Healer · Diablo
Kharazim
Veradani Monk
- Role
- Healer
- Attack
- Melee
- Difficulty
- Hard
- Released
- 18 Aug 2015
- Last patched
- 12 Mar 2025
Counters and synergies
Kharazim is strong against
Score 1–100 for Kharazim's net edge once both kits are weighed (50 = neutral)
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Why? 5
- CuratedSeven-Sided Strike hits the highest-Health Hero nearby for 7% of maximum Health per strike, and Cho'gall's huge pool makes him both the target and the biggest loser. Only when Kharazim takes Seven-Sided Strike (level 10).via Seven-Sided Strike
- TheoryKharazim's healing undoes the chip damage Cho'gall lands from range.
- TheoryKharazim can ignore or remove crowd control (Cleansing Touch), weakening Cho'gall's stun. Only when Kharazim takes Cleansing Touch. Cho'gall must also take Favor of the Old Gods.
- TheoryCho'gall reduces healing received (Enraged Regeneration), which cuts into Kharazim's healing. Only when Cho'gall takes Enraged Regeneration.
- TheoryCho'gall's stun (Hammer of Twilight, Leaden Orb) can stop Kharazim in the middle of a dive.
-
Why? 4
- TheoryKharazim can dive onto Li-Ming, whose small Health pool rarely survives a committed dive.
- TheoryKharazim can deny a burst window, wasting Li-Ming's cooldowns.
- TheoryKharazim brings Spell Armor (Spell Shield), which blunts Li-Ming's ability burst. Only when Kharazim takes Spell Shield.
- TheoryKharazim's healing undoes the chip damage Li-Ming lands from range.
-
Why? 4
- TheoryKharazim can dive onto Nova, whose small Health pool rarely survives a committed dive.
- TheoryKharazim can reveal enemies (Air Ally), taking away Nova's stealth. Only when Kharazim takes Air Ally.
- TheoryKharazim can deny a burst window, wasting Nova's cooldowns.
- TheoryKharazim brings Spell Armor (Spell Shield), which blunts Nova's ability burst. Only when Kharazim takes Spell Shield.
-
Why? 4
- TheoryKharazim can dive onto Probius, whose small Health pool rarely survives a committed dive.
- TheoryKharazim can deny a burst window, wasting Probius's cooldowns.
- TheoryKharazim brings Spell Armor (Spell Shield), which blunts Probius's ability burst. Only when Kharazim takes Spell Shield.
- TheoryKharazim's healing undoes the chip damage Probius lands from range.
-
Why? 3
- TheoryKharazim can dive onto Sgt. Hammer, who has little mobility to escape.
- TheoryKharazim can reveal enemies (Air Ally), taking away Sgt. Hammer's stealth. Only when Kharazim takes Air Ally. Sgt. Hammer must also take Ambush.
- TheoryKharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Sgt. Hammer relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
-
Why? 2
- TheoryKharazim can dive onto Raynor, who has little mobility to escape.
- TheoryKharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Raynor relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
View 3 more
- Tracer Score 74 Theory Kharazim can deny a burst window, wasting Tracer's cooldowns.
2 more reasons
- Kharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Tracer relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- Kharazim brings Spell Armor (Spell Shield), which blunts Tracer's ability burst. Only when Kharazim takes Spell Shield.
- Kael'thas Score 73 Theory Kharazim can dive onto Kael'thas, who has little mobility to escape.
3 more reasons
- Kharazim can deny a burst window, wasting Kael'thas's cooldowns.
- Kharazim brings Spell Armor (Spell Shield), which blunts Kael'thas's ability burst. Only when Kharazim takes Spell Shield.
- Kael'thas's stun (Gravity Lapse) can stop Kharazim in the middle of a dive.
- Zeratul Score 73 Theory Kharazim can reveal enemies (Air Ally), taking away Zeratul's stealth. Only when Kharazim takes Air Ally.
2 more reasons
- Kharazim can deny a burst window, wasting Zeratul's cooldowns.
- Kharazim can ignore or remove crowd control (Cleansing Touch), weakening Zeratul's Time Stop. Only when Kharazim takes Cleansing Touch. Zeratul must also take Void Prison.
31 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Hanzo Score 72 Theory Kharazim can deny a burst window, wasting Hanzo's cooldowns.
- Orphea Score 72 Theory Kharazim can deny a burst window, wasting Orphea's cooldowns.
- Murky Score 71 Theory Kharazim can dive onto Murky, whose small Health pool rarely survives a committed dive.
- Chromie Score 70 Theory Kharazim can dive onto Chromie, who has little mobility to escape.
- Genji Score 69 Theory Kharazim can reveal enemies (Air Ally), taking away Genji's stealth. Only when Kharazim takes Air Ally. Genji must also take Pathfinder.
- Zul'jin Score 68 Theory Kharazim can dive onto Zul'jin, who has little mobility to escape.
- Azmodan Score 67 Theory Kharazim can dive onto Azmodan, who has little mobility to escape.
- Lt. Morales Score 67 Theory Kharazim can dive onto Lt. Morales, who has little mobility to escape.
- Anduin Score 65 Theory Kharazim can dive onto Anduin, who has little mobility to escape.
- Kel'Thuzad Score 65 Theory Kharazim can dive onto Kel'Thuzad, who has little mobility to escape.
- Gul'dan Score 63 Theory Kharazim can dive onto Gul'dan, who has little mobility to escape.
- Jaina Score 63 Theory Kharazim can dive onto Jaina, whose small Health pool rarely survives a committed dive.
- Junkrat Score 63 Theory Kharazim can deny a burst window, wasting Junkrat's cooldowns.
- Abathur Score 62 Theory Kharazim can dive onto Abathur, whose small Health pool rarely survives a committed dive.
- Gazlowe Score 62 Theory Kharazim can dive onto Gazlowe, who has little mobility to escape.
- Greymane Score 62 Theory Kharazim can reveal enemies (Air Ally), taking away Greymane's stealth. Only when Kharazim takes Air Ally. Greymane must also take Eyes in the Dark.
- Samuro Score 62 Theory Kharazim can reveal enemies (Air Ally), taking away Samuro's stealth. Only when Kharazim takes Air Ally.
- The Lost Vikings Score 62 Theory Kharazim can dive onto The Lost Vikings, whose small Health pool rarely survives a committed dive.
- Tyrande Score 62 Theory Kharazim can reveal enemies (Air Ally), taking away Tyrande's stealth. Only when Kharazim takes Air Ally. Tyrande must also take Shadowstalk.
- Tassadar Score 61 Theory Kharazim can reveal enemies (Air Ally), taking away Tassadar's stealth. Only when Kharazim takes Air Ally. Tassadar must also take Shadow Walk.
- Whitemane Score 60 Theory Kharazim can dive onto Whitemane, who has little mobility to escape.
- Xal'atath Score 60 Theory Kharazim can deny a burst window, wasting Xal'atath's cooldowns.
- Fenix Score 59 Theory Kharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Fenix relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- Tychus Score 59 Theory Kharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Tychus relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- Valla Score 59 Theory Kharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Valla relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- Nazeebo Score 58 Theory Kharazim can dive onto Nazeebo, who has little mobility to escape.
- Falstad Score 57 Theory Kharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Falstad relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- Kerrigan Score 55 Theory Kharazim can deny a burst window, wasting Kerrigan's cooldowns.
- Lunara Score 55 Theory Kharazim's healing undoes the chip damage Lunara lands from range.
- Mephisto Score 55 Theory Kharazim's healing undoes the chip damage Mephisto lands from range.
- Zagara Score 55 Theory Kharazim's healing undoes the chip damage Zagara lands from range.
Kharazim is weak against
Score 1–100 for their net edge over Kharazim's kit
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Why? 3
- CuratedBlinding Wind auto-targets the nearest enemies, which a melee healer usually is, and a Blinded Kharazim's third-hit talent procs (Transcendence, Iron Fists or Insight) miss.via Blinding Wind, Transcendence, Iron Fists, Insight
- TheoryLi Li can Blind (Blinding Wind, Gale Force), and Basic Attacks are most of Kharazim's damage.
- TheoryLi Li has the crowd control and body-blocking to peel Kharazim off a target.
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Why? 5
- CuratedSnow Blind Blinds Kharazim's third-hit procs, Transcendence's healing included, and Ice Wall, if Mei takes it, can trap him away from the ally he dashed in with.via Snow Blind, Ice Wall, Transcendence
- TheoryMei can Blind (Snow Blind), and Basic Attacks are most of Kharazim's damage.
- TheoryMei has the crowd control and body-blocking to peel Kharazim off a target.
- TheoryMei can block or armor against Basic Attacks (Skating Away), which Kharazim relies on for damage. Only when Mei takes Skating Away.
- TheoryMei's stun (Blizzard, Avalanche) can stop Kharazim in the middle of a dive.
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Why? 6
- CuratedBiotic Grenade stops all healing for 1.75 seconds, cancelling Breath of Heaven and, if he takes it, Transcendence's heals, and Sleep Dart catches Kharazim as he Radiant Dashes forward.via Biotic Grenade, Sleep Dart, Breath of Heaven, Transcendence, Radiant Dash
- TheoryAna reduces healing received (Biotic Grenade), which cuts into Kharazim's healing.
- TheoryAna has the crowd control and body-blocking to peel Kharazim off a target.
- TheoryAna's stun (Sleep Dart) can stop Kharazim in the middle of a dive.
- TheoryKharazim can dive onto Ana, who has little mobility to escape.
- TheoryKharazim can ignore or remove crowd control (Cleansing Touch), weakening Ana's sleep. Only when Kharazim takes Cleansing Touch.
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Why? 7
- CuratedBlinding Light Blinds Kharazim's Basic Attacks and the third-hit procs his healing or damage rely on, and Avoidance gives Cassia Armor against the hits that land.via Blinding Light, Avoidance, Transcendence
- TheoryCassia can Blind (Blinding Light, Imprisoning Light), and Basic Attacks are most of Kharazim's damage.
- TheoryCassia has the crowd control and body-blocking to peel Kharazim off a target.
- TheoryCassia reduces enemy Armor (Titan's Revenge), offsetting Kharazim's Physical Armor. Only when Cassia takes Titan's Revenge. Kharazim must also take Earth Ally or Sixth Sense.
- TheoryCassia's stun (Valkyrie) can stop Kharazim in the middle of a dive. Only when Cassia takes Valkyrie.
- TheoryKharazim can block or armor against Basic Attacks (Earth Ally, Sixth Sense), which Cassia relies on for damage. Only when Kharazim takes Earth Ally or Sixth Sense.
- TheoryKharazim can ignore or remove crowd control (Cleansing Touch), weakening Cassia's stun. Only when Kharazim takes Cleansing Touch. Cassia must also take Valkyrie.
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Why? 4
- TheoryAuriel can Blind (Blinding Flash), and Basic Attacks are most of Kharazim's damage. Only when Auriel takes Blinding Flash.
- TheoryAuriel has the crowd control and body-blocking to peel Kharazim off a target.
- TheoryAuriel's stun (Detainment Strike, Heavy Burden) can stop Kharazim in the middle of a dive.
- TheoryAuriel reduces enemy Armor (Wrath of Heaven), offsetting Kharazim's Physical Armor. Only when Auriel takes Wrath of Heaven. Kharazim must also take Earth Ally or Sixth Sense.
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Why? 4
- TheoryVarian can block or armor against Basic Attacks (Parry, Overpower), which Kharazim relies on for damage.
- TheoryVarian reduces healing received (Mortal Strike), which cuts into Kharazim's healing. Only when Varian takes Mortal Strike.
- TheoryVarian has the crowd control and body-blocking to peel Kharazim off a target.
- TheoryVarian reduces enemy Armor (Colossus Smash), offsetting Kharazim's Physical Armor. Only when Varian takes Colossus Smash. Kharazim must also take Earth Ally or Sixth Sense.
View 6 more
- Arthas Score 76 Theory Arthas has the crowd control and body-blocking to peel Kharazim off a target.
3 more reasons
- Arthas can block or armor against Basic Attacks (Rime), which Kharazim relies on for damage. Only when Arthas takes Rime.
- Arthas's root (Howling Blast, Deathchill) can stop Kharazim in the middle of a dive.
- Arthas reduces enemy Armor (Shattered Armor), offsetting Kharazim's Physical Armor. Only when Arthas takes Shattered Armor. Kharazim must also take Earth Ally or Sixth Sense.
- D.Va Score 75 Theory D.Va reduces healing received (Aggression Matrix), which cuts into Kharazim's healing. Only when D.Va takes Aggression Matrix.
3 more reasons
- D.Va has the crowd control and body-blocking to peel Kharazim off a target.
- D.Va reduces enemy Armor (Target Locked), offsetting Kharazim's Physical Armor. Only when D.Va takes Target Locked. Kharazim must also take Earth Ally or Sixth Sense.
- D.Va's stun (Bunny Hop, Hit the Nitrous) can stop Kharazim in the middle of a dive. Only when D.Va takes Bunny Hop or Hit the Nitrous.
- Garrosh Score 73 Theory Garrosh reduces healing received (Body Check), which cuts into Kharazim's healing. Only when Garrosh takes Body Check.
2 more reasons
- Garrosh has the crowd control and body-blocking to peel Kharazim off a target.
- Garrosh's stun (Groundbreaker, Warbreaker) can stop Kharazim in the middle of a dive.
- Chen Score 72 Theory Chen has the crowd control and body-blocking to peel Kharazim off a target.
2 more reasons
- Chen can block or armor against Basic Attacks (Elusive Brawler), which Kharazim relies on for damage. Only when Chen takes Elusive Brawler.
- Chen reduces enemy Armor (Accumulating Flame), offsetting Kharazim's Physical Armor. Only when Chen takes Accumulating Flame. Kharazim must also take Earth Ally or Sixth Sense.
- E.T.C. Score 72 Theory E.T.C. has the crowd control and body-blocking to peel Kharazim off a target.
2 more reasons
- E.T.C. can block or armor against Basic Attacks (Block Party), which Kharazim relies on for damage. Only when E.T.C. takes Block Party.
- E.T.C.'s stun (Powerslide, Mosh Pit) can stop Kharazim in the middle of a dive.
- Lúcio Score 72 Theory Lúcio reduces healing received (Mixing Fire), which cuts into Kharazim's healing. Only when Lúcio takes Mixing Fire.
2 more reasons
- Lúcio has the crowd control and body-blocking to peel Kharazim off a target.
- Lúcio's stun (Heavy Casters) can stop Kharazim in the middle of a dive. Only when Lúcio takes Heavy Casters.
35 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Mal'Ganis Score 72 Theory Mal'Ganis has the crowd control and body-blocking to peel Kharazim off a target.
- Rexxar Score 72 Theory Rexxar has the crowd control and body-blocking to peel Kharazim off a target.
- Zarya Score 71 Theory Zarya has the crowd control and body-blocking to peel Kharazim off a target.
- Hogger Score 69 Theory Hogger has the crowd control and body-blocking to peel Kharazim off a target.
- Johanna Score 69 Theory Johanna can Blind (Shield Glare), and Basic Attacks are most of Kharazim's damage.
- Rehgar Score 69 Theory Rehgar reduces healing received (Purification), which cuts into Kharazim's healing. Only when Rehgar takes Purification.
- Qhira Score 68 Theory Qhira can block or armor against Basic Attacks (Upstage), which Kharazim relies on for damage. Only when Qhira takes Upstage.
- Anub'arak Score 65 Theory Anub'arak has the crowd control and body-blocking to peel Kharazim off a target.
- Blaze Score 65 Theory Blaze has the crowd control and body-blocking to peel Kharazim off a target.
- Uther Score 65 Theory Uther has the crowd control and body-blocking to peel Kharazim off a target.
- Xul Score 65 Theory Xul reduces healing received (Mortal Wound), which cuts into Kharazim's healing. Only when Xul takes Mortal Wound.
- Sonya Score 64 Theory Sonya can block or armor against Basic Attacks (Tough As Nails), which Kharazim relies on for damage. Only when Sonya takes Tough As Nails.
- Yrel Score 64 Theory Yrel can block or armor against Basic Attacks (Dauntless), which Kharazim relies on for damage. Only when Yrel takes Dauntless.
- Leoric Score 63 Theory Leoric has the crowd control and body-blocking to peel Kharazim off a target.
- Artanis Score 62 Theory Artanis can Blind (Suppression Pulse), and Basic Attacks are most of Kharazim's damage. Only when Artanis takes Suppression Pulse.
- Alexstrasza Score 60 Theory Alexstrasza has the crowd control and body-blocking to peel Kharazim off a target.
- Deckard Score 60 Theory Deckard can Blind (Respect the Elderly), and Basic Attacks are most of Kharazim's damage. Only when Deckard takes Respect the Elderly.
- Diablo Score 60 Theory Diablo has the crowd control and body-blocking to peel Kharazim off a target.
- Malthael Score 60 Theory Malthael reduces healing received (Touch of Death), which cuts into Kharazim's healing. Only when Malthael takes Touch of Death.
- Deathwing Score 59 Theory Deathwing's stun (Onslaught) can stop Kharazim in the middle of a dive.
- Illidan Score 59 Theory Illidan can block or armor against Basic Attacks (Evasion, Reflexive Block), which Kharazim relies on for damage.
- Imperius Score 59 Theory Imperius's stun (Celestial Charge, Wrath of the Angiris) can stop Kharazim in the middle of a dive.
- Stitches Score 58 Theory Stitches reduces healing received (Master Hooker), which cuts into Kharazim's healing. Only when Stitches takes Master Hooker.
- Maiev Score 57 Theory Maiev reduces enemy Armor (Bonds of Corruption, Shadow Orb: Shadow Strike), offsetting Kharazim's Physical Armor. Only when Maiev takes Bonds of Corruption or Shadow Orb: Shadow Strike. Kharazim must also take Earth Ally or Sixth Sense.
- Malfurion Score 57 Theory Malfurion has the crowd control and body-blocking to peel Kharazim off a target.
- Alarak Score 55 Theory Alarak has the crowd control and body-blocking to peel Kharazim off a target.
- Brightwing Score 55 Theory Brightwing has the crowd control and body-blocking to peel Kharazim off a target.
- Dehaka Score 55 Theory Dehaka reduces healing received (Paralyzing Enzymes), which cuts into Kharazim's healing. Only when Dehaka takes Paralyzing Enzymes.
- Ragnaros Score 55 Theory Ragnaros's stun (Empower Sulfuras, Molten Swing) can stop Kharazim in the middle of a dive.
- Sylvanas Score 55 Theory Sylvanas's silence (Wailing Arrow, Mind Control) can stop Kharazim in the middle of a dive.
- The Butcher Score 55 Theory The Butcher's stun (Ruthless Onslaught) can stop Kharazim in the middle of a dive.
- Thrall Score 55 Theory Thrall's root (Feral Spirit, Alpha Wolf) can stop Kharazim in the middle of a dive.
- Valeera Score 55 Theory Valeera can Blind (Blade Flurry, Blind), and Basic Attacks are most of Kharazim's damage.
- Muradin Score 54 Theory Muradin can block or armor against Basic Attacks (Dwarf Block), which Kharazim relies on for damage. Only when Muradin takes Dwarf Block.
- Stukov Score 54 Theory Stukov has the crowd control and body-blocking to peel Kharazim off a target.
Kharazim works well with
Score 1–100 for how well the kits combine
-
Why? 5
- CuratedKharazim can Radiant Dash in after Illidan, and Divine Palm or Cleansing Touch (level 16), whichever he takes, covers the moment Illidan gets caught by burst or a stun.via Radiant Dash, Divine Palm, Cleansing Touch
- TheoryKharazim can save Illidan once the dive is committed.
- TheoryKharazim can keep Illidan alive through a dive.
- TheoryKharazim can cleanse crowd control off Illidan (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- TheoryIllidan's stun (The Hunt) lets Kharazim dive onto a target that cannot walk away. Only when Illidan takes The Hunt.
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Why? 4
- CuratedKharazim can Radiant Dash in behind Kerrigan's Ravage, heal her with Breath of Heaven and, if he takes it, use Divine Palm to keep her alive at the bottom of a deep dive.via Radiant Dash, Breath of Heaven, Divine Palm, Ravage
- TheoryKharazim can save Kerrigan once the dive is committed.
- TheoryKharazim can keep Kerrigan alive through a dive.
- TheoryKerrigan's stun (Impaling Blades, Summon Ultralisk) lets Kharazim dive onto a target that cannot walk away.
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Why? 5
- CuratedQhira commits deep with Grappling Hook and Revolving Sweep; Radiant Dash lets Kharazim follow her, and Divine Palm, if he takes it, keeps her alive while Blood Rage ramps.via Radiant Dash, Divine Palm, Grappling Hook, Revolving Sweep, Cleansing Touch
- CuratedRadiant Dash lets Kharazim follow a Grappling Hook dive, and Divine Palm or Cleansing Touch (level 16), whichever he takes, covers Qhira once Revolving Sweep's Immunity ends.
- TheoryKharazim can save Qhira once the dive is committed.
- TheoryKharazim can keep Qhira alive through a dive.
- TheoryQhira's stun (Revolving Sweep, Unrelenting Strikes) lets Kharazim dive onto a target that cannot walk away.
-
Why? 5
- CuratedBreath of Heaven's speed and heal help The Butcher reach and stay on targets, and Divine Palm, if Kharazim takes it, covers him when he overextends to collect Fresh Meat.via Breath of Heaven, Divine Palm, Fresh Meat
- TheoryKharazim can save The Butcher once the dive is committed.
- TheoryKharazim can keep The Butcher alive through a dive.
- TheoryThe Butcher's stun (Ruthless Onslaught) lets Kharazim dive onto a target that cannot walk away.
- TheoryKharazim can cleanse crowd control off The Butcher (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
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Why? 2
- CuratedKharazim can follow Wraith Strike with Radiant Dash, and Cleansing Touch (level 16) or Divine Palm, whichever he takes, saves Malthael at the moment his dive gets punished.via Radiant Dash, Cleansing Touch, Divine Palm, Wraith Strike
- TheoryKharazim can cleanse crowd control off Malthael (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
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Why? 2
- CuratedCelestial Charge only stuns if its short channel completes; Cleansing Touch makes Imperius Unstoppable so the channel cannot be interrupted, and Divine Palm, if Kharazim takes it, backs his all-in. Only when Kharazim takes Cleansing Touch (level 16).via Celestial Charge, Cleansing Touch, Divine Palm
- TheoryImperius's stun (Celestial Charge, Wrath of the Angiris) lets Kharazim dive onto a target that cannot walk away.
View 8 more
- Anduin Score 77 Theory Anduin can save Kharazim once the dive is committed.
2 more reasons
- Anduin can cleanse crowd control off Kharazim (Leap of Faith) to keep the attacks coming.
- Anduin's root (Chastise, Censure) lets Kharazim dive onto a target that cannot walk away.
- Artanis Score 77 Theory Kharazim can save Artanis once the dive is committed.
2 more reasons
- Kharazim can keep Artanis alive through a dive.
- Kharazim can cleanse crowd control off Artanis (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Brightwing Score 77 Theory Brightwing can save Kharazim once the dive is committed.
2 more reasons
- Brightwing can cleanse crowd control off Kharazim (Soothing Mist) to keep the attacks coming.
- Brightwing's polymorph (Polymorph) lets Kharazim dive onto a target that cannot walk away.
- Maiev Score 77 Theory Kharazim can save Maiev once the dive is committed.
2 more reasons
- Kharazim can keep Maiev alive through a dive.
- Maiev's Time Stop (Containment Disc) lets Kharazim dive onto a target that cannot walk away. Only when Maiev takes Containment Disc.
- Sonya Score 77 Theory Kharazim can save Sonya once the dive is committed.
3 more reasons
- Kharazim can keep Sonya alive through a dive.
- Sonya's stun (Ancient Spear, Leap) lets Kharazim dive onto a target that cannot walk away.
- Sonya can cleanse crowd control off Kharazim (Hurricane) to keep the attacks coming. Only when Sonya takes Hurricane.
- Thrall Score 77 Theory Kharazim can save Thrall once the dive is committed.
3 more reasons
- Kharazim can keep Thrall alive through a dive.
- Thrall's root (Feral Spirit, Alpha Wolf) lets Kharazim dive onto a target that cannot walk away.
- Kharazim can cleanse crowd control off Thrall (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Valeera Score 77 Theory Kharazim can save Valeera once the dive is committed.
2 more reasons
- Kharazim can keep Valeera alive through a dive.
- Valeera's stun (Blade Flurry) lets Kharazim dive onto a target that cannot walk away.
- Zeratul Score 77 Theory Kharazim can save Zeratul once the dive is committed.
2 more reasons
- Kharazim can keep Zeratul alive through a dive.
- Zeratul's Time Stop (Void Prison) lets Kharazim dive onto a target that cannot walk away. Only when Zeratul takes Void Prison.
63 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Uther Score 76 Theory Uther can save Kharazim once the dive is committed.
- Rehgar Score 73 Theory Rehgar can save Kharazim once the dive is committed.
- Tracer Score 73 Theory Kharazim can save Tracer once the dive is committed.
- Auriel Score 71 Theory Auriel can save Kharazim once the dive is committed.
- Alexstrasza Score 70 Theory Alexstrasza can save Kharazim once the dive is committed.
- Greymane Score 70 Theory Kharazim can save Greymane once the dive is committed.
- Zarya Score 70 Theory Zarya can save Kharazim once the dive is committed.
- Medivh Score 69 Theory Medivh can save Kharazim once the dive is committed.
- Mephisto Score 69 Theory Kharazim can save Mephisto once the dive is committed.
- Stitches Score 69 Theory Stitches can save Kharazim once the dive is committed.
- The Lost Vikings Score 69 Theory Kharazim can protect The Lost Vikings's fragile body when the enemy hunts it.
- Tyrael Score 69 Theory Tyrael can save Kharazim once the dive is committed.
- Garrosh Score 67 Theory Garrosh can cleanse crowd control off Kharazim (Into the Fray) to keep the attacks coming.
- Genji Score 65 Theory Kharazim can save Genji once the dive is committed.
- Abathur Score 64 Theory Kharazim can protect Abathur's fragile body when the enemy hunts it.
- Jaina Score 64 Theory Kharazim can protect Jaina's fragile body when the enemy hunts it.
- Murky Score 64 Theory Kharazim can protect Murky's fragile body when the enemy hunts it.
- Ana Score 63 Theory Ana's stun (Sleep Dart) lets Kharazim dive onto a target that cannot walk away.
- Arthas Score 63 Theory Arthas's root (Howling Blast, Deathchill) lets Kharazim dive onto a target that cannot walk away.
- Malfurion Score 63 Theory Malfurion's root (Entangling Roots, Emerald Dreams) lets Kharazim dive onto a target that cannot walk away.
- Mei Score 63 Theory Mei's stun (Blizzard, Avalanche) lets Kharazim dive onto a target that cannot walk away.
- Tyrande Score 63 Theory Tyrande's stun (Lunar Flare) lets Kharazim dive onto a target that cannot walk away.
- Xul Score 63 Theory Xul's root (Bone Prison, Amplify Damage) lets Kharazim dive onto a target that cannot walk away.
- Yrel Score 63 Theory Yrel's stun (Righteous Hammer) lets Kharazim dive onto a target that cannot walk away.
- Cassia Score 60 Theory Kharazim can cleanse crowd control off Cassia (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Falstad Score 60 Theory Kharazim can cleanse crowd control off Falstad (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Hanzo Score 60 Theory Kharazim can cleanse crowd control off Hanzo (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Li-Ming Score 60 Theory Kharazim can protect Li-Ming's fragile body when the enemy hunts it.
- Lúcio Score 60 Theory Lúcio can cleanse crowd control off Kharazim (High Five) to keep the attacks coming. Only when Lúcio takes High Five.
- Nova Score 60 Theory Kharazim can protect Nova's fragile body when the enemy hunts it.
- Orphea Score 60 Theory Kharazim can cleanse crowd control off Orphea (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Probius Score 60 Theory Kharazim can protect Probius's fragile body when the enemy hunts it.
- Valla Score 60 Theory Kharazim can cleanse crowd control off Valla (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Whitemane Score 60 Theory Whitemane can cleanse crowd control off Kharazim (Intercession, Scarlet Crusade) to keep the attacks coming. Only when Whitemane takes Intercession or Scarlet Crusade.
- Zul'jin Score 60 Theory Kharazim can cleanse crowd control off Zul'jin (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Anub'arak Score 57 Theory Anub'arak's stun (Impale, Burrow Charge) lets Kharazim dive onto a target that cannot walk away.
- Blaze Score 57 Theory Blaze's stun (Jet Propulsion) lets Kharazim dive onto a target that cannot walk away.
- Cho'gall Score 57 Theory Cho'gall's stun (Hammer of Twilight, Leaden Orb) lets Kharazim dive onto a target that cannot walk away.
- Chromie Score 57 Theory Chromie's Time Stop (Time Trap, Chronic Conditions) lets Kharazim dive onto a target that cannot walk away.
- Deathwing Score 57 Theory Deathwing's stun (Onslaught) lets Kharazim dive onto a target that cannot walk away.
- Deckard Score 57 Theory Deckard's root (Scroll Of Sealing) lets Kharazim dive onto a target that cannot walk away.
- Dehaka Score 57 Theory Dehaka's stun (Drag) lets Kharazim dive onto a target that cannot walk away.
- Diablo Score 57 Theory Diablo's stun (Shadow Charge, Overpower) lets Kharazim dive onto a target that cannot walk away.
- E.T.C. Score 57 Theory E.T.C.'s stun (Powerslide, Mosh Pit) lets Kharazim dive onto a target that cannot walk away.
- Gazlowe Score 57 Theory Gazlowe's stun (Xplodium Charge, Grav-O-Bomb 3000) lets Kharazim dive onto a target that cannot walk away.
- Hogger Score 57 Theory Hogger's stun (Staggering Blow, Shockwave) lets Kharazim dive onto a target that cannot walk away.
- Johanna Score 57 Theory Johanna's stun (Condemn, Falling Sword) lets Kharazim dive onto a target that cannot walk away.
- Junkrat Score 57 Theory Junkrat's root (Steel Trap) lets Kharazim dive onto a target that cannot walk away.
- Kael'thas Score 57 Theory Kael'thas's stun (Gravity Lapse) lets Kharazim dive onto a target that cannot walk away.
- Kel'Thuzad Score 57 Theory Kel'Thuzad's stun (Chains of Kel'Thuzad, Chains of Ice) lets Kharazim dive onto a target that cannot walk away.
- Mal'Ganis Score 57 Theory Mal'Ganis's stun (Fel Claws, Will of Tichondrius) lets Kharazim dive onto a target that cannot walk away.
- Muradin Score 57 Theory Muradin's stun (Storm Bolt, Haymaker) lets Kharazim dive onto a target that cannot walk away.
- Ragnaros Score 57 Theory Ragnaros's stun (Empower Sulfuras, Molten Swing) lets Kharazim dive onto a target that cannot walk away.
- Rexxar Score 57 Theory Rexxar's stun (Misha, Charge!) lets Kharazim dive onto a target that cannot walk away.
- Alarak Score 56 Theory Alarak can cleanse crowd control off Kharazim (Last Laugh) to keep the attacks coming. Only when Alarak takes Last Laugh.
- Fenix Score 56 Theory Kharazim can cleanse crowd control off Fenix (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Li Li Score 56 Theory Li Li can cleanse crowd control off Kharazim (Let's Go!) to keep the attacks coming. Only when Li Li takes Let's Go!.
- Lunara Score 56 Theory Lunara can cleanse crowd control off Kharazim (Abolish Magic) to keep the attacks coming. Only when Lunara takes Abolish Magic.
- Raynor Score 56 Theory Kharazim can cleanse crowd control off Raynor (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Samuro Score 56 Theory Kharazim can cleanse crowd control off Samuro (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Sgt. Hammer Score 56 Theory Kharazim can cleanse crowd control off Sgt. Hammer (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Tychus Score 56 Theory Kharazim can cleanse crowd control off Tychus (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
- Xal'atath Score 56 Theory Kharazim can cleanse crowd control off Xal'atath (Cleansing Touch) to keep the attacks coming. Only when Kharazim takes Cleansing Touch.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Kharazim
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
No map plays to Kharazim's kit in our rules; the harder maps are listed below.
Harder maps for Kharazim
Score under 50: the map's layout or objective works against the kit, hardest first
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Why? 1
- TheoryBraxis Outpost's single lane leaves Kharazim little room to flank around the front line.
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Why? 1
- TheoryIndustrial District's single lane leaves Kharazim little room to flank around the front line.
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Why? 1
- TheoryLost Cavern's single lane leaves Kharazim little room to flank around the front line.
View 1 more
- Silver City Score 45 Theory Silver City's single lane leaves Kharazim little room to flank around the front line.
Talents
Talents by level
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Level 1
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Transcendence Trait
Every 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.
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Iron Fists Trait
Every 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.
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Insight Trait Quest
Quest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.
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Level 4
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Spirit Ally Active
Place a Spirit Ally that heals allied Heroes in a large area around it for 2% of their maximum Health every second. Has 150 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Spirit Allies.
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Earth Ally Active
Place an Earth Ally that grants nearby allied Heroes 50 Physical Armor against Heroic Basic Attacks, reducing damage taken by 50%. Has 400 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.
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Air Ally Active
Place an Air Ally that gives allied Heroes 20% Spell Power, grants vision, and reveals a large area around it. Has 300 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Air Allies.
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Level 7
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Blinding Speed Q
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
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Heavenly Zeal W
Increases Breath of Heaven's Movement Speed bonus to 30%. Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3.5 seconds.
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Blazing Fists E
Increase the duration of Deadly Reach by 100%. Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
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Level 10
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Divine Palm Heroic
Protect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 4 seconds.
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Seven-Sided Strike Heroic
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
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Level 13
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Quicksilver Q
Radiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
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Spell Shield Active
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
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Sixth Sense Passive
While Stunned or Rooted, gain 75 Physical Armor against Hero Basic Attacks for 4 seconds, reducing their damage by 75%.
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Level 16
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Cleansing Touch Q
Radiant Dashing to an ally makes them Unstoppable for 1 second.
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Way of the Hundred Fists Q
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
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Echo of Heaven W
Breath of Heaven heals 75% of its normal amount, but heals a second time 3 seconds later.
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Level 20
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Peaceful Repose Heroic
Divine Palm's healing amount is increased by 75% and its cooldown is set to 5 seconds if the Hero does not die.
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Transgression Heroic
Seven-Sided Strike hits 4 additional times.
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Fists of Legend Trait
Gain 50% of the benefit from both level 1 talents that were not chosen.
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Storm Shield Active
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
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Epiphany Active
Activate to restore 70% of Kharazim's maximum Mana and refill 2 charges of Radiant Dash.
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Abilities and mechanics
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Pick Your Trait D Trait
Choose between Transcendence, Iron Fists, and Insight from the Talents panel.
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Radiant Dash Q Ability
Jump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack. Stores up to 2 charges.
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Breath of Heaven W Ability
Heal nearby Heroes for 295 (+4% per level) and give them 15% Movement Speed for 3 seconds.
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Deadly Reach E Ability
Kharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.
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Divine Palm R Heroic
Protect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 4 seconds.
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Seven-Sided Strike R Heroic
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Mechanics tags
What the theory layer reads from Kharazim's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Defense and mobility
Damage and macro
Play-style traits
Patch history
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6 buffs, 1 nerf, 1 other change
- BuffHealth 2027 → 2080Base
- BuffBreath of Heaven: Healing 285 → 295Base
- BuffAir Ally: Health 200 → 300Level 4
- BuffAir Ally: Spell Power 15% → 20%Level 4
- BuffDivine Palm: Duration 3 s → 4 sLevel 10
- ChangeSixth Sense: Effect changed (see Blizzard's notes)Level 13
- NerfEpiphany: Cooldown 60 → 70Level 20
- BuffEpiphany: Mana restored 33% → 70%Level 20
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6 buffs, 1 nerf, 1 other change
- BuffHealth 2027 → 2080Base
- BuffBreath of Heaven: Healing 285 → 295Base
- BuffAir Ally: Health 200 → 300Level 4
- BuffAir Ally: Spell Power 15% → 20%Level 4
- BuffDivine Palm: Duration 3 s → 4 sLevel 10
- ChangeSixth Sense: Effect changed (see Blizzard's notes)Level 13
- NerfEpiphany: Cooldown 60 → 70Level 20
- BuffEpiphany: Mana restored 33% → 70%Level 20
Guides and links
Guides and builds
Reference and esports
Whetstone links to these sites and never copies their write-ups; credit and copyright stay with their authors.