the theory layer reads from Tychus's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Patch history
- Heroes of the Storm Live Patch Notes, 29 Jul 2025 Patch Nerfed
2 nerfs
- NerfFrag Grenade: Knockback duration −33%Base
- NerfFrag Grenade: Effect changed (see Blizzard's notes)Base
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2 nerfs
- NerfFrag Grenade: Knockback duration −33%Base
- NerfFrag Grenade: Effect changed (see Blizzard's notes)Base
Guides and links
Guides and builds
Reference and esports
Whetstone links to these sites and never copies their write-ups; credit and copyright stay with their authors.