Bruiser · StarCraft
Artanis
Hierarch of the Daelaam
- Role
- Bruiser
- Attack
- Melee
- Difficulty
- Hard
- Released
- 27 Oct 2015
Counters and synergies
Artanis is strong against
Score 1–100 for Artanis's net edge once both kits are weighed (50 = neutral)
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Why? 4
- CuratedA Phase Prism hit swaps Artanis with a sieged Hammer, leaving her immobile in front of his team while he gains 1.5 seconds of Unstoppable.via Phase Prism, Siege Mode
- TheoryArtanis can dive onto Sgt. Hammer, who has little mobility to escape.
- TheoryArtanis can Blind (Suppression Pulse), and Basic Attacks are most of Sgt. Hammer's damage. Only when Artanis takes Suppression Pulse.
- TheoryArtanis can block or armor against Basic Attacks (Reactive Parry), which Sgt. Hammer relies on for damage. Only when Artanis takes Reactive Parry.
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Why? 6
- CuratedPhase Prism pulls an immobile Chromie into Artanis' team, and Twin Blades closes the gap again if she survives the swap.via Phase Prism, Twin Blades
- TheoryArtanis can dive onto Chromie, who has little mobility to escape.
- TheoryArtanis brings Spell Armor (Phase Bulwark), which blunts Chromie's ability burst. Only when Artanis takes Phase Bulwark.
- TheoryArtanis can ignore or remove crowd control (Phase Prism), weakening Chromie's Time Stop.
- TheoryChromie's Time Stop (Time Trap, Chronic Conditions) can stop Artanis in the middle of a dive.
- TheoryChromie reduces enemy Armor (Unravelling), offsetting Artanis's Physical Armor. Only when Chromie takes Unravelling. Artanis must also take Reactive Parry.
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Why? 7
- CuratedSuppression Pulse's 4-second blind reaches Zul'jin anywhere on the map, and nearly all of his damage is basic attacks boosted by Berserker. Only when Artanis takes Suppression Pulse (level 10).via Suppression Pulse, Berserker
- TheoryArtanis can dive onto Zul'jin, who has little mobility to escape.
- TheoryArtanis can Blind (Suppression Pulse), and Basic Attacks are most of Zul'jin's damage. Only when Artanis takes Suppression Pulse.
- TheoryArtanis can block or armor against Basic Attacks (Reactive Parry), which Zul'jin relies on for damage. Only when Artanis takes Reactive Parry.
- TheoryZul'jin deals damage based on maximum Health (No Mercy!), which hits high-Health heroes like Artanis hardest. Only when Zul'jin takes No Mercy!.
- TheoryZul'jin reduces enemy Armor (No Mercy!), offsetting Artanis's Physical Armor. Only when Zul'jin takes No Mercy!. Artanis must also take Reactive Parry.
- TheoryZul'jin's root (Ensnare) can stop Artanis in the middle of a dive. Only when Zul'jin takes Ensnare.
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Why? 5
- CuratedSuppression Pulse blinds every enemy in a large area for 4 seconds from any range, wiping out Valla's basic-attack damage for a whole fight window. Only when Artanis takes Suppression Pulse (level 10).via Suppression Pulse, Hatred
- TheoryArtanis can Blind (Suppression Pulse), and Basic Attacks are most of Valla's damage. Only when Artanis takes Suppression Pulse.
- TheoryArtanis can block or armor against Basic Attacks (Reactive Parry), which Valla relies on for damage. Only when Artanis takes Reactive Parry.
- TheoryValla deals damage based on maximum Health (Manticore), which hits high-Health heroes like Artanis hardest. Only when Valla takes Manticore.
- TheoryValla's stun (Rain of Vengeance) can stop Artanis in the middle of a dive. Only when Valla takes Rain of Vengeance.
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Why? 3
- TheoryArtanis can dive onto Nova, whose small Health pool rarely survives a committed dive.
- TheoryArtanis brings Spell Armor (Phase Bulwark), which blunts Nova's ability burst. Only when Artanis takes Phase Bulwark.
- TheoryArtanis's area damage (Amateur Opponent) clears Nova's summoned units quickly. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryArtanis can dive onto Azmodan, who has little mobility to escape.
- TheoryArtanis's area damage (Amateur Opponent) clears Azmodan's summoned units quickly. Only when Artanis takes Amateur Opponent.
View 6 more
- Nazeebo Score 71 Theory Artanis can dive onto Nazeebo, who has little mobility to escape.
1 more reason
- Artanis's area damage (Amateur Opponent) clears Nazeebo's summoned units quickly. Only when Artanis takes Amateur Opponent.
- Abathur Score 69 Theory Artanis can dive onto Abathur, whose small Health pool rarely survives a committed dive.
2 more reasons
- Artanis's area damage (Amateur Opponent) clears Abathur's summoned units quickly. Only when Artanis takes Amateur Opponent.
- Artanis clears waves quickly (Amateur Opponent), so Abathur's lane pressure buys less. Only when Artanis takes Amateur Opponent.
- Li-Ming Score 69 Theory Artanis can dive onto Li-Ming, whose small Health pool rarely survives a committed dive.
1 more reason
- Artanis brings Spell Armor (Phase Bulwark), which blunts Li-Ming's ability burst. Only when Artanis takes Phase Bulwark.
- Raynor Score 66 Theory Artanis can dive onto Raynor, who has little mobility to escape.
5 more reasons
- Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Raynor's damage. Only when Artanis takes Suppression Pulse.
- Artanis can block or armor against Basic Attacks (Reactive Parry), which Raynor relies on for damage. Only when Artanis takes Reactive Parry.
- Artanis's area damage (Amateur Opponent) clears Raynor's summoned units quickly. Only when Artanis takes Amateur Opponent. Raynor must also take Raynor's Raider.
- Raynor deals damage based on maximum Health (Bounty Hunter), which hits high-Health heroes like Artanis hardest. Only when Raynor takes Bounty Hunter.
- Raynor reduces enemy Armor (Dusk Wing), offsetting Artanis's Physical Armor. Only when Raynor takes Dusk Wing. Artanis must also take Reactive Parry.
- Anduin Score 65 Theory Artanis can dive onto Anduin, who has little mobility to escape.
2 more reasons
- Artanis can ignore or remove crowd control (Phase Prism), weakening Anduin's stun. Only when Anduin takes Lightbomb or Censure.
- Anduin's root (Chastise, Censure) can stop Artanis in the middle of a dive.
- Kel'Thuzad Score 65 Theory Artanis can dive onto Kel'Thuzad, who has little mobility to escape.
4 more reasons
- Artanis brings Spell Armor (Phase Bulwark), which blunts Kel'Thuzad's ability burst. Only when Artanis takes Phase Bulwark.
- Artanis can ignore or remove crowd control (Phase Prism), weakening Kel'Thuzad's stun.
- Kel'Thuzad can block or armor against Basic Attacks (Armor of the Archlich), which Artanis relies on for damage. Only when Kel'Thuzad takes Armor of the Archlich.
- Kel'Thuzad's stun (Chains of Kel'Thuzad, Chains of Ice) can stop Artanis in the middle of a dive.
27 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Probius Score 65 Theory Artanis can dive onto Probius, whose small Health pool rarely survives a committed dive.
- Samuro Score 65 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Samuro's damage. Only when Artanis takes Suppression Pulse.
- Tracer Score 65 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Tracer's damage. Only when Artanis takes Suppression Pulse.
- Xul Score 65 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Xul's damage. Only when Artanis takes Suppression Pulse.
- Falstad Score 64 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Falstad's damage. Only when Artanis takes Suppression Pulse.
- Gul'dan Score 63 Theory Artanis can dive onto Gul'dan, who has little mobility to escape.
- Fenix Score 62 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Fenix's damage. Only when Artanis takes Suppression Pulse.
- Gazlowe Score 62 Theory Artanis can dive onto Gazlowe, who has little mobility to escape.
- Greymane Score 62 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Greymane's damage. Only when Artanis takes Suppression Pulse.
- Hanzo Score 62 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Hanzo's damage. Only when Artanis takes Suppression Pulse.
- Kharazim Score 62 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Kharazim's damage. Only when Artanis takes Suppression Pulse.
- Orphea Score 62 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Orphea's damage. Only when Artanis takes Suppression Pulse.
- Kael'thas Score 60 Theory Artanis can dive onto Kael'thas, who has little mobility to escape.
- Thrall Score 60 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Thrall's damage. Only when Artanis takes Suppression Pulse.
- Whitemane Score 60 Theory Artanis can dive onto Whitemane, who has little mobility to escape.
- Lt. Morales Score 59 Theory Artanis can dive onto Lt. Morales, who has little mobility to escape.
- Tychus Score 59 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Tychus's damage. Only when Artanis takes Suppression Pulse.
- Tyrael Score 59 Theory Artanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Tyrael hardest. Only when Artanis takes Titan Killer.
- Jaina Score 58 Theory Artanis can dive onto Jaina, whose small Health pool rarely survives a committed dive.
- Dehaka Score 56 Theory Artanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Dehaka hardest. Only when Artanis takes Titan Killer.
- Malthael Score 56 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Malthael's damage. Only when Artanis takes Suppression Pulse.
- Xal'atath Score 55 Theory Artanis can block or armor against Basic Attacks (Reactive Parry), which Xal'atath relies on for damage. Only when Artanis takes Reactive Parry.
- Ragnaros Score 54 Theory Artanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Ragnaros hardest. Only when Artanis takes Titan Killer.
- Deathwing Score 53 Theory Artanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Deathwing hardest. Only when Artanis takes Titan Killer.
- Murky Score 53 Theory Artanis can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Tyrande Score 52 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Tyrande's damage. Only when Artanis takes Suppression Pulse.
- The Butcher Score 51 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of The Butcher's damage. Only when Artanis takes Suppression Pulse.
Artanis is weak against
Score 1–100 for their net edge over Artanis's kit
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Why? 6
- CuratedShield Glare blinds Artanis for 1.5 seconds, wasting Twin Blades and stalling the basic attacks that recharge Shield Overload.via Shield Glare, Twin Blades, Shield Overload
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Artanis's damage.
- TheoryJohanna has the crowd control and body-blocking to peel Artanis off a target.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Artanis relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna's stun (Condemn, Falling Sword) can stop Artanis in the middle of a dive.
- TheoryArtanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Johanna hardest. Only when Artanis takes Titan Killer.
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Why? 3
- CuratedBlinding Wind auto-targets the nearest enemies, so a diving Artanis is blinded for 1.5 seconds right when Twin Blades should land.via Blinding Wind, Twin Blades
- TheoryLi Li can Blind (Blinding Wind, Gale Force), and Basic Attacks are most of Artanis's damage.
- TheoryLi Li has the crowd control and body-blocking to peel Artanis off a target.
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Why? 7
- CuratedBlinding Light blinds Artanis for 2 seconds, so Twin Blades misses and Shield Overload loses its attack-based cooldown reduction.via Blinding Light, Twin Blades, Shield Overload
- TheoryCassia has the crowd control and body-blocking to peel Artanis off a target.
- TheoryCassia deals damage based on maximum Health (Martial Law), which hits high-Health heroes like Artanis hardest. Only when Cassia takes Martial Law.
- TheoryCassia can Blind (Blinding Light, Imprisoning Light), and Basic Attacks are most of Artanis's damage.
- TheoryCassia reduces enemy Armor (Titan's Revenge), offsetting Artanis's Physical Armor. Only when Cassia takes Titan's Revenge. Artanis must also take Reactive Parry.
- TheoryArtanis can block or armor against Basic Attacks (Reactive Parry), which Cassia relies on for damage. Only when Artanis takes Reactive Parry.
- TheoryArtanis can ignore or remove crowd control (Phase Prism), weakening Cassia's stun. Only when Cassia takes Valkyrie.
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Why? 7
- CuratedFrozen Tempest cuts Artanis' attack speed by up to 40%, so he lands fewer of the basic attacks that recharge Shield Overload, and with Rime (level 1) Arthas takes 75% less damage from his next hit every 5 seconds.via Frozen Tempest, Rime, Shield Overload
- TheoryArthas has the crowd control and body-blocking to peel Artanis off a target.
- TheoryArthas can block or armor against Basic Attacks (Rime), which Artanis relies on for damage. Only when Arthas takes Rime.
- TheoryArthas's root (Howling Blast, Deathchill) can stop Artanis in the middle of a dive.
- TheoryArthas reduces enemy Armor (Shattered Armor), offsetting Artanis's Physical Armor. Only when Arthas takes Shattered Armor. Artanis must also take Reactive Parry.
- TheoryArtanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Arthas hardest. Only when Artanis takes Titan Killer.
- TheoryArtanis's area damage (Amateur Opponent) clears Arthas's summoned units quickly. Only when Artanis takes Amateur Opponent. Arthas must also take Army of the Dead or Legion of Northrend.
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Why? 4
- TheoryAuriel can Blind (Blinding Flash), and Basic Attacks are most of Artanis's damage. Only when Auriel takes Blinding Flash.
- TheoryAuriel has the crowd control and body-blocking to peel Artanis off a target.
- TheoryAuriel's stun (Detainment Strike, Heavy Burden) can stop Artanis in the middle of a dive.
- TheoryAuriel reduces enemy Armor (Wrath of Heaven), offsetting Artanis's Physical Armor. Only when Auriel takes Wrath of Heaven. Artanis must also take Reactive Parry.
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Why? 4
- TheoryVarian can block or armor against Basic Attacks (Parry, Overpower), which Artanis relies on for damage.
- TheoryVarian has the crowd control and body-blocking to peel Artanis off a target.
- TheoryVarian reduces enemy Armor (Colossus Smash), offsetting Artanis's Physical Armor. Only when Varian takes Colossus Smash. Artanis must also take Reactive Parry.
- TheoryVarian's silence (Taunt) can stop Artanis in the middle of a dive. Only when Varian takes Taunt.
View 6 more
- Valeera Score 73 Theory Valeera can Blind (Blade Flurry, Blind), and Basic Attacks are most of Artanis's damage.
4 more reasons
- Valeera can block or armor against Basic Attacks (Combat Readiness), which Artanis relies on for damage. Only when Valeera takes Combat Readiness.
- Valeera's stun (Blade Flurry) can stop Artanis in the middle of a dive.
- Valeera reduces enemy Armor (Sinister Strike), offsetting Artanis's Physical Armor. Only when Artanis takes Reactive Parry.
- Artanis can ignore or remove crowd control (Phase Prism), weakening Valeera's stun.
- Zarya Score 71 Theory Zarya has the crowd control and body-blocking to peel Artanis off a target.
2 more reasons
- Zarya can block or armor against Basic Attacks (Defensive Shielding), which Artanis relies on for damage. Only when Zarya takes Defensive Shielding.
- Zarya's silence (Gravity Kills) can stop Artanis in the middle of a dive. Only when Zarya takes Gravity Kills.
- Mei Score 70 Theory Mei can Blind (Snow Blind), and Basic Attacks are most of Artanis's damage.
4 more reasons
- Mei has the crowd control and body-blocking to peel Artanis off a target.
- Mei can block or armor against Basic Attacks (Skating Away), which Artanis relies on for damage. Only when Mei takes Skating Away.
- Mei's stun (Blizzard, Avalanche) can stop Artanis in the middle of a dive.
- Artanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Mei hardest. Only when Artanis takes Titan Killer.
- Hogger Score 69 Theory Hogger has the crowd control and body-blocking to peel Artanis off a target.
2 more reasons
- Hogger's stun (Staggering Blow, Shockwave) can stop Artanis in the middle of a dive.
- Hogger reduces enemy Armor (Power Spike), offsetting Artanis's Physical Armor. Only when Hogger takes Power Spike. Artanis must also take Reactive Parry.
- Leoric Score 68 Theory Leoric has the crowd control and body-blocking to peel Artanis off a target.
2 more reasons
- Leoric deals damage based on maximum Health (Drain Hope, Crushing Hope), which hits high-Health heroes like Artanis hardest.
- Leoric's silence (Buried Alive) can stop Artanis in the middle of a dive. Only when Leoric takes Buried Alive.
- Qhira Score 68 Theory Qhira can block or armor against Basic Attacks (Upstage), which Artanis relies on for damage. Only when Qhira takes Upstage.
2 more reasons
- Qhira's stun (Revolving Sweep, Unrelenting Strikes) can stop Artanis in the middle of a dive.
- Qhira reduces enemy Armor (Lingering Ailment), offsetting Artanis's Physical Armor. Only when Qhira takes Lingering Ailment. Artanis must also take Reactive Parry.
35 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Rehgar Score 68 Theory Rehgar has the crowd control and body-blocking to peel Artanis off a target.
- Tassadar Score 68 Theory Tassadar has the crowd control and body-blocking to peel Artanis off a target.
- D.Va Score 67 Theory D.Va has the crowd control and body-blocking to peel Artanis off a target.
- Maiev Score 66 Theory Maiev deals damage based on maximum Health (Vengeful Knives), which hits high-Health heroes like Artanis hardest. Only when Maiev takes Vengeful Knives.
- Alarak Score 65 Theory Alarak has the crowd control and body-blocking to peel Artanis off a target.
- Brightwing Score 65 Theory Brightwing has the crowd control and body-blocking to peel Artanis off a target.
- Uther Score 65 Theory Uther has the crowd control and body-blocking to peel Artanis off a target.
- Chen Score 64 Theory Chen has the crowd control and body-blocking to peel Artanis off a target.
- E.T.C. Score 64 Theory E.T.C. has the crowd control and body-blocking to peel Artanis off a target.
- Sonya Score 64 Theory Sonya can block or armor against Basic Attacks (Tough As Nails), which Artanis relies on for damage. Only when Sonya takes Tough As Nails.
- Sylvanas Score 64 Theory Sylvanas deals damage based on maximum Health (Overwhelming Affliction), which hits high-Health heroes like Artanis hardest. Only when Sylvanas takes Overwhelming Affliction.
- Yrel Score 64 Theory Yrel can block or armor against Basic Attacks (Dauntless), which Artanis relies on for damage. Only when Yrel takes Dauntless.
- Lúcio Score 63 Theory Lúcio has the crowd control and body-blocking to peel Artanis off a target.
- Mephisto Score 62 Theory Mephisto deals damage based on maximum Health (Static Field), which hits high-Health heroes like Artanis hardest. Only when Mephisto takes Static Field.
- The Lost Vikings Score 62 Theory The Lost Vikings deals damage based on maximum Health (Nordic Attack Squad), which hits high-Health heroes like Artanis hardest.
- Zagara Score 62 Theory Zagara deals damage based on maximum Health (Corrosive Saliva), which hits high-Health heroes like Artanis hardest. Only when Zagara takes Corrosive Saliva.
- Diablo Score 61 Theory Diablo has the crowd control and body-blocking to peel Artanis off a target.
- Alexstrasza Score 60 Theory Alexstrasza has the crowd control and body-blocking to peel Artanis off a target.
- Lunara Score 59 Theory Lunara deals damage based on maximum Health (Invigorating Spores), which hits high-Health heroes like Artanis hardest. Only when Lunara takes Invigorating Spores.
- Mal'Ganis Score 59 Theory Mal'Ganis has the crowd control and body-blocking to peel Artanis off a target.
- Malfurion Score 58 Theory Malfurion has the crowd control and body-blocking to peel Artanis off a target.
- Deckard Score 57 Theory Deckard can Blind (Respect the Elderly), and Basic Attacks are most of Artanis's damage. Only when Deckard takes Respect the Elderly.
- Rexxar Score 57 Theory Rexxar has the crowd control and body-blocking to peel Artanis off a target.
- Stitches Score 57 Theory Stitches reduces enemy Armor (Pulverize), offsetting Artanis's Physical Armor. Only when Stitches takes Pulverize. Artanis must also take Reactive Parry.
- Blaze Score 56 Theory Blaze has the crowd control and body-blocking to peel Artanis off a target.
- Cho'gall Score 55 Theory Cho'gall's stun (Hammer of Twilight, Leaden Orb) can stop Artanis in the middle of a dive.
- Illidan Score 55 Theory Illidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Artanis hardest. Only when Illidan takes Fiery Brand.
- Kerrigan Score 55 Theory Kerrigan's stun (Impaling Blades, Summon Ultralisk) can stop Artanis in the middle of a dive.
- Muradin Score 55 Theory Muradin can block or armor against Basic Attacks (Dwarf Block), which Artanis relies on for damage. Only when Muradin takes Dwarf Block.
- Stukov Score 54 Theory Stukov has the crowd control and body-blocking to peel Artanis off a target.
- Garrosh Score 53 Theory Garrosh has the crowd control and body-blocking to peel Artanis off a target.
- Anub'arak Score 52 Theory Anub'arak has the crowd control and body-blocking to peel Artanis off a target.
- Genji Score 52 Theory Genji can block or armor against Basic Attacks (Cyber Shield), which Artanis relies on for damage. Only when Genji takes Cyber Shield.
- Junkrat Score 52 Theory Junkrat's root (Steel Trap) can stop Artanis in the middle of a dive.
- Ana Score 51 Theory Ana has the crowd control and body-blocking to peel Artanis off a target.
Artanis works well with
Score 1–100 for how well the kits combine
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Why? 4
- CuratedBloodlust's 40% attack speed means more basic attacks, and every Artanis attack lowers Shield Overload's cooldown by 4 seconds. Only when Rehgar takes Bloodlust (level 10).via Bloodlust, Shield Overload
- TheoryRehgar can save Artanis once the dive is committed.
- TheoryRehgar can keep Artanis alive through a dive.
- TheoryRehgar can cleanse crowd control off Artanis (Purge) to keep the attacks coming.
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Why? 4
- CuratedGraviton Surge keeps enemies grouped so Blade Dash's return hits several heroes, each one cutting Shield Overload's cooldown by 2 seconds. Only when Zarya takes Graviton Surge (level 10).via Graviton Surge, Blade Dash, Shield Overload
- TheoryZarya can save Artanis once the dive is committed.
- TheoryZarya groups or freezes enemies (Graviton Surge) for Artanis's area damage. Only when Zarya takes Graviton Surge.
- TheoryZarya can cleanse crowd control off Artanis (Cleansing Shield) to keep the attacks coming. Only when Zarya takes Cleansing Shield.
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Why? 3
- CuratedPhase Prism and Wrecking Ball both relocate enemy heroes, so together they can drag a backliner into the team twice in a row.via Phase Prism, Wrecking Ball
- TheoryGarrosh can cleanse crowd control off Artanis (Into the Fray) to keep the attacks coming.
- TheoryGarrosh's stun (Groundbreaker, Warbreaker) lets Artanis dive onto a target that cannot walk away.
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Why? 3
- TheoryAlexstrasza can save Artanis once the dive is committed.
- TheoryAlexstrasza can keep Artanis alive through a dive.
- TheoryAlexstrasza can cleanse crowd control off Artanis (Lifeblossom) to keep the attacks coming. Only when Alexstrasza takes Lifeblossom.
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Why? 4
- TheoryAnduin can save Artanis once the dive is committed.
- TheoryAnduin can keep Artanis alive through a dive.
- TheoryAnduin can cleanse crowd control off Artanis (Leap of Faith) to keep the attacks coming.
- TheoryAnduin's root (Chastise, Censure) lets Artanis dive onto a target that cannot walk away.
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Why? 3
- TheoryAuriel can save Artanis once the dive is committed.
- TheoryAuriel can keep Artanis alive through a dive.
- TheoryAuriel's stun (Detainment Strike, Heavy Burden) lets Artanis dive onto a target that cannot walk away.
View 5 more
- Brightwing Score 77 Theory Brightwing can save Artanis once the dive is committed.
3 more reasons
- Brightwing can keep Artanis alive through a dive.
- Brightwing can cleanse crowd control off Artanis (Soothing Mist) to keep the attacks coming.
- Brightwing's polymorph (Polymorph) lets Artanis dive onto a target that cannot walk away.
- Kharazim Score 77 Theory Kharazim can save Artanis once the dive is committed.
2 more reasons
- Kharazim can keep Artanis alive through a dive.
- Kharazim can cleanse crowd control off Artanis (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Stitches Score 77 Theory Stitches groups or freezes enemies (Hook) for Artanis's area damage.
2 more reasons
- Stitches can save Artanis once the dive is committed.
- Stitches's stun (Gorge) lets Artanis dive onto a target that cannot walk away. Only when Stitches takes Gorge.
- Uther Score 77 Theory Uther can save Artanis once the dive is committed.
3 more reasons
- Uther can keep Artanis alive through a dive.
- Uther's stun (Hammer of Justice, Divine Storm) lets Artanis dive onto a target that cannot walk away.
- Uther can cleanse crowd control off Artanis (Hand of Protection) to keep the attacks coming. Only when Uther takes Hand of Protection.
- Whitemane Score 77 Theory Whitemane can keep Artanis alive through a dive.
3 more reasons
- Whitemane groups or freezes enemies (Judgment Day) for Artanis's area damage. Only when Whitemane takes Judgment Day.
- Whitemane can cleanse crowd control off Artanis (Intercession, Scarlet Crusade) to keep the attacks coming. Only when Whitemane takes Intercession or Scarlet Crusade.
- Whitemane's root (Harsh Discipline) lets Artanis dive onto a target that cannot walk away. Only when Whitemane takes Harsh Discipline.
50 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Medivh Score 76 Theory Medivh can save Artanis once the dive is committed.
- Ana Score 74 Theory Ana can keep Artanis alive through a dive.
- Malfurion Score 74 Theory Malfurion can keep Artanis alive through a dive.
- Tyrande Score 74 Theory Tyrande can keep Artanis alive through a dive.
- Lúcio Score 72 Theory Lúcio can keep Artanis alive through a dive.
- Cho'gall Score 71 Theory Cho'gall groups or freezes enemies (Upheaval) for Artanis's area damage.
- Chromie Score 71 Theory Chromie groups or freezes enemies (Time Trap, Chronic Conditions) for Artanis's area damage.
- Dehaka Score 71 Theory Dehaka groups or freezes enemies (Drag) for Artanis's area damage.
- Johanna Score 71 Theory Johanna groups or freezes enemies (Condemn) for Artanis's area damage.
- Kel'Thuzad Score 71 Theory Kel'Thuzad groups or freezes enemies (Chains of Kel'Thuzad) for Artanis's area damage.
- Kerrigan Score 71 Theory Kerrigan groups or freezes enemies (Primal Grasp) for Artanis's area damage.
- Deckard Score 69 Theory Deckard can keep Artanis alive through a dive.
- Maiev Score 69 Theory Maiev groups or freezes enemies (Umbral Bind) for Artanis's area damage.
- Tyrael Score 69 Theory Tyrael can save Artanis once the dive is committed.
- Li Li Score 68 Theory Li Li can keep Artanis alive through a dive.
- Gazlowe Score 66 Theory Gazlowe groups or freezes enemies (Grav-O-Bomb 3000) for Artanis's area damage. Only when Gazlowe takes Grav-O-Bomb 3000.
- Stukov Score 66 Theory Stukov can keep Artanis alive through a dive.
- Arthas Score 63 Theory Arthas's root (Howling Blast, Deathchill) lets Artanis dive onto a target that cannot walk away.
- Cassia Score 63 Theory Cassia groups or freezes enemies (Valkyrie) for Artanis's area damage. Only when Cassia takes Valkyrie.
- Mei Score 63 Theory Mei's stun (Blizzard, Avalanche) lets Artanis dive onto a target that cannot walk away.
- Orphea Score 63 Theory Orphea groups or freezes enemies (Crushing Jaws) for Artanis's area damage. Only when Orphea takes Crushing Jaws.
- Sonya Score 63 Theory Sonya's stun (Ancient Spear, Leap) lets Artanis dive onto a target that cannot walk away.
- Tassadar Score 63 Theory Tassadar groups or freezes enemies (Black Hole) for Artanis's area damage. Only when Tassadar takes Black Hole.
- Yrel Score 63 Theory Yrel's stun (Righteous Hammer) lets Artanis dive onto a target that cannot walk away.
- Zeratul Score 63 Theory Zeratul groups or freezes enemies (Void Prison) for Artanis's area damage. Only when Zeratul takes Void Prison.
- Lt. Morales Score 62 Theory Lt. Morales can keep Artanis alive through a dive.
- The Lost Vikings Score 60 Theory The Lost Vikings can cleanse crowd control off Artanis (64 KB Marathon) to keep the attacks coming. Only when The Lost Vikings takes 64 KB Marathon.
- Tracer Score 60 Theory Tracer can cleanse crowd control off Artanis (Recall) to keep the attacks coming.
- Zul'jin Score 60 Theory Zul'jin can cleanse crowd control off Artanis (Voodoo Shuffle) to keep the attacks coming. Only when Zul'jin takes Voodoo Shuffle.
- Sylvanas Score 59 Theory Sylvanas groups or freezes enemies (Mind Control) for Artanis's area damage. Only when Sylvanas takes Mind Control.
- Anub'arak Score 57 Theory Anub'arak's stun (Impale, Burrow Charge) lets Artanis dive onto a target that cannot walk away.
- Blaze Score 57 Theory Blaze's stun (Jet Propulsion) lets Artanis dive onto a target that cannot walk away.
- Deathwing Score 57 Theory Deathwing's stun (Onslaught) lets Artanis dive onto a target that cannot walk away.
- Diablo Score 57 Theory Diablo's stun (Shadow Charge, Overpower) lets Artanis dive onto a target that cannot walk away.
- E.T.C. Score 57 Theory E.T.C.'s stun (Powerslide, Mosh Pit) lets Artanis dive onto a target that cannot walk away.
- Hogger Score 57 Theory Hogger's stun (Staggering Blow, Shockwave) lets Artanis dive onto a target that cannot walk away.
- Imperius Score 57 Theory Imperius's stun (Celestial Charge, Wrath of the Angiris) lets Artanis dive onto a target that cannot walk away.
- Junkrat Score 57 Theory Junkrat's root (Steel Trap) lets Artanis dive onto a target that cannot walk away.
- Kael'thas Score 57 Theory Kael'thas's stun (Gravity Lapse) lets Artanis dive onto a target that cannot walk away.
- Mal'Ganis Score 57 Theory Mal'Ganis's stun (Fel Claws, Will of Tichondrius) lets Artanis dive onto a target that cannot walk away.
- Muradin Score 57 Theory Muradin's stun (Storm Bolt, Haymaker) lets Artanis dive onto a target that cannot walk away.
- Qhira Score 57 Theory Qhira's stun (Revolving Sweep, Unrelenting Strikes) lets Artanis dive onto a target that cannot walk away.
- Ragnaros Score 57 Theory Ragnaros's stun (Empower Sulfuras, Molten Swing) lets Artanis dive onto a target that cannot walk away.
- Rexxar Score 57 Theory Rexxar's stun (Misha, Charge!) lets Artanis dive onto a target that cannot walk away.
- The Butcher Score 57 Theory The Butcher's stun (Ruthless Onslaught) lets Artanis dive onto a target that cannot walk away.
- Thrall Score 57 Theory Thrall's root (Feral Spirit, Alpha Wolf) lets Artanis dive onto a target that cannot walk away.
- Valeera Score 57 Theory Valeera's stun (Blade Flurry) lets Artanis dive onto a target that cannot walk away.
- Xul Score 57 Theory Xul's root (Bone Prison, Amplify Damage) lets Artanis dive onto a target that cannot walk away.
- Alarak Score 56 Theory Alarak can cleanse crowd control off Artanis (Last Laugh) to keep the attacks coming. Only when Alarak takes Last Laugh.
- Lunara Score 56 Theory Lunara can cleanse crowd control off Artanis (Abolish Magic) to keep the attacks coming. Only when Lunara takes Abolish Magic.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Artanis
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
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Why? 2
- TheoryArtanis's sustained damage (Twin Blades, Shield Overload) speeds up Alterac Pass's race against neutral units.
- TheoryArtanis's waveclear (Amateur Opponent) helps hold lanes against Alterac Pass's pushing objective. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryArtanis's sustained damage (Twin Blades, Shield Overload) speeds up Battlefield of Eternity's race against neutral units.
- TheoryArtanis's waveclear (Amateur Opponent) helps hold lanes against Battlefield of Eternity's pushing objective. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryArtanis's sustained damage (Twin Blades, Shield Overload) speeds up Garden of Terror's race against neutral units.
- TheoryArtanis's waveclear (Amateur Opponent) helps hold lanes against Garden of Terror's pushing objective. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryArtanis's sustained damage (Twin Blades, Shield Overload) speeds up Haunted Mines's race against neutral units.
- TheoryArtanis's waveclear (Amateur Opponent) helps hold lanes against Haunted Mines's pushing objective. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryArtanis's sustained damage (Twin Blades, Shield Overload) speeds up Infernal Shrines's race against neutral units.
- TheoryArtanis's waveclear (Amateur Opponent) helps hold lanes against Infernal Shrines's pushing objective. Only when Artanis takes Amateur Opponent.
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Why? 1
- TheoryArtanis's waveclear (Amateur Opponent) helps hold lanes against Blackheart's Bay's pushing objective. Only when Artanis takes Amateur Opponent.
View 7 more
- Braxis Holdout Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Braxis Holdout's pushing objective. Only when Artanis takes Amateur Opponent.
- Dragon Shire Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Dragon Shire's pushing objective. Only when Artanis takes Amateur Opponent.
- Hanamura Temple Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Hanamura Temple's pushing objective. Only when Artanis takes Amateur Opponent.
- Sky Temple Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Sky Temple's pushing objective. Only when Artanis takes Amateur Opponent.
- Tomb of the Spider Queen Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Tomb of the Spider Queen's pushing objective. Only when Artanis takes Amateur Opponent.
- Towers of Doom Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Towers of Doom's pushing objective. Only when Artanis takes Amateur Opponent.
- Volskaya Foundry Score 53 Theory Artanis's waveclear (Amateur Opponent) helps hold lanes against Volskaya Foundry's pushing objective. Only when Artanis takes Amateur Opponent.
Harder maps for Artanis
Score under 50: the map's layout or objective works against the kit, hardest first
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Why? 2
- TheoryBraxis Outpost's single lane leaves Artanis little room to flank around the front line.
- TheoryArtanis's waveclear (Amateur Opponent) holds Braxis Outpost's single lane. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryIndustrial District's single lane leaves Artanis little room to flank around the front line.
- TheoryArtanis's waveclear (Amateur Opponent) holds Industrial District's single lane. Only when Artanis takes Amateur Opponent.
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Why? 2
- TheoryLost Cavern's single lane leaves Artanis little room to flank around the front line.
- TheoryArtanis's waveclear (Amateur Opponent) holds Lost Cavern's single lane. Only when Artanis takes Amateur Opponent.
View 1 more
- Silver City Score 48 Theory Silver City's single lane leaves Artanis little room to flank around the front line.
1 more reason
- Artanis's waveclear (Amateur Opponent) holds Silver City's single lane. Only when Artanis takes Amateur Opponent.
Talents
Talents by level
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Level 1
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Reactive Parry W
Damaging enemy Heroes with Twin Blades or Blade Dash grants Artanis 50 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%. Stores up to 2 charges.
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Amateur Opponent W
Twin Blades attacks deal 150% bonus damage to non-Heroes.
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Protector Of Aiur Passive Quest
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage.
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Level 4
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Psionic Synergy E
Hitting an enemy Hero with Phase Prism grants 30 Armor for 5 seconds.
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Shield Battery Trait
Shield Overload's cooldown recharges 125% faster while its Shield is active. Passive: Reduce Shield Overload's cooldown by 4 seconds.
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Shield Surge Trait
Increases Shield Overload's Shields by 80% while below 25% Health.
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Level 7
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Solarite Reaper Q
Increases the damage of the first dash of Blade Dash by 175%.
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Chrono Surge E
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
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Final Cut Passive
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%.
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Level 10
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Suppression Pulse Heroic
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
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Purifier Beam Heroic
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.
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Level 13
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Templar's Zeal Q
Reduce the Mana cost of Blade Dash from 50 to 25. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 6 seconds.
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Triple Strike W
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
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Graviton Vortex E
Reduce the Mana cost of Phase Prism from 50 to 25. Hitting an enemy Hero with Basic Attacks or Blade Dash reduces the cooldown of Phase Prism by 2 seconds.
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Phase Bulwark Trait
Shield Overload grants 50 Spell Armor while active and for 2 seconds after it expires.
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Level 16
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Titan Killer W
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
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Force of Will Trait
Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds.
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Blades of a Templar Passive
Increase Attack Speed by 20%. Basic Attacks Slow by 20% for 1.25 seconds.
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Level 20
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Orbital Bombardment Heroic
Suppression Pulse gains an additional charge. There is a 10 second cooldown between uses.
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Target Purified Heroic
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.
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Zealot Charge W
Increase Twin Blades' charge distance by 75%.
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Plasma Burn Trait
While Shield Overload is active, deal 70 (+4% per level) damage per second to nearby enemies.
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Abilities and mechanics
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Shield Overload D Trait
After taking damage while below 75% Health, Artanis gains a 365 (+4% per level) Shield for 5 seconds. Basic Attacks lower the cooldown of Shield Overload by 4 seconds.
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Blade Dash Q Ability
Dash forward and deal 63 (+4% per level) damage to enemies, then return and deal 171 (+4% per level) damage. Every enemy hit reduces the cooldown on Shield Overload by 1 second, and Heroes by 2 seconds.
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Twin Blades W Ability
Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times.
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Phase Prism E Ability
Fire a Phase Prism that deals 66 (+4% per level) damage to the first Hero hit and swaps Artanis's position with theirs. Hitting a Hero also grants Artanis Unstoppable for 1.5 seconds. Can be used during Blade Dash.
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Purifier Beam R Heroic
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.
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Suppression Pulse R Heroic
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
Mechanics tags
What the theory layer reads from Artanis's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Play-style traits
Patch history
No patch notes for Artanis in this data yet.
Guides and links
Guides and builds
Reference and esports
Whetstone links to these sites and never copies their write-ups; credit and copyright stay with their authors.