Tank · Diablo
Johanna
Crusader of Zakarum
- Role
- Tank
- Attack
- Melee
- Difficulty
- Easy
- Released
- 2 Jun 2015
- Last patched
- 20 Jul 2026
Counters and synergies
Johanna is strong against
Score 1–100 for Johanna's net edge once both kits are weighed (50 = neutral)
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Why? 6
- CuratedShield Glare Blinds Illidan for 1.5 seconds, so his Basic Attacks miss and Betrayer's Thirst gives no healing or cooldown reduction, and Iron Skin then absorbs his follow-up.via Shield Glare, Iron Skin, Betrayer's Thirst
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Illidan's damage.
- TheoryJohanna has the crowd control and body-blocking to peel Illidan off a target.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Illidan relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna's stun (Condemn, Falling Sword) can stop Illidan in the middle of a dive.
- TheoryIllidan deals damage based on maximum Health (Fiery Brand), which hits high-Health heroes like Johanna hardest. Only when Illidan takes Fiery Brand.
-
Why? 7
- CuratedShield Glare Blinds The Butcher for 1.5 seconds so his Basic Attacks miss, Iron Skin ignores the Ruthless Onslaught stun, and Divine Fortress (level 1) adds Physical Armor against the hits that land.via Shield Glare, Divine Fortress, Iron Skin, Ruthless Onslaught, Fresh Meat, Butcher's Brand
- CuratedShield Glare blinds The Butcher, so his Fresh Meat-boosted attacks miss and Butcher's Brand can't heal him, while Iron Skin absorbs his opening burst.
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of The Butcher's damage.
- TheoryJohanna has the crowd control and body-blocking to peel The Butcher off a target.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which The Butcher relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna's stun (Condemn, Falling Sword) can stop The Butcher in the middle of a dive.
- TheoryThe Butcher deals damage based on maximum Health (Savage Charge), which hits high-Health heroes like Johanna hardest. Only when The Butcher takes Savage Charge.
-
Why? 5
- CuratedShield Glare blinds Greymane for 1.5 seconds right after he leaps in as a Worgen, wasting his melee damage.via Shield Glare, Darkflight
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Greymane's damage.
- TheoryJohanna has the crowd control and body-blocking to peel Greymane off a target.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Greymane relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna's stun (Condemn, Falling Sword) can stop Greymane in the middle of a dive.
-
Why? 4
- CuratedShield Glare blinds Samuro and any Mirror Images in front of Johanna, and nearly all of their damage is basic attacks and Critical Strikes.via Shield Glare, Critical Strike, Mirror Image
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Samuro's damage.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Samuro relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna clears waves quickly (Condemn), so Samuro's lane pressure buys less.
-
Why? 6
- CuratedShield Glare blinds Artanis for 1.5 seconds, wasting Twin Blades and stalling the basic attacks that recharge Shield Overload.via Shield Glare, Twin Blades, Shield Overload
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Artanis's damage.
- TheoryJohanna has the crowd control and body-blocking to peel Artanis off a target.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Artanis relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna's stun (Condemn, Falling Sword) can stop Artanis in the middle of a dive.
- TheoryArtanis deals damage based on maximum Health (Titan Killer), which hits high-Health heroes like Johanna hardest. Only when Artanis takes Titan Killer.
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Why? 5
- CuratedShield Glare blinds Fenix for 1.5 seconds, wiping out his basic-attack damage for the window.via Shield Glare
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Fenix's damage.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Fenix relies on for damage. Only when Johanna takes Divine Fortress.
- TheoryJohanna can interrupt channels with stun (Condemn, Falling Sword), and Fenix relies on channelled abilities.
- TheoryFenix deals damage based on maximum Health (Offensive Cadence), which hits high-Health heroes like Johanna hardest. Only when Fenix takes Offensive Cadence.
View 27 more
- Valla Score 84 Curated Valla's Hatred-boosted damage, and Strafe if she takes it, comes from Basic Attacks, so Shield Glare blanks her burst windows, and Zealous Glare (level 1) lets Johanna Blind her twice per fight.
4 more reasons
- Shield Glare blinds Valla for 1.5 seconds, so her Hatred-stacked attacks miss and the stacks start to fall off.
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Valla's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Valla relies on for damage. Only when Johanna takes Divine Fortress.
- Valla deals damage based on maximum Health (Manticore), which hits high-Health heroes like Johanna hardest. Only when Valla takes Manticore.
- Falstad Score 83 Curated Shield Glare blinds Falstad's basic attacks for 1.5 seconds, and Iron Skin's Unstoppable ignores Mighty Gust's push if Falstad takes it.
2 more reasons
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Falstad's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Falstad relies on for damage. Only when Johanna takes Divine Fortress.
- Cassia Score 81 Curated Shield Glare blinds Cassia's basic attacks for 1.5 seconds, and Iron Skin's Unstoppable shrugs off Valkyrie's pull if Cassia takes it.
6 more reasons
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Cassia's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Cassia relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Cassia relies on channelled abilities.
- Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Cassia's stun. Only when Cassia takes Valkyrie.
- Cassia deals damage based on maximum Health (Martial Law), which hits high-Health heroes like Johanna hardest. Only when Cassia takes Martial Law.
- Cassia reduces enemy Armor (Titan's Revenge), offsetting Johanna's Physical Armor. Only when Cassia takes Titan's Revenge. Johanna must also take Divine Fortress.
- Orphea Score 81 Curated Shield Glare Blinds Orphea, so her Chaos-empowered Basic Attacks miss and she loses both the bonus damage and the healing from Overflowing Chaos.
4 more reasons
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Orphea's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Orphea relies on for damage. Only when Johanna takes Divine Fortress.
- Orphea deals damage based on maximum Health (Bond of Anguish), which hits high-Health heroes like Johanna hardest. Only when Orphea takes Bond of Anguish.
- Orphea reduces enemy Armor (Dead Magic), offsetting Johanna's Physical Armor. Only when Orphea takes Dead Magic. Johanna must also take Divine Fortress.
- Raynor Score 81 Curated Shield Glare cuts off Raynor's Inspire and Give 'Em Some Pepper attack windows, and Divine Fortress (level 1) Physical Armor shrinks his all-physical damage further.
6 more reasons
- Shield Glare blinds Raynor for 1.5 seconds, wiping out his basic-attack damage and stalling the Adrenaline Rush cooldown he refunds by attacking.
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Raynor's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Raynor relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna's area damage (Condemn) clears Raynor's summoned units quickly. Only when Raynor takes Raynor's Raider.
- Raynor deals damage based on maximum Health (Bounty Hunter), which hits high-Health heroes like Johanna hardest. Only when Raynor takes Bounty Hunter.
- Raynor reduces enemy Armor (Dusk Wing), offsetting Johanna's Physical Armor. Only when Raynor takes Dusk Wing. Johanna must also take Divine Fortress.
- Tracer Score 81 Curated Shield Glare blinds Tracer and wipes out her basic-attack damage, while Iron Skin's Shield and Unstoppable shrug off her burst.
6 more reasons
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Tracer's damage.
- Johanna has the crowd control and body-blocking to peel Tracer off a target.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Tracer relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna's stun (Condemn, Falling Sword) can stop Tracer in the middle of a dive.
- Tracer deals damage based on maximum Health (Quantum Spike), which hits high-Health heroes like Johanna hardest. Only when Tracer takes Quantum Spike.
- Tracer reduces enemy Armor (Heavy Handed), offsetting Johanna's Physical Armor. Only when Tracer takes Heavy Handed. Johanna must also take Divine Fortress.
- Zul'jin Score 81 Curated Zul'jin's damage scales through Basic Attacks with Berserker; a Shield Glare Blind wastes his low-Health power spike while Iron Skin outlasts the rest.
6 more reasons
- Shield Glare blinds Zul'jin, so his Berserker and Grievous Throw-boosted basic attacks miss for 1.5 seconds.
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Zul'jin's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Zul'jin relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Zul'jin relies on channelled abilities.
- Zul'jin deals damage based on maximum Health (No Mercy!), which hits high-Health heroes like Johanna hardest. Only when Zul'jin takes No Mercy!.
- Zul'jin reduces enemy Armor (No Mercy!), offsetting Johanna's Physical Armor. Only when Zul'jin takes No Mercy!. Johanna must also take Divine Fortress.
- Tychus Score 80 Curated Minigun's percent damage rides on Basic Attacks, which Shield Glare Blinds away for 1.5 seconds, and Iron Skin's large shield absorbs Overkill.
6 more reasons
- Shield Glare blinds Tychus, so his basic attacks, and the Minigun bonus riding on them, miss for 1.5 seconds.
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Tychus's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Tychus relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Tychus relies on channelled abilities.
- Johanna's area damage (Condemn) clears Tychus's summoned units quickly. Only when Tychus takes Drakken Laser Drill.
- Tychus deals damage based on maximum Health (Minigun, Titan Grenade), which hits high-Health heroes like Johanna hardest.
- Thrall Score 77 Curated Shield Glare blinds Thrall during Windfury, wasting its three fast attacks and the Frostwolf Resilience stacks they would generate.
5 more reasons
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Thrall's damage.
- Johanna has the crowd control and body-blocking to peel Thrall off a target.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Thrall relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna's stun (Condemn, Falling Sword) can stop Thrall in the middle of a dive.
- Thrall deals damage based on maximum Health (Rolling Thunder, Alpha Wolf), which hits high-Health heroes like Johanna hardest. Only when Thrall takes Rolling Thunder or Alpha Wolf.
- Kerrigan Score 76 Curated Johanna can step in front of a diving Kerrigan with Iron Skin's Unstoppable shield, and Shield Glare Blinds the Basic Attacks that feed Assimilation's shields.
3 more reasons
- Johanna has the crowd control and body-blocking to peel Kerrigan off a target.
- Johanna's stun (Condemn, Falling Sword) can stop Kerrigan in the middle of a dive.
- Johanna's area damage (Condemn) clears Kerrigan's summoned units quickly. Only when Kerrigan takes Summon Ultralisk.
- Imperius Score 75 Curated Shield Glare Blinds Imperius, so the Basic Attacks that cash in Valorous Brand for damage and healing miss, and Iron Skin makes Johanna immune to Celestial Charge's stun.
1 more reason
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Imperius relies on channelled abilities.
- Qhira Score 75 Curated Shield Glare Blinds the Basic Attacks that stack Blood Rage's bleed, and Iron Skin's Unstoppable shield soaks Final Strike's burst if Qhira takes it.
3 more reasons
- Johanna has the crowd control and body-blocking to peel Qhira off a target.
- Johanna's stun (Condemn, Falling Sword) can stop Qhira in the middle of a dive.
- Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Qhira's stun. Only when Qhira takes Silent Killer.
- Tyrande Score 74 Curated Shield Glare blinds Tyrande, so her basic attacks miss and stop shortening Light of Elune's cooldown and healing her.
4 more reasons
- Johanna can Blind (Shield Glare), and Basic Attacks are most of Tyrande's damage.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Tyrande relies on for damage. Only when Johanna takes Divine Fortress.
- Tyrande deals damage based on maximum Health (Empower), which hits high-Health heroes like Johanna hardest. Only when Tyrande takes Empower.
- Tyrande reduces enemy Armor (Hunter's Mark), offsetting Johanna's Physical Armor. Only when Johanna takes Divine Fortress.
- Mal'Ganis Score 69 Curated Iron Skin's Unstoppable makes Johanna immune to Night Rush's Sleep and the Fel Claws stun, and Sins Exposed (level 7) cuts Mal'Ganis's healing by 35%.
2 more reasons
- Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Mal'Ganis's sleep.
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Mal'Ganis relies on channelled abilities. Only when Mal'Ganis takes Dark Conversion.
- Rexxar Score 69 Curated Shield Glare blinds every enemy in front of Johanna, Misha included, cutting both Rexxar's and his bear's basic-attack damage for 1.5 seconds.
2 more reasons
- Johanna's area damage (Condemn) clears Rexxar's summoned units quickly.
- Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Rexxar's stun. Only when Rexxar takes Kill Command.
- Alarak Score 64 Curated Iron Skin makes Johanna Unstoppable behind an 810 shield, so Telekinesis can't push her and Discord Strike's silence doesn't stick while she walks him down.
1 more reason
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Alarak relies on channelled abilities. Only when Alarak takes Deadly Charge.
- Maiev Score 64 Curated Shield Glare Blinds the empowered attack that applies Umbral Bind, so no tether lands, and Iron Skin's Unstoppable shield ignores the pull altogether.
5 more reasons
- Johanna has the crowd control and body-blocking to peel Maiev off a target.
- Johanna's stun (Condemn, Falling Sword) can stop Maiev in the middle of a dive.
- Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Maiev's Time Stop. Only when Maiev takes Containment Disc.
- Maiev deals damage based on maximum Health (Vengeful Knives), which hits high-Health heroes like Johanna hardest. Only when Maiev takes Vengeful Knives.
- Maiev reduces enemy Armor (Bonds of Corruption, Shadow Orb: Shadow Strike), offsetting Johanna's Physical Armor. Only when Maiev takes Bonds of Corruption or Shadow Orb: Shadow Strike. Johanna must also take Divine Fortress.
- Sylvanas Score 56 Curated Shield Glare blinds Sylvanas for 1.5 seconds, so the basic attacks she needs to stack Black Arrows and spread Shadow Dagger all miss.
2 more reasons
- Johanna clears waves quickly (Condemn), so Sylvanas's lane pressure buys less.
- Sylvanas deals damage based on maximum Health (Overwhelming Affliction), which hits high-Health heroes like Johanna hardest. Only when Sylvanas takes Overwhelming Affliction.
- Tassadar Score 54 Curated Resonance Beam is Tassadar's basic attack, so Shield Glare's Blind makes it miss and stalls the damage and Mana ramp he builds by channelling it.
3 more reasons
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Tassadar relies on channelled abilities.
- Tassadar deals damage based on maximum Health (Thermal Lance), which hits high-Health heroes like Johanna hardest. Only when Tassadar takes Thermal Lance.
- Tassadar reduces enemy Armor (Archon, Feedback), offsetting Johanna's Physical Armor. Only when Tassadar takes Archon, Feedback or Kugelblitz. Johanna must also take Divine Fortress.
- Sgt. Hammer Score 76 Theory Johanna can Blind (Shield Glare), and Basic Attacks are most of Sgt. Hammer's damage.
1 more reason
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Sgt. Hammer relies on for damage. Only when Johanna takes Divine Fortress.
- Kharazim Score 69 Theory Johanna can Blind (Shield Glare), and Basic Attacks are most of Kharazim's damage.
4 more reasons
- Johanna has the crowd control and body-blocking to peel Kharazim off a target.
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Kharazim relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna's stun (Condemn, Falling Sword) can stop Kharazim in the middle of a dive.
- Seven-Sided Strike lands each hit on the highest-Health Hero nearby, usually Johanna, for 7% of her maximum Health per strike, about half her pool over the full heroic. Only when Kharazim takes Seven-Sided Strike (level 10).
- Zeratul Score 67 Theory Johanna has the crowd control and body-blocking to peel Zeratul off a target.
2 more reasons
- Johanna's stun (Condemn, Falling Sword) can stop Zeratul in the middle of a dive.
- Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Zeratul's Time Stop. Only when Zeratul takes Void Prison.
- Hanzo Score 66 Theory Johanna can Blind (Shield Glare), and Basic Attacks are most of Hanzo's damage.
4 more reasons
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Hanzo relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Hanzo relies on channelled abilities.
- Hanzo deals damage based on maximum Health (Giant Slayer), which hits high-Health heroes like Johanna hardest. Only when Hanzo takes Giant Slayer.
- Hanzo reduces enemy Armor (Sharpened Arrowheads), offsetting Johanna's Physical Armor. Only when Hanzo takes Sharpened Arrowheads. Johanna must also take Divine Fortress.
- Xal'atath Score 66 Theory Johanna can Blind (Shield Glare), and Basic Attacks are most of Xal'atath's damage.
5 more reasons
- Johanna can block or armor against Basic Attacks (Divine Fortress), which Xal'atath relies on for damage. Only when Johanna takes Divine Fortress.
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Xal'atath relies on channelled abilities.
- Johanna's area damage (Condemn) clears Xal'atath's summoned units quickly. Only when Xal'atath takes Void Convergence or Void Summoner.
- Xal'atath deals damage based on maximum Health (Toxic Mark), which hits high-Health heroes like Johanna hardest. Only when Xal'atath takes Toxic Mark.
- Xal'atath reduces enemy Armor (Toxic Mark), offsetting Johanna's Physical Armor. Only when Xal'atath takes Toxic Mark. Johanna must also take Divine Fortress.
- Azmodan Score 65 Theory Johanna's area damage (Condemn) clears Azmodan's summoned units quickly.
1 more reason
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Azmodan relies on channelled abilities.
- Genji Score 65 Theory Johanna has the crowd control and body-blocking to peel Genji off a target.
1 more reason
- Johanna's stun (Condemn, Falling Sword) can stop Genji in the middle of a dive.
- Li Li Score 65 Theory Johanna's area damage (Condemn) clears Li Li's summoned units quickly.
1 more reason
- Johanna can interrupt channels with stun (Condemn, Falling Sword), and Li Li relies on channelled abilities.
19 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Xul Score 64 Theory Johanna can Blind (Shield Glare), and Basic Attacks are most of Xul's damage.
- Abathur Score 62 Theory Johanna's area damage (Condemn) clears Abathur's summoned units quickly.
- Malfurion Score 62 Theory Johanna's area damage (Condemn) clears Malfurion's summoned units quickly. Only when Malfurion takes Vengeful Roots.
- Mephisto Score 61 Theory Johanna has the crowd control and body-blocking to peel Mephisto off a target.
- Anduin Score 60 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and Anduin relies on channelled abilities.
- Stukov Score 60 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and Stukov relies on channelled abilities.
- Valeera Score 60 Theory Johanna has the crowd control and body-blocking to peel Valeera off a target.
- Anub'arak Score 57 Theory Johanna's area damage (Condemn) clears Anub'arak's summoned units quickly.
- E.T.C. Score 57 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and E.T.C. relies on channelled abilities.
- Gul'dan Score 57 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and Gul'dan relies on channelled abilities. Only when Gul'dan takes Health Funnel.
- Nova Score 57 Theory Johanna's area damage (Condemn) clears Nova's summoned units quickly.
- Ragnaros Score 57 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and Ragnaros relies on channelled abilities.
- Whitemane Score 57 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and Whitemane relies on channelled abilities.
- Nazeebo Score 56 Theory Johanna's area damage (Condemn) clears Nazeebo's summoned units quickly.
- Sonya Score 56 Theory Johanna has the crowd control and body-blocking to peel Sonya off a target.
- Brightwing Score 55 Theory Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Brightwing's polymorph.
- Chromie Score 55 Theory Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Chromie's Time Stop.
- Kel'Thuzad Score 55 Theory Johanna can ignore or remove crowd control (Iron Skin, Falling Sword), weakening Kel'Thuzad's stun.
- Deckard Score 54 Theory Johanna can interrupt channels with stun (Condemn, Falling Sword), and Deckard relies on channelled abilities.
Johanna is weak against
Score 1–100 for their net edge over Johanna's kit
-
Why? 2
- CuratedDrain Hope takes up to 20% of Johanna's maximum Health while healing Leoric, and Wraith Walk's Unstoppable lets him walk straight out of Condemn and Punish.via Drain Hope, Wraith Walk, Condemn, Punish
- TheoryLeoric deals damage based on maximum Health (Drain Hope, Crushing Hope), which hits high-Health heroes like Johanna hardest.
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Why? 5
- CuratedReaper's Mark ticks scale with Johanna's big pool and are not Basic Attacks, so even Divine Fortress Physical Armor does little against them, and Last Rites, if Malthael takes it, then punishes her missing Health.via Reaper's Mark, Last Rites, Divine Fortress
- TheoryMalthael deals damage based on maximum Health (Reaper's Mark, Throwing Shade), which hits high-Health heroes like Johanna hardest.
- TheoryMalthael reduces healing received (Touch of Death), which blunts Johanna's self-healing in melee range. Only when Malthael takes Touch of Death. Johanna must also take Laws of Hope or Holy Renewal.
- TheoryJohanna can Blind (Shield Glare), and Basic Attacks are most of Malthael's damage.
- TheoryJohanna can block or armor against Basic Attacks (Divine Fortress), which Malthael relies on for damage. Only when Johanna takes Divine Fortress.
-
Why? 3
- TheoryD.Va deals damage based on maximum Health (Rush-down), which hits high-Health heroes like Johanna hardest. Only when D.Va takes Rush-down.
- TheoryD.Va reduces healing received (Aggression Matrix), which blunts Johanna's self-healing in melee range. Only when D.Va takes Aggression Matrix. Johanna must also take Laws of Hope or Holy Renewal.
- TheoryD.Va reduces enemy Armor (Target Locked), offsetting Johanna's Physical Armor. Only when D.Va takes Target Locked. Johanna must also take Divine Fortress.
-
Why? 3
- TheoryStitches deals damage based on maximum Health (Serrated Edge), which hits high-Health heroes like Johanna hardest. Only when Stitches takes Serrated Edge.
- TheoryStitches reduces healing received (Master Hooker), which blunts Johanna's self-healing in melee range. Only when Stitches takes Master Hooker. Johanna must also take Laws of Hope or Holy Renewal.
- TheoryStitches reduces enemy Armor (Pulverize), offsetting Johanna's Physical Armor. Only when Stitches takes Pulverize. Johanna must also take Divine Fortress.
-
Why? 2
- TheoryRehgar deals damage based on maximum Health (Hunger of the Wolf), which hits high-Health heroes like Johanna hardest. Only when Rehgar takes Hunger of the Wolf.
- TheoryRehgar reduces healing received (Purification), which blunts Johanna's self-healing in melee range. Only when Rehgar takes Purification. Johanna must also take Laws of Hope or Holy Renewal.
15 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Hogger Score 63 Theory Hogger deals damage based on maximum Health (Headbanger), which hits high-Health heroes like Johanna hardest. Only when Hogger takes Headbanger.
- Ana Score 60 Theory Ana deals damage based on maximum Health (Night Terrors), which hits high-Health heroes like Johanna hardest. Only when Ana takes Night Terrors.
- Gazlowe Score 59 Theory Gazlowe deals damage based on maximum Health (Hyperfocus Coils, Overklock), which hits high-Health heroes like Johanna hardest. Only when Gazlowe takes Hyperfocus Coils or Overklock.
- Kael'thas Score 59 Theory Kael'thas deals damage based on maximum Health (Burned Flesh), which hits high-Health heroes like Johanna hardest. Only when Kael'thas takes Burned Flesh.
- Lunara Score 59 Theory Lunara deals damage based on maximum Health (Invigorating Spores), which hits high-Health heroes like Johanna hardest. Only when Lunara takes Invigorating Spores.
- Yrel Score 59 Theory Yrel deals damage based on maximum Health (Templar's Verdict), which hits high-Health heroes like Johanna hardest. Only when Yrel takes Templar's Verdict.
- Varian Score 57 Theory Varian deals damage based on maximum Health (Juggernaut), which hits high-Health heroes like Johanna hardest. Only when Varian takes Juggernaut.
- Garrosh Score 56 Theory Garrosh reduces healing received (Body Check), which blunts Johanna's self-healing in melee range. Only when Garrosh takes Body Check. Johanna must also take Laws of Hope or Holy Renewal.
- Lúcio Score 56 Theory Lúcio reduces healing received (Mixing Fire), which blunts Johanna's self-healing in melee range. Only when Lúcio takes Mixing Fire. Johanna must also take Laws of Hope or Holy Renewal.
- The Lost Vikings Score 56 Theory The Lost Vikings deals damage based on maximum Health (Nordic Attack Squad), which hits high-Health heroes like Johanna hardest.
- Cho'gall Score 55 Theory Cho'gall deals damage based on maximum Health (Uppercut, Searing Shadows), which hits high-Health heroes like Johanna hardest. Only when Cho'gall takes Uppercut or Searing Shadows.
- Dehaka Score 52 Theory Dehaka reduces healing received (Paralyzing Enzymes), which blunts Johanna's self-healing in melee range. Only when Dehaka takes Paralyzing Enzymes. Johanna must also take Laws of Hope or Holy Renewal.
- Lt. Morales Score 52 Theory Lt. Morales deals damage based on maximum Health (Bedside Manner), which hits high-Health heroes like Johanna hardest. Only when Lt. Morales takes Bedside Manner.
- Probius Score 52 Theory Probius deals damage based on maximum Health (Shoot 'Em Up), which hits high-Health heroes like Johanna hardest. Only when Probius takes Shoot 'Em Up.
- Zagara Score 52 Theory Zagara deals damage based on maximum Health (Corrosive Saliva), which hits high-Health heroes like Johanna hardest. Only when Zagara takes Corrosive Saliva.
Johanna works well with
Score 1–100 for how well the kits combine
-
Why? 4
- CuratedCondemn drags nearby enemies to Johanna and stuns them briefly, bunching them up for Blizzard's three waves and a wide Cone of Cold.via Condemn, Blizzard, Cone of Cold
- TheoryJohanna groups or freezes enemies (Condemn) for Jaina's area damage.
- TheoryJohanna's stun (Condemn, Falling Sword) holds targets still for Jaina's burst.
- TheoryJohanna can protect Jaina's fragile body when the enemy hunts it.
-
Why? 5
- CuratedCondemn pulls nearby enemies into Johanna after a 1-second wind-up, setting up a tight cluster for Flamestrike and Living Bomb spreads.via Condemn, Flamestrike, Living Bomb
- TheoryJohanna groups or freezes enemies (Condemn) for Kael'thas's area damage.
- TheoryJohanna peels divers off Kael'thas, who cannot escape alone.
- TheoryJohanna's stun (Condemn, Falling Sword) holds targets still for Kael'thas's burst.
- TheoryJohanna holds the front line, giving Kael'thas room to deal damage from behind it.
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Why? 4
- CuratedShield Glare and Condemn peel divers off a sieging Sgt. Hammer, who can't reposition herself without dropping Siege Mode.via Shield Glare, Condemn, Siege Mode
- TheoryJohanna groups or freezes enemies (Condemn) for Sgt. Hammer's area damage.
- TheoryJohanna peels divers off Sgt. Hammer, who cannot escape alone.
- TheoryJohanna holds the front line, giving Sgt. Hammer room to deal damage from behind it.
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Why? 3
- CuratedCondemn pulls nearby enemies to Johanna after a short delay, dragging them into a Lightning Nova ring Mephisto has Shaded onto her position.via Condemn, Lightning Nova, Shade of Mephisto
- TheoryJohanna groups or freezes enemies (Condemn) for Mephisto's area damage.
- TheoryJohanna's stun (Condemn, Falling Sword) lets Mephisto dive onto a target that cannot walk away.
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Why? 4
- CuratedShield Glare and Condemn peel divers off an immobile Raynor, letting him keep shooting from behind Johanna's frontline.via Shield Glare, Condemn, Penetrating Round
- TheoryJohanna groups or freezes enemies (Condemn) for Raynor's area damage.
- TheoryJohanna peels divers off Raynor, who cannot escape alone.
- TheoryJohanna holds the front line, giving Raynor room to deal damage from behind it.
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Why? 2
- CuratedShield Glare and Condemn peel divers off Whitemane, letting her channel Inquisition and Clemency without interruption.via Shield Glare, Condemn, Inquisition, Clemency
- TheoryJohanna holds the front line, giving Whitemane room to deal damage from behind it.
View 9 more
- Li Li Score 69 Curated Shield Glare and Blinding Wind give a team two separate Blinds, enough to keep a physical carry like Valla or Raynor missing for most of a fight.
1 more reason
- Johanna's Shield Glare covers the front while Li Li's Blinding Wind protects the back line, so physical attackers rarely get a clean window.
- Chromie Score 77 Theory Johanna peels divers off Chromie, who cannot escape alone.
3 more reasons
- Johanna's stun (Condemn, Falling Sword) holds targets still for Chromie's burst.
- Johanna groups or freezes enemies (Condemn) for Chromie's area damage. Only when Chromie takes Mobius Loop.
- Johanna holds the front line, giving Chromie room to deal damage from behind it.
- Genji Score 77 Theory Johanna groups or freezes enemies (Condemn) for Genji's area damage.
2 more reasons
- Johanna's stun (Condemn, Falling Sword) holds targets still for Genji's burst.
- Johanna's stun (Condemn, Falling Sword) lets Genji dive onto a target that cannot walk away.
- Gul'dan Score 77 Theory Johanna groups or freezes enemies (Condemn) for Gul'dan's area damage.
2 more reasons
- Johanna peels divers off Gul'dan, who cannot escape alone.
- Johanna holds the front line, giving Gul'dan room to deal damage from behind it.
- Kel'Thuzad Score 77 Theory Johanna groups or freezes enemies (Condemn) for Kel'Thuzad's area damage.
3 more reasons
- Johanna peels divers off Kel'Thuzad, who cannot escape alone.
- Johanna's stun (Condemn, Falling Sword) holds targets still for Kel'Thuzad's burst.
- Johanna holds the front line, giving Kel'Thuzad room to deal damage from behind it.
- Kerrigan Score 77 Theory Johanna groups or freezes enemies (Condemn) for Kerrigan's area damage.
2 more reasons
- Johanna's stun (Condemn, Falling Sword) holds targets still for Kerrigan's burst.
- Johanna's stun (Condemn, Falling Sword) lets Kerrigan dive onto a target that cannot walk away.
- Li-Ming Score 77 Theory Johanna's stun (Condemn, Falling Sword) holds targets still for Li-Ming's burst.
2 more reasons
- Johanna can protect Li-Ming's fragile body when the enemy hunts it.
- Johanna groups or freezes enemies (Condemn) for Li-Ming's area damage. Only when Li-Ming takes Wave of Force.
- Murky Score 77 Theory Johanna groups or freezes enemies (Condemn) for Murky's area damage.
2 more reasons
- Johanna's stun (Condemn, Falling Sword) holds targets still for Murky's burst.
- Johanna can protect Murky's fragile body when the enemy hunts it.
- Nazeebo Score 77 Theory Johanna groups or freezes enemies (Condemn) for Nazeebo's area damage.
2 more reasons
- Johanna peels divers off Nazeebo, who cannot escape alone.
- Johanna holds the front line, giving Nazeebo room to deal damage from behind it.
38 more below the bar
Weaker mechanical edges
Generic rule matches with no hand-written matchup behind them: scoring under 65, or past the 8 strongest.
- Nova Score 77 Theory Johanna's stun (Condemn, Falling Sword) holds targets still for Nova's burst.
- Probius Score 77 Theory Johanna groups or freezes enemies (Condemn) for Probius's area damage.
- Tracer Score 77 Theory Johanna groups or freezes enemies (Condemn) for Tracer's area damage.
- Valeera Score 77 Theory Johanna groups or freezes enemies (Condemn) for Valeera's area damage.
- Zeratul Score 77 Theory Johanna groups or freezes enemies (Condemn) for Zeratul's area damage.
- Zul'jin Score 77 Theory Johanna groups or freezes enemies (Condemn) for Zul'jin's area damage.
- Alarak Score 75 Theory Johanna groups or freezes enemies (Condemn) for Alarak's area damage.
- Junkrat Score 75 Theory Johanna groups or freezes enemies (Condemn) for Junkrat's area damage.
- Orphea Score 75 Theory Johanna groups or freezes enemies (Condemn) for Orphea's area damage.
- Tassadar Score 75 Theory Johanna groups or freezes enemies (Condemn) for Tassadar's area damage.
- Xal'atath Score 75 Theory Johanna groups or freezes enemies (Condemn) for Xal'atath's area damage.
- Artanis Score 71 Theory Johanna groups or freezes enemies (Condemn) for Artanis's area damage.
- Azmodan Score 71 Theory Johanna peels divers off Azmodan, who cannot escape alone.
- Greymane Score 71 Theory Johanna groups or freezes enemies (Condemn) for Greymane's area damage.
- Illidan Score 71 Theory Johanna groups or freezes enemies (Condemn) for Illidan's area damage.
- Thrall Score 71 Theory Johanna groups or freezes enemies (Condemn) for Thrall's area damage.
- Hanzo Score 70 Theory Johanna's stun (Condemn, Falling Sword) holds targets still for Hanzo's burst.
- The Butcher Score 66 Theory Johanna groups or freezes enemies (Condemn) for The Butcher's area damage. Only when The Butcher takes Furnace Blast or Cleaver.
- Fenix Score 65 Theory Johanna groups or freezes enemies (Condemn) for Fenix's area damage.
- Lunara Score 65 Theory Johanna groups or freezes enemies (Condemn) for Lunara's area damage.
- Ragnaros Score 65 Theory Johanna groups or freezes enemies (Condemn) for Ragnaros's area damage.
- Valla Score 65 Theory Johanna groups or freezes enemies (Condemn) for Valla's area damage.
- Xul Score 65 Theory Johanna groups or freezes enemies (Condemn) for Xul's area damage.
- Zagara Score 65 Theory Johanna groups or freezes enemies (Condemn) for Zagara's area damage.
- Abathur Score 60 Theory Johanna can protect Abathur's fragile body when the enemy hunts it.
- The Lost Vikings Score 60 Theory Johanna can protect The Lost Vikings's fragile body when the enemy hunts it.
- Samuro Score 59 Theory Johanna groups or freezes enemies (Condemn) for Samuro's area damage. Only when Samuro takes Bladestorm or Burning Blade.
- Tychus Score 59 Theory Johanna groups or freezes enemies (Condemn) for Tychus's area damage. Only when Tychus takes Melting Point.
- Ana Score 57 Theory Johanna holds the front line, giving Ana room to deal damage from behind it.
- Anduin Score 57 Theory Johanna holds the front line, giving Anduin room to deal damage from behind it.
- Deckard Score 57 Theory Johanna holds the front line, giving Deckard room to deal damage from behind it.
- Gazlowe Score 57 Theory Johanna holds the front line, giving Gazlowe room to deal damage from behind it.
- Kharazim Score 57 Theory Johanna's stun (Condemn, Falling Sword) lets Kharazim dive onto a target that cannot walk away.
- Lt. Morales Score 57 Theory Johanna holds the front line, giving Lt. Morales room to deal damage from behind it.
- Maiev Score 57 Theory Johanna's stun (Condemn, Falling Sword) lets Maiev dive onto a target that cannot walk away.
- Qhira Score 57 Theory Johanna's stun (Condemn, Falling Sword) lets Qhira dive onto a target that cannot walk away.
- Sonya Score 57 Theory Johanna's stun (Condemn, Falling Sword) lets Sonya dive onto a target that cannot walk away.
- Stukov Score 57 Theory Johanna holds the front line, giving Stukov room to deal damage from behind it.
Spot a wrong or missing matchup? Suggest a correction with the mechanical reason; accepted notes land in the theory layer for everyone.
Maps
Best maps for Johanna
Score 1–100 from how the kit fits each map's layout and objective (50 = neutral)
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Why? 3
- TheoryJohanna can stand on Hanamura Temple's payload and absorb pressure.
- TheoryJohanna can group or freeze enemies (Condemn) in Hanamura Temple's objective fights.
- TheoryJohanna's waveclear (Condemn) helps hold lanes against Hanamura Temple's pushing objective.
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Why? 2
- TheoryJohanna can group or freeze enemies (Condemn) in Alterac Pass's objective fights.
- TheoryJohanna's waveclear (Condemn) helps hold lanes against Alterac Pass's pushing objective.
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Why? 2
- TheoryJohanna can group or freeze enemies (Condemn) in Battlefield of Eternity's objective fights.
- TheoryJohanna's waveclear (Condemn) helps hold lanes against Battlefield of Eternity's pushing objective.
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Why? 2
- TheoryJohanna can group or freeze enemies (Condemn) in Braxis Holdout's objective fights.
- TheoryJohanna's waveclear (Condemn) helps hold lanes against Braxis Holdout's pushing objective.
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Why? 2
- TheoryJohanna can group or freeze enemies (Condemn) in Braxis Outpost's objective fights.
- TheoryJohanna's waveclear (Condemn) holds Braxis Outpost's single lane.
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Why? 2
- TheoryJohanna can group or freeze enemies (Condemn) in Industrial District's objective fights.
- TheoryJohanna's waveclear (Condemn) holds Industrial District's single lane.
View 11 more
- Infernal Shrines Score 62 Theory Johanna can group or freeze enemies (Condemn) in Infernal Shrines's objective fights.
1 more reason
- Johanna's waveclear (Condemn) helps hold lanes against Infernal Shrines's pushing objective.
- Lost Cavern Score 62 Theory Johanna can group or freeze enemies (Condemn) in Lost Cavern's objective fights.
1 more reason
- Johanna's waveclear (Condemn) holds Lost Cavern's single lane.
- Silver City Score 62 Theory Johanna can group or freeze enemies (Condemn) in Silver City's objective fights.
1 more reason
- Johanna's waveclear (Condemn) holds Silver City's single lane.
- Sky Temple Score 62 Theory Johanna can group or freeze enemies (Condemn) in Sky Temple's objective fights.
1 more reason
- Johanna's waveclear (Condemn) helps hold lanes against Sky Temple's pushing objective.
- Volskaya Foundry Score 62 Theory Johanna can group or freeze enemies (Condemn) in Volskaya Foundry's objective fights.
1 more reason
- Johanna's waveclear (Condemn) helps hold lanes against Volskaya Foundry's pushing objective.
- Blackheart's Bay Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Blackheart's Bay's pushing objective.
- Dragon Shire Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Dragon Shire's pushing objective.
- Garden of Terror Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Garden of Terror's pushing objective.
- Haunted Mines Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Haunted Mines's pushing objective.
- Tomb of the Spider Queen Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Tomb of the Spider Queen's pushing objective.
- Towers of Doom Score 55 Theory Johanna's waveclear (Condemn) helps hold lanes against Towers of Doom's pushing objective.
Talents
Talents by level
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Level 1
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Zealous Glare E
Shield Glare gains 1 additional charge, and deals 70% more damage.
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Divine Fortress Passive Quest
Basic Attacks grant 10 Physical Armor for 4 seconds, stacking up to 40. Gambit: Gain 25% bonus maximum Health. Every death reduces this bonus by 5%.
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Laws of Hope Active Quest
Activate to heal 20% of Johanna's max Health over 5 seconds. Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
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Level 4
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Subdue Q Quest
Hitting 2 or more Heroes at the same time with Punish increases the Slow to 70% and the Slow amount does not decay. Quest: Hit 4 or more Heroes at the same time with Punish. Reward: Punish always Slows by 70%.
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Eternal Retaliation W
Mark enemies hit by Condemn for 10 seconds. Johanna's next Basic Attack against them removes the mark, lowering the cooldown of Condemn by 1 second, refunding 10 Mana, and killing Minions.
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Hold Your Ground Trait
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
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Level 7
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Sins Exposed Q
Punish reduces healing received by 35% for 3 seconds. Basic Attacks against them refresh this duration.
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Conviction W
Gain 10% Movement Speed, increased to 20% while Condemn is charging up.
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Steed Charge Active
Activate to instantly Mount for 4 seconds, unhindered by damage. Passive: Increase the duration of Iron Skin by 2 second.
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Level 10
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Falling Sword Heroic
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
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Blessed Shield Heroic
Deal 114 (+4% per level) damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 (+4% per level) damage and Stunning them for 0.75 seconds.
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Level 13
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Roar Q
Increase Punish's damage by 50%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.
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Holy Fury W
Deal 15 (+4% per level) damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.
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Blessed Hammer Active
Activate to create 2 hammers that spiral outward from Johanna, dealing 65 (+4% per level) damage to enemies hit. Damaging enemies with Basic Abilities reduce the cooldown of this Ability by 2.5 seconds. Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer.
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Level 16
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Shrinking Vacuum W
Condemn reduces enemy Heroes damage by 30% and Slows by 30% for 3 seconds.
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Holy Renewal E
Hitting enemy Heroes with Shield Glare reduce its cooldown by 1 second and heals for 5% of Johanna's maximum Health.
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Blessed Momentum Passive
Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.
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Level 20
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Heaven's Fury Heroic
Falling Sword rains down holy bolts, dealing 50 (+4% per level) damage to enemies, healing allied Heroes for 68 (+4% per level), and reducing its cooldown by 1 second for each Hero hit.
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Radiating Faith Heroic
Increase the number of enemies hit by Blessed Shield by 2. Its Stun duration is increased to 1.75 seconds and all targets hit are Stunned for the maximum duration.
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Indestructible Passive
Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for 4 seconds. This effect has a 120 second cooldown.
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Blinded By The Light Active
Activate to grant nearby allied Heroes a Shield equal to 25% of their maximum Health for 3 seconds. Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.
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Abilities and mechanics
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Iron Skin D Trait
Activate to grant Johanna a Shield that absorbs 810 (+4% per level) damage for 4 seconds. While this Shield is active, Johanna is Unstoppable.
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Punish Q Ability
Step forward dealing 113 (+4% per level) damage and Slowing enemies by 50%, decaying over 2 seconds.
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Condemn W Ability
After 1 second, Johanna pulls nearby enemies toward her, Stunning them for 0.25 seconds and dealing 55 (+4% per level) damage. Deals 200% increased damage to Minions and Mercenaries.
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Shield Glare E Ability
Deal 59 (+4% per level) damage to enemies and Blind them for 1.5 seconds.
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Blessed Shield R Heroic
Deal 114 (+4% per level) damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 (+4% per level) damage and Stunning them for 0.75 seconds.
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Falling Sword R Heroic
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Mechanics tags
What the theory layer reads from Johanna's kit. Each tag shows the ability or talent text that produced it; curated notes cover play-style traits the text cannot show.
Crowd control
Defense and mobility
Damage and macro
Play-style traits
Patch history
- Heroes of the Storm Live Patch Notes, 20 Jul 2026 Patch Nerfed
2 nerfs
- NerfShield Glare: Cooldown 12 s → 13 sBase
- NerfBlessed Shield: Cooldown 60 s → 65 sLevel 10
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2 nerfs
- NerfShield Glare: Cooldown 12 s → 13 sBase
- NerfBlessed Shield: Cooldown 60 s → 65 sLevel 10
- Heroes of the Storm Live Patch Notes, 1 Dec 2025 Patch Nerfed
2 nerfs
- NerfPunish: Slow on enemies 60% → 50%Base
- NerfSubdue: Slow on enemies 80% → 70%Level 4
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5 buffs, 4 nerfs
- NerfShield Glare: Mana cost 45 → 55Base
- BuffDivine Fortress: Health bonus starting value 20% → 25%Level 1
- NerfZealous Glare: Damage bonus 75% → 70%Level 1
- BuffSteed Charge: Duration 3 s → 4 sLevel 7
- NerfBlessed Hammer: Damage 74 → 65Level 13
- NerfHoly Renewal: Cooldown reduction 1.5 s → 1 sLevel 16
- BuffShrinking Vacuum: Damage reduction 25% → 30%Level 16
- BuffShrinking Vacuum: Duration 2 s → 3 sLevel 16
- BuffShrinking Vacuum: Slow 25% → 30%Level 16
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5 buffs, 4 nerfs
- NerfShield Glare: Mana cost 45 → 55Base
- BuffDivine Fortress: Health bonus starting value 20% → 25%Level 1
- NerfZealous Glare: Damage bonus 75% → 70%Level 1
- BuffSteed Charge: Duration 3 s → 4 sLevel 7
- NerfBlessed Hammer: Damage 74 → 65Level 13
- NerfHoly Renewal: Cooldown reduction 1.5 s → 1 sLevel 16
- BuffShrinking Vacuum: Damage reduction 25% → 30%Level 16
- BuffShrinking Vacuum: Duration 2 s → 3 sLevel 16
- BuffShrinking Vacuum: Slow 25% → 30%Level 16
Guides and links
Guides and builds
Reference and esports
Whetstone links to these sites and never copies their write-ups; credit and copyright stay with their authors.