Healer · Warcraft
Rehgar
Shaman of the Earthen Ring
- Role
- Healer
- Attack
- Melee
- Difficulty
- Medium
- Released
- 22 Jul 2014
Counters and synergies
Rehgar is strong against
Score 1–100 for Rehgar's net edge once both kits are weighed (50 = neutral)
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Why? 4
- CuratedKerrigan's kills rely on chaining Ravage into Impaling Blades' stun and Primal Grasp; Purge's Unstoppable breaks the stun mid-combo and Earthbind Totem slows her follow-up.via Purge, Earthbind Totem, Impaling Blades, Primal Grasp, Ravage
- TheoryRehgar has the crowd control and body-blocking to peel Kerrigan off a target.
- TheoryRehgar can deny a burst window, wasting Kerrigan's cooldowns.
- TheoryRehgar reduces healing received (Purification), which blunts Kerrigan's self-healing in melee range. Only when Rehgar takes Purification. Kerrigan must also take Chrysalis.
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Why? 4
- CuratedPurge's 80% Slow and Earthbind Totem drag The Butcher to a crawl once Ruthless Onslaught is spent, and Grounded Totem (level 7) also trims his attack speed.via Purge, Earthbind Totem, Grounded Totem, Ruthless Onslaught
- TheoryRehgar has the crowd control and body-blocking to peel The Butcher off a target.
- TheoryRehgar reduces healing received (Purification), which blunts The Butcher's self-healing in melee range. Only when Rehgar takes Purification.
- TheoryRehgar can ignore or remove crowd control (Purge), weakening The Butcher's stun. Only when The Butcher takes Lamb to the Slaughter.
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Why? 3
- CuratedPurge on an ally grants Unstoppable, which breaks Octo-Grab's 3-second stun early and removes most of the kill pressure Murky's heroic is built around. Only when Murky takes Octo-Grab (level 10).via Purge, Octo-Grab
- TheoryRehgar can deny a burst window, wasting Murky's cooldowns.
- TheoryRehgar reduces healing received (Purification), which blunts Murky's self-healing in melee range. Only when Rehgar takes Purification. Murky must also take Rejuvenating Bubble or Fish Tank.
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Why? 1
- CuratedPurification makes Purge deal up to 330 damage to Shields and cut healing, popping Shield Ally or Personal Barrier on demand. Only when Rehgar takes Purification (level 7).via Purification, Purge, Shield Ally, Personal Barrier
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Why? 4
- TheoryRehgar has the crowd control and body-blocking to peel Zeratul off a target.
- TheoryRehgar can deny a burst window, wasting Zeratul's cooldowns.
- TheoryRehgar reduces healing received (Purification), which blunts Zeratul's self-healing in melee range. Only when Rehgar takes Purification. Zeratul must also take Mending Strikes or Shadow Mending.
- TheoryRehgar can ignore or remove crowd control (Purge), weakening Zeratul's Time Stop. Only when Zeratul takes Void Prison.
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Why? 4
- TheoryRehgar has the crowd control and body-blocking to peel Thrall off a target.
- TheoryRehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Thrall hardest. Only when Rehgar takes Hunger of the Wolf.
- TheoryRehgar reduces healing received (Purification), which blunts Thrall's self-healing in melee range. Only when Rehgar takes Purification.
- TheoryRehgar can ignore or remove crowd control (Purge), weakening Thrall's stun. Only when Thrall takes Sundering.
View 6 more
- Sonya Score 73 Theory Rehgar has the crowd control and body-blocking to peel Sonya off a target.
2 more reasons
- Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Sonya hardest. Only when Rehgar takes Hunger of the Wolf.
- Rehgar reduces healing received (Purification), which blunts Sonya's self-healing in melee range. Only when Rehgar takes Purification.
- Chromie Score 69 Theory Rehgar can deny a burst window, wasting Chromie's cooldowns.
2 more reasons
- Rehgar can ignore or remove crowd control (Purge), weakening Chromie's Time Stop.
- Rehgar's healing undoes the chip damage Chromie lands from range.
- Genji Score 69 Theory Rehgar has the crowd control and body-blocking to peel Genji off a target.
1 more reason
- Rehgar can deny a burst window, wasting Genji's cooldowns.
- Kel'Thuzad Score 69 Theory Rehgar can deny a burst window, wasting Kel'Thuzad's cooldowns.
2 more reasons
- Rehgar can ignore or remove crowd control (Purge), weakening Kel'Thuzad's stun.
- Rehgar's healing undoes the chip damage Kel'Thuzad lands from range.
- Kharazim Score 69 Theory Rehgar reduces healing received (Purification), which cuts into Kharazim's healing. Only when Rehgar takes Purification.
1 more reason
- Rehgar has the crowd control and body-blocking to peel Kharazim off a target.
- Mal'Ganis Score 69 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Mal'Ganis hardest. Only when Rehgar takes Hunger of the Wolf.
2 more reasons
- Rehgar reduces healing received (Purification), which blunts Mal'Ganis's self-healing in melee range. Only when Rehgar takes Purification.
- Rehgar can ignore or remove crowd control (Purge), weakening Mal'Ganis's sleep.
60 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Tracer Score 69 Theory Rehgar has the crowd control and body-blocking to peel Tracer off a target.
- Artanis Score 68 Theory Rehgar has the crowd control and body-blocking to peel Artanis off a target.
- Malfurion Score 68 Theory Rehgar reduces healing received (Purification), which cuts into Malfurion's healing. Only when Rehgar takes Purification.
- Qhira Score 68 Theory Rehgar has the crowd control and body-blocking to peel Qhira off a target.
- Deathwing Score 67 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Deathwing hardest. Only when Rehgar takes Hunger of the Wolf.
- Alarak Score 65 Theory Rehgar can deny a burst window, wasting Alarak's cooldowns.
- Anub'arak Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Anub'arak hardest. Only when Rehgar takes Hunger of the Wolf.
- Arthas Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Arthas hardest. Only when Rehgar takes Hunger of the Wolf.
- Blaze Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Blaze hardest. Only when Rehgar takes Hunger of the Wolf.
- Brightwing Score 65 Theory Rehgar reduces healing received (Purification), which cuts into Brightwing's healing. Only when Rehgar takes Purification.
- Chen Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Chen hardest. Only when Rehgar takes Hunger of the Wolf.
- Diablo Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Diablo hardest. Only when Rehgar takes Hunger of the Wolf.
- E.T.C. Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like E.T.C. hardest. Only when Rehgar takes Hunger of the Wolf.
- Gazlowe Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Gazlowe hardest. Only when Rehgar takes Hunger of the Wolf.
- Hanzo Score 65 Theory Rehgar can deny a burst window, wasting Hanzo's cooldowns.
- Hogger Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Hogger hardest. Only when Rehgar takes Hunger of the Wolf.
- Illidan Score 65 Theory Rehgar has the crowd control and body-blocking to peel Illidan off a target.
- Imperius Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Imperius hardest. Only when Rehgar takes Hunger of the Wolf.
- Jaina Score 65 Theory Rehgar can deny a burst window, wasting Jaina's cooldowns.
- Johanna Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Johanna hardest. Only when Rehgar takes Hunger of the Wolf.
- Junkrat Score 65 Theory Rehgar can deny a burst window, wasting Junkrat's cooldowns.
- Leoric Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Leoric hardest. Only when Rehgar takes Hunger of the Wolf.
- Li-Ming Score 65 Theory Rehgar can deny a burst window, wasting Li-Ming's cooldowns.
- Mei Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Mei hardest. Only when Rehgar takes Hunger of the Wolf.
- Mephisto Score 65 Theory Rehgar has the crowd control and body-blocking to peel Mephisto off a target.
- Muradin Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Muradin hardest. Only when Rehgar takes Hunger of the Wolf.
- Nova Score 65 Theory Rehgar can deny a burst window, wasting Nova's cooldowns.
- Orphea Score 65 Theory Rehgar can deny a burst window, wasting Orphea's cooldowns.
- Probius Score 65 Theory Rehgar can deny a burst window, wasting Probius's cooldowns.
- Ragnaros Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Ragnaros hardest. Only when Rehgar takes Hunger of the Wolf.
- Tyrael Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Tyrael hardest. Only when Rehgar takes Hunger of the Wolf.
- Xal'atath Score 65 Theory Rehgar can deny a burst window, wasting Xal'atath's cooldowns.
- Yrel Score 65 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Yrel hardest. Only when Rehgar takes Hunger of the Wolf.
- Anduin Score 63 Theory Rehgar reduces healing received (Purification), which cuts into Anduin's healing. Only when Rehgar takes Purification.
- Cho'gall Score 63 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Cho'gall hardest. Only when Rehgar takes Hunger of the Wolf.
- Maiev Score 63 Theory Rehgar has the crowd control and body-blocking to peel Maiev off a target.
- Rexxar Score 62 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Rexxar hardest. Only when Rehgar takes Hunger of the Wolf.
- Alexstrasza Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Alexstrasza's healing. Only when Rehgar takes Purification.
- Auriel Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Auriel's healing. Only when Rehgar takes Purification.
- Greymane Score 60 Theory Rehgar has the crowd control and body-blocking to peel Greymane off a target.
- Kael'thas Score 60 Theory Rehgar can deny a burst window, wasting Kael'thas's cooldowns.
- Li Li Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Li Li's healing. Only when Rehgar takes Purification.
- Lt. Morales Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Lt. Morales's healing. Only when Rehgar takes Purification.
- Tassadar Score 60 Theory Rehgar can deny a burst window, wasting Tassadar's cooldowns.
- Tyrande Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Tyrande's healing. Only when Rehgar takes Purification.
- Uther Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Uther's healing. Only when Rehgar takes Purification.
- Whitemane Score 60 Theory Rehgar reduces healing received (Purification), which cuts into Whitemane's healing. Only when Rehgar takes Purification.
- Dehaka Score 58 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Dehaka hardest. Only when Rehgar takes Hunger of the Wolf.
- Garrosh Score 58 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Garrosh hardest. Only when Rehgar takes Hunger of the Wolf.
- Varian Score 58 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Varian hardest. Only when Rehgar takes Hunger of the Wolf.
- Samuro Score 56 Theory Rehgar reduces healing received (Purification), which blunts Samuro's self-healing in melee range. Only when Rehgar takes Purification.
- D.Va Score 55 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like D.Va hardest. Only when Rehgar takes Hunger of the Wolf.
- Falstad Score 55 Theory Rehgar's healing undoes the chip damage Falstad lands from range.
- Lunara Score 55 Theory Rehgar's healing undoes the chip damage Lunara lands from range.
- Malthael Score 55 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Malthael hardest. Only when Rehgar takes Hunger of the Wolf.
- Stitches Score 55 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Stitches hardest. Only when Rehgar takes Hunger of the Wolf.
- Valeera Score 55 Theory Rehgar has the crowd control and body-blocking to peel Valeera off a target.
- Xul Score 55 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Xul hardest. Only when Rehgar takes Hunger of the Wolf.
- Zagara Score 55 Theory Rehgar's healing undoes the chip damage Zagara lands from range.
- Stukov Score 53 Theory Rehgar reduces healing received (Purification), which cuts into Stukov's healing. Only when Rehgar takes Purification.
Rehgar is weak against
Score 1–100 for their net edge over Rehgar's kit
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Why? 3
- CuratedBiotic Grenade blocks all healing on the enemies it hits, so a well-timed grenade wastes Chain Heal or, if he takes it, Ancestral Healing's big single heal.via Biotic Grenade, Chain Heal, Ancestral Healing
- TheoryAna reduces healing received (Biotic Grenade), which cuts into Rehgar's healing.
- TheoryRehgar can ignore or remove crowd control (Purge), weakening Ana's sleep.
1 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Nazeebo Score 60 Theory Nazeebo reduces healing received (Annihilating Spirit), which cuts into Rehgar's healing. Only when Nazeebo takes Annihilating Spirit.
Rehgar works well with
Score 1–100 for how well the kits combine
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Why? 5
- CuratedLightning Shield placed on Illidan deals area damage while he sticks to a target, and Bloodlust, if Rehgar takes it, adds Attack Speed and lifesteal to his Basic Attacks.via Bloodlust, Lightning Shield, Betrayer's Thirst, Electric Charge, Purge, Dive
- CuratedLightning Shield on Illidan damages everything around him as he dives (and heals him with Electric Charge at level 4), and Purge frees him from the stun that would otherwise kill him.
- TheoryRehgar can save Illidan once the dive is committed.
- TheoryRehgar can keep Illidan alive through a dive.
- TheoryRehgar can cleanse crowd control off Illidan (Purge) to keep the attacks coming.
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Why? 4
- CuratedBloodlust's 40% attack speed means more basic attacks, and every Artanis attack lowers Shield Overload's cooldown by 4 seconds. Only when Rehgar takes Bloodlust (level 10).via Bloodlust, Shield Overload
- TheoryRehgar can save Artanis once the dive is committed.
- TheoryRehgar can keep Artanis alive through a dive.
- TheoryRehgar can cleanse crowd control off Artanis (Purge) to keep the attacks coming.
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Why? 4
- CuratedBloodlust's 40% Attack Speed and lifesteal stack with Butcher's Brand healing, making a Bloodlusted Butcher extremely hard to kill in melee. Only when Rehgar takes Bloodlust (level 10).via Bloodlust, Butcher's Brand
- TheoryRehgar can save The Butcher once the dive is committed.
- TheoryRehgar can keep The Butcher alive through a dive.
- TheoryRehgar can cleanse crowd control off The Butcher (Purge) to keep the attacks coming.
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Why? 4
- CuratedLightning Shield on Thrall damages everyone around him as he dives with Windfury, and Bloodlust, if Rehgar takes it, boosts his attack speed and sustain.via Lightning Shield, Bloodlust, Windfury
- TheoryRehgar can save Thrall once the dive is committed.
- TheoryRehgar can keep Thrall alive through a dive.
- TheoryRehgar can cleanse crowd control off Thrall (Purge) to keep the attacks coming.
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Why? 3
- CuratedBloodlust's Attack Speed and lifesteal stack with Blood Rage's healing, letting Qhira win extended fights in the enemy backline. Only when Rehgar takes Bloodlust (level 10).via Bloodlust, Blood Rage
- TheoryRehgar can save Qhira once the dive is committed.
- TheoryRehgar can keep Qhira alive through a dive.
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Why? 3
- CuratedLightning Shield on a Whirlwinding Sonya adds area damage around her, and Bloodlust, if Rehgar takes it, boosts the basic attacks that fuel her Fury.via Lightning Shield, Bloodlust, Whirlwind
- TheoryRehgar can save Sonya once the dive is committed.
- TheoryRehgar can keep Sonya alive through a dive.
View 18 more
- Greymane Score 80 Curated Bloodlust's attack speed stacks with Inner Beast, and its lifesteal keeps a Worgen Greymane alive in melee. Only when Rehgar takes Bloodlust (level 10).
2 more reasons
- Rehgar can save Greymane once the dive is committed.
- Rehgar can cleanse crowd control off Greymane (Purge) to keep the attacks coming.
- Raynor Score 80 Curated Bloodlust adds 40% Attack Speed and basic-attack lifesteal, which multiplies Raynor's sustained damage and makes him far harder to burst. Only when Rehgar takes Bloodlust (level 10).
2 more reasons
- Rehgar peels divers off Raynor, who cannot escape alone.
- Rehgar can cleanse crowd control off Raynor (Purge) to keep the attacks coming.
- Tracer Score 80 Curated Lightning Shield on Tracer damages everything she Blinks past, and Bloodlust, if Rehgar takes it, boosts her attack speed and adds lifesteal.
2 more reasons
- Rehgar can save Tracer once the dive is committed.
- Rehgar can cleanse crowd control off Tracer (Purge) to keep the attacks coming.
- Zul'jin Score 80 Curated Bloodlust's Attack Speed stacks with Berserker's low-Health attack speed, and its lifesteal lets Zul'jin sit at low Health more safely. Only when Rehgar takes Bloodlust (level 10).
2 more reasons
- Rehgar peels divers off Zul'jin, who cannot escape alone.
- Rehgar can cleanse crowd control off Zul'jin (Purge) to keep the attacks coming.
- Cassia Score 69 Curated Bloodlust's 40% attack speed and lifesteal multiply Cassia's basic-attack damage and her sustain, even more so with Ring of the Leech (level 4). Only when Rehgar takes Bloodlust (level 10).
1 more reason
- Rehgar can cleanse crowd control off Cassia (Purge) to keep the attacks coming.
- Fenix Score 69 Curated Bloodlust's 40% attack speed and lifesteal supercharge Fenix's rapid basic attacks. Only when Rehgar takes Bloodlust (level 10).
1 more reason
- Rehgar can cleanse crowd control off Fenix (Purge) to keep the attacks coming.
- Malthael Score 69 Curated Bloodlust adds 40% Attack Speed and lifesteal on top of Soul Rip healing, letting Malthael mark the whole enemy team quickly. Only when Rehgar takes Bloodlust (level 10).
1 more reason
- Rehgar can cleanse crowd control off Malthael (Purge) to keep the attacks coming.
- Tychus Score 69 Curated Bloodlust's Attack Speed puts more Minigun hits into each window, and its lifesteal keeps Tychus alive at his short range. Only when Rehgar takes Bloodlust (level 10).
1 more reason
- Rehgar can cleanse crowd control off Tychus (Purge) to keep the attacks coming.
- Valla Score 69 Curated Bloodlust's 40% Attack Speed stacks with Hatred, and its lifesteal makes Valla far harder to burst while she keeps attacking. Only when Rehgar takes Bloodlust (level 10).
1 more reason
- Rehgar can cleanse crowd control off Valla (Purge) to keep the attacks coming.
- Varian Score 60 Curated Bloodlust's Attack Speed and lifesteal stack with Twin Blades of Fury's attack speed and Heroic Strike resets. Only when Rehgar takes Bloodlust (level 10), and Varian takes Twin Blades of Fury (level 4).
- Kerrigan Score 75 Theory Rehgar can save Kerrigan once the dive is committed.
1 more reason
- Rehgar can keep Kerrigan alive through a dive.
- Maiev Score 75 Theory Rehgar can save Maiev once the dive is committed.
1 more reason
- Rehgar can keep Maiev alive through a dive.
- Valeera Score 75 Theory Rehgar can save Valeera once the dive is committed.
1 more reason
- Rehgar can keep Valeera alive through a dive.
- Zeratul Score 75 Theory Rehgar can save Zeratul once the dive is committed.
1 more reason
- Rehgar can keep Zeratul alive through a dive.
- Kharazim Score 73 Theory Rehgar can save Kharazim once the dive is committed.
1 more reason
- Rehgar can cleanse crowd control off Kharazim (Purge) to keep the attacks coming.
- Sgt. Hammer Score 73 Theory Rehgar peels divers off Sgt. Hammer, who cannot escape alone.
1 more reason
- Rehgar can cleanse crowd control off Sgt. Hammer (Purge) to keep the attacks coming.
- Azmodan Score 65 Theory Rehgar peels divers off Azmodan, who cannot escape alone.
- Chromie Score 65 Theory Rehgar peels divers off Chromie, who cannot escape alone.
20 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Genji Score 65 Theory Rehgar can save Genji once the dive is committed.
- Gul'dan Score 65 Theory Rehgar peels divers off Gul'dan, who cannot escape alone.
- Kael'thas Score 65 Theory Rehgar peels divers off Kael'thas, who cannot escape alone.
- Kel'Thuzad Score 65 Theory Rehgar peels divers off Kel'Thuzad, who cannot escape alone.
- Mephisto Score 65 Theory Rehgar can save Mephisto once the dive is committed.
- Nazeebo Score 65 Theory Rehgar peels divers off Nazeebo, who cannot escape alone.
- Abathur Score 60 Theory Rehgar can protect Abathur's fragile body when the enemy hunts it.
- Falstad Score 60 Theory Rehgar can cleanse crowd control off Falstad (Purge) to keep the attacks coming.
- Hanzo Score 60 Theory Rehgar can cleanse crowd control off Hanzo (Purge) to keep the attacks coming.
- Jaina Score 60 Theory Rehgar can protect Jaina's fragile body when the enemy hunts it.
- Li-Ming Score 60 Theory Rehgar can protect Li-Ming's fragile body when the enemy hunts it.
- Murky Score 60 Theory Rehgar can protect Murky's fragile body when the enemy hunts it.
- Nova Score 60 Theory Rehgar can protect Nova's fragile body when the enemy hunts it.
- Orphea Score 60 Theory Rehgar can cleanse crowd control off Orphea (Purge) to keep the attacks coming.
- Probius Score 60 Theory Rehgar can protect Probius's fragile body when the enemy hunts it.
- Samuro Score 60 Theory Rehgar can cleanse crowd control off Samuro (Purge) to keep the attacks coming.
- The Lost Vikings Score 60 Theory Rehgar can protect The Lost Vikings's fragile body when the enemy hunts it.
- Tyrande Score 60 Theory Rehgar can cleanse crowd control off Tyrande (Purge) to keep the attacks coming.
- Xal'atath Score 60 Theory Rehgar can cleanse crowd control off Xal'atath (Purge) to keep the attacks coming.
- Xul Score 60 Theory Rehgar can cleanse crowd control off Xul (Purge) to keep the attacks coming.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Rehgar
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
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Why? 1
- TheoryRehgar's percent-Health damage (Hunger of the Wolf) speeds up Alterac Pass's race against neutral units. Only when Rehgar takes Hunger of the Wolf.
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Why? 1
- TheoryRehgar's percent-Health damage (Hunger of the Wolf) speeds up Battlefield of Eternity's race against neutral units. Only when Rehgar takes Hunger of the Wolf.
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Why? 1
- TheoryRehgar's percent-Health damage (Hunger of the Wolf) speeds up Garden of Terror's race against neutral units. Only when Rehgar takes Hunger of the Wolf.
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Why? 1
- TheoryRehgar's percent-Health damage (Hunger of the Wolf) speeds up Haunted Mines's race against neutral units. Only when Rehgar takes Hunger of the Wolf.
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Why? 1
- TheoryRehgar's percent-Health damage (Hunger of the Wolf) speeds up Infernal Shrines's race against neutral units. Only when Rehgar takes Hunger of the Wolf.
Talents
Talents by level
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Level 1
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Stormcaller W Quest
Increase the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.
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Colossal Totem E
Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
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Feral Heart Z
Ghost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.
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Level 4
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Earthliving Enchant Q
When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds.
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Electric Charge W
The bearer of Lightning Shield Heals for 20% of the damage it deals to enemy Heroes, doubled if the bearer is Rehgar. While Lightning Shield is damaging an enemy, its bearer gains 10% increased Movement Speed.
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Healing Totem Active
Activate to place a Totem that heals allied Heroes in an area for 2% of their maximum Health every second. This Totem has 125 (+4% per level) Health and lasts for 10 seconds.
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Level 7
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Grounded Totem E
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 15% and their Spell Power reduced by 15%. Passive: Increase Earthbind Totem's cast range by 45%.
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Purification Trait
If Purge removes a Slow, Stun, Root, or Silence effect from an ally, heal them for 220 (+4% per level). Using Purge on an enemy Hero deals up to 330 (+4% per level) damage to Shields and reduces healing received by 40% for 2 seconds. Passive: Reduce Purge's cooldown by 15 seconds.
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Blood and Thunder Z
Ghost Wolf attacks reduce Basic Ability cooldowns by 1.5 seconds and restore 4% of Rehgar's maximum Mana.
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Level 10
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Ancestral Healing Heroic
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
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Bloodlust Heroic
Grant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.
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Level 13
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Tidal Waves Q
Reduces Chain Heal's cooldown by 1 second for each Hero healed, and reduces its Mana cost from 60 to 40.
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Earth Shield W
Lightning Shield gives Heroes a Shield that absorbs damage equal to 14% of their maximum Health for 3 seconds.
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Wellspring E
Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount.
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Level 16
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Rising Storm W
Every time a Lightning Shield damages an enemy Hero, increase its damage by 10%. Stacks up to 15 times. Passive: Increase the duration of Lightning Shield by 3 seconds.
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Earthgrasp Totem E
When Earthbind Totem is first cast, it deals 90 (+4% per level) damage and Slows nearby enemies by 90% for 1 second.
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Hunger of the Wolf Z
Ghost Wolf attacks against Heroes deal an additional 6% of the target's maximum Health and heal Rehgar for 6% of his maximum Health.
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Level 20
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Farseer's Blessing Heroic
After 1.5 seconds, Ancestral Healing is cast a second time on the same target. Allies near the target are healed for 590 (+4% per level).
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Gladiator's War Shout Heroic
Increase the duration and range of Bloodlust by 100%.
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Elemental Conduit Active
Activate to gain Lightning Shield and grant all nearby allied Heroes a Shield equal to 10% of their maximum Health for 5 seconds. For up to 5 seconds after activating, hitting an enemy Hero with this effects' Lightning Shield gives nearby allies a Shield equal to 1.5% of their maximum Health for 5 seconds.
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Pit Fighter Passive
Gain 10% increased Attack Damage and 3 Spell Power. Each nearby ally Hero grants an additional stack of this effect, up to 5 stacks. While at 2 or more stacks, Purge's cooldown refreshes 50% faster.
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Abilities and mechanics
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Purge D Trait
When used on an allied Hero, make them Unstoppable for 0.5 seconds. When used on an enemy Hero, Slow them by 80%, decaying over 2 seconds. Cannot be cast on yourself.
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Chain Heal Q Ability
Heal an ally with a wave of healing for 260 (+4% per level) Health. The wave then bounces 2 times to nearby allies within 7 range, restoring 260 (+4% per level) Health to them.
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Lightning Shield W Ability
Imbue an ally with lightning dealing 64 (+4% per level) damage a second to nearby enemies. Each enemy hit restores 1 Mana to Rehgar. Lasts 5 seconds.
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Earthbind Totem E Ability
Create a totem that Slows nearby enemies by 35%. The totem has 260 (+4% per level) Health and lasts for 6 seconds.
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Ancestral Healing R Heroic
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
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Bloodlust R Heroic
Grant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.
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Ghost Wolf Z Mount
Instead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 60% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.
Mechanics tags
What the theory layer reads from Rehgar's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Play-style traits
Patch history
No patch notes for Rehgar in this data yet.
Guides and links
Guides and builds
Reference and esports
Whetstone links to these sites and never copies their write-ups; credit and copyright stay with their authors.