Heroes of the Storm

Patch 2.57 Updated

Bruiser · Warcraft

Rexxar

Champion of the Horde

Role
Bruiser
Attack
Ranged
Difficulty
Very Hard
Released
8 Sep 2015
Damage
5/10
Utility
8/10
Survivability
7/10
Complexity
6/10

Counters and synergies

Rexxar is strong against

Score 1–100 for Rexxar's net edge once both kits are weighed (50 = neutral)

  1. Zeratul Curated
    Why? 5
    • CuratedUnleash the Boars hunts every enemy Hero in a direction and reveals them for 5 seconds, dragging Zeratul out of Permanent Cloak and slowing his escape, and Flare (level 1) can scout his approach. Only when Rexxar takes Unleash the Boars (level 10) or Flare (level 1).via Unleash the Boars, Flare, Permanent Cloak
    • TheoryRexxar can reveal enemies (Unleash the Boars, Flare), taking away Zeratul's stealth. Only when Rexxar takes Unleash the Boars or Flare.
    • TheoryRexxar has the crowd control and body-blocking to peel Zeratul off a target.
    • TheoryRexxar can deny a burst window (Feign Death), wasting Zeratul's cooldowns. Only when Rexxar takes Feign Death.
    • TheoryRexxar's stun (Misha, Charge!) can stop Zeratul in the middle of a dive.
  2. Nova Curated
    Why? 4
    • CuratedUnleash the Boars tracks and reveals Nova for 5 seconds, so she can't slip back into Permanent Cloak, and at 1300 Health she rarely survives Misha's follow-up. Only when Rexxar takes Unleash the Boars (level 10).via Unleash the Boars, Permanent Cloak, Ghost Protocol
    • TheoryRexxar can reveal enemies (Unleash the Boars, Flare), taking away Nova's stealth. Only when Rexxar takes Unleash the Boars or Flare.
    • TheoryRexxar's area damage (Spirit Swoop, Misha, Charge!) clears Nova's summoned units quickly.
    • TheoryRexxar can deny a burst window (Feign Death), wasting Nova's cooldowns. Only when Rexxar takes Feign Death.
  3. Valeera Curated
    Why? 8
    • CuratedUnleash the Boars reveals and slows Valeera after Vanish, and Misha, Charge! stuns her before she can reset with another Vanish, though Smoke Bomb keeps her Unrevealable inside its cloud. Only when Rexxar takes Unleash the Boars (level 10).via Unleash the Boars, Misha, Charge!, Vanish
    • TheoryRexxar can reveal enemies (Unleash the Boars, Flare), taking away Valeera's stealth. Only when Rexxar takes Unleash the Boars or Flare.
    • TheoryRexxar has the crowd control and body-blocking to peel Valeera off a target.
    • TheoryRexxar can deny a burst window (Feign Death), wasting Valeera's cooldowns. Only when Rexxar takes Feign Death.
    • TheoryRexxar's stun (Misha, Charge!) can stop Valeera in the middle of a dive.
    • TheoryValeera's area damage (Sinister Strike, Blade Flurry) clears Rexxar's summoned units quickly.
    • TheoryValeera reduces enemy Armor (Sinister Strike), offsetting Rexxar's Physical Armor. Only when Rexxar takes Grizzled Fortitude.
    • TheoryValeera can ignore or remove crowd control (Cloak of Shadows), weakening Rexxar's stun. Only when Valeera takes Cloak of Shadows. Rexxar must also take Kill Command.
  4. Genji Theory
    Why? 4
    • TheoryRexxar can reveal enemies (Unleash the Boars, Flare), taking away Genji's stealth. Only when Rexxar takes Unleash the Boars or Flare. Genji must also take Pathfinder.
    • TheoryRexxar has the crowd control and body-blocking to peel Genji off a target.
    • TheoryRexxar can deny a burst window (Feign Death), wasting Genji's cooldowns. Only when Rexxar takes Feign Death.
    • TheoryRexxar's stun (Misha, Charge!) can stop Genji in the middle of a dive.
  5. Greymane Theory
    Why? 4
    • TheoryRexxar can reveal enemies (Unleash the Boars, Flare), taking away Greymane's stealth. Only when Rexxar takes Unleash the Boars or Flare. Greymane must also take Eyes in the Dark.
    • TheoryRexxar has the crowd control and body-blocking to peel Greymane off a target.
    • TheoryRexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Greymane relies on for damage. Only when Rexxar takes Grizzled Fortitude.
    • TheoryRexxar's stun (Misha, Charge!) can stop Greymane in the middle of a dive.
  6. Samuro Theory
    Why? 3
    • TheoryRexxar can reveal enemies (Unleash the Boars, Flare), taking away Samuro's stealth. Only when Rexxar takes Unleash the Boars or Flare.
    • TheoryRexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Samuro relies on for damage. Only when Rexxar takes Grizzled Fortitude.
    • TheoryRexxar clears waves quickly (Spirit Swoop, Misha, Charge!), so Samuro's lane pressure buys less.
View 4 more
  1. Kharazim Score 72 Theory Rexxar has the crowd control and body-blocking to peel Kharazim off a target.
    2 more reasons
    • Rexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Kharazim relies on for damage. Only when Rexxar takes Grizzled Fortitude.
    • Rexxar's stun (Misha, Charge!) can stop Kharazim in the middle of a dive.
  2. Kerrigan Score 70 Theory Rexxar has the crowd control and body-blocking to peel Kerrigan off a target.
    2 more reasons
    • Rexxar can deny a burst window (Feign Death), wasting Kerrigan's cooldowns. Only when Rexxar takes Feign Death.
    • Rexxar's stun (Misha, Charge!) can stop Kerrigan in the middle of a dive.
  3. Dehaka Score 66 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Dehaka's stealth. Only when Rexxar takes Unleash the Boars or Flare. Dehaka must also take Lurker Strain.
    1 more reason
    • Rexxar clears waves quickly (Spirit Swoop, Misha, Charge!), so Dehaka's lane pressure buys less.
  4. Li Li Score 65 Theory Rexxar's area damage (Spirit Swoop, Misha, Charge!) clears Li Li's summoned units quickly.
    1 more reason
    • Rexxar can interrupt channels with stun (Misha, Charge!), and Li Li relies on channelled abilities.
27 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Illidan Score 64 Theory Rexxar has the crowd control and body-blocking to peel Illidan off a target.
  2. Thrall Score 64 Theory Rexxar has the crowd control and body-blocking to peel Thrall off a target.
  3. Tracer Score 63 Theory Rexxar has the crowd control and body-blocking to peel Tracer off a target.
  4. Sgt. Hammer Score 61 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Sgt. Hammer's stealth. Only when Rexxar takes Unleash the Boars or Flare. Sgt. Hammer must also take Ambush.
  5. Tassadar Score 61 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Tassadar's stealth. Only when Rexxar takes Unleash the Boars or Flare. Tassadar must also take Shadow Walk.
  6. The Butcher Score 61 Theory Rexxar has the crowd control and body-blocking to peel The Butcher off a target.
  7. Alarak Score 60 Theory Rexxar can deny a burst window (Feign Death), wasting Alarak's cooldowns. Only when Rexxar takes Feign Death.
  8. Li-Ming Score 60 Theory Rexxar can deny a burst window (Feign Death), wasting Li-Ming's cooldowns. Only when Rexxar takes Feign Death.
  9. Malfurion Score 59 Theory Rexxar's area damage (Spirit Swoop, Misha, Charge!) clears Malfurion's summoned units quickly. Only when Malfurion takes Vengeful Roots.
  10. Anduin Score 57 Theory Rexxar can interrupt channels with stun (Misha, Charge!), and Anduin relies on channelled abilities.
  11. Anub'arak Score 57 Theory Rexxar's area damage (Spirit Swoop, Misha, Charge!) clears Anub'arak's summoned units quickly.
  12. Artanis Score 57 Theory Rexxar has the crowd control and body-blocking to peel Artanis off a target.
  13. Azmodan Score 57 Theory Rexxar can interrupt channels with stun (Misha, Charge!), and Azmodan relies on channelled abilities.
  14. Stukov Score 57 Theory Rexxar can interrupt channels with stun (Misha, Charge!), and Stukov relies on channelled abilities.
  15. Chromie Score 56 Theory Rexxar can deny a burst window (Feign Death), wasting Chromie's cooldowns. Only when Rexxar takes Feign Death.
  16. Tychus Score 56 Theory Rexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Tychus relies on for damage. Only when Rexxar takes Grizzled Fortitude.
  17. Xal'atath Score 56 Theory Rexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Xal'atath relies on for damage. Only when Rexxar takes Grizzled Fortitude.
  18. Abathur Score 55 Theory Rexxar clears waves quickly (Spirit Swoop, Misha, Charge!), so Abathur's lane pressure buys less.
  19. Brightwing Score 55 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Brightwing's stealth. Only when Rexxar takes Unleash the Boars or Flare. Brightwing must also take Invisible Friends.
  20. Tyrande Score 55 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away Tyrande's stealth. Only when Rexxar takes Unleash the Boars or Flare. Tyrande must also take Shadowstalk.
  21. Jaina Score 53 Theory Rexxar can deny a burst window (Feign Death), wasting Jaina's cooldowns. Only when Rexxar takes Feign Death.
  22. Mephisto Score 53 Theory Rexxar has the crowd control and body-blocking to peel Mephisto off a target.
  23. Murky Score 53 Theory Rexxar can deny a burst window (Feign Death), wasting Murky's cooldowns. Only when Rexxar takes Feign Death.
  24. Qhira Score 53 Theory Rexxar has the crowd control and body-blocking to peel Qhira off a target.
  25. Sonya Score 53 Theory Rexxar has the crowd control and body-blocking to peel Sonya off a target.
  26. The Lost Vikings Score 53 Theory Rexxar can reveal enemies (Unleash the Boars, Flare), taking away The Lost Vikings's stealth. Only when Rexxar takes Unleash the Boars or Flare. The Lost Vikings must also take Spy Games.
  27. Hanzo Score 51 Theory Rexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Hanzo relies on for damage. Only when Rexxar takes Grizzled Fortitude.

Rexxar is weak against

Score 1–100 for their net edge over Rexxar's kit

  1. Johanna Curated
    Why? 3
    • CuratedShield Glare blinds every enemy in front of Johanna, Misha included, cutting both Rexxar's and his bear's basic-attack damage for 1.5 seconds.via Shield Glare
    • TheoryJohanna's area damage (Condemn) clears Rexxar's summoned units quickly.
    • TheoryJohanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Rexxar's stun. Only when Rexxar takes Kill Command.
  2. Malthael Curated
    Why? 4
    • CuratedReaper's Mark burns 2% max Health per second on any marked non-Structure target, so Malthael's cleaving attacks drain Rexxar and Misha at once faster than Mend Pet can refill her, and Soul Rip heals him off both.via Reaper's Mark, Soul Rip, Mend Pet
    • TheoryMalthael deals damage based on maximum Health (Reaper's Mark, Throwing Shade), which hits high-Health heroes like Rexxar hardest.
    • TheoryMalthael can ignore or remove crowd control (Inevitable End), weakening Rexxar's stun. Only when Malthael takes Inevitable End. Rexxar must also take Kill Command.
    • TheoryRexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Malthael relies on for damage. Only when Rexxar takes Grizzled Fortitude.
  3. Xul Curated
    Why? 4
    • CuratedCursed Strikes slows the attack speed of Heroes and Summons by 40%, so both Rexxar and Misha, who deal most of their damage with basic attacks, lose a big share of their output.via Cursed Strikes
    • TheoryXul deals damage based on maximum Health (Backlash), which hits high-Health heroes like Rexxar hardest. Only when Xul takes Backlash.
    • TheoryRexxar can block or armor against Basic Attacks (Grizzled Fortitude), which Xul relies on for damage. Only when Rexxar takes Grizzled Fortitude.
    • TheoryRexxar clears waves quickly (Spirit Swoop, Misha, Charge!), so Xul's lane pressure buys less.
  4. Leoric Theory
    Why? 3
    • TheoryLeoric deals damage based on maximum Health (Drain Hope, Crushing Hope), which hits high-Health heroes like Rexxar hardest.
    • TheoryLeoric's area damage (Skeletal Swing) clears Rexxar's summoned units quickly.
    • TheoryLeoric can ignore or remove crowd control (Wraith Walk, March of the Black King), weakening Rexxar's stun. Only when Rexxar takes Kill Command.
  5. D.Va Theory
    Why? 4
    • TheoryD.Va deals damage based on maximum Health (Rush-down), which hits high-Health heroes like Rexxar hardest. Only when D.Va takes Rush-down.
    • TheoryD.Va's area damage (Self-Destruct, Mech Mode) clears Rexxar's summoned units quickly.
    • TheoryD.Va reduces enemy Armor (Target Locked), offsetting Rexxar's Physical Armor. Only when D.Va takes Target Locked. Rexxar must also take Grizzled Fortitude.
    • TheoryD.Va can ignore or remove crowd control (Bunny Hop), weakening Rexxar's stun. Only when D.Va takes Bunny Hop. Rexxar must also take Kill Command.
  6. Hogger Theory
    Why? 4
    • TheoryHogger deals damage based on maximum Health (Headbanger), which hits high-Health heroes like Rexxar hardest. Only when Hogger takes Headbanger.
    • TheoryHogger's area damage (Staggering Blow, Loot Hoard) clears Rexxar's summoned units quickly.
    • TheoryHogger reduces enemy Armor (Power Spike), offsetting Rexxar's Physical Armor. Only when Hogger takes Power Spike. Rexxar must also take Grizzled Fortitude.
    • TheoryHogger can ignore or remove crowd control (Hogg Wild), weakening Rexxar's stun. Only when Rexxar takes Kill Command.
View 5 more
  1. Stitches Score 72 Theory Stitches deals damage based on maximum Health (Serrated Edge), which hits high-Health heroes like Rexxar hardest. Only when Stitches takes Serrated Edge.
    3 more reasons
    • Stitches's area damage (Shambling Horror) clears Rexxar's summoned units quickly.
    • Stitches reduces enemy Armor (Pulverize), offsetting Rexxar's Physical Armor. Only when Stitches takes Pulverize. Rexxar must also take Grizzled Fortitude.
    • Stitches can ignore or remove crowd control (Gas Bag), weakening Rexxar's stun. Only when Stitches takes Gas Bag. Rexxar must also take Kill Command.
  2. Gazlowe Score 69 Theory Gazlowe deals damage based on maximum Health (Hyperfocus Coils, Overklock), which hits high-Health heroes like Rexxar hardest. Only when Gazlowe takes Hyperfocus Coils or Overklock.
    2 more reasons
    • Gazlowe's area damage (Deth Lazor, Xplodium Charge) clears Rexxar's summoned units quickly.
    • Gazlowe can ignore or remove crowd control (Robo-Goblin), weakening Rexxar's stun. Only when Gazlowe takes Robo-Goblin. Rexxar must also take Kill Command.
  3. Yrel Score 69 Theory Yrel deals damage based on maximum Health (Templar's Verdict), which hits high-Health heroes like Rexxar hardest. Only when Yrel takes Templar's Verdict.
    2 more reasons
    • Yrel's area damage (Vindication, Righteous Hammer) clears Rexxar's summoned units quickly.
    • Yrel can ignore or remove crowd control (Hand of Freedom), weakening Rexxar's stun. Only when Yrel takes Hand of Freedom. Rexxar must also take Kill Command.
  4. Deathwing Score 65 Theory Deathwing's area damage (Incinerate, Onslaught) clears Rexxar's summoned units quickly.
    2 more reasons
    • Deathwing reduces enemy Armor (Death Drop), offsetting Rexxar's Physical Armor. Only when Deathwing takes Death Drop. Rexxar must also take Grizzled Fortitude.
    • Deathwing can ignore or remove crowd control (Aspect of Death), weakening Rexxar's stun. Only when Rexxar takes Kill Command.
  5. Sylvanas Score 65 Theory Sylvanas deals damage based on maximum Health (Overwhelming Affliction), which hits high-Health heroes like Rexxar hardest. Only when Sylvanas takes Overwhelming Affliction.
    3 more reasons
    • Sylvanas's area damage clears Rexxar's summoned units quickly.
    • Sylvanas can ignore or remove crowd control (Will of the Forsaken), weakening Rexxar's stun. Only when Sylvanas takes Will of the Forsaken. Rexxar must also take Kill Command.
    • Rexxar clears waves quickly (Spirit Swoop, Misha, Charge!), so Sylvanas's lane pressure buys less.
27 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Varian Score 63 Theory Varian deals damage based on maximum Health (Juggernaut), which hits high-Health heroes like Rexxar hardest. Only when Varian takes Juggernaut.
  2. Ana Score 62 Theory Ana deals damage based on maximum Health (Night Terrors), which hits high-Health heroes like Rexxar hardest. Only when Ana takes Night Terrors.
  3. Lunara Score 62 Theory Lunara deals damage based on maximum Health (Invigorating Spores), which hits high-Health heroes like Rexxar hardest. Only when Lunara takes Invigorating Spores.
  4. Rehgar Score 62 Theory Rehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Rexxar hardest. Only when Rehgar takes Hunger of the Wolf.
  5. Alexstrasza Score 60 Theory Alexstrasza's area damage (Flame Buffet, Wing Buffet) clears Rexxar's summoned units quickly.
  6. Blaze Score 60 Theory Blaze's area damage (Flame Stream, Pyromania) clears Rexxar's summoned units quickly.
  7. Garrosh Score 60 Theory Garrosh's area damage (Groundbreaker, Wrecking Ball) clears Rexxar's summoned units quickly.
  8. Kael'thas Score 60 Theory Kael'thas deals damage based on maximum Health (Burned Flesh), which hits high-Health heroes like Rexxar hardest. Only when Kael'thas takes Burned Flesh.
  9. Lúcio Score 60 Theory Lúcio's area damage (Soundwave, Push Off) clears Rexxar's summoned units quickly.
  10. Cho'gall Score 59 Theory Cho'gall deals damage based on maximum Health (Uppercut, Searing Shadows), which hits high-Health heroes like Rexxar hardest. Only when Cho'gall takes Uppercut or Searing Shadows.
  11. Zagara Score 59 Theory Zagara deals damage based on maximum Health (Corrosive Saliva), which hits high-Health heroes like Rexxar hardest. Only when Zagara takes Corrosive Saliva.
  12. Arthas Score 57 Theory Arthas reduces enemy Armor (Shattered Armor), offsetting Rexxar's Physical Armor. Only when Arthas takes Shattered Armor. Rexxar must also take Grizzled Fortitude.
  13. Chen Score 57 Theory Chen reduces enemy Armor (Accumulating Flame), offsetting Rexxar's Physical Armor. Only when Chen takes Accumulating Flame. Rexxar must also take Grizzled Fortitude.
  14. Diablo Score 57 Theory Diablo reduces enemy Armor (Devastating Charge), offsetting Rexxar's Physical Armor. Only when Diablo takes Devastating Charge. Rexxar must also take Grizzled Fortitude.
  15. Mal'Ganis Score 57 Theory Mal'Ganis's area damage (Fel Claws, Necrotic Embrace) clears Rexxar's summoned units quickly.
  16. Mei Score 57 Theory Mei reduces enemy Armor (Shatter), offsetting Rexxar's Physical Armor. Only when Mei takes Shatter. Rexxar must also take Grizzled Fortitude.
  17. Raynor Score 57 Theory Raynor deals damage based on maximum Health (Bounty Hunter), which hits high-Health heroes like Rexxar hardest. Only when Raynor takes Bounty Hunter.
  18. Tyrael Score 57 Theory Tyrael's area damage (El'druin's Might, Smite) clears Rexxar's summoned units quickly.
  19. Junkrat Score 56 Theory Junkrat's area damage (Frag Launcher, Concussion Mine) clears Rexxar's summoned units quickly.
  20. Maiev Score 56 Theory Maiev deals damage based on maximum Health (Vengeful Knives), which hits high-Health heroes like Rexxar hardest. Only when Maiev takes Vengeful Knives.
  21. Orphea Score 56 Theory Orphea deals damage based on maximum Health (Bond of Anguish), which hits high-Health heroes like Rexxar hardest. Only when Orphea takes Bond of Anguish.
  22. Cassia Score 55 Theory Cassia deals damage based on maximum Health (Martial Law), which hits high-Health heroes like Rexxar hardest. Only when Cassia takes Martial Law.
  23. Valla Score 54 Theory Valla deals damage based on maximum Health (Manticore), which hits high-Health heroes like Rexxar hardest. Only when Valla takes Manticore.
  24. Falstad Score 53 Theory Falstad's area damage (Lightning Rod) clears Rexxar's summoned units quickly.
  25. Probius Score 53 Theory Probius deals damage based on maximum Health (Shoot 'Em Up), which hits high-Health heroes like Rexxar hardest. Only when Probius takes Shoot 'Em Up.
  26. Lt. Morales Score 52 Theory Lt. Morales deals damage based on maximum Health (Bedside Manner), which hits high-Health heroes like Rexxar hardest. Only when Lt. Morales takes Bedside Manner.
  27. Kel'Thuzad Score 51 Theory Kel'Thuzad's area damage (Death and Decay, Frost Nova) clears Rexxar's summoned units quickly.

Rexxar works well with

Score 1–100 for how well the kits combine

  1. Kael'thas Curated
    Why? 3
    • CuratedMisha, Charge! holds targets in place for Flamestrike's delayed blast, and Gravity Lapse extends the lock for a Living Bomb spread.via Misha, Charge!, Flamestrike, Gravity Lapse
    • TheoryRexxar peels divers off Kael'thas, who cannot escape alone.
    • TheoryRexxar's stun (Misha, Charge!) holds targets still for Kael'thas's burst.
  2. Li-Ming Curated
    Why? 3
    • CuratedMisha, Charge! stuns in a line for 1.25 seconds, giving Li-Ming a stationary target for a long-range, full-damage Arcane Orb.via Misha, Charge!, Arcane Orb
    • TheoryRexxar's stun (Misha, Charge!) holds targets still for Li-Ming's burst.
    • TheoryRexxar can protect Li-Ming's fragile body when the enemy hunts it.
  3. Kel'Thuzad Curated
    Why? 3
    • CuratedUnleash the Boars reveals and slows every enemy Hero in its path for 5 seconds, letting Kel'Thuzad's map-wide Shadow Fissure finish fleeing targets. Only when Rexxar takes Unleash the Boars (level 10), and Kel'Thuzad takes Shadow Fissure (level 10).via Unleash the Boars, Shadow Fissure
    • TheoryRexxar peels divers off Kel'Thuzad, who cannot escape alone.
    • TheoryRexxar's stun (Misha, Charge!) holds targets still for Kel'Thuzad's burst.
  4. Chromie Theory
    Why? 2
    • TheoryRexxar peels divers off Chromie, who cannot escape alone.
    • TheoryRexxar's stun (Misha, Charge!) holds targets still for Chromie's burst.
  5. Jaina Theory
    Why? 2
    • TheoryRexxar's stun (Misha, Charge!) holds targets still for Jaina's burst.
    • TheoryRexxar can protect Jaina's fragile body when the enemy hunts it.
  6. Murky Theory
    Why? 2
    • TheoryRexxar's stun (Misha, Charge!) holds targets still for Murky's burst.
    • TheoryRexxar can protect Murky's fragile body when the enemy hunts it.
View 5 more
  1. Nova Score 71 Theory Rexxar's stun (Misha, Charge!) holds targets still for Nova's burst.
    1 more reason
    • Rexxar can protect Nova's fragile body when the enemy hunts it.
  2. Probius Score 71 Theory Rexxar's stun (Misha, Charge!) holds targets still for Probius's burst.
    1 more reason
    • Rexxar can protect Probius's fragile body when the enemy hunts it.
  3. Genji Score 69 Theory Rexxar's stun (Misha, Charge!) holds targets still for Genji's burst.
    1 more reason
    • Rexxar's stun (Misha, Charge!) lets Genji dive onto a target that cannot walk away.
  4. Kerrigan Score 69 Theory Rexxar's stun (Misha, Charge!) holds targets still for Kerrigan's burst.
    1 more reason
    • Rexxar's stun (Misha, Charge!) lets Kerrigan dive onto a target that cannot walk away.
  5. Tracer Score 69 Theory Rexxar's stun (Misha, Charge!) holds targets still for Tracer's burst.
    1 more reason
    • Rexxar's stun (Misha, Charge!) lets Tracer dive onto a target that cannot walk away.
26 more below the bar

Weaker mechanical edges

Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.

  1. Valeera Score 69 Theory Rexxar's stun (Misha, Charge!) holds targets still for Valeera's burst.
  2. Zeratul Score 69 Theory Rexxar's stun (Misha, Charge!) holds targets still for Zeratul's burst.
  3. Azmodan Score 65 Theory Rexxar peels divers off Azmodan, who cannot escape alone.
  4. Gul'dan Score 65 Theory Rexxar peels divers off Gul'dan, who cannot escape alone.
  5. Nazeebo Score 65 Theory Rexxar peels divers off Nazeebo, who cannot escape alone.
  6. Raynor Score 65 Theory Rexxar peels divers off Raynor, who cannot escape alone.
  7. Sgt. Hammer Score 65 Theory Rexxar peels divers off Sgt. Hammer, who cannot escape alone.
  8. Zul'jin Score 65 Theory Rexxar peels divers off Zul'jin, who cannot escape alone.
  9. Alarak Score 62 Theory Rexxar's stun (Misha, Charge!) holds targets still for Alarak's burst.
  10. Hanzo Score 62 Theory Rexxar's stun (Misha, Charge!) holds targets still for Hanzo's burst.
  11. Junkrat Score 62 Theory Rexxar's stun (Misha, Charge!) holds targets still for Junkrat's burst.
  12. Orphea Score 62 Theory Rexxar's stun (Misha, Charge!) holds targets still for Orphea's burst.
  13. Tassadar Score 62 Theory Rexxar's stun (Misha, Charge!) holds targets still for Tassadar's burst.
  14. Xal'atath Score 62 Theory Rexxar's stun (Misha, Charge!) holds targets still for Xal'atath's burst.
  15. Abathur Score 60 Theory Rexxar can protect Abathur's fragile body when the enemy hunts it.
  16. The Lost Vikings Score 60 Theory Rexxar can protect The Lost Vikings's fragile body when the enemy hunts it.
  17. Artanis Score 57 Theory Rexxar's stun (Misha, Charge!) lets Artanis dive onto a target that cannot walk away.
  18. Greymane Score 57 Theory Rexxar's stun (Misha, Charge!) lets Greymane dive onto a target that cannot walk away.
  19. Illidan Score 57 Theory Rexxar's stun (Misha, Charge!) lets Illidan dive onto a target that cannot walk away.
  20. Kharazim Score 57 Theory Rexxar's stun (Misha, Charge!) lets Kharazim dive onto a target that cannot walk away.
  21. Maiev Score 57 Theory Rexxar's stun (Misha, Charge!) lets Maiev dive onto a target that cannot walk away.
  22. Mephisto Score 57 Theory Rexxar's stun (Misha, Charge!) lets Mephisto dive onto a target that cannot walk away.
  23. Qhira Score 57 Theory Rexxar's stun (Misha, Charge!) lets Qhira dive onto a target that cannot walk away.
  24. Sonya Score 57 Theory Rexxar's stun (Misha, Charge!) lets Sonya dive onto a target that cannot walk away.
  25. The Butcher Score 57 Theory Rexxar's stun (Misha, Charge!) lets The Butcher dive onto a target that cannot walk away.
  26. Thrall Score 57 Theory Rexxar's stun (Misha, Charge!) lets Thrall dive onto a target that cannot walk away.

Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.

Maps

Best maps for Rexxar

Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)

  1. Why? 2
    • TheoryRexxar's summons add damage to Alterac Pass's neutral objective.
    • TheoryRexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Alterac Pass's pushing objective.
  2. Why? 2
    • TheoryRexxar's summons add damage to Battlefield of Eternity's neutral objective.
    • TheoryRexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Battlefield of Eternity's pushing objective.
  3. Why? 2
    • TheoryRexxar's summons add damage to Garden of Terror's neutral objective.
    • TheoryRexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Garden of Terror's pushing objective.
  4. Why? 2
    • TheoryRexxar's summons add damage to Haunted Mines's neutral objective.
    • TheoryRexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Haunted Mines's pushing objective.
  5. Why? 2
    • TheoryRexxar's summons add damage to Infernal Shrines's neutral objective.
    • TheoryRexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Infernal Shrines's pushing objective.
  6. Why? 1
    • TheoryRexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Blackheart's Bay's pushing objective.
View 11 more
  1. Braxis Holdout Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Braxis Holdout's pushing objective.
  2. Braxis Outpost Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) holds Braxis Outpost's single lane.
  3. Dragon Shire Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Dragon Shire's pushing objective.
  4. Hanamura Temple Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Hanamura Temple's pushing objective.
  5. Industrial District Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) holds Industrial District's single lane.
  6. Lost Cavern Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) holds Lost Cavern's single lane.
  7. Silver City Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) holds Silver City's single lane.
  8. Sky Temple Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Sky Temple's pushing objective.
  9. Tomb of the Spider Queen Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Tomb of the Spider Queen's pushing objective.
  10. Towers of Doom Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Towers of Doom's pushing objective.
  11. Volskaya Foundry Score 55 Theory Rexxar's waveclear (Spirit Swoop, Misha, Charge!) helps hold lanes against Volskaya Foundry's pushing objective.

All maps

Talents

Talents by level

  1. Level 1

    • Bird of Prey Q

      Increases Spirit Swoop's damage by 150% to Minions.

    • Easy Prey Passive

      Increases Misha's basic attack damage to Minions and Mercenaries by 150%, and Misha gains 50 Armor against Minions and Mercenaries, reducing damage taken by 50%.

    • Flare Active

      Fire a flare at an area, revealing it for 20 seconds.

  2. Level 4

    • Hungry Bear Passive

      Misha's Basic Attacks heal her for 4.5% of her maximum Health.

    • Hunter-Gatherer Passive Quest

      Quest: Gathering a Regeneration Globe increases Rexxar and Misha's Health Regeneration by 1 per second, up to 25 per second. Reward: After gathering 25 Globes, Rexxar and Misha gain 15 Armor.

    • Grizzled Fortitude Passive

      Every 6 seconds, Rexxar and Misha gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 2 charges. Both Rexxar and Misha have their own charges.

    • Animal Husbandry Passive

      Rexxar and Misha gain 2 Maximum Health every second Rexxar remains alive. These bonuses are lost on Rexxar's death.

  3. Level 7

    • Crippling Talons Q

      Increases Spirit Swoop's slow amount to 50% and its duration to 3.5 seconds.

    • Taking Flight Q

      Increases Spirit Swoop's range by 20%. If Spirit Swoop hits an enemy Hero, the Mana cost is refunded and its cooldown is reduced by 2 seconds.

    • Aspect of the Beast W

      Misha's Basic Attacks lower the cooldown of Misha, Charge! by 1 second.

  4. Level 10

    • Bestial Wrath Heroic

      Increases Misha's Basic Attack damage by 200% for 12 seconds.

    • Unleash the Boars Heroic

      Release a herd of boars that track down all enemy Heroes in a direction, dealing 110 (+4% per level) damage, revealing, and slowing enemies by 40% for 5 seconds.

  5. Level 13

    • Aspect of the Hawk Q

      When Spirit Swoop hits an enemy Hero, Rexxar gains 125% Attack Speed for 4 seconds. Misha's Basic Attacks increase the duration of this buff by 0.75 seconds.

    • Dire Beast W

      Rexxar and Misha's Basic Attacks increase the damage of the next Misha, Charge! by 15%, stacking up to a 150% bonus.

    • Wildfire Bear Passive

      Misha deals 28 (+4% per level) damage per second to nearby enemies.

  6. Level 16

    • Thrill of the Hunt Passive

      Rexxar's Basic Attacks increase both his and Misha's Movement Speed by 25% for 2 seconds.

    • Primal Intimidation Active

      Activate to Slow the Attack Speed by 50% and Movement Speed by 20% of Heroes and Summons near Rexxar and Misha for 2.5 seconds. Passive: Heroes and Summons that attack Rexxar or Misha have their Attack Speed slowed by 20% for 2.5 seconds.

    • Feign Death Active

      Rexxar fakes his death, becoming Invulnerable and untargetable for 5 seconds. During this time you control Misha.

  7. Level 20

    • Spirit Bond Heroic

      Increases the duration of Bestial Wrath by 50% and Misha's Basic Attacks heal Rexxar for 50% of her damage dealt during Bestial Wrath.

    • Kill Command Heroic

      Unleash the Boars deals 50% more damage and Roots for 1.5 seconds.

    • Frenzy of Kalimdor Passive

      Rexxar's Basic Attacks deal 10% more damage, and Misha's Basic Attacks slow the target by 20% for 1.25 seconds.

    • Hardened Skin Active

      Rexxar and Misha gain 75 Armor for 4 seconds, reducing damage taken by 75%.

Abilities and mechanics

  • Misha, Focus! D Trait

    Passive: Misha gains 15% move speed. Command Misha to attack a specific enemy or move to a point and wait. Targeting Rexxar commands Misha to retreat to his position, gaining 30% move speed until she reaches Rexxar. Targeting Misha commands her to hold her current position.

  • Spirit Swoop Q Ability

    7 s cooldown 40 Mana

    Deal 141 (+4% per level) damage to enemies in a line, slowing them by 30% for 2 seconds.

  • Misha, Charge! W Ability

    10 s cooldown 45 Mana

    Misha charges in a line, dealing 150 (+4% per level) damage and stunning enemies for 1.25 seconds.

  • Mend Pet E Ability

    10 s cooldown 70 Mana

    Heal Misha for 714 (+4% per level) Health over 5 seconds.

  • Bestial Wrath R Heroic

    50 s cooldown 75 Mana

    Increases Misha's Basic Attack damage by 200% for 12 seconds.

  • Unleash the Boars R Heroic

    60 s cooldown 75 Mana

    Release a herd of boars that track down all enemy Heroes in a direction, dealing 110 (+4% per level) damage, revealing, and slowing enemies by 40% for 5 seconds.

Mechanics tags

What the theory layer reads from Rexxar's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.

Crowd control

Root
Talent Kill Command “Unleash the Boars deals 50% more damage and Roots for 1.5 seconds.”
Slow
Ability Spirit Swoop “Deal 141 damage to enemies in a line, slowing them by 30% for 2 seconds.”
Ability Unleash the Boars “…track down all enemy Heroes in a direction, dealing 110 damage, revealing, and slowing enemies by 40% for 5 seconds.”
Talent Crippling Talons “Increases Spirit Swoop's slow amount to 50% and its duration to 3.5 seconds.”
Talent Primal Intimidation “Activate to Slow the Attack Speed by 50% and Movement Speed by 20% of Heroes and Summons near Rexxar and Misha for 2.5…”
Stun
Ability Misha, Charge! “Misha charges in a line, dealing 150 damage and stunning enemies for 1.25 seconds.”

Defense and mobility

Block
Talent Grizzled Fortitude “Every 6 seconds, Rexxar and Misha gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage…”
Invulnerable
Talent Feign Death “Rexxar fakes his death, becoming Invulnerable and untargetable for 5 seconds.”
Physical Armor
Talent Grizzled Fortitude “Every 6 seconds, Rexxar and Misha gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage…”
Reveal
Ability Unleash the Boars “…track down all enemy Heroes in a direction, dealing 110 damage, revealing, and slowing enemies by 40% for 5 seconds.”
Talent Flare “Fire a flare at an area, revealing it for 20 seconds.”
Untargetable
Talent Feign Death “Rexxar fakes his death, becoming Invulnerable and untargetable for 5 seconds.”

Damage and macro

Area damage
Ability Spirit Swoop “Deal 141 damage to enemies in a line, slowing them by 30% for 2 seconds.”
Ability Misha, Charge! “Misha charges in a line, dealing 150 damage and stunning enemies for 1.25 seconds.”
Talent Wildfire Bear “Misha deals 28 damage per second to nearby enemies.”
Summons
Curated note Misha is a separate, controllable bear that tanks, stuns and deals damage; much of Rexxar's power disappears if she dies.
Waveclear
Ability Spirit Swoop “Deal 141 damage to enemies in a line, slowing them by 30% for 2 seconds.”
Ability Misha, Charge! “Misha charges in a line, dealing 150 damage and stunning enemies for 1.25 seconds.”

Play-style traits

Peel
Curated note Misha, Charge! stuns in a line and Misha can be sent onto a diver, giving Rexxar reliable peel for his backline.

Patch history

No patch notes for Rexxar in this data yet.

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